Battle Pike [Gold Rank] - Frosty

Oh yeah. You do get the boost, but it's not exactly doing all that much.


"Uuurf that's unfortunate."

Pre-Round stats:

King Bulbin
HP: 78
EN: 38
4/3/4/4/26/ -10% Eva

Chansey @ Eviolite
HP: 82
EN: 55
0/3/2/6/50

Action 1
Snatch -> Chansey (4 EN)
King Bulbin used Reflect! (10 EN)

Chansey derped! (10 EN)

Action 2
Focus Blast -> King Bulbin (8 EN)
RNG roll (to hit) 1190 = hit
RNG roll (to crit) 398 = crit
RNG roll (to lower SpD) 5143 = no lower
(12+3+(2-4)1.5)(1.5) = 18 DMG

Bulbin chilled! (+12 EN)

Action 3
Hyper Voice -> King Bulbin (6 EN)
RNG roll (to crit) 6955 = no crit
(9+3+(2-4)1.5) = 9 DMG

Bulbin used Rest! (15 EN)

+12 HP Bulbin


Post-Round stats:

King Bulbin
HP: 63
EN: 21
4/3/4/4/26/ -10% Eva
Sleep (2a)
Reflect (3a)

Chansey @ Eviolite
HP: 82
EN: 31
0/3/2/6/50


"Little luck goes a long way, but let's see where it goes from here..."
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz

Snore - Snore - Heavy Slam
IF
Counter AND Snorlax is set to Heavy Slam THEN Focus Blast
IF awake AND Snorlax is set to Snore THEN Chill on the first instance, Focus Blast on the second

/me didn't really thought this through.
 

"No. No you did not."
Chill -> Bide -> Hold

Pre-Round stats:

King Bulbin
HP: 63
EN: 21
4/3/4/4/26/ -10% Eva
Sleep (2a)
Reflect (3a)

Chansey @ Eviolite
HP: 82
EN: 31
0/3/2/6/50

Action 1
Chansey chilled! (+12 EN)

Snore -> Chansey (2 EN)
RNG roll (to crit) 4738 = no crit
(5+3+(4-6)1.5) = 5 DMG

+12 HP Snorlax

Action 2
Chansey began Bide! (6 EN)

Snore -> Chansey (6 EN)
RNG roll (to crit) 5333 = no crit
(5+3+(4-6)1.5) = 5 DMG

+12 HP Snorlax

Action 3
Bide!

Heavy Slam -> Chansey (11 EN)
RNG roll (to crit) 3169 = no crit
(16+(4-3)1.5) = 17.5 DMG


Post-Round stats:

King Bulbin
HP: 87
EN: 2
4/3/4/4/26/ -10% Eva

Chansey @ Eviolite
HP: 54
EN: 37
0/3/2/6/50


"I'm pretty happy about this position, actually!"
Release -> Chill -> Focus Blast
If Focus Punch A2 or A3, change that action to Water Gun and push back
If Snatch when you would Chill, Water Gun and push back
 

"Well, that makes two of us."

Pre-Round stats:

King Bulbin
HP: 87
EN: 2
4/3/4/4/26/ -10% Eva

Chansey @ Eviolite
HP: 54
EN: 37
0/3/2/6/50

Action 1
Bide -> Bulbin (19.6875 EN)
(22.5x1.75) = 39.375 DMG

Bulbin chilled! (+12 EN)

Action 2
Chansey chilled! (+12 EN)

Covet -> Chansey (3 EN)
RNG roll (to crit) 575 = D:
(6+3+3+(4-3)1.5) = 13.5 DMG
Eviolite stolen!

Action 2
Focus Blast -> King Bulbin (8 EN)
RNG roll (to hit) 6151 = hit
RNG roll (to crit) 4563 =no crit
RNG roll (to lower SpD) 8983 = no lower
(12+(2-4)1.5)(1.5) = 13.5 DMG

Brick Break -> Chansey (6 EN)
RNG roll (to crit) 6840 = no crit
(8+(4-2)1.5)(1.5) = 16.5 DMG


Post-Round stats:

King Bulbin @ Eviolite
HP: 34
EN: 5
4/3/4/4/26/ -10% Eva

Chansey
HP: 24
EN: 22
0/3/2/4/50


"Oh my... this is where it gets reeeally tricky."
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
*shrugs*

Chill - Body Slam - Chip Away
IF
Counter THEN Chill
IF Focus Blast A1, A2 or A3 THEN Rest A2

this one shouldn't be hard haha
 

"Nnnnnope!"
Grass Knot x3

Pre-Round stats:

King Bulbin @ Eviolite
HP: 34
EN: 5
4/3/4/4/26/ -10% Eva

Chansey
HP: 24
EN: 22
0/3/2/4/50

Action 1
Grass Knot -> Bulbin (8.5 EN)
RNG roll (to crit) 4970 = no crit
(15+(2-4)1.5) = 12 DMG

Bulbin chilled! (+12 EN)

Action 2
Grass Knot -> Bulbin (12.5 EN)
RNG roll (to crit) 8829 = no crit
(15+(2-4)1.5) = 12 DMG

Body Slam -> Chansey (7 EN)
RNG roll (to crit) 4496 = no crit
RNG roll (to para) 9480 = no para
(11+3+(4-2)1.5) = 17 DMG

Action 3
Grass Knot -> Bulbin (16.5 EN)
RNG roll (to crit) 2704 = no crit
(15+(2-4)1.5) = 12 DMG
Bulbin fainted!
Chansey fainted!


Post-Round stats:

King Bulbin @ Eviolite
HP: -2
EN: KO
4/3/4/4/26/ -10% Eva

Chansey
HP: KO
EN: -16
0/3/2/4/50


"Hooray! We did it!!!"

(Also, I completely misunderstood the non-repeating doors thing- so yay, more doors!)

Door 4/6
Door 31- Signature Item (Mega Stones not Included) / Gengar (Levitate @ Link Cable, Hasty ♂ 90/3/1/5/3/127 +19% Acc)
Door 8- Shed Shell / Infernape (Iron Fist @ Fire Gem, Hasty ♂ 100/4/2/4/3/125 +17% Acc)


King Bulbin
HP: -2
EN: KO
4/3/4/4/26/ -10% Eva

Gleeok
HP: 110
EN: 100
2/5/5/3/69/ -10% Eva

Odolwa
HP: 100
EN: 100
3/3/4/4/60/ -10% Eva

-Expert Belt
-Smoke Ball

Used Doors: 2, 9, 45



"Wow, both those doors look pretty nice!"
 

"Yeah, that was pretty expected."

RNG roll (for boon) 6282 = Ill

The Maid is thrown another Poké Ball!


Infernape ♂

Nature: Hasty (+15% Speed, +17% Accuracy, -1 Def)
Type: Fire / Fighting
Fire - Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Ability: Iron Fist (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

Item: Fire Gem

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 125 (+)

Height Class: 3
Weight Class: 4
BRT: 18

Attacks:

Acrobatics
Aerial Ace
Blast Burn
Blaze Kick
Brick Break
Bulldoze
Close Combat
Counter
Covet
Dig
Double Team
Dual Chop
Earthquake
Ember
Encore
Endeavor
Endure
Fake Out
Feint
Fire Blast
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Punch
Fury Swipes
Grass Knot
Gunk Shot
Heat Wave
Hidden Power Ice (7bp)
Hyper Beam
Incinerate
Iron Tail
Low Kick
Low Sweep
Mach Punch
Mud-Slap
Nasty Plot
Overheat
Poison Jab
Protect
Punishment
Rest
Rock Slide
Rock Smash
Rock Tomb
Rollout
Scratch
Shadow Claw
Slack Off
Sleep Talk
SolarBeam
Stone Edge
Substitute
Sunny Day
Swords Dance
Taunt
ThunderPunch
Torment
Toxic
U-turn
Vacuum Wave
Will-O-Wisp



"This won't be that fun... but at least we can do a lot of damage!"
Gunk Shot -> Poison Jab -> Gunk Shot
If Counter, change that action to Toxic the first time, Will-o-Wisp the second, and Taunt the third time, pushing back each time
If damaging Water-type combo AND you don't have a Sub up, change that action to Subsitute (15) and push back
 

-crosses fingers for miss-

Pre-Round stats:

Odolwa
HP: 100
EN: 100
3/3/4/4/60/ -10% Eva

Infernape @ Fire Gem
HP: 100
EN: 100
4/2/4/3/125/ +17% Acc

Action 1
Fake Out -> Infernape (4 EN)
RNG roll (to crit) 8428 = no crit
(4+(3-2)1.5) = 5.5 DMG

Flinch!

Action 2
Poison Jab -> Odolwa (6 EN)
RNG roll (to crit) 326 = crit
RNG roll (to poison) 7870 = no poison
(8+3+(4-3)1.5)(1.5) = 18.75 DMG

Hydro Pump -> Infernape (7 EN)
RNG roll (to hit) 6135 = hit
RNG roll (to crit) 3584 = no crit
(12+3+(4-3)1.5)(1.5) = 24.75 DMG

Action 3
Gunk Shot -> Odolwa (8 EN)
RNG roll (to crit) 4349 = no crit
RNG roll (to poison) 4964 = no poison
(12+(4-3)1.5)(1.5) = 20.25 DMG

Hydro Pump -> Infernape (11 EN)
RNG roll (to hit) 7174 = hit
RNG roll (to crit) 4813 = no crit
(12+3+(4-3)1.5)(1.5) = 24.75 DMG


Post-Round stats:

Odolwa
HP: 61
EN: 78
3/3/4/4/60/ -10% Eva

Infernape @ Fire Gem
HP: 45
EN: 86
4/2/4/3/125/ +17% Acc


"Awww, that's not very good" :<
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
*sigh*

Hydro Pump - Hydro Pump - Surf
IF
Poison Damaging Attack AND not in a combo THEN Counter
IF Damaging Evasive AND not in a combo AND suspended THEN Dive
 

"We ain't goin' anywhere!"
Endure -> Gunk Shot -> Gunk Shot

Pre-Round stats:

Odolwa
HP: 61
EN: 78
3/3/4/4/60/ -10% Eva

Infernape @ Fire Gem
HP: 45
EN: 86
4/2/4/3/125/ +17% Acc

Action 1
Infernape used Endure! (15 EN)

Hydro Pump -> Infernape (15 EN)
RNG roll (to hit) 2275 = hit
RNG roll (to crit) 9942 = no crit
(12+3+(4-3)1.5)(1.5) = 24.75 DMG

Action 2
Gunk Shot -> Odolwa (8 EN)
RNG roll (to crit) 4361 = no crit
RNG roll (to poison) 5901 = no poison
(12+(4-3)1.5)(1.5) = 20.25 DMG

Counter -> Infernape (16.125 EN)
(20.25x1.5) = 30.375 DMG
Infernape endured the hit!

Action 3
Gunk Shot -> Odolwa (12 EN)
RNG roll (to crit) 6506 = no crit
RNG roll (to poison) 3712 = no poison
(12+(4-3)1.5)(1.5) = 20.25 DMG

Counter -> Infernape (26.125 EN)
(20.25x1.5) = 30.375 DMG
Infernape endured the hit!


Post-Round stats:

Odolwa
HP: 20
EN: 27
3/3/4/4/60/ -10% Eva

Infernape @ Fire Gem
HP: 1
EN: 51
4/2/4/3/125/ +17% Acc


"This is it! It's do or die!"
Gunk Shot x3
If Endure, change that action to Encore
If Fake Out, change that action to Fake Out the first time, Protect the second, and Fake Out + Fake Out the third
 

"Yeeeeaaahh I knew that was coming. Nothing we could really do about it though."

Pre-Round stats:

Odolwa
HP: 20
EN: 27
3/3/4/4/60/ -10% Eva

Infernape @ Fire Gem
HP: 1
EN: 51
4/2/4/3/125/ +17% Acc

Action 1
Fake Out combo -> Infernape (21 EN)
>1 DMG
Infernape fainted!

+35 HP
+35 EN
Fire Gem get!

Post-Round stats:

Odolwa
HP: 55
EN: 41
3/3/4/4/60/ -10% Eva

Infernape @ Fire Gem
HP: KO
EN: KO
4/2/4/3/125/ +17% Acc

Door 5/6
Door 16- King's Rock / Mon of ref's choice is put to Deep Sleep and Poisoned badly (starts at 3dpa). This is NOT affected by Heal Bell or Aromatheraphy used by other team members.
Door 14- Razor Fang / Gliscor (Poison Heal @ Razor Fang, Adamant ♂ 100/4/5/1/3/95)


King Bulbin
HP: -2
EN: KO
4/3/4/4/26/ -10% Eva

Gleeok
HP: 110
EN: 100
2/5/5/3/69/ -10% Eva

Odolwa
HP: 55
EN: 41
3/3/4/4/60/ -10% Eva

-Expert Belt
-Smoke Ball
-Fire Gem

Used Doors: 2, 8, 9, 45



"Well, it's status or death. I wonder which you'll choose?"
 

"What a surprise."

RNG roll (for boon) 9/10 = Ill
Gleeok was put to Deep Sleep and Badly Poisoned!

Door 6/6
Door 4- Choice Specs / Chandelure (Flame Body @ Choice Specs, Modest ♀ 90/1/3/7/3/80)
Door 1- Life Orb / Active mon's Perish Count is set to 2 and does NOT fade if the pokemon uses U-Turn, Volt Switch or Parting Shot, even if said pokemon actually switches out through the usage of said moves. Active mon is also Ghost Cursed and it does NOT fade upon switching.


King Bulbin
HP: -2
EN: KO
4/3/4/4/26/ -10% Eva

Gleeok
HP: 110
EN: 100
2/5/5/3/69/ -10% Eva
Sleep (2a)
Toxic (3 DPA)

Odolwa
HP: 55
EN: 41
3/3/4/4/60/ -10% Eva

-Expert Belt
-Smoke Ball
-Fire Gem

Used Doors: 2, 8, 9, 16, 45



"Only one heal door this whole time, and it was before a battle... Maybe you'll get one more boon before you face off against Lucy?"
 

"Let's see how this goes..."

RNG roll (for boon) 4 = Ill (so close :/)
Odolwa feel victim to Mr. Broken Door!


Status:

Gleeok
HP: 110
EN: 100
2/5/5/3/69/ -10% Eva
Sleep (2a)
Toxic (3 DPA)

Odolwa
HP: 55
EN: 41
3/3/4/4/60/ -10% Eva
Perish Song (2r)
Ghost Curse (5 DPA)

-Expert Belt
-Smoke Ball
-Fire Gem


"Please equip your items while I go fetch Lucy."
 

Pike Queen Lucy would like to battle!


Steelix ♀ - Jormungandr
Nature: Careful (SpD: +1, SpA: -1)
Type: Steel / Ground
Ability: Sheer Force
Item: Razor Fang

Stats:

HP: 100
Atk: Rank 3
Def: Rank 9
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 30

Height Class: 7
Weight Class: 8
BRT: 21

Attacks:


AncientPower
Aqua Tail
Attract
Autotomize
Bide
Bind
Block
Body Slam
Bulldoze
Captivate
Confide
Crunch
Curse
Cut
Dark Pulse
Defense Curl
Dig
Double Team
Double-Edge
Dragon Pulse
Dragon Tail
DragonBreath
Earth Power
Earthquake
Endure
Explosion
Facade
Fire Fang
Fissure
Flail
Flash Cannon
Frustration
Giga Impact
Gyro Ball
Harden
Headbutt
Heavy Slam
Hidden Power [Grass]
Hyper Beam
Ice Fang
Iron Head
Iron Tail
Magnet Rise
Mimic
Mud Sport
Mud-Slap
Natural Gift
Nature Power
Payback
Protect
Psych Up
Rage
Rage
Rest
Return
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Rototiller
Round
Sand Tomb
Sandstorm
Screech
Secret Power
Selfdestruct
Sharpen
Skull Bash
Slam
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Tackle
Take Down
Taunt
Thunder Fang
Torment
Toxic
Twister
Wrap

Rayquaza - Lindwyrm
Nature: Hasty (Spe +15, Accuracy +14%, Def: -1)
Type: Dragon / Flying
Ability: Air Lock - (Innate)
Item: Life Orb

Stats:

HP: 110
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 6
SpD: Rank 3
Spe: 110 (+)

Height Class: 6
Weight Class: 6
BRT: 25

Attacks:


Aerial Ace
Air Slash
AncientPower
Aqual Tail
Avalanche
Blizzard
Body Slam
Brick Break
Bulk Up
Bulldoze
Confide
Crunch
Dive
Double Team
Double-Edge
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Echoed Voice
Endure
Energy Ball
ExtremeSpeed
Facade
Fire Blast
Flamethrower
Fling
Fly
Focus Blast
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Headbutt
Hidden Power [Fighting]
Hone Claws
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Incinerate
Iron Head
Iron Tail
Mimic
Mud-Slap
Natural Gift
Outrage
Overheat
Protect
Psych Up
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Secret Power
Shadow Claw
Shock Wave
Sky Drop
Sleep Talk
Snore
SolarBeam
Stone Edge
Strength
Substitute
Sunny Day
Surf
Swagger
Swagger
Swift
Swords Dance
Tailwind
Thunder
Thunder Wave
Thunderbolt
Toxic
Twister
Uproar
V-Create
Water Pulse
Waterfall
Whirlpool

Malaconda - F- Dis
Nature: Impish (-SpA, +Def)
Type: Grass/Dark
Ability: Harvest
Item: Enigma Berry

Stats:

HP: 110
Atk: Rank 4
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 5
Spe: 50

Height Class: 5
Weight Class: 5
BRT: 19

Attacks:

Aromatherapy
Attract
Beat Up
Belch
Bind
Bite
Confide
Crunch
Cut
Dark Pulse
Double Team
Dragon Tail
Energy Ball
Facade
Foul Play
Frustration
Giga Drain
Giga Impact
Glare
Grass Knot
Grassy Terrain
Haze
Heal Bell
Hidden Power (Flying)
Hyper Beam
Iron Tail
Knock Off
Leaf Blade
Nature Power
Night Slash
Payback
Poison Powder
Power Whip
Protect
Punishment
Pursuit
Rapid Spin
Rest
Retaliate
Return
Roar
Round
Scary Face
Screech
Seed Bomb
Slam
Sleep Talk
Snarl
Snore
Solar Beam
Spite
Strength
Stun Spore
Substitute
Sucker Punch
Sunny Day
Swagger
Sweet Scent
Synthesis
Taunt
Thief
Toxic
U-turn
Vine Whip
Wild Charge
Worry Seed
Wrap
Wring Out


"Pity, I get to choose my mons now and we're up against someone who's already been kicked to the curb by the ills. Dis, show them the way out please."
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus


Sleep Talk (Heal Bell - Signal Beam - Fire Blast - Blizzard)*3
IF
Taunted AND Asleep THEN Snore
IF Awake THEN Signal Beam on the first instance, Fire Blast on the second
IF Tormented AND Sleep Talk was used on the turn prior AND Asleep THEN Snore
 

"Sick 'em, girl."
Taunt-> Wrap -> Payback
If Heal Bell A1, change actions to Dragon Tail -> Night Slash -> Payback

Pre-Round stats:

Gleeok
HP: 110
EN: 100
2/5/5/3/69/ -10% Eva
Sleep (2a)
Toxic (3 DPA)

Dis @ Enigma Berry
HP: 110
EN: 100
4/3/1/5/50

Action 1
Gleeok used Sleep Talk! (4 EN)
RNG roll (for move) 2/4 = Signal Beam
Signal Beam -> Dis (6 EN)
RNG roll (to crit) 7725 = no crit
RNG roll (to confuse) 2515 = no confuse
(8+2+(5-5)1.5)(2.25) = 22.5 DMG
Dis took a bite of its Enigma Berry! (+10 HP)

Taunt -> Gleeok (9 EN)

Toxic -> Gleeok (3 DMG)

Action 2
Snore -> Dis (3 EN)
RNG roll (to crit) 8071 = no crit
RNG roll (to flinch) 8341 = no flinch
(5+(5-5)1.5) = 5 DMG

Wrap -> Gleeok (4 EN)
RNG roll (to crit) 5774 = no crit
(3+(4-5)1.5) = 1.5 DMG
Gleeok was wrapped!

Effects -> Gleeok (5 DMG)

Action 3
Gleeok woke up!
Signal Beam -> Dis (6 EN)
RNG roll (to crit) 1357 = no crit
RNG roll (to confuse) 5518 = no confuse
(8+2+(5-5)1.5)(2.25) = 22.5 DMG
Dis took a bite of its Enigma Berry! (+10 HP)

Payback -> Gleeok (6 EN)
RNG roll (to crit) 3357 = no crit
(10+3+(4-5)1.5) = 11.5 DMG

Effects -> Gleeok (5 DMG)

RNG roll (for Harvest, <=5000 Harvest) 1461 = Harvest
Dis regained his Enigma Berry!


Post-Round stats:

Gleeok @ Expert Belt
HP: 84
EN: 79
2/5/5/3/69/ -10% Eva
Taunt (3a)
Toxic (4 DPA)
Bind (2a)

Odolwa
HP: 55
EN: 41
3/3/4/4/60/ -10% Eva
Perish Song (2r)
Ghost Curse (5 DPA)


Dis @ Enigma Berry
HP: 80
EN: 81
4/3/1/5/50


"Now that we have you where we want you, Jormungandr, get out and have some dinner!"
Frosty can not counterswitch due to Bind

(Activate Sheer Force) Earthquake -> Earthquake -> Earthquake

If Bide, change remaining actions to Sand Tomb -> Rock Polish -> Earthquake
If damaging Water-type combo, change that action to Dig
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Fire Blast - Fire Blast - Fire Blast

EDIT: Also, canis pointed out something important: Snore has a 30% flinch chance. So you probably should rng that.
 
Last edited:

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