Champion Leon
Banned deucer.
With Slaking:
Here is a replay with Headchargeisbetter - http://replay.pokemonshowdown.com/gen7balancedhackmons-832972244
With Diancie-Mega
Here is a replay with Gurpreet Patel (Sent you a Friend Request) - https://replay.pokemonshowdown.com/gen7balancedhackmons-827080230
Here is a replay with Anaconja - https://replay.pokemonshowdown.com/gen7balancedhackmons-827783457
Introduction
**This team is an improvement of my last team, where I focused on Misty Terrain support instead of Steel-types. In this team, I embrace the use of Prankster Haze, Destiny Bond Registeel, and it serves as a great check to -ate users. Even Groundium-Z Tectonic Rage Diancie-Mega with Precipice Blades do not 1HKO Registeels, allowing me to quickly adjust the following turn.**Impish | 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
• Spikes
• Shore Up
• Dragon Tail
• Knock Off
**Misty discourages Spore, Poison Heal, and Nuzzle users like nothing else. Mega Evolving allows it to surprise MMY, and Giratina's that don't consider STAB Knock Off, and allows Gyarados to take full advantage of Misty Terrain. Spikes softens up my foe's team for 1-2 HKOs on MMY and Diancie-M, which inevitably means wall breaking + sweeping = stall to brawl type tactics. Knock Off removes Toxic Orb, Choice Scarf, Eviolite, and so many useful items that allow my team to sweep later in the match. It leads the team, but also surprises anyone throughout the match, especially if I have yet to Mega Evolve.**
Adamant | 248 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
• Belly Drum
• Extreme Speed
• Spectral Thief
• Ice Shard
**I have officially replaced Diancie-Mega, (I was also using Aerilate Rayquaza-Mega for a short while), with Slaking due to strong coverage, and sudden power. I figured that I would take the best of both RMT and combine them. Once Dazzling opponents are removed, Slaking handles so many things, where even Imposter cannot stop it. People have been asking me about this set throughout the day, as I was laddering, and I figured that it must be more than mere novelty, it is truly a unique and helpful set. Plus, once I know the foe's Pokemon is a Triage Rayquaza-Mega (Moongeist, Tail Glow, Oblivion Wing, Giga Drain / Substitute / Spore), Kartana, or Heracross-Mega I can simply switch in, and set-up without fear. Ice Shard breaks. Mach Punch is an option for Rocks and Steels like Tyranitar, Statakaka, Kartana, and Dialga, but Ice Shard hits all Ghosts well, while also handling the 4x Dragons (Sceptile-Mega, Rayquaza-Mega, Garchomp-Mega, Zygarde-Mega)
For reference here is my Slaking description from my prior RMT, which has damage calculations and further details:
**
**This set's 248 HP EVs is for the odd HP number so Belly Drum can be used twice without healing. Other than that, the set should be self-explanatory- when I say I am self-Imposterproofed on all teammates, besides Mewtwo-Mega-Y, I mean it:
+6 252+ Atk Slaking Breakneck Blitz (160 BP) vs. 252 HP / 252 Def Eviolite Chansey: 705-831 (100.1 - 118%) -- guaranteed OHKO
All without a - Defense Nature.
And if Imposter uses Struggle at +6 Attack, Slaking can survive at 50% HP (Regigigas cannot survive):
+6 252+ Atk Slaking Struggle vs. 252 HP / 252 Def Slaking: 221-260 (43.9 - 51.6%) -- 25% chance to OHKO
The power of this set comes 2 fold; Normalium-Z can be used as a last resort to KO Imposter thanks to removing the priority, and thus Imposter's Dazzling Immunity. Normalium-Z can also be used to survive a hit (like Mewtwo-Mega-X's Superpower, as listed below), and Z-Belly Drum to heal, boost, and then KO the next turn with STAB Extreme Speed.
Spectral Thief, over Knock-Off for immediate coverage, while keeping full Immunity, and not worrying about losing power if Gyarados-M used Knock-Off first. Spectral Thief can also be used in a pinch against something it can survive to remove their boosts.
Mach Punch is for Prankster Haze Registeel, which I find to be more common than Prankster Zygarde, still, Giratina is another reason as, while it can survive Ice Shard, it may be worth it with hazards support, so both can be used interchangably. Calcs:
I chose Slaking over Regigigas because it can survive MMX when it doesn't use Life Orb/Tough Claws, i.e. Toxic Orb Poison Heal, Safety Goggles + Contrarian.
This allows it to use Belly Drum-Z, and then either use Extreme Speed for the 1HKO. If Spikes is on the field, it can even 1HKO MMX at + 1 Def (Contrarian users). Calcs VS Mewtwo-Mega-X:
Spikes is realistic due to Gyarados-M having Mold Breaker.
VS Imposter Calcs:
Overall, Slaking doesn't slack on its job to finish off teams, as the replays demonstrate its speed and power cover many bases.
**This set's 248 HP EVs is for the odd HP number so Belly Drum can be used twice without healing. Other than that, the set should be self-explanatory- when I say I am self-Imposterproofed on all teammates, besides Mewtwo-Mega-Y, I mean it:
+6 252+ Atk Slaking Breakneck Blitz (160 BP) vs. 252 HP / 252 Def Eviolite Chansey: 705-831 (100.1 - 118%) -- guaranteed OHKO
All without a - Defense Nature.
And if Imposter uses Struggle at +6 Attack, Slaking can survive at 50% HP (Regigigas cannot survive):
+6 252+ Atk Slaking Struggle vs. 252 HP / 252 Def Slaking: 221-260 (43.9 - 51.6%) -- 25% chance to OHKO
The power of this set comes 2 fold; Normalium-Z can be used as a last resort to KO Imposter thanks to removing the priority, and thus Imposter's Dazzling Immunity. Normalium-Z can also be used to survive a hit (like Mewtwo-Mega-X's Superpower, as listed below), and Z-Belly Drum to heal, boost, and then KO the next turn with STAB Extreme Speed.
Spectral Thief, over Knock-Off for immediate coverage, while keeping full Immunity, and not worrying about losing power if Gyarados-M used Knock-Off first. Spectral Thief can also be used in a pinch against something it can survive to remove their boosts.
Mach Punch is for Prankster Haze Registeel, which I find to be more common than Prankster Zygarde, still, Giratina is another reason as, while it can survive Ice Shard, it may be worth it with hazards support, so both can be used interchangably. Calcs:
VS Zygarde-
+6 252+ Atk Slaking Ice Shard vs. 252 HP / 252 Def Zygarde-Complete: 620-732 (97.4 - 115%) -- guaranteed OHKO after 1 layer of Spikes
+6 252+ Atk Slaking Ice Shard vs. 252 HP / 252+ Def Zygarde-Complete: 564-664 (88.6 - 104.4%) -- guaranteed OHKO after 1 layer of Spikes
VS Giratina-
+6 252+ Atk Slaking Ice Shard vs. 252 HP / 252 Def Giratina: 312-368 (61.9 - 73%) -- guaranteed 2HKO
VS Giratina without Prankster
Spectral Thief
+6 252+ Atk Slaking Spectral Thief vs. 252 HP / 252+ Def Giratina: 636-750 (126.1 - 148.8%) -- guaranteed OHKO
VS Registeel
Mach Punch
+6 252+ Atk Slaking Mach Punch vs. 252 HP / 252 Def Registeel: 264-312 (72.5 - 85.7%) -- guaranteed 2HKO
VS Registeel without Prankster
Spectral Thief
+6 252+ Atk Slaking Spectral Thief vs. 252 HP / 252 Def Registeel: 297-350 (81.5 - 96.1%) -- guaranteed OHKO after Stealth Rock, 1 layer of Spikes
+6 252+ Atk Slaking Ice Shard vs. 252 HP / 252 Def Zygarde-Complete: 620-732 (97.4 - 115%) -- guaranteed OHKO after 1 layer of Spikes
+6 252+ Atk Slaking Ice Shard vs. 252 HP / 252+ Def Zygarde-Complete: 564-664 (88.6 - 104.4%) -- guaranteed OHKO after 1 layer of Spikes
VS Giratina-
+6 252+ Atk Slaking Ice Shard vs. 252 HP / 252 Def Giratina: 312-368 (61.9 - 73%) -- guaranteed 2HKO
VS Giratina without Prankster
Spectral Thief
+6 252+ Atk Slaking Spectral Thief vs. 252 HP / 252+ Def Giratina: 636-750 (126.1 - 148.8%) -- guaranteed OHKO
VS Registeel
Mach Punch
+6 252+ Atk Slaking Mach Punch vs. 252 HP / 252 Def Registeel: 264-312 (72.5 - 85.7%) -- guaranteed 2HKO
VS Registeel without Prankster
Spectral Thief
+6 252+ Atk Slaking Spectral Thief vs. 252 HP / 252 Def Registeel: 297-350 (81.5 - 96.1%) -- guaranteed OHKO after Stealth Rock, 1 layer of Spikes
This allows it to use Belly Drum-Z, and then either use Extreme Speed for the 1HKO. If Spikes is on the field, it can even 1HKO MMX at + 1 Def (Contrarian users). Calcs VS Mewtwo-Mega-X:
Mewtwo-Mega-X Low Kick VS Slaking
252 Atk Mewtwo-Mega-X Low Kick (100 BP) vs. 252 HP / 252 Def Slaking: 344-408 (68.2 - 80.9%) -- guaranteed 2HKO
Mewtwo-Mega-X Superpower / CloseCombat VS Slaking
252 Atk Mewtwo-Mega-X Superpower vs. 252 HP / 252 Def Slaking: 414-488 (82.1 - 96.8%) -- guaranteed 2HKO
Slaking Extreme Speed VS Mewtwo-Mega-X = 1HKO
+6 252+ Atk Slaking Extreme Speed vs. 252 HP / 252 Def Mewtwo-Mega-X: 528-622 (126.9 - 149.5%) -- guaranteed OHKO
Slaking Extreme Speed VS Mewtwo-Mega-X +1 Def = 1HKO
+6 252+ Atk Slaking Extreme Speed vs. +1 252 HP / 252 Def Mewtwo-Mega-X: 354-417 (85 - 100.2%) -- 81.3% chance to OHKO after 1 layer of Spikes
252 Atk Mewtwo-Mega-X Low Kick (100 BP) vs. 252 HP / 252 Def Slaking: 344-408 (68.2 - 80.9%) -- guaranteed 2HKO
Mewtwo-Mega-X Superpower / CloseCombat VS Slaking
252 Atk Mewtwo-Mega-X Superpower vs. 252 HP / 252 Def Slaking: 414-488 (82.1 - 96.8%) -- guaranteed 2HKO
Slaking Extreme Speed VS Mewtwo-Mega-X = 1HKO
+6 252+ Atk Slaking Extreme Speed vs. 252 HP / 252 Def Mewtwo-Mega-X: 528-622 (126.9 - 149.5%) -- guaranteed OHKO
Slaking Extreme Speed VS Mewtwo-Mega-X +1 Def = 1HKO
+6 252+ Atk Slaking Extreme Speed vs. +1 252 HP / 252 Def Mewtwo-Mega-X: 354-417 (85 - 100.2%) -- 81.3% chance to OHKO after 1 layer of Spikes
VS Imposter Calcs:
Imposter Mewtwo-Mega-Y Sheer Force Psychic VS Slaking
252 SpA Sheer Force Chansey Psychic vs. 252 HP / 252 SpD Slaking: 268-316 (53.1 - 62.6%) -- guaranteed 2HKO
Imposter Mewtwo-Mega-Y Sheer Force Bolt Strike VS Slaking
252 Atk Sheer Force Chansey Bolt Strike vs. 252 HP / 252 Def Slaking: 162-191 (32.1 - 37.8%) -- 94.7% chance to 3HKO
Z-Belly Drum to heal, and then hit with +6 Extreme Speed VS Imposter Mewtwo-Mega-Y
+6 252+ Atk Slaking Extreme Speed vs. 252 HP / 252- Def Eviolite Chansey: 492-579 (69.8 - 82.2%) -- guaranteed 2HKO (Impostered my Mewtwo-Mega-Y)
*This calculation above means Spectral Thief is a 1HKO, since it has 50% more base power when considering it is super effective VS Extreme Speed.
Z-Belly Drum to heal, and then hit with +6 Spectral Thief VS Imposter Giratina
+6 252+ Atk Slaking Spectral Thief vs. 252 HP / 252 Def Eviolite Chansey: 466-550 (66.1 - 78.1%) -- guaranteed 2HKO
252 SpA Sheer Force Chansey Psychic vs. 252 HP / 252 SpD Slaking: 268-316 (53.1 - 62.6%) -- guaranteed 2HKO
Imposter Mewtwo-Mega-Y Sheer Force Bolt Strike VS Slaking
252 Atk Sheer Force Chansey Bolt Strike vs. 252 HP / 252 Def Slaking: 162-191 (32.1 - 37.8%) -- 94.7% chance to 3HKO
Z-Belly Drum to heal, and then hit with +6 Extreme Speed VS Imposter Mewtwo-Mega-Y
+6 252+ Atk Slaking Extreme Speed vs. 252 HP / 252- Def Eviolite Chansey: 492-579 (69.8 - 82.2%) -- guaranteed 2HKO (Impostered my Mewtwo-Mega-Y)
*This calculation above means Spectral Thief is a 1HKO, since it has 50% more base power when considering it is super effective VS Extreme Speed.
Z-Belly Drum to heal, and then hit with +6 Spectral Thief VS Imposter Giratina
+6 252+ Atk Slaking Spectral Thief vs. 252 HP / 252 Def Eviolite Chansey: 466-550 (66.1 - 78.1%) -- guaranteed 2HKO
Sassy | 252 HP / 252 Atk / 252 Def / 252 SpD
IVs: 0 Spe
• Spectral Thief
• Stealth Rock
• Shore Up
• Baton Pass
**Her typing alone secures me victories, letting me Imposterproof my own Gyarados while setting up Stealth Rocks, and being a roadblock to Normalize Gengar's Judgement Spooky Plate shenanigans. Baton Pass + Spectral Thief works great and doesn't allow the foes to copy, and it can benefit either Mewtwo-Mega-Y or Diancie-Mega especially since they hit from both sides. It works wonders against Dazzling Shell Smashers, so I can Baton Pass to Diancie and hit with Boomburst, not Extreme Speed**
Mewtwo-Mega-Y @ Life Orb | Sheer Force
Hasty | 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
• Bolt Strike
• Psychic
• Ice Beam
• Blue Flare
**1HKOs anything hurt super effectively, and has the wide mixed coverage to truly handle most things after a few Spikes and Stealth Rock. Registeel Hazes and pivots to Mewtwo-Mega-Y, if Spectral Thief Baton Pass Audino-Mega hasn't already. Mewtwo-Mega-Y also 2HKOs Dialga, Giratina, Arceus, and Red Orb Groudon easily, and that allows me to break up the rest of the foe's team, from walls to sweepers. Nice safe pivoting from Registeel or Audino-Mega means I can soft check Gengar-Mega (say they use Entrainment as I Baton Pass to Mewtwo-Mega-Y).**
Sassy | 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
IVs: 0 Spe
• Rapid Spin
• Core Enforcer
• Circle Throw
• Shore Up
**Self-sufficient for preventing status on both teams, which benefits me greatly. Cutting down Dragon moves is no problem, as it also helps when Imposter attempts to Core Enforcer me. I am always surprised how many people do not know Misty Surge (Terrain) halves Dragon moves, as it is such a nice relief for my whole team. Shuffling keeps my hazards hustling, while spin forces Imposter to switch out and eventually lets me spin them. **
Sassy | 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
IVs: 0 Spe
• Haze
• Shore Up
• Destiny Bond
• U-turn
**Pretty standard anti-ate and anti-sweeper set. Destiny Bond comes in handy, especially when the surprise U-turn pivot either safely lets me send in a teammate, or underspeeds their finishing move, letting me trade for their Pokemon. Haze is not as used, as U-turn or Destiny Bond. U-turn also helps V.S. Anchor Shot Perish Song / PP Stall shenanigans.**
Conclusion
**Overall, this is a major improvement in practice over my previous RMT, and I can see that in my much improved ladder ranking. I am currently sitting at the Top 7. I also only concern myself with Diancie-Mega in the event Registeel dies, but don't know how to handle it without multiplying my weaknesses. I see that my Fur Coat Darmanitan-Zen Mode that normally handled Diancie-M would add Dark / Ghost / Ground weaknesses to my team, so I opted for Audino-Mega, but would appreciate your thoughts on handling Diancie-Mega with a back-up option. Role compression is key, but don't forget, Misty Terrain support benefits my team, so I can use abilities beyond Comatose, Poison Heal, Magic Bounce, and items besides Toxic Orb, Safety Goggles, etc.**
Darmanitan-Zen (Gyarados) @ Gyaradosite
Ability: Misty Surge
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Impish Nature
- Spikes
- Shore Up
- Dragon Tail
- Knock Off
Diancie-Mega @ Pixie Plate
Ability: Pixilate
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Naive Nature
- Fake Out
- Extreme Speed
- Boomburst
- Precipice Blades
Audino-Mega @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Spectral Thief
- Stealth Rock
- Shore Up
- Baton Pass
Mewtwo-Mega-Y @ Life Orb
Ability: Sheer Force
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Hasty Nature
- Bolt Strike
- Psychic
- Ice Beam
- Blue Flare
Giratina @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
Sassy Nature
IVs: 0 Spe
- Rapid Spin
- Core Enforcer
- Circle Throw
- Shore Up
Registeel @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
Sassy Nature
IVs: 0 Spe
- Haze
- Shore Up
- Destiny Bond
- U-turn
Ability: Misty Surge
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Impish Nature
- Spikes
- Shore Up
- Dragon Tail
- Knock Off
Diancie-Mega @ Pixie Plate
Ability: Pixilate
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Naive Nature
- Fake Out
- Extreme Speed
- Boomburst
- Precipice Blades
Audino-Mega @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Spectral Thief
- Stealth Rock
- Shore Up
- Baton Pass
Mewtwo-Mega-Y @ Life Orb
Ability: Sheer Force
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Hasty Nature
- Bolt Strike
- Psychic
- Ice Beam
- Blue Flare
Giratina @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
Sassy Nature
IVs: 0 Spe
- Rapid Spin
- Core Enforcer
- Circle Throw
- Shore Up
Registeel @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
Sassy Nature
IVs: 0 Spe
- Haze
- Shore Up
- Destiny Bond
- U-turn
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