Roleplay Battle Pike [Bronze Rank] - Temperantia

#1

"Welcome, gentle friends and travelers, to the Battle Pike. Here, the challenger pits their wits against the cold, crushing grip of luck. How will our upstart fare? Only time will tell..."

I'll be challenging this, finally.

Thread: none
Rank: Bronze
Reuniclus with Magic Guard
Ludicolo with Own Tempo
Cloyster with Skill Link


Reuniclus- Florence (F)
Nature: Quiet (SpA up by 1, Spe divided by 1.15; 10% flat increase to accuracy of opponent's attacks)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Overcoat: (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.
Regenerator (DW=Unlocked): (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:

Hp: 110
Atk: 3
Def: 3
SpA(+): 6
SpD: 3
Spe: 26 (30/1.15=26.1, rounded down to 26)
SC: 2
WC: 2
BRT: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Psywave
Reflect
Rollout
Snatch
Hidden Power (Fighting, 7)
Light Screen
Charm
Recover
Psyshock
Psychic
Pain Split
Wonder Room
Future Sight
Heal Block

Imprison
Acid Armor
Trick

Calm Mind
Shadow Ball
Trick Room
Thunder Wave
Energy Ball
Telekinesis
Toxic
Thunder
Focus Blast
Rock Slide

Total Moves: 27


Ludicolo- Marina (F)
Nature: Quiet (SpA increased by 1; Spe decreased by 15% and evasion decreased by a flat 10%)
Type: Water/Grass
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Own Tempo (DW=Unlocked): (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Stats:
Hp: 100
Atk: 3
Def: 3
SpA(+): 4
SpD: 4
Spe(-): 61 (70/1.15=60.86)
SC: 3
WC: 4
BRT: 19

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
Fake Out
Fury Swipes
Water Sport
BubbleBeam
Hydro Pump

Leech Seed
Giga Drain
Counter
Teeter Dance

Fire Punch

Rain Dance
Ice Beam
Scald
Toxic
Substitute

Total Moves: 21


Cloyster- Boreas (M)
Nature: Hasty (Def decreased by 1, Spe increased by 15%, Accuracy also increased) [81^2/870= 8%]
Type: Water/Ice
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Skill Link: (Innate) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Overcoat (DW=Unlocked): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:
Hp: 90
Atk: 3
Def(-): 6
SpA: 3
SpD: 2
Spe: 81 (70x1.15=80.5)
SC: 3
WC: 5
BRT: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Toxic Spikes
Spike Cannon
Tackle
Aurora Beam
Withdraw
Supersonic
Icicle Spear
Protect
Leer
Clamp
Ice Shard
Shell Smash
Hydro Pump
Razor Shell
Brine
Spikes

Rock Blast
Rapid Spin
Bubblebeam

Ice Beam
Surf
Payback
Hidden Power (Electric, 7)
Substitute
Teleport
Torment
Poison Jab
Explosion
Dive
Bide

Total Moves: 32

"Who am I to keep you waiting? With no further ado, here are your doors:"

Door 1


[RNG: 29] The door is a mirror, but for some reason there is a Babiri Berry on the floor in the image of the mirror. [Babiri Berry / Ditto (Imposter @ Metal Powder, Quirky 90/2/2/2/2/48)]


[RNG: 22] There is some snow coming from underneath the door. [Icy Rock / Abomasnow (Snow Warning @ Ice Gem, Modest ♂ 100/2/3/4/3/60)]


[RNG: 13] There is a picture of a Razor Claw on the door. [Razor Claw / Zangoose (Toxic Boost @ Razor Claw, Adamant ♂ 100/5/2/1/2/90)]


"Three battles doors? this will be a tough choice."

Florence: 110 HP; 100 Energy; No status; No item
Marina: 100 HP; 100 Energy; No status; No item
Boreas: 90 HP; 100 Energy; No status; No item
Backpack: none

Temperantia chooses a door.
 
#3
RNG (<=700=boon): 758/1000: Zangoose


"Uh oh, battle door 1... good luck."


Zangoose ♂
Nature: Adamant (Atk: +1, SpA: -1)
Type: Normal
Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


Ability: Toxic Boost - (Innate) This Pokemon's body can use toxins as a catalyst to increase its strength. When poisoned, all its physical attacks have two (2) more Base Attack Power.

Item: Razor Claw

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 90

Height Class: 2
Weight Class: 3
BRT: 16

Attacks:
Scratch
Leer
Quick Attack
Swords Dance
Fury Cutter
Slash
Pursuit
Embargo
Crush Claw
Taunt
Detect
False Swipe
X-Scissor
Close Combat

Counter
Disable
Final Gambit
Flail
Night Slash
Roar

Toxic
Fire Punch
Ice Punch
ThunderPunch
Rock Slide
Endure
Dig



"Hmmm, Cloyster isn't an easy opponent."

Close Combat, Crush Claw, Close Combat
IF Dive, THEN Counter
IF Icicle Spear is used more than once, THEN use Disable (Icicle Spear) the action it is first used
 
#5

Boreas (M)
HP: 90
EN: 100
SPE: 81
ABIL: Skill Link
STAT: +8% Accuracy
OTHR: N/A

Zangoose (M) @ Razor Claw
HP: 100
EN: 100
SPE: 90
ABIL: Toxic Boost
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Boreas used Icicle Spear!
Crits: 508, 631, 898, 718, 322/1000: 0
(3*5+3+1.5) = 19.5 Damage
-9 Energy
Zangoose used Close Combat!
Crit: 527/1000: No
(12-1) x 1.5 = 16.5 Damage
-8 Energy

Action 2:

Boreas used Spike Cannon!
Crits: 321, 155, 991, 104, 657/1000: 0
(2*5+1.5) + 1.75 = 13.25 Damage
-7 Energy
Zangoose used Crush Claw!
Hit: 780/1000: Yes
Crit: 452/1000: No
Effect: 533/1000: No
(8+3+3-1) = 13 Damage
-5 Energy

Action 3:

Boreas used Teleport!
-7 Energy
Zangoose used Close Combat!
-8 Energy


Boreas (M)
HP: 60
EN: 77
SPE: 81
ABIL: Skill Link
STAT: +8% Accuracy
OTHR: N/A

Zangoose (M) @ Razor Claw
HP: 67
EN: 79
SPE: 90
ABIL: Toxic Boost
STAT: -1 Def/SpD
OTHR: N/A

Arena: N/A

Turn Order:


Temperantia issues actions.
Pike Maid issues actions.
REFEREE
 
#8

Boreas (M)
HP: 60
EN: 77
SPE: 81
ABIL: Skill Link
STAT: +8% Accuracy
OTHR: N/A

Zangoose (M) @ Razor Claw
HP: 67
EN: 79
SPE: 90
ABIL: Toxic Boost
STAT: -1 Def/SpD
OTHR: N/A

Arena: N/A

Action 1:

Zangoose used Close Combat!
Crit: 91/1000: No
(12-1) x 1.5 = 16.5 Damage
-12 Energy
Boreas used Icicle Spear!
Crits: 862, 81, 460, 378, 201/1000: 0
(3*5+3+1.5) + 3.5 = 23 Damage
-9 Energy

Action 2:

Zangoose used Crush Claw!
Hit: 351/1000: Yes
Crit: 697/1000: No
Effect: 985/1000: No
(8+3+3-1) = 13 Damage
-5 Energy
Boreas used Rock Blast!
Hit: 885/1000: Yes
Crits: 155, 414, 638, 106, 720/1000: 0
(3*5+1.5) + 3.5 = 20 Damage
-10 Energy

Action 3:

Boreas used Icicle Spear!
Crits: 862, 81, 460, 378, 201/1000: 0
(3*5+3+1.5) + 3.5 = 23 Damage
-9 Energy
Zangoose used Close Combat+Close Combat!
Crit: 920/1000: No
(12*2.25-1) x 1.5 = 39 Damage
(8+(8+4)) x 1.75 = -35 Energy


Boreas (M)
HP: KO
EN: KO
SPE: 81
ABIL: Skill Link
STAT: +8% Accuracy
OTHR: N/A

Zangoose (M) @ Razor Claw
HP: 1
EN: 27
SPE: 90
ABIL: Toxic Boost
STAT: -1 Def/SpD
OTHR: N/A

Arena: N/A


"Perhaps you will have better luck soon."

Door 2


[RNG: 28] The door is a mirror, but for some reason there is a Passho Berry on the floor in the image of the mirror. [Passho Berry / Ditto (Imposter @ Metal Powder, Serious 90/2/2/2/2/48)]


[RNG: 11] There is a picture of a Zoom Lens on the door. [Zoom Lens / Vespiquen (Pressure @ Zoom Lens, Brave ♀ 100/4/4/3/4/34 -10% Eva)]


"More battle doors, how unfortunate."

Florence: 110 HP; 100 Energy; No status; No item
Marina: 100 HP; 100 Energy; No status; No item
Backpack: none

Temperantia chooses a door.
 
#10
RNG (<=700=boon): 532/1000: Zoom Lens


"There's some decent luck."

Door 3


[RNG: 22] There is some snow coming from underneath the door. [Icy Rock / Abomasnow (Snow Warning @ Ice Gem, Modest ♂ 100/2/3/4/3/60)]


[RNG: 11] There is a picture of a Zoom Lens on the door. [Zoom Lens / Vespiquen (Pressure @ Zoom Lens, Brave ♀ 100/4/4/3/4/34 -10% Eva)]


"These doors seem familiar..."

Florence: 110 HP; 100 Energy; No status; No item
Marina: 100 HP; 100 Energy; No status; No item
Backpack: Zoom Lens

Temperantia chooses a door.
 
#12
RNG (<=700=boon): 597/1000: Zoom Lens


"Another Zoom Lens, how useful... jk lol."

Door 4


[RNG: 1] There is a picture of a Life Orb on the door, with some very eerie music playing behind it. [Life Orb / Active mon's Perish Count is set to 3.]


[RNG: 36] There is a picture of a Starf Berry on the door. [Starf Berry / Glalie (Moody @ Starf Berry, Quiet ♂ 100/3/3/4/3/69 -10% Eva)]


"I wonder which door you will choose."

Florence: 110 HP; 100 Energy; No status; No item
Marina: 100 HP; 100 Energy; No status; No item
Backpack: Zoom Lens x2

Temperantia chooses a door.
 
#14
RNG (<=700=boon): 2/1000: Starf Berry


"I don't even know what that does."

Door 5


[RNG: 19] There is a picture of a skull and crossbones on the door. [Toxic Orb / Mon of ref's choice is afflicted with Toxic.]


[RNG: 35] Uhhh... idk, there might be a valuable berry behind this door. [Enigma Berry / Active mon is afflicted with Torment.]


"I wonder which door you will choose."

Florence: 110 HP; 100 Energy; No status; No item
Marina: 100 HP; 100 Energy; No status; No item
Backpack: Zoom Lens x2, Starf Berry

Temperantia chooses a door.
 
#16
RNG (<=700=boon): 577/1000: Enigma Berry


"That looks like a tasty berry!"

Door 6


[RNG: 11] There is a picture of a Zoom Lens on the door. [Zoom Lens / Vespiquen (Pressure @ Zoom Lens, Brave ♀ 100/4/4/3/4/34 -10% Eva)]


[RNG: 27] The door is covered with ice. [Ice Gem / Your active mon is attacked with R3 Ice Beam, which rolls freeze.]


"Another shot at facing Vespiquen."

Florence: 110 HP; 100 Energy; No status; No item
Marina: 100 HP; 100 Energy; No status; No item
Backpack: Zoom Lens x2, Starf Berry, Enigma Berry

Temperantia chooses a door.
 
#18
RNG (<=700=boon): 427/1000: Ice Gem


"At least you seem to already have some nice items."

Lucy


"One Pokemon down already? You'll never get through."


Seviper ♀

Nature: Quiet (SpA +1, Spe -8, Eva -10%)
Type: Poison

Poison Type - Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Ability: Shed Skin - (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Item: Smoke Ball

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 56 (-)

Height Class: 4
Weight Class: 3
BRT: 18

Attacks:

Wrap
Lick
Bite
Poison Tail
Screech
Glare
Crunch
Poison Fang
Swagger
Haze
Night Slash
Poison Jab
Venoshock
Wring Out
Coil

Assurance
Body Slam
Final Gambit
Iron Tail
Punishment
Scary Face
Spit Up
Stockpile
Swallow
Switcheroo
Wring Out

Aqua Tail
Double-Edge
Endure
Fury Cutter
Headbutt
Knock Off
Mimic
Mud-Slap
Sleep Talk
Snore
Substitute
Sucker Punch
Swift

Toxic
Hidden Power [Ice, 7]
Sunny Day
Taunt
Protect
Rain Dance
Giga Drain
Frustration
Earthquake
Return
Dig
Double Team
Sludge Wave
Flamethrower
Sludge Bomb
Facade
Secret Power
Rest
Attract
Thief
Snatch
Round
Payback
Captivate
Dark Pulse
Retaliate
Bulldoze
X-Scissor
Dragon Tail
Natural Gift
Rock Smash
Strength

Dragonair ♀ - Rage
Nature: Bold (Def: +1, Atk: -1)
Type: Dragon
Dragon Type - Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.


Ability: Marvel Scale - (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Item: Life Orb

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 70

Height Class: 3
Weight Class: 2
BRT: 18

Attacks:

Agility
Aqua Tail
Dragon Dance
Dragon Rage
Dragon Rush
Dragon Tail
Hyper Beam
Leer
Outrage
Safeguard
Slam
Thunder Wave
Twister
Wrap

Aqua Jet
DragonBreath
Dragon Pulse
ExtremeSpeed
Haze
Iron Tail
Light Screen
Mist
Supersonic
Water Pulse

Body Slam
Double-Edge
Draco Meteor
Endure
Headbutt
Icy Wind
Mimic
Sleep Talk
Snore
Substitute
Swagger
Swift
Twister

Attract
Bide
Blizzard
BubbleBeam
Captivate
Curse
Detect
Double Team
Facade
Fire Blast
Flamethrower
Frustration
Hail
Hidden Power [Grass, 7]
Horn Drill
Hyper Beam
Ice Beam
Incinerate
Iron Tail
Natural Gift
Protect
Rage
Rain Dance
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shock Wave
Skull Bash
Sunny Day
Surf
Swagger
Swift
Take Down
Thunder
Thunderbolt
Toxic
Waterfall
Water Gun
Whirlpool
Zap Cannon

Dunsparce ♀ - Fun
Nature: Brave (Atk: +1, Spe -6, Evasion -10%))
Type: Normal
Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


Ability: Serene Grace - (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Item: Mental Herb

Stats:

HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)

Height Class: 2
Weight Class: 2
BRT: 18

Attacks:

AncientPower
Coil
Defense Curl
Dig
Endeavor
Flail
Glare
Pursuit
Rage
Rollout
Roost
Screech
Spite
Take Down
Yawn

Agility
Astonish
Bide
Bite
Curse
Headbutt
Hex
Magic Coat
Rage
Rock Slide
Secret Power
Sleep Talk
Snore
Trump Card

Aqua Tail
Body Slam
Counter
Double-Edge
Dream Eater
Endure
Headbutt
Last Resort
Mimic
Mud-Slap
Pain Split
Psych Up
Rock Slide
Role Play
Spite
Substitute
Swagger
Thunder Wave
Zen Headbutt

Attract
Blizzard
Bulldoze
Calm Mind
Captivate
Charge Beam
Double Team
Dream Eater
Earthquake
Facade
Fire Blast
Flamethrower
Frustration
Gyro Ball
Hidden Power [Fighting, 7]
Ice Beam
Incinerate
Iron Tail
Mud-Slap
Natural Gift
Nightmare
Poison Jab
Protect
Psych Up
Rain Dance
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Round
Secret Power
Shadow Ball
Shock Wave
SolarBeam
Stealth Rock
Strength
Sunny Day
Swagger
Thief
Thunder
Thunderbolt
Toxic
Water Pulse
Wild Charge
Zap Cannon



"I'll start off with Fun and see how this goes."

Temperantia rearranges items (last chance to do so), sends out a mon, and orders.
 
#19
Ludicolo=Ice Gem
Reuniclus=Starf Berry

"Oh, oh my that is quite the movepool you have there."

Substitute (25)->Leech Seed->Scald

If Dunsparce would use Poison Jab, use Counter and push your actions back. Do not use this substitute consecutively.
 
#21

Marina (F) @ Ice Gem (5)
HP: 100
EN: 100
SPE: 61
ABIL: Own Tempo
STAT: -10% Evasion
OTHR: N/A

Fun (F) @ Mental Herb (3)
HP: 110
EN: 100
SPE: 39
ABIL: Serene Grace
STAT: -10% Evasion
OTHR: N/A

Arena: N/A

Action 1:

Marina used Substitute!
-25 HP
-24 Energy
Fun used Substitute!
-15 HP
-11 Energy

Action 2:

Marina used Leech Seed!
-9 Energy
Fun used Headbutt!
Crit: 797/1000: No
(7+3+1.5) = 11.5 Damage
-4 Energy

Action 3:

Marina used Scald!
Crit: 826/1000: No
(8+3+1.5) = 12.5 Damage
-5 Energy
Fun used Return!
Crit: 39/1000: Yes
(10+3+3+1.5) = 17.5 Damage
-6 Energy


Marina (F) @ Ice Gem (5)
HP: 75
EN: 62
SPE: 61
ABIL: Own Tempo
STAT: -10% Evasion
OTHR: N/A

Fun (F) @ Mental Herb (3)
HP: 95
EN: 79
SPE: 39
ABIL: Serene Grace
STAT: -10% Evasion
OTHR: Substitute (2.5 HP)
Temperantia:

110 HP; 100 Energy; No Status; Starf Berry

75 HP; 62 Energy; No Status; Ice Gem (5)

Lucy:

100 HP; 100 Energy; No Status; Smoke Ball

100 HP; 100 Energy; No Status; Life Orb

95 HP; 79 Energy; No Status; Mental Herb (3)


Arena: N/A

Turn Order:


Lucy issues actions.
Temperantia issues actions.
REFEREE
 
#22

"Keep up the pressure!"

Body Slam, Return, Body Slam
IF Body Slam paralyzes A1, THEN use Headbutt A2 and A3
(only once, supersedes above sub) IF Counter AND Marina does not have a Substitute up, THEN use Thunder Wave, and then use Headbutt for remaining actions
 
#24

Marina (F) @ Ice Gem (5)
HP: 75
EN: 62
SPE: 61
ABIL: Own Tempo
STAT: -10% Evasion
OTHR: N/A

Fun (F) @ Mental Herb (3)
HP: 95
EN: 79
SPE: 39
ABIL: Serene Grace
STAT: -10% Evasion
OTHR: Substitute (2.5 HP)

Arena: N/A

Action 1:

Marina used Substitute!
-15 HP
-12 Energy
Fun used Body Slam!
Crit: 836/1000: No
(8+3+1.5) = 12.5 Damage
-5 Energy

Action 2:

Marina used Fury Swipes!
Hit: 147/1000: Yes
# of hits: 731/1000: 3 hits
Crits: 94, 550, 373: 0
(2*3+0) = 6 Damage, 2 per hit, 4 spill over damage
-4 Energy
Fun used Return!
Crit: 312/1000: No
(10+3+1.5) = 14.5 Damage
-6 Energy

Action 3:

Marina used Fake Out!
Crit: 169/1000: No
(4+0) = 4 Damage
-4 Energy
Fun flinched!


Marina (F) @ Ice Gem (5)
HP: 60
EN: 42
SPE: 61
ABIL: Own Tempo
STAT: -10% Evasion
OTHR: N/A

Fun (F) @ Mental Herb (3)
HP: 87
EN: 68
SPE: 39
ABIL: Serene Grace
STAT: -10% Evasion
OTHR: N/A
Temperantia:

110 HP; 100 Energy; No Status; Starf Berry

60 HP; 42 Energy; No Status; Ice Gem (5)

Lucy:

100 HP; 100 Energy; No Status; Smoke Ball

100 HP; 100 Energy; No Status; Life Orb

87 HP; 68 Energy; No Status; Mental Herb (3)


Arena: N/A

Turn Order:


Temperantia issues actions.
Lucy issues actions.
REFEREE