Frosty
=_=
Bronze Rank: No thread!
Venusaur@Chlorophyll
Dragonite@Multiscale
Houndoom@Early Bird
3-3-0
Venusaur [Bulby] (Female)
Nature: Modest (+SpA, -Att)
Type: Grass/Poison
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Overgrow: When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2)
Chlorophyll (DW UNLOCKED): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed
Stats:
HP: 100
Attack: Rank 2 (-)
Defense: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 80
Size Class: 4
Weight Class: 4
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Curse (*)
Double Team
Endure
Giga Drain (*)
Grass Knot
Growth (*)
Growl (*)
Leech Seed (*)
Poison Powder (*)
Protect (*)
Razor Leaf (*)
Rest (*)
Sleep Powder (*)
Sleep Talk
Sludge (*)
Solar Beam
Sunny Day
Sweet Scent (*)
Synthesis
Tackle (*)
Take Down (*)
Toxic (*)
Vine Whip (*)
Worry Seed
3-3-0
Dragonite [Smaug] (Male)
Nature: Rash (+SpA, -SpD)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Shed Skin: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Multiscale (DW UNLOCKED): This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.
Stats:
HP: 100
Attack: Rank 5
Defense: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 3
Weight Class: 2
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Agility (*)
Aqua Jet (*)
Dragon Dance
Dragon Rage (*)
Dragon Rush
Dragon Tail
Extremespeed (*)
Fire Punch
Hurricane
Leer (*)
Light Screen (*)
Outrage
Protect (*)
Roost
Slam (*)
Safeguard (*)
Substitute
Supersonic (*)
Surf
Thunder Bolt
Thunder Wave (*)
Thunderpunch
Twister (*)
Wrap (*)
2-2-0
Houndoom [Hellhound] (Male)
Nature: Mild (+SpA, -Def)
Type: Dark/Fire
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities:
Early Bird: This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
Flash Fire: This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Unnerve (DW UNLOCKED): The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 1 (-1)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18
EC: 6/6
MC: 2
DC: 5/5
Attacks:
Attract
Bite (*)
Beat Up (*)
Body Slam
Captivate
Crunch
Counter (*)
Curse
Dark Pulse
Detect
Double Edge
Double Team
Dream Eater
Embargo
Ember (*)
Endure
Facade
Faint Attack
Feint
Fire Blast
Fire Fang
Fire Spin (*)
Flame Charge
Flamethrower
Foul Play
Frustration
Giga Impact
Headbutt
Heat Wave
Hidden Power
Howl (*)
Hyper Beam
Hyper Voice
Incinerate
Inferno
Iron Tail
Leer (*)
Mimic
Mud Slap
Nasty Plot
Natural Gift
Nightmare
Odor Sleuth (*)
Overheat
Payback
Protect
Punishment
Pursuit
Rage
Rest
Retaliate
Return
Reversal
Roar (*)
Rock Smash
Role Play
Round
Secret Power
Shadow Ball
Sleep Talk
Sludge Bomb (*)
Smog (*)
Snarl
Snatch
Snore
Solarbeam
Spite
Strength
Substitute
Sucker Punch
Sunny Day (*)
Super Fang
Swagger
Swift
Taunt
Thief
Thunder Fang (*)
Torment
Toxic
Uproar
Will O'Wisp (*)
"Welcome to the Pike! Please ignore the evil queen, follow the instructions and you will be fine."
Door 1/6
- - -
"There is a 70% of each door resulting in a Boon and 30% of it being an Ill. If you get an item, you may immediately equip it, including for future ills, but not use it. Now please pick a pokemon"