Revised team, removing a
IceBeam/Rest/Surf/CalmMind@Chesto Suicune for a more Hax Proof Wall
Salamence@ChoiceBand
Jolly Attk252/Spd252/Hp4
-Earthquake
-Arial Ace
-Brick Break
-Thunder Fang
Hitman, Muscle, Driving Force.
___
Blissey@Lefties
Bold Hp252/def252
-T-Wave
-Softboiled
-SeismicToss
-Aromatheropy
Needs no introduction
___
With Sturdy, and some more resistances he's here to keep things from getting haxed or out muscled.
Forretress@???
Relaxed Hp252 atk/Def-???
-GyroBall
-Counter
-Toxic/ToxicSpikes/IronDefence
-RockSlide
____
Salamances Ice troubles are beat down with Forretresses resistance and delivering a fridgid smackdown with GyroBall, safeguarded against SheerCold
Salamance or Forretress can switch into fighting moves that might knock off Blissey.
Special Dragons, or Phs Dragons, are dealt with by Bliss/Forry
Forretress will switch to Mence if any Phs Fire types appear, Bliss for Specials.
Blissey is there to nullify almost any Special Attacker, And can reliably Stall the BT Gengars.
Bulky Phsical types are taken to with Forry, Counter being his friend.
The main thing of this team is that everything has a Switch-in, and that theres no 'Oh-Noes! I dont have a chance!' So long as all members are still fighting, theres synergy and team work.
Comments?
IceBeam/Rest/Surf/CalmMind@Chesto Suicune for a more Hax Proof Wall
Salamence@ChoiceBand
Jolly Attk252/Spd252/Hp4
-Earthquake
-Arial Ace
-Brick Break
-Thunder Fang
Hitman, Muscle, Driving Force.
___
Blissey@Lefties
Bold Hp252/def252
-T-Wave
-Softboiled
-SeismicToss
-Aromatheropy
Needs no introduction
___
With Sturdy, and some more resistances he's here to keep things from getting haxed or out muscled.
Forretress@???
Relaxed Hp252 atk/Def-???
-GyroBall
-Counter
-Toxic/ToxicSpikes/IronDefence
-RockSlide
____
Salamances Ice troubles are beat down with Forretresses resistance and delivering a fridgid smackdown with GyroBall, safeguarded against SheerCold
Salamance or Forretress can switch into fighting moves that might knock off Blissey.
Special Dragons, or Phs Dragons, are dealt with by Bliss/Forry
Forretress will switch to Mence if any Phs Fire types appear, Bliss for Specials.
Blissey is there to nullify almost any Special Attacker, And can reliably Stall the BT Gengars.
Bulky Phsical types are taken to with Forry, Counter being his friend.
The main thing of this team is that everything has a Switch-in, and that theres no 'Oh-Noes! I dont have a chance!' So long as all members are still fighting, theres synergy and team work.
Comments?