Battle Pike [Bronze Rank] - Matezoide

Flamethrower > Flamethrower > Chill
Bench said:

Sawk
0
70
Ranks: 5/3/1/3/98|19|3/4
Ability: Sturdy
Item:
Status: KO

Venusaur
100
100
Ranks: 4/3/4/3/80|20|4/4
Ability: Overgrow
Item:
Status: Venusaur is inflicted with Toxic (1 DPA), Burn, Ghost-Curse, and 25% Paralysis



Seviper
16
19
Ranks: 4/2/5/2/56|18|3/4
Ability: Shed Skin
Item: Smoke Ball
Status: -10% EVA
-1 Speed for 1 round

Battle Calculations said:
Action 1
Seviper's Flamethrower
Crit Check (625): 9516 (NO)
Damage: (10 + 7.5 - 4.5) * 1.5 = 19.5
EN Check: 7

Venusaur's Earthquake
Paralysis Check (2500): 5910 (NO)
Crit Check (625): 8830 (NO)
Damage: (10 + 6 - (3 + 3)) * 1.5 = 15
EN Check: 7

-5 HP Venusaur
-2 HP Venusaur

Action 2
Seviper's Flamethrower
Crit Check (625): 5711 (NO)
Damage: (10 + 7.5 - 4.5) * 1.5 = 19.5
EN Check: 7 + 4 = 11

Venusaur's Earthquake
Paralysis Check (2500): 4946 (NO)
Crit Check (625): 6384 (NO)
Damage: (10 + 6 - (3 + 3)) * 1.5 = 15
EN Check: 7 + 4 = 11

-5 HP Venusaur
-2 HP Venusaur
Stat Calculations said:

Venusaur
100 - (19.5 + 5 + 2 + 19.5 + 5 + 2) = 47
100 - (7 + 11) = 82
Ranks: 4/3/4/3/80|20|4/4
Ability: Overgrow
Item:
Status: Venusaur is inflicted with Toxic (2 DPA), Burn, Ghost-Curse, and 20% Paralysis
2 KOC



Seviper
16 - (15 + 15) = -14
19 - (7 + 11) = 1
Ranks: 4/2/5/2/56|18|3/4
Ability: Shed Skin
Item: Smoke Ball
Status: KO
Bench said:

Sawk
0
70
Ranks: 5/3/1/3/98|19|3/4
Ability: Sturdy
Item:
Status: KO

Venusaur
47
82
Ranks: 4/3/4/3/80|20|4/4
Ability: Overgrow
Item:
Status: Venusaur is inflicted with Toxic (2 DPA), Burn, Ghost-Curse, and 20% Paralysis
2 KOC



Seviper
-14
1
Ranks: 4/2/5/2/56|18|3/4
Ability: Shed Skin
Item: Smoke Ball
Status: KO

Sending in Dunsparce!

Zen Headbutt > Zen Headbutt > Zen Headbutt
 
Bench said:

Sawk
0
70
Ranks: 5/3/1/3/98|19|3/4
Ability: Sturdy
Item:
Status: KO



Seviper
-14
1
Ranks: 4/2/5/2/56|18|3/4
Ability: Shed Skin
Item: Smoke Ball
Status: KO

Venusaur
47
82
Ranks: 4/3/4/3/80|20|4/4
Ability: Overgrow
Item:
Status: Venusaur is inflicted with Toxic (2 DPA), Burn, Ghost-Curse, and 20% Paralysis
2 KOC



Dunsparce
110
100
Ranks: 4/3/3/3/39|18|3/2
Ability: Serene Grace
Item: Mental Herb
Status: -10% EVA

Battle Calculations said:
Action 1
Dunsparce's Zen Headbutt
Accuracy Check (9000): 6409 (HIT)
Crit Check (625): 5792 (NO)
Effect Chance (4000): 3829 (FLINCH)
Damage: (8 + 6 - 4.5) * 1.5 = 14.25
EN Check: 6

Venusaur flinched

-5 HP Venusaur
-2 HP Venusaur

Action 2
Dunsparce's Zen Headbutt
Accuracy Check (9000): 6409 (HIT)
Crit Check (625): 9703 (NO)
Effect Chance (4000): 6576 (NO)
Damage: (8 + 6 - 4.5) * 1.5 = 14.25
EN Check: 6 + 4 = 10

Venusaur chills
Paralysis Check (2000): 1382 (PAR!)

-5 HP Venusaur
-2 HP Venusaur

Action 3
Dunsparce's Zen Headbutt
Accuracy Check (9000): 1187 (HIT)
Crit Check (625): 2055 (NO)
Effect Chance (4000): 9419 (NO)
Damage: (8 + 6 - 4.5) * 1.5 = 14.25
EN Check: 6 + 4 + 4 = 14
Stat Calculations said:

Venusaur
47 - (14.25 + 5 + 2 + 14.25 + 5 + 2 + 14.25) = -9.75
82
Ranks: 4/3/4/3/80|20|4/4
Ability: Overgrow
Item:
Status: Venusaur is inflicted with Toxic (2 DPA), Burn, Ghost-Curse, and 20% Paralysis
2 KOC



Dunsparce
110
100 - (6 + 10 + 14) = 70
Ranks: 4/3/3/3/39|18|3/2
Ability: Serene Grace
Item: Mental Herb
Status: -10% EVA
Bench said:

Sawk
0
70
Ranks: 5/3/1/3/98|19|3/4
Ability: Sturdy
Item:
Status: KO



Seviper
-14
1
Ranks: 4/2/5/2/56|18|3/4
Ability: Shed Skin
Item: Smoke Ball
Status: KO

Venusaur
-10
82
Ranks: 4/3/4/3/80|20|4/4
Ability: Overgrow
Item:
Status: KO
2 KOC



Dunsparce
110
70
Ranks: 4/3/3/3/39|18|3/2
Ability: Serene Grace
Item: Mental Herb
Status: -10% EVA


"I hope that wasn't your best effort. You can try again to entertain me in a week."

Payout:
Matezoide: 1 + (5 * 0.5) + (1 * 2) [FLOORED] = 5 CC
Omastar: 1 KOC
Venusaur: 2 KOC
4 KOC to be spread out on Venusaur and Sawk as you see fit.

akela: 2 + 2 + (5 * 0.5) + 7 [FLOORED] = 13 UC
 

"Welcome to the Pike, young (?) trainer! We hope you have a great time! I'm sure I will..."



<Revenankh> [Nefertina] (Female)

Nature: Brave (+Attack, - Speed, -10% Evasion)

Type: Ghost/Fighting

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

About: A Revenankh met at the ruins during Bert's training, both pokemon stalemated for a long time before Nefertina was knocked out by a collapsing pillar. Knowing the ruins would give away soon, Matezoide and Bert removed the pillar and managed to carry her to safety. Sad that her home is gone, but happy about meeting someone that powerfull (And the promisse of there existing pokemon even stronger than Bert), Nefertina did not hesitate to be captured to further hone her skills. Although she was initially disapointed at the majority of the rest of the team (Calling them ''slackers'' and lazy), they eventually grew on her heart (Mostly because she saw their sparing matches and realised their strength).


Abilities:

Shed Skin (Passive): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Air Lock (Passive): This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.

Infiltrator (DW UNLOCKED, Passive): Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard and Substitute with all of its attacks.


Stats

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 56 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: Nothing
MC: 0
AC: 5/5

Wrap (*)
Bide (*)
Sand Tomb (*)
Wring Out (*)
Rock Tomb (*)
Arm Thrust (*)
Mean Look (*)
Glare (*)
Shadow Punch (*)
Moonlight
Power Whip
Revenge
Hammer Arm
Grudge
Phantom Force


Brick Break (*)
Dazzing Gleam
Double Team
Drain Punch
Dual Chop
Earthquake (*)
Endure
Helping Hand
Ice Punch
Pain Split
Protect
Psychic (*)
Rock-Slide
Shadow Ball
Substitute
Superpower
Taunt
Torment

Mach Punch (*)
Shadow Sneak (*)
Wide Guard (*)
Hex
Counter
Destiny Bond


<Lanturn> (Solomon) (M)
Nature: Modest (+1 SpA, -1 Atk)

Type: Water / Electric

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Electric: Electric STAB; immune to paralysis status.


About: In the 19th century, a lone pokemon was abandoned by his trainer. Travelling without a destination, Solomon was attacked by a wild Parasect on the swamps. After suffering heavy damage and having his body almost entirely paralysed by the beast's spores, Solomon fell on the lake and died from his injures.
Several years later, the water type woke up, with very little resemblance on his former life and having no idea how he got there, he wandered for months on his own, eventualy meeting with Matezoide and getting caught.
The years spent ''dead'' greatly damaged Solomon's mind, reducing his inteligence and his ability to speak, but is surprisigly happy. The very first thing Solomon remembered is that he was ''born on a monday'', which led to Twilight to naming him after the poem, Solomon Grundy.
Upon evolving, Grundy realised he has no soul, which explains the ''empty'' feeling he always had, the Lanturn is currently looking for ways to recover it.

Abilities:

Volt Absorb (Passive):: This Pokemon absorbs all electrical attacks and instead of taking damage, recovering 50% of the damage an electrical attack would have done. A Pokemon that attacks itself with electricity to heal only recieves 25% of the damage that attack would do to itself. Thunder Wave has no effect on the Pokemon.
Illuminate (Toggle):

Default effect: None.

Alternative effect: This Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack.

Water Absorb (HIDDEN ABILITY UNLOCKED Passive): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.


Stats

Lanturn
HP: 120
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 67
Size Class: 2
Weight Class: 2
Base Rank Total: 18



EC: 6/6
MC: 0
AC: 5/5

Supersonic (*)
Bubble (*)
Thunder-Wave (*)
Flail (*)
Confuse Ray (*)
Water Gun (*)
Spark (*)
Take Down (*)
Electro Ball
Hydro Pump
Rest
Sleep Talk
Signal Beam
Aqua Ring
Charge
Bubblebeam
Discharge

Endure
Heal Bell
Hidden Power (7, Fire)
Hyper Beam
Ice Beam (*)
Light Screen
Protect
Substitute
Scald (*)
Surf (*)
Sleep-Talk
Thunderbolt (*)
Thunder
Thunder-Wave
Rain Dance
Rest
Sleep-Talk
Volt Switch (*)
Zap Cannon

Agility (*)
Brine (*)
Whirlpool (*)
Psybeam (*)
Mist (*)
Soak



<Haxorus> (Yumi) (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

About: Despite being the strongest Axew out of her brothers, Yumi was always threated differently due to being a girl. While she was forced to learn how to take care of babies and get vegetables, her brothers were taught how to hunt by her father. Unable to take this for any longer, Yumi ran away. Learning how to fend off and hunt by herself, the Axew finally felt happy.
One day, however, she was ambushed by Chuck, who was having fun assassinating other wild pokemon to test his new power after training with Itsumo. Yumi fought fiercely, but she was no match for the fallen Bannete. Thankfully, Chuck noticed Matezoide and some of his pokemon approaching and quickly escaped. Yumi was nursed back to health having little memory of her assaliant and happily agreed to join her saviors.
As a Haxorus, Yumi suffered a small......''incident'' with white paint, and, upon realising how she looked, as well as knowing the green would always remind her of those who forsake her, Yumi decided to permanently dye herself. The new visual, as well as her overwhelming physical strength that surprasses even the likes of Rob and Jaime, makes Yumi extremely easy to notice.

Abilities:
Rivalry (Passive):
This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
Mold Breaker (Passive):

Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Abilities bypassed by Mold Breaker:
Code:
Battle Armor
Big Pecks (immunity to defense drops from moves like Screech and Rock Smash)
Clear Body
Contrary (reversal of stat changes caused by the Mold Breaker Pokemon)
Damp
Dry Skin (immunity to Water-type moves and extra damage from Fire-type moves)
Filter
Flash Fire
Flower Gift (BAP reduction to attacks from the Mold Breaker Pokemon)
Friend Guard
Heatproof (resistance to Fire-type moves)
Heavy Metal (weight increase when calculating effects of the Mold Breaker Pokemon's moves)
Hyper Cutter
Inner Focus (immunity to flinch)
Insomnia (immunity to sleep; the sleep will be cured next action)
Keen Eye (immunity to accuracy drops from moves like Sand-Attack and Mud-Slap)
Leaf Guard
Levitate
Light Metal (weight decrease when calculating effects of the Mold Breaker Pokemon's moves)
Lightningrod (attacks still get redirected but do damage instead of boosting special attack)
Limber (the paralysis will be cured next action)
Magic Bounce
Magma Armor
Marvel Scale (BAP reduction to attacks from the Mold Breaker Pokemon)
Motor Drive
Mountaineer (immunity to damaging Rock-type moves)
Multiscale
Oblivious (the infatuation will be cured next action)
Sand Veil
Sap Sipper
Shell Armor
Shield Dust
Simple (doubling of stat changes caused by the Mold Breaker Pokemon)
Snow Cloak
Solid Rock
Soundproof
Sticky Hold
Storm Drain (attacks still get redirected but do damage instead of boosting special attack)
Sturdy
Suction Cups
Tangled Feet (evasion boost)
Telepathy
Thick Fat
Unaware (stat changes are not ignored when calculating effects of the Mold Breaker Pokemon's moves)
Vital Spirit (immunity to sleep and evasion boost; the sleep will be cured next action)
Volt Absorb
Water Absorb
Water Veil (the burn will be cured next action)
White Smoke (immunity to stat drops)
Wonder Guard
Wonder Skin
Unnerve (DW UNLOCKED, Passive): The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.


Stats

HP: 100
Atk: Rank 7 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 97
Size Class: 3
Weight Class: 5
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Scratch (*)
Leer (*)
Assurance (*)
Dragon Rage (*)
Dual Chop (*)
Scary Face (*)
Slash (*)
False Swipe (*)
Dragon Claw
Outrage
Guillotine
Dragon Dance
Taunt
Giga Impact

Aerial Ace
Aqua Tail
Dig (*)
Double-Team (*)
Dragon Tail
Earthquake
Endeavor
Payback (*)
Poison Jab
Protect
Rock Slide
Rock-Tomb (*)
Superpower
Substitute
X-Scissor (*)

Endure (*)
Night Slash (*)
Counter (*)
Focus Energy (*)
Reversal (*)



"Wow, you're Pokémon look pretty strong. Queen Lucy may be entertained this time."


RNG = 38: Custap Berry / Gigalith (Sturdy @ Custap Berry, Careful ♂ 100/5/5/1/4/25)

RNG = 20: Heat Rock / Ninetales (Drought @ Fire Gem, Modest ♀ 100/2/3/4/4/100)

RNG = 40: Restore 50 HP to active mon / Flareon (Guts @ Charcoal, Quiet ♀ 100/5/2/4/4/56 -10% Eva)

_______________________________________________________________________________


HP: 100 | EN: 100 | Stats: 5/3/3/4/56 | S/W: 3/3 | Ability: Shed Skin | Item: None | Status: Healthy

HP: 120 | EN: 100 | Stats: 1/2/4/3/67 | S/W: 2/2 | Ability: Volt Absorb | Item: None | Status: Healthy

HP: 100 | EN: 100 | Stats: 7/3/1/3/97 | S/W: 3/5 | Ability: Rivalry | Item: None | Status: Healthy



"OH YEAH! Let's battle!"

Matezoide chooses a door.
 

"Oh please please please, a battle please..."

RNG roll = 6835: BOON

Nothing really happens.


"What a Good Luck, I guess..."


RNG = 30: Haban Berry / Ditto (Imposter @ Metal Powder, Bashful 90/2/2/2/2/48)

RNG = 37: Micle Berry / Raticate (Hustle @ Micle Berry, Adamant ♂ 90/4/2/1/3/97)

RNG = 4: Choice Specs / Chandelure (Flame Body @ Choice Specs, Modest ? 90/1/3/7/3/80)

_______________________________________________________________________________


HP: 100 | EN: 100 | Stats: 5/3/3/4/56 | S/W: 3/3 | Ability: Shed Skin | Item: None | Status: Healthy

HP: 120 | EN: 100 | Stats: 1/2/4/3/67 | S/W: 2/2 | Ability: Volt Absorb | Item: None | Status: Healthy

HP: 100 | EN: 100 | Stats: 7/3/1/3/97 | S/W: 3/5 | Ability: Rivalry | Item: None | Status: Healthy



"Yeah! There's still chance for a battle!"

Matezoide chooses a door.
 

"Oh please please please, a battle please..."

RNG roll = 5664: BOON

Matezoide gets 1x Micle Berry


"What a Good Luck, sir... Shall we move on?"

DOOR 3


RNG = 6: Focus Band / A move of the referee's choice on your Active mon is Encored for 2 actions. This does NOT fade upon switching.

RNG = 19: Toxic Orb / Mon of ref's choice is afflicted with Toxic.

RNG = 30: Haban Berry / Ditto (Imposter @ Metal Powder, Bashful 90/2/2/2/2/48)

_______________________________________________________________________________


HP: 100 | EN: 100 | Stats: 5/3/3/4/56 | S/W: 3/3 | Ability: Shed Skin | Item: None | Status: Healthy

HP: 120 | EN: 100 | Stats: 1/2/4/3/67 | S/W: 2/2 | Ability: Volt Absorb | Item: None | Status: Healthy

HP: 100 | EN: 100 | Stats: 7/3/1/3/97 | S/W: 3/5 | Ability: Rivalry | Item: None | Status: Healthy

1x Micle Berry



"I know what I would choose..."

Matezoide chooses a door.
 
Come on! What could I possibly encore? :c

"Let's see what you get!"

RNG roll = 23: BOON

Matezoide gets 1x Toxic Orb


"What a Good Luck, sir! Shall we move on?"

DOOR 4


RNG = 19: Toxic Orb / Mon of ref's choice is afflicted with Toxic.

RNG = 27: Ice Gem / Your active mon is attacked with R3 Ice Beam, which successfully rolls freeze.

RNG = 45: Restore 50 HP to any living mon / Alomomola (Hydration @ Sitrus Berry, Brave ♀ 130/4/3/2/2/56 -10% Eva)

_______________________________________________________________________________


HP: 100 | EN: 100 | Stats: 5/3/3/4/56 | S/W: 3/3 | Ability: Shed Skin | Item: None | Status: Healthy

HP: 120 | EN: 100 | Stats: 1/2/4/3/67 | S/W: 2/2 | Ability: Volt Absorb | Item: None | Status: Healthy

HP: 100 | EN: 100 | Stats: 7/3/1/3/97 | S/W: 3/5 | Ability: Rivalry | Item: None | Status: Healthy

1x Micle Berry
1x Toxic Orb



"I know what I would choose..."

Matezoide chooses a door.
 

"Let's see what you get!"

RNG roll = 7979: ILL

Battle Pike used Ice Beam!
Crit (<= 625) = 7250: NO
(9 + 4.5 - 4.5) * .67 = 6.03 Dmg
Freeze roll = 1: 1 action.


"Yay! - Ehm, I mean, terrible luck, sir. Shall we move on?"

DOOR 5


RNG = 7: Focus Sash / A move of the referee's choice on your Active mon is Disabled for 6 actions. This does NOT fade upon switching.

RNG = 16: King's Rock / Your active mon is put to Deep Sleep and Poisoned badly.

RNG = 33: White Herb / Magcargo (Flame Body @ White Herb, Modest ♂ 90/1/5/4/3/30)

_______________________________________________________________________________


HP: 100 | EN: 100 | Stats: 5/3/3/4/56 | S/W: 3/3 | Ability: Shed Skin | Item: None | Status: Healthy

HP: 114 | EN: 100 | Stats: 1/2/4/3/67 | S/W: 2/2 | Ability: Volt Absorb | Item: None | Status: Frozen (1A)

HP: 100 | EN: 100 | Stats: 7/3/1/3/97 | S/W: 3/5 | Ability: Rivalry | Item: None | Status: Healthy

1x Micle Berry
1x Toxic Orb



"I know what I would choose..."

Matezoide chooses a door (you may manage your items).
 

"Let's see what you get!"

RNG roll = 1903: BOON

Matezoide gets 1x Focus Sash



"Lucy will be angry with me..."

DOOR 6


RNG = 25: Electric Gem / Your active mon is attacked with R3 Thunderbolt, which successfully rolls paralysis.

RNG = 23: Icy Rock / Abomasnow (Snow Warning @ Ice Gem, Modest ♂ 100/2/3/4/3/60)

RNG = 48: Restore 50 HP and 50 En to active mon / Slowking (Regenerator @ Expert Belt, Quiet ♂ 100/3/3/5/4/26 -10% Eva)

_______________________________________________________________________________


HP: 100 | EN: 100 | Stats: 5/3/3/4/56 | S/W: 3/3 | Ability: Shed Skin | Item: None | Status: Healthy

HP: 114 | EN: 100 | Stats: 1/2/4/3/67 | S/W: 2/2 | Ability: Volt Absorb | Item: None | Status: Frozen (1A)

HP: 100 | EN: 100 | Stats: 7/3/1/3/97 | S/W: 3/5 | Ability: Rivalry | Item: None | Status: Healthy

1x Micle Berry
1x Toxic Orb
1x Focus Sash



"Last Door!"

Matezoide chooses a door (you may manage your items).
 

"Let's see what you get!"

RNG roll = 3079: BOON

Matezoide gets 1x Electric Gem



"I'd better get Lucy... I hope I don't get fired..."


HP: 100 | EN: 100 | Stats: 5/3/3/4/56 | S/W: 3/3 | Ability: Shed Skin | Item: None | Status: Healthy

HP: 114 | EN: 100 | Stats: 1/2/4/3/67 | S/W: 2/2 | Ability: Volt Absorb | Item: None | Status: Frozen (1A)

HP: 100 | EN: 100 | Stats: 7/3/1/3/97 | S/W: 3/5 | Ability: Rivalry | Item: None | Status: Healthy

1x Micle Berry
1x Toxic Orb
1x Focus Sash
1x Electric Gem





"So, you got here in one piece, uh."


Seviper [Pain] (F)
Nature: Quiet
Type: Poison
Ability: Infiltrator
Item: Everstone

Stats:
HP: 100
Atk: 4
Def: 2
Spa: 5 (+)
Spd: 2
Spe: 56 (-) (-10% Eva)
Size: 3
Weight: 4
Total: 18

Moves:
Aqua Tail
Assurance
Attract
Belch
Bind
Bite
Body Slam
Bulldoze
Captivate
Coil
Confide
Crunch
Dark Pulse
Dig
Double Team
Double-Edge
Dragon Tail
Earthquake
Endure
Facade
Final Gambit
Flamethrower
Frustration
Fury Cutter
Gastro Acid
Giga Drain
Glare
Haze
Headbutt
Hidden Power
Infestation
Iron Tail
Iton Tail
Knock Off
Lick
Mimic
Mud-Slap
Natural Gift
Night Slash
Payback
Poison Fang
Poison Jab
Poison Tail
Protect
Punishment
Rain Dance
Rest
Retaliate
Return
Rock Smash
Round
Scary Face
Screech
Secret Power
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Snore
Spit Up
Stockpile
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swallow
Swift
Switcheroo
Taunt
Thief
Toxic
Venom Dranch
Venoshock
Wrap
Wring Out
X-Scissor

Gorebyss [Rage] (F)
Nature: Quiet
Type: Water
Ability: Hydration
Item: DeepSeaScale

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 45 (-)
Size: 2
Weight: 2
Total: 18

Moves:
Agility
Amnesia
Aqua Ring
Aqua Tail
Attract
Barrier
Baton Pass
Bind
Blizzard
Body Slam
Bounce
Brine
Captivate
Clamp
Confide
Confuse Ray
Confusion
Dive
Double Team
Double-Edge
Endure
Facade
Frustration
Giga Impact
Hail
Hidden Power
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Iron Defense
Mimic
Mud Sport
Mud-Slap
Muddy Water
Natural Gist
Protect
Psych Up
Psychic
Rain Dance
Refresh
Rest
Return
Round
Safeguard
Scald
Secret Power
Shadow Ball
Shell Smash
Signal Beam
Sleep Talk
Snore
Substitute
Supersonic
Surf
Swagger
Swift
Toxic
Water Gun
Water Pulse
Waterfall
Whirlpool

Dunsparce [Fun] (F)
Nature: Brave
Type: Normal
Ability: Serene Grace
Item: Mental Herb

Stats:
HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)
Size: 3
Weight: 2
Total: 18

Moves:
Agility
Ancient Power
Aqua Tail
Astonish
Attract
Bide
Bind
Bite
Blizzard
Body Slam
Bulldoze
Calm Mind
Captivate
Charge Beam
Coil
Confide
Counter
Curse
Defense Curl
Dig
Double Team
Double-Edge
Dream Eater
Drill Run
Earthquake
Endeavor
Endure
Facade
Fire Blast
Flail
Flamethrower
Frustration
Fury Attack
Glare
Gyro Ball
Headbutt
Hex
Hidden Power
Horn Drill
Ice Beam
Incinerate
Iron Tail
Last Resort
Magic Coat
Mimic
Mud-Slap
Natural Gift
Nightmare
Pain Split
Poison Jab
Protect
Psych Up
Pursuit
Rage
Rain Dance
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Roost
Round
Screech
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Snore
Solar Beam
Spite
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Take Down
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Trump Card
Water Pulse
Wild Charge
Yawn
Zap Cannon
Zen Headbutt




"Well, rest assured that you won't leave the same way! Fun, we'll take the lead! Time to try out this new stuff!"






Matezoide sends out and equips.
 
Nefertina @ Micle Berry



Damn, i didnt have a serious battle for a while....lets see what you are made of!




Brick-Break -> Drain Punch -> Brick-Break


If Bide, change that action to Substitute (15) and the following one to Glare.
If Paralysis-Inflicting move is ordered AND Dunsparce isnt under the effects of Double-Team, use Taunt that action, but only once.
 
ROUND 1


Pre-Round Status
Matezoide


Nefertina the Revenankh
HP:
100
EN: 100
Stats: 5/3/3/4/56
Size and Weight: 3/3
Item: Micle Berry
Abilities: Shed Skin
Status: Healthy
Other: -10% eva
Pike Queen Lucy


Fun the Dunsparce
HP:
110
EN: 100
Stats: 4/3/3/3/39
Size and Weight: 3/2
Item: Mental Herb (3)
Abilities: Serene Grace
Status: Healthy
Other: -10% evasion​

"You should pay more attention!"
Actions:
Glare - Dig - Stealth Rock

Action 1
Nefertina used Taunt!
Fun was taunted!
-10 EN

Fun consumed part of its Mental Herb!
Fun is no longer taunted!

Fun used Glare!
Lillian was paralysed!
-5 EN

Action 2
Fun dug underground!

Nefertina used Drain Punch!
But it missed!
-11 EN

Fun used Dig!
Crit (<= 625) = 4636: NO
(8 + 6 - 4.5) = 9.5 Dmg
-10 EN

Action 3
Fun used Stealth Rock!
Poited stones are floating on Matezoide's side of the field!
-12 EN

Nefertina is paralysed!
Parahax (<= 2500) = 9046: NO
Nefertina used Brick Break!
Crit (<= 625) = 5542: NO
(8 + 3 + 7.5 - 4.5) = 21 Dmg
-5 EN

Shed Skin roll = 2: NO
Nefertina's paralysis decayed!

Totals:
Nefertina: -10 HP (9.5), -26 EN
Fun: -21 HP, -27 EN


Post-Round Status
Matezoide


Nefertina the Revenankh
HP:
90
EN: 74
Stats: 5/3/3/4/56
Size and Weight: 3/3
Item: Micle Berry
Abilities: Shed Skin
Status: Paralysed (20%)
Other: -10% eva
Pike Queen Lucy


Fun the Dunsparce
HP:
89
EN: 73
Stats: 4/3/3/3/39
Size and Weight: 3/2
Item: Mental Herb (2/3)
Abilities: Serene Grace
Status: Healthy
Other: -10% evasion​
Field:
Stealth Rock (Matezoide's field)


"Let's see if you can keep up.

Switch Phase Initiated: Fun out, Pain in.

Counterswitch?"



Matezoide
 
ROUND 1


Pre-Round Status
Matezoide



Yumi the Haxorus
HP:
100
EN: 100
Stats: 7/3/1/3/97
Size and Weight: 3/5
Item: Focus Sash
Abilities: Rivalry
Status: Healthy
Other:




Nefertina the Revenankh
HP:
90
EN: 74
Stats: 5/3/3/4/56 14
Size and Weight: 3/3
Item: Micle Berry
Abilities: Shed Skin
Status: Paralysed (20%)
Other: -10% eva

Pike Queen Lucy



Pain the Seviper
HP:
100
EN: 100
Stats: 4 5/2/5 6/2/56
Size and Weight: 3/4
Item: Everstone
Abilities: Infiltrator
Status: Healthy
Other: -10% evasion



Fun the Dunsparce
HP:
89
EN: 73
Stats: 4/3/3/3/39
Size and Weight: 3/2
Item: Mental Herb (2/3)
Abilities: Serene Grace
Status: Healthy
Other: -10% evasion
Field:
Stealth Rock (Matezoide's field)



"Phaze it around, Pain. Phaze it around."
Actions:
Protect - Dragon Tail -Protect

Pointed stones dug into Yumi! (-12 HP)

Action 1
Pain used Protect!
Pain protected herself!
-7 EN

Yumi used Earthquake!
Pain protected herself!
(10 + 10 - 3 + 2) * 1.5 = 28.5 Dmg prevented (- 11.4 EN)
-7 EN

Action 2
Yumi used Earthquake!
Crit (<= 625) = 1299: NO
(10 + 10 - 3 + 2) * 1.5 = 28.5 Dmg
-11 EN

Pain used Dragon Tail!
Hit (<= 9000) = 2912: YES
Crit (<= 625) = 1967: NO
(6 + 7.5 - 4.5 - 2) * 1.5 = 10.5 Dmg
-5 EN

Action 3
Pain used Protect!
Pain protected herself!
-7 EN

Yumi used Earthquake!
Pain protected herself!
(10 + 10 - 3 + 2) * 1.5 = 28.5 Dmg prevented (- 11.4 EN)
-15 EN

Yumi was withdrawn!
RNG roll (Nefertina <= 5000 / Solomon => 5001) = 3516: Nefertina
Nefertina was sent out!

Totals:
Yumi: -23 HP (22.5), -33 EN
Pain: -29 HP (28.5), -42 EN (41.8)


Post-Round Status
Matezoide



Nefertina the Revenankh
HP:
90
EN: 74
Stats: 5/3/3/4/56 14
Size and Weight: 3/3
Item: Micle Berry
Abilities: Shed Skin
Status: Paralysed (20%)
Other: -10% eva



Yumi the Haxorus
HP:
77
EN: 67
Stats: 7/3/1/3/97
Size and Weight: 3/5
Item: Focus Sash
Abilities: Rivalry
Status: Healthy
Other:


Pike Queen Lucy



Pain the Seviper
HP:
71
EN: 58
Stats: 4 5/2/5 6/2/56
Size and Weight: 3/4
Item: Everstone
Abilities: Infiltrator
Status: Healthy
Other: -10% evasion



Fun the Dunsparce
HP:
89
EN: 73
Stats: 4/3/3/3/39
Size and Weight: 3/2
Item: Mental Herb (2/3)
Abilities: Serene Grace
Status: Healthy
Other: -10% evasion
Field:
Stealth Rock (Matezoide's field)



"Time to cause some pain."

Dark Pulse - Knock Off - Dark Pulse
IF Double Team clones are up when you would move, THEN Earthquake and push actions back.
IF Phantom Force AND you are slower, THEN Dig and push actions back. Priority here.
IF you are slower when you would move, THEN replace all instances of Dark Pulse with Payback.


Matezoide issues orders.​
 
Ugh, what the fuck am i doing.

Earthquake -> Phantom Force -> Earthquake



If you are fully paralysed A1, use Earthquake A2
If you flinch A1, use Earthquake A2
 
ROUND 3


Pre-Round Status
Matezoide



Nefertina the Revenankh
HP:
90
EN: 74
Stats: 5/3/3/4/56 14
Size and Weight: 3/3
Item: Micle Berry
Abilities: Shed Skin
Status: Paralysed (20%)
Other: -10% eva



Yumi the Haxorus
HP:
77
EN: 67
Stats: 7/3/1/3/97
Size and Weight: 3/5
Item: Focus Sash
Abilities: Rivalry
Status: Healthy
Other:


Pike Queen Lucy



Pain the Seviper
HP:
71
EN: 58
Stats: 4 5/2/5 6/2/56
Size and Weight: 3/4
Item: Everstone
Abilities: Infiltrator
Status: Healthy
Other: -10% evasion



Fun the Dunsparce
HP:
89
EN: 73
Stats: 4/3/3/3/39
Size and Weight: 3/2
Item: Mental Herb (2/3)
Abilities: Serene Grace
Status: Healthy
Other: -10% evasion
Field:
Stealth Rock (Matezoide's field)

Pointed stones dug into Nefertina! (-12 HP)

Action 1
Pain used Dark Pulse!
Crit (<= 625) = 8979: NO
(8 + 9 - 6) * 1.5 = 16.5 Dmg
Flinch (<= 2000) = 3994: NO
-6 EN

Paralysis (<= 2000) = 7118: NO
Nefertina used Earthquake!
Crit (<= 625) = 8174: NO
(10 + 7.5 - 3) * 1.5 = 21.75 Dmg
-7 EN

Action 2
Pain used Knock Off!
Crit (<= 625) = 9056: NO
(10 + 7.5 - 4.5) * 1.5 = 19.5 Dmg
-7 EN

Parahax (<= 2000) = 2823: NO
Pain used Phantom Foce!
Crit (<= 625) = 7523: NO
(9 + 3 + 7.5 - 4.5) = 15 Dmg
-9 EN

Action 3
Pain used Dark Pulse!
Crit (<= 625) = 9459: NO
(8 + 9 - 6) * 1.5 = 16.5 Dmg
Flinch (<= 2000) = 5704: NO
-6 EN

Paralysis (<= 2000) = 9194: NO
Nefertina used Earthquake!
Crit (<= 625) = 1725: NO
(10 + 7.5 - 3) * 1.5 = 21.75 Dmg
-7 EN

Shed Skin roll = 2: NO

Nefertina's paralysis decayed!

Totals:
Nefertina: -65 HP (64.5), -23 EN
Pain: -59 HP (58.5), -19 EN


Post-Round Status
Matezoide



Nefertina the Revenankh
HP:
25
EN: 51
Stats: 5/3/3/4/56 14
Size and Weight: 3/3
Item: Micle Berry
Abilities: Shed Skin
Status: Paralysed (15%)
Other: -10% eva



Yumi the Haxorus
HP:
77
EN: 67
Stats: 7/3/1/3/97
Size and Weight: 3/5
Item: Focus Sash
Abilities: Rivalry
Status: Healthy
Other:


Pike Queen Lucy



Pain the Seviper
HP:
12
EN: 39
Stats: 4 5/2/5 6/2/56
Size and Weight: 3/4
Item: Everstone
Abilities: Infiltrator
Status: Healthy
Other: -10% evasion



Fun the Dunsparce
HP:
89
EN: 73
Stats: 4/3/3/3/39
Size and Weight: 3/2
Item: Mental Herb (2/3)
Abilities: Serene Grace
Status: Healthy
Other: -10% evasion
Field:
Stealth Rock (Matezoide's field)



"Your move."

Matezoide issues orders.​
 
Shadow Sneak*3


If Seviper is under the effects of Endure AND you havent used Wrap this round, use Wrap that action and Earthquake the next.
If Seviper is under the effects of a protective/evasive action, Chill and push-back.
 
ROUND 4


Pre-Round Status
Matezoide



Nefertina the Revenankh
HP:
43
EN: 51
Stats: 5/3/3/4/56 14
Size and Weight: 3/3
Item: Micle Berry
Abilities: Shed Skin
Status: Paralysed (15%)
Other: -10% eva



Yumi the Haxorus
HP:
77
EN: 67
Stats: 7/3/1/3/97
Size and Weight: 3/5
Item: Focus Sash
Abilities: Rivalry
Status: Healthy
Other:


Pike Queen Lucy



Pain the Seviper
HP:
12
EN: 39
Stats: 4 5/2/5 6/2/56
Size and Weight: 3/4
Item: Everstone
Abilities: Infiltrator
Status: Healthy
Other: -10% evasion​
Field:
Stealth Rock (Matezoide's field)



"One last hit. Just one more."

Actions:
Endure - Dragon Tail - Dark Pulse


Action 1
Pain used Endure!
Pain is enduring!
-15 EN

Paralysis (<= 1500) = 2083: NO
Nefertina used Wrap!
Crit (<= 625) = 8843: NO
(3 + 7.5 - 3) * 1.5 = 7.5 Dmg
-4 EN

Pain is damaged by Wrap! (-2 HP)

Action 2
Paralysis (<= 1500) = 9806: NO
Nefertina used Earthquake!
Crit (<= 625) = 8900: NO
(10 + 7.5 - 3) * 1.5 = 21.75 Dmg
-7 EN

Pain used Dragon Tail!
Crit (<= 625) = 4448: NO
(6 + 7.5 - 4.5) = 9 Dmg
-6 EN

Pain is damaged by Wrap! (-2 HP)
Pain fainted!


Nefertina's paralysis decayed!
Nefertina was withdrawn!

Phaze roll (<= 5000 Solomon / => 5000 Yumi) = 5353: Yumi
Yumi was dragged out!

Totals:
Nefertina: -9 HP, -11 EN
Pain: -12 HP (31.25, KO), -21 EN


Post-Round Status
Matezoide


Yumi the Haxorus
HP:
77
EN: 67
Stats: 7/3/1/3/97
Size and Weight: 3/5
Item: Focus Sash
Abilities: Rivalry
Status: Healthy
Other:



Nefertina the Revenankh
HP:
34
EN: 40
Stats: 5/3/3/4/56 14
Size and Weight: 3/3
Item: Micle Berry
Abilities: Shed Skin
Status: Paralysed (10%)
Other: -10% eva
1 KO

Pike Queen Lucy



Pain the Seviper
HP:
KOed
EN: KOed
Stats: 4 5/2/5 6/2/56
Size and Weight: 3/4
Item: Everstone
Abilities: Infiltrator
Status: KOed
Other: -10% evasion



Fun the Dunsparce
HP:
89
EN: 73
Stats: 4/3/3/3/39
Size and Weight: 3/2
Item: Mental Herb (2/3)
Abilities: Serene Grace
Status: Healthy
Other: -10% evasion
Field:
Stealth Rock (Matezoide's field)



"Time for some Rage."



Ice Beam - Ice Beam - Ice Beam
- IF succesfuly P/E AND you are not taunted, THEN Hail the first instance and chill the second one, replacing all instances of Ice Beam with Blizzard and pushing actions back.
- IF Double Team clones are up when you would move AND you are not about to use Blizzard, THEN Surf and push actions back.
- IF Yumi is in the evasive stage of a damaging evasive move when you would target it, THEN Bounce the first instance, Dive the second and Bounce the third, pushing actions back.

Matezoide issues orders.

EDIT: A mistake has been pointed out. Revenankh should have more HP (Dark isn't SE against it) so its HP has been fixed to show that.​
 
Last edited:
Dragon Tail -> Dig -> Dig


Fun Fact: Bounce's hit priority is -1, so despite Gorebyss being slower, Haxorus will still come out later, allowing the first Dig to hit.


If you are frozen, rage and push-back
 

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