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Psychic > Psychic > Psychic
[ONCE] IF [Seviper uses Endure] THEN [Change action string from that action to Encore > Taunt > Psychic].
IF [Seviper uses Sucker Punch] THEN [Use Disable (Sucker Punch) the first instance, Reflect the second instance].
IF [Seviper uses a successful P/E move] THEN [Use Reflect the first instance, Chill the second instance].
Action 1: Seviper used Sucker Punch!
(+1 Priority)
RNG Roll (CRIT) [<=625 CRIT]: 1387/10000 (NO)
[8+(7.5-3)]*1.5 = 18.75 damage (Alakazam)
-14 energy Seviper fainted due to exhaustion! Alakazam used Confusion!
-2 energy
Post Action:
Other changes: Taunt 1a (Alakazam)
Post Round:
Seviper: -14 EN, KO'ed
Alakazam: -18.75 HP, -2 EN
Focus Blast > Hidden Power (Fighting) > Focus Blast
IF [Dunsparce uses a Paralysis-inducing move outside of a combination A1] THEN [Use Dig that action] AND [Push actions back].
IF [Dunsparce uses a Paralysis-inducing move A2 or A3] THEN [Use Thunder Wave that action] AND [Push actions back].
IF [Dunsparce uses a damaging Ghost-type combination] THEN [Use Dig (Suspend) that action] AND [Use Dig (Attack) next action] AND [Push actions back].
Dunsparce is hurt by the rocks!
-12 HP (Dunsparce)
Action 1: Alakazam used Focus Blast!
RNG Roll (CRIT) [<=625 CRIT]: 7533/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 7105/10000 (NO)
[12+3+(7.5-4.5)]*1.5 = 27 damage (Dunsparce)
-8 energy Dunsparce used Body Slam!
RNG Roll (CRIT) [<=625 CRIT]: 2055/10000 (NO)
RNG Roll (EFFECT) [<=6000 EFFECT]: 1434/10000 (EFFECT)
8+3+(6-3) = 14 damage (Alakazam) Alakazam is paralysed!
Status changes: PAR 20% (Alakazam)
-4.667 energy
Post Action:
Other changes: Taunt 0a (Alakazam)
Action 2: Dunsparce used Body Slam!
RNG Roll (CRIT) [<=625 CRIT]: 2055/10000 (NO)
RNG Roll (EFFECT) [<=6000 EFFECT]: 1434/10000 (EFFECT)
14+3+(6-3) = 20 damage (Alakazam) Alakazam is KO'ed!
-7 energy
Post Round:
Dunsparce: -39 HP, -11.667 EN
Alakazam: -34 HP, -8 EN, KO'ed
HP: KO
En: 33 Spe: 138 (+22%) Ranks: 1/2/5/3 Status:BRN, PAR 20% Stats: N/A Other:Stealth Rock
Arena: ASB Battle Pike
"When we could slowly dissect your ego without the anaesthetics?"
Fire Blast > Fire Blast > Fire Blast IF Aura-Lucario would use a non-combo Damaging Evasive move, THEN replace that action with Earthquake instead.
IF Aura-Lucario would use a non-combo Drain Punch, THEN replace that action with Counter ONCE instead.
IF Aura-Lucario is under the effects of Endure AND not yet under the effects of Bind, THEN replace that action with Bind instead.
Action 1: Gorebyss used Protect!
(+4 Priority) Gorebyss protected itself from incoming attacks!
-7 energy Lucario used Focus Blast!
RNG Roll (HIT) [<=9500 HIT]: 161/10000 (HIT)
12+3+(6-9) = 12 damage ~ -4.8 energy (Gorebyss)
-15 energy Lucario fainted due to exhaustion!
Post Round:
Gorebyss: -12 HP, -11.8 EN
Lucario: -15 EN, KO'ed
Moves:
Agility
Barrier
Bide
Charge Beam
Discharge
Double-Edge
Electric Terrain
Endure
Flash Cannon
Hyper Beam
Light Screen
Magic Coat
Magnet Bomb
Magnet Rise
Magnetic Flux
Metal Sound
Mimic
Mirror Coat
Mirror Shot
Protect
Rollout
Signal Beam
Sonic Boom
Spark
Substitute
Supersonic
Tackle
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Volt Switch
Zap Cannon
---
35 Moves
"Welcome back! As you can see we've undergone a few change since your last visit, but hopefully you still will find this place to your liking."
Intersection #1
HP: 120 | EN: 100 | Ability: Rock Head | Item: None | Status: Fine Door 8: Type Specific Item (Silk Scarf, Charcoal etc) chosen by player || Sylveon (Pixilate @ Pixie Dust, Brave F 100/4/3/4/5/52 [-])
HP: 100 | EN: 100 | Ability: Light Metal | Item: None | Status: Fine Door 27: Gem of Choice || Your active mon is attacked with R5 STAB Blizzard, which successfully hits and rolls freeze for one action.
HP: 100 | EN: 100 | Ability: Sturdy | Item: None | Status: Fine Door 21: Heat Rock and you can choose to start Lucy battle with Sun for 2r || Ninetales (Drought @ Fire Gem, Modest F 100/2/3/4/4/100)
HP: 120 | EN: 100 | Ability: Rock Head | Item: None | Status: Fine Door 44: Restore 50 HP to any living mon || Slaking (Truant @ Life Orb, Careful M 125/7/4/2/4/100)
HP: 89 | EN: 100 | Ability: Light Metal | Item: None | Status: Freeze (1a) Door 7: Focus Sash || A move of the referee's choice on your Active mon is Disabled for 6 actions. This does NOT fade upon switching.
HP: 100 | EN: 100 | Ability: Sturdy | Item: None | Status: Fine Door 23: Smooth Rock and you can choose to start Lucy battle with Sand for 2r || Hippowdon (Sand Stream @ Ground Gem, Careful F 110/4/5/2/4/47)
HP: 120 | EN: 100 | Ability: Rock Head | Item: None | Status: Fine Door 18: Mega Stone of your choice || Glalie (Moody @ Glalitite, Brave M 100/4/3/3/3/69 [-] [Base] 100/6/3/5/3/86 [-] [Mega])
HP: 89 | EN: 100 | Ability: Light Metal | Item: None | Status: Freeze (1a) Door 35: A Z Crystal of your choice || Active mon is hit by two of the following moves from R4 SpA, chosen randomly: Inferno Overdrive (Flamethrower), Gigavolt Havoc (Thunderbolt), Subzero Slammer (Ice Beam)
HP: 100 | EN: 100 | Ability: Sturdy | Item: None | Status: Fine Door 23: Smooth Rock and you can choose to start Lucy battle with Sand for 2r || Hippowdon (Sand Stream @ Ground Gem, Careful F 110/4/5/2/4/47)
[Moves]
Avalanche
Bide
Bite
Blizzard
Block
Body Slam
Bulldoze
Crunch
Dark Pulse
Disable
Double-Edge
Earthquake
Explosion
Facade
Freeze-Dry
Frost Breath
Frustration
Giga Impact
Gyro Ball
Hail
Headbutt
Hex
Hidden Power (Ground)
Hyper Beam
Ice Beam
Ice Fang
Ice Shard
Icy Wind
Iron Head
Payback
Protect
Rollout
Self-Destruct
Shadow Ball
Sheer Cold
Signal Beam
Sing
Sleep Talk
Substitute
Super Fang
Taunt
Torment
Toxic
Water Pulse
Weather Ball
Sending out Glalie @ Glalitite % Moody!
[Mega Evolve] Super Fang > Body Slam > Headbutt
IF Pyroak is under the effects of a Protective/Evasive Move, THEN Hail the first instance, Chill the second instance, pushing back actions each instance. IF Pyroak is to use Counter, THEN Toxic the first instance, Weather Ball all other instances, pushing back each instance.
Someoneelse to order with Pyroak @ Focus Sash % Rock Head
Low Kick > Blaze Kick > Flamethrower
IF [Glalie uses a Self-KOing move outside of a combination] THEN [Use Protect that action].
IF [Glalie is under the effects of a successful P/E move] THEN [Use Synthesis the first instance, Chill the second instance] AND [Push actions back].
Pyroak @ Focus Sash
HP | EN: 69 | 75 Stats: 4/4/3/3/52 (-10% Evasion) Abilities: Rock Head Status: Fine
Battle Pike: (A)
Mega Glalie @ Glalitite
HP | EN: 17 | 75 Stats: 6/3/5/3/86 (-10% Evasion) Abilities: Refridgerate Status: Fine
====== Round 2
Action 1 Mega Glalie used Giga Impact!
Crit (<=625): 2196 - NO
Pyroak: [(18 + 3 + 2 - 2 + 9 - 6 - 3) * 1] = 21 DMG
-11.2 EN
Pyroak used Low Kick!
Crit (<=625): 6684 - NO
Mega Glalie: [(14 + 1.5) * 1.5] = 23.25 DMG -- KO
-8 EN
Pyroak: +30 HP, +30 EN
======
"Well fought. You earned that mega stone."
Intersection #4
HP: 78 | EN: 97 | Ability: Rock Head | Item: None | Status: Fine Door 31: Signature Item (Mega Stones not included) || Escavalier (Overcoat @ Link Cable, Adamant M 100/6/4/1/4/20)
HP: 89 | EN: 100 | Ability: Light Metal | Item: None | Status: Freeze (1a) Door 50: May exchange any mon (including fainted) for one from profile (other than the ones in the run), fresh || Battle a mon from your profile (other than the ones in the run) of the ref's choosing. The ref chooses any of your items for it.