Battle Pike [Bronze Rank] - Geodude6

Greninja go!

Hydro Pump~Scald~Hydro Pump
IF paralysis-inducing move AND you are not behind a substitute THEN use Substitute (15).
IF Bide A1 THEN change actions to Substitute (15)~Toxic~Blizzard.
IF damaging Electric-type move THEN use Dig and push actions back.
 
Note: Paralysis-inducing move only activates on moves with a 100% chance of paralysis

Spr_E_Lucy.png

"Let's see how your luck holds out!"
Body Slam -> Frustration -> Body Slam
If Body Slam paralyzes A1, change remaining actions to Headbutt -> Return

Pre-Round stats:
greninja.png

Hanako
HP: 100
EN: 100
3/3/4/2/141/ +23% Acc
206.gif

Fun @ Mental Herb
HP: 110
EN: 100
4/3/3/3/39/ -10% Eva

Action 1
Hydro Pump -> Fun (7 EN)
RNG roll (to crit) 5882 = no crit
(11+3+(4-3)1.5) = 15.5 DMG

Body Slam -> Hanako (4.66 EN)
RNG roll (to crit) 2461 = no crit
RNG roll (to para) 4929 = para
(8+3+(4-3)1.5) = 12.5 DMG
Hanako was parlyzed! (20%)

Action 2
Headbutt -> Hanako (4 EN)
RNG roll (to crit) 2717 = no crit
RNG roll (to flinch) 4480 = flinch
(7+3+(4-3)1.5) = 11.5 DMG

Hanako flinched!

Action 3
Return -> Hanako (6 EN)
RNG roll (to crit) 2943 = no crit
(10+3+(4-3)1.5) = 14.5 DMG

RNG roll (for full para) 6518 = no para
Hydro Pump -> Fun (7 EN)
RNG roll (to crit) 2310 = no crit
(11+3+(4-3)1.5) = 15.5 DMG

Hanako's paralysis fell to 15%!

Post-Round stats:
greninja.png

Hanako
HP: 61
EN: 86
3/3/4/2/141/ +23% Acc
Paralyzed (15%)
206.gif

Fun @ Mental Herb
HP: 79
EN: 85
4/3/3/3/39/ -10% Eva

Spr_E_Lucy.png

"Keep it going."
Headbutt -> Return -> Headbutt
If successful P/E move, change that action to Coil
If Hanako is a Ghost type when you would attack, change that action to Shadow Ball
If Hanako is a Rock type when you would attack, change that action to Earthquake
 
U-Turn~Rest~Sleep Talk (Hydro Pump, Blizzard, Rock Slide, Scald)
IF you are fully paralysed OR you flinch THEN push actions back.
 
Spr_E_Lucy.png

"How predictable. And pathetic."

Pre-Round stats:
greninja.png

Hanako
HP: 61
EN: 86
3/3/4/2/141/ +23% Acc
Paralyzed (15%)
206.gif

Fun @ Mental Herb
HP: 79
EN: 85
4/3/3/3/39/ -10% Eva

Action 1
Headbutt -> Hanako (4 EN)
RNG roll (to crit) 7876 = no crit
RNG roll (to flinch) 5008 = flinch
(7+3+(4-3)1.5) = 11.5 DMG

Hanako flinched!

Action 2
Return -> Hanako (6 EN)
RNG roll (to crit) 8960 = no crit
(10+3+(4-3)1.5) = 14.5 DMG

RNG roll (for full para) 7085 = no para
U-Turn -> Fun (5 EN)
Hanako became a Bug-type!
RNG roll (to crit) 5219 = no crit
(7+3+(3-3)1.5) = 10 DMG

Action 3
Headbutt -> Hanako (4 EN)
RNG roll (to crit) 3948 = no crit
RNG roll (to flinch) 4572 = flinch
(7+3+(4-3)1.5) = 11.5 DMG

Hanako flinced!

Paralysis to 10%

Post-Round stats:
greninja.png

Hanako
HP: 23
EN: 86
3/3/4/2/141/ +23% Acc
Paralyzed (10%)
Switching out
206.gif

Fun @ Mental Herb
HP: 69
EN: 71
4/3/3/3/39/ -10% Eva

Spr_E_Lucy.png

"Looks like Skill Frog is no match for Luck Snake. Now send in your replacement."
 
Pyroak go.

Flare Blitz~Wood Hammer~Flare Blitz
IF Dunsparce uses Bide THEN begin the action string Will-O-Wisp~Toxic~Flare Blitz.
IF Dunsparce uses Pain Split AND you are faster THEN use Substitute (15).
IF Dunsparce uses Counter THEN use Fire Blast the first and third times, and Solarbeam the second time, pushing actions back each time.
 
Spr_E_Lucy.png

"Fun, take the blows."
Bind -> Toxic -> Agility (evasive)

Pre-Round stats:
e3g4.png

Birchman @ Life Orb
HP: 120
EN: 100
4/4/3/3/51/ -10% Eva
greninja.png

Hanako
HP: 23
EN: 86
3/3/4/2/141/ +23% Acc
Paralyzed (10%)
206.gif

Fun @ Mental Herb
HP: 69
EN: 71
4/3/3/3/39/ -10% Eva

Action 1
Flare Blitz -> Fun (8.5 EN, 2 HP)
RNG roll (to crit) 2204 = no crit
(13+3+3+(4-3)1.5) = 20.5 DMG

Bind -> Birchman (3 EN)
RNG roll (to hit) 5907 = hit
RNG roll (to crit) 1353 = no crit
(3+3+(4-4)1.5) = 6 DMG

Bind -> Birchman (2 DMG)

Action 2
Wood Hammer -> Fun (8.5 EN, 2 HP)
RNG roll (to crit) 2661 = no crit
(13+3+3+(4-3)1.5) = 20.5 DMG

Toxic -> Birchman (7 EN)
Birchman was badly poisoned!

Bind -> Birchman (2 DMG)
Toxic -> Birchman (1 DMG)

Action 3
Fun used Agility! (7 EN)

Flare Blitz -> Fun (8.5 EN)
Miss

Bind -> Birchman (2 DMG)
Toxic -> Birchman (1 DMG)

Post-Round stats:
e3g4.png

Birchman @ Life Orb
HP: 102
EN: 74
4/4/3/3/51/ -10% Eva
Bind (1a)
Toxic (2 DPA)
greninja.png

Hanako
HP: 23
EN: 86
3/3/4/2/141/ +23% Acc
Paralyzed (10%)
206.gif

Fun @ Mental Herb
HP: 28
EN: 54
4/3/3/3/39/ -10% Eva

Spr_E_Lucy.png

"Pain will take it from here!"
(Can't counterswitch due to Bind)
Venoshock -> Sludge Wave -> Venoshock
If Aromatherapy AND you are faster AND Birchman is not Taunted, change that action to Taunt
If successful P/E move AND you don't have a sub up, change that action to Substitute (15)
If damaging Ground-type combo AND you don't have a sub up, change that action to Substitute (15)
 
Yeah it's been 72 hours

I get 18 UC (3 base + 3 from battles + 2 from other rooms + 10 from Lucy)

You may rechallenge in 72 hours, please don't john next time
 
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