ok the 3rd time i had to do this cause i didnt do it right 1st time wouldent let me do it and now i had calculations wrong jeez! sorry bout that mods im new and stuff i read the rules but you wouldent let me get the chance to edit it before deleting man! ok here is the team
Gallade @ focus sash
Nature: impish
ability Steadfast
EV: 252 attack 129 on defenses
- swords dance
-psycocut
-ice punch
-shadow sneak
my starting man hes will mainly sweep usiong attack a good thing bout psy cut is the STAB and the fact of how striiong it is when sash activates ill use shadow sneak to get 1st strike and from psy cut it will probably kill it. swords dance is used to power up when enemy is charging up or after i make a kill. ice punch is for taking out dragons and garchomps
Blissey @ leftovers
Ability: Serene Grace
ev: 252 hp 129 on defenses
Nature Bold
-softboiled
-toxic
-protect
-charge beam
my safe net used as a wall mainly. will switch in for garchomp qaafter using outrage to lose confusion. when all else fails will use as an annoyer keep using softboiled and protect when opponent is poisoned charge beam for mainly attacking
Garchomp @ yache berry
Ability: sand veiil
Nature : jolly
EV: 252 attack 252 speed 6 hp
-earthquake
-swords dance
-outrage
-fire fang
ok my ace trump card / ace its earthquake for stab and dealing with registeeel and infernapes. outrage is for Stab and intese power will be switched out for blissey when confused.swords dance upping outrages power after each kill. fire fang for killing ice types and wondertombs both very pesky.
this is mainly a sum up of my team and hope this time will be passed amd have not broken any rules -.- or miscalculations give any advice i dont care if its mean compliment if good rant if bad =]
Gallade @ focus sash
Nature: impish
ability Steadfast
EV: 252 attack 129 on defenses
- swords dance
-psycocut
-ice punch
-shadow sneak
my starting man hes will mainly sweep usiong attack a good thing bout psy cut is the STAB and the fact of how striiong it is when sash activates ill use shadow sneak to get 1st strike and from psy cut it will probably kill it. swords dance is used to power up when enemy is charging up or after i make a kill. ice punch is for taking out dragons and garchomps
Blissey @ leftovers
Ability: Serene Grace
ev: 252 hp 129 on defenses
Nature Bold
-softboiled
-toxic
-protect
-charge beam
my safe net used as a wall mainly. will switch in for garchomp qaafter using outrage to lose confusion. when all else fails will use as an annoyer keep using softboiled and protect when opponent is poisoned charge beam for mainly attacking
Garchomp @ yache berry
Ability: sand veiil
Nature : jolly
EV: 252 attack 252 speed 6 hp
-earthquake
-swords dance
-outrage
-fire fang
ok my ace trump card / ace its earthquake for stab and dealing with registeeel and infernapes. outrage is for Stab and intese power will be switched out for blissey when confused.swords dance upping outrages power after each kill. fire fang for killing ice types and wondertombs both very pesky.
this is mainly a sum up of my team and hope this time will be passed amd have not broken any rules -.- or miscalculations give any advice i dont care if its mean compliment if good rant if bad =]