Only akela and Subway referees should post in this thread.
Challenge 1
RNG Adjust: —
Baker Mary Ann would like to fight!
"I knead to win this!"
RNG PKMN: 13/50
RNG ABIL: 3/3
Audino (M)
Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion
Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Healer:
(Innate) This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Regenerator:
(Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Klutz (DW):
(Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.
Item:
Expert Belt
Stats:
HP: 110
Atk: 2
Def: 3
SpA+: 3
SpD: 3
Spe-: 42
SC: 2
WC: 3
BST: 16
Attacks:
Pound
Growl
Helping Hand
Refresh
Doubleslap
Attract
Secret Power
Entrainment
Heal Pulse
Encore
Heal Bell
Yawn
Low Kick
Signal Beam
Psyshock
Calm Mind
Hidden Power Rock 7
Ice Beam
Hyper Beam
Thunderbolt
Psychic
Shadow Ball
Flamethrower
Incinerate
Thunder Wave
Psych Up
Grass Knot
Substitute
Trick Room
Surf
"Alright Audino, time to stop loafing around~!"
[Disable Klutz] Signal Beam - Flamethrower - Signal Beam
[ONCE] IF (Fake Out) THEN (Restart queue)
IF (Yawn) AND (Liepard has NOT used Taunt) THEN (Use Encore and restart queue)
Challenge 1
Battle 1Might as well try this out. Have nothing to lose by doing it.
Name: Akela
Mode: Singles
Thread: N/A
Current Streak: X
Mons:
Liepard: Prankster, Rare Candy
Carracosta: Sturdy, N/A
Lilligant: Chlorophyll, Sun Stone
Liepard [Bagheera] [M] ♪
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Naughty Nature (+1 Atk, -1 SpD)
Type: Dark
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Egg Group: Field
Abilities:
Limber (Innate): This Pokemon’s body is well trained and immune to paralysis.
Unburden (Innate): This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item.
Prankster (Innate): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 106
Size Class: 2
Weight Class: 3
Base Rank Total: 17
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Physical
Assurance
Cut
Fake Out
Faint Attack
Fury Swipes
Foul Play
Gunk Shot
Night Slash
Pay Day
Pursuit
Scratch
Seed Bomb
Shadow Claw
Slash
Sucker Punch
Special
Snarl
Other
Assist
Captivate
Growl
Hone Claws
Nasty Plot
Protect
Role Play
Sand-Attack
Snatch
Taunt
Thunder Wave
Torment
YawnCarracosta [Oo] [F] ♪
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Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Water/Rock
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Egg Group: Water 1/Water 3
Abilities:
Solid Rock (Innate): This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 27 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 1
DC: 5/5
Attacks:
Physical
Aqua Jet
Aqua Tail
Bide
Bite
Body Slam
Crunch
Rollout
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Smack Down
Waterfall
Special
AncientPower
Brine
Hidden Power (Type: Fire; BAP: 7)
Hydro Pump
Ice Beam
Water Gun
Water Pulse
Other
Curse
Iron Defense
Protect
Rain Dance
Rock Polish
Shell Smash
Wide Guard
WithdrawLilligant [Dahlia] [F] ♪
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Mild Nature (+1 SpA, -1 Def)
Type: Grass
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Egg Group: Grass
Abilities:
Chlorophyll (Innate): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Own Tempo (Innate): This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Leaf Guard (Innate): In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Stats:
HP: 100
Atk: Rank 2
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 18
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Physical
Bide
Special
Absorb
Energy Ball
Giga Drain
Leaf Storm
Magical Leaf
Mega Drain
Petal Dance
Other
After You
Aromatherapy
Entrainment
Growth
Healing Wish
Helping Hand
Ingrain
Leech Seed
Protect
Quiver Dance
Sleep Powder
Stun Spore
Substitute
Sunny Day
Synthesis
Teeter Dance
RNG Adjust: —

Baker Mary Ann would like to fight!
"I knead to win this!"
RNG PKMN: 13/50
RNG ABIL: 3/3

Audino (M)
Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion
Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Healer:
(Innate) This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Regenerator:
(Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Klutz (DW):
(Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.
Item:
Expert Belt
Stats:
HP: 110
Atk: 2
Def: 3
SpA+: 3
SpD: 3
Spe-: 42
SC: 2
WC: 3
BST: 16
Attacks:
Pound
Growl
Helping Hand
Refresh
Doubleslap
Attract
Secret Power
Entrainment
Heal Pulse
Encore
Heal Bell
Yawn
Low Kick
Signal Beam
Psyshock
Calm Mind
Hidden Power Rock 7
Ice Beam
Hyper Beam
Thunderbolt
Psychic
Shadow Ball
Flamethrower
Incinerate
Thunder Wave
Psych Up
Grass Knot
Substitute
Trick Room
Surf

"Alright Audino, time to stop loafing around~!"
[Disable Klutz] Signal Beam - Flamethrower - Signal Beam
[ONCE] IF (Fake Out) THEN (Restart queue)
IF (Yawn) AND (Liepard has NOT used Taunt) THEN (Use Encore and restart queue)