Team Ooraloo3v3 LC Singles
DQ: 48h
Infinite Chills/Recoveries
Two Substitutions
Switch = OK
Abilities = ALL
Items = Training
Arena: ASB Tournament Arena
Lamarck (M) Riolu
Type: Fighting
Abilities: Steadfast/Inner Focus/Prankster (H)
Nature: Brave (-10% Eva)
Stats:
HP: 90
Atk: 4 (+)
Def: 2
SpA: 2
SpD: 2
Spe: 52 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 1/6
MC: 4
AC: 1/5
Attacks:
Level Up
Quick Attack
Foresight
Endure
Counter
Feint
Force Palm
Copycat
Reversal
Screech
Egg
Blaze Kick
High Jump Kick
Bullet Punch
Circle Throw
Agility
TM/HM
Dig
Protect
Substitute
Poison Jab
Rock Slide
Smoochum [] Adore
Types: Ice/Psychic
Abilities: Oblivious/Forewarn/Hydration (Locked)
Nature: Bold (-Atk, +Def)
Stats:
HP: 90
Atk: 1 (-)
Def: 2 (+)
SpA: 3
SpD: 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 2/6
MC: 2
AC: 1/5
Attacks:
Fake Tears
Pound
Lick
Sweet Kiss
Powder Snow
Confusion
Sing
Heart Stamp
Mean Look
Egg
Fake Out
Nasty Plot
Wish
Ice Punch
Miracle Eye
TM/HM
Protect
Ice Beam
Thief
Shadow Ball
Psychic
Roald (M) Tirtouga
Type: Water/Rock
Abilities: Solid Rock/Sturdy/Swift Swim (H)
Nature: Brave
Stats:
HP: 90
Atk: 4 (+)
Def: 4
SpA: 2
SpD: 2
Spe: 19 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
Ancient Power
Crunch
Wide Guard
Egg
Knock Off
Whirlpool
Iron Defense
Flail
Body Slam
TM/HM
Substitute
Earthquake
Stone Edge
Dive
Waterfall
Team PTPlatinumTitan [M]
Type: Ice
Ice - Immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
Abilities:
Own Tempo: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Ice Body: (Passive) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Sturdy: (Passive) (H, locked) This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Nature: Careful (+1 SpD, -1 SpA)
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 1 [-]
SpD: 3 [+]
Spe: 28
Size Class: 2
Weight Class: 4
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Physical
Bite
Gyro Ball
Rock Tomb
Tackle
Take Down
Special
Icy Wind
Mirror Coat
Powder Snow
Water Pulse
Status
Barrier
Curse
Hail
Harden
Mist
Protect
Recover
Sharpen
Substitute
Gus [M]
Type: Fighting
Fighting - Ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Iron Fist: (Passive) The Base Attack Power of this Pokemon's ""Punch"" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Mold Breaker: (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, see http://pastebin.com/sMZktgbV.
Scrappy: (Passive) (H, locked) This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 100
Atk: 4 [+]
Def: 3
SpA: 1 [-]
SpD: 2
Spe: 43
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Physical
Arm Thrust
Brick Break
Bulldoze
Circle Throw
Comet Punch
Dig
Foul Play
Karate Chop
Payback
Rock Slide
Slash
Storm Throw
Tackle
Special
Status
Leer
Me First
Quash
Quick Guard
Work Up
Steeljaw [M]
Type: Steel/Rock
Steel - Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Rock - Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Abilities:
Sturdy: (Passive) This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Heavy Metal: (Passive) (H, locked) The Pokemon's body structure is immensely dense, doubling its actual weight.
Nature: Careful (+1 SpD, -1 SpA)
Stats:
HP: 90
Atk: 3
Def: 4
SpA: 1 [-]
SpD: 3 [+]
Spe: 30
Size Class: 1
Weight Class: 4
Base Rank Total: 15
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Physical
Aerial Ace
Bulldoze
Dig
Endeavor
Head Smash
Headbutt
Iron Head
Metal Claw
Reversal
Rock Slide
Rock Tomb
Shadow Claw
Superpower
Tackle
Take Down
Special
Mud-Slap
Status
Harden
Iron Defense
Protect
Roar
Sandstorm
Stealth Rock
"Looks like you've brought a strong team. Now let's see what you can do with it!"
PTPlatinum sends
I send and order
PTPlatinum orders
I ref
---
"When you're sending out your Pokemon, don't forget to give it an item!"