Birkal
Infernape (M)
Nature:
Naive (+15% Speed | +18% Accuracy | -1 SpD)
Typing:
Fire | Fighting
Abilities:
Blaze | Iron Fist (Unlocked)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 125 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9 | 9
MC: 0
DW: 5 | 5
Attacks:
49 | 100
Acrobatics
Aerial Ace
Assist
Attract
Blast Burn
Blaze Kick
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Close Combat
Counter
Covet
Cut
Dig
Double Kick
Double Team
Dual Chop
Earthquake
Ember
Encore
Endeavor
Endure
Facade
Fake Out
Feint
Fire Blast
Fire Pledge
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flame Wheel
Flare Blitz
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Fury Swipes
Giga Impact
Grass Knot
Gunk Shot
Headbutt
Heat Wave
Helping Hand
Hidden Power Psychic (7)
Hone Claws
Hyper Beam
Incinerate
Iron Tail
Leer
Low Kick
Low Sweep
Mach Punch
Mud-Slap
Nasty Plot
Natural Gift
Overheat
Poison Jab
Protect
Punishment
Quick Guard
Rest
Retaliate
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Scratch
Secret Power
Shadow Claw
Slack Off
Sleep Talk
Snore
Solar Beam
Stealth Rock
Stone Edge
Strength
Submission
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Taunt
ThunderPunch
Torment
Toxic
Uproar
U-turn
Vacuum Wave
Will-O-Wisp
Work Up
Gerard
Just flipped a coin and Gerard orders first but if its supposed to be different then whatever

Infernape (M)
Nature:
Naive (+15% Speed | +18% Accuracy | -1 SpD)
Typing:
Fire | Fighting
Abilities:
Blaze | Iron Fist (Unlocked)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 125 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9 | 9
MC: 0
DW: 5 | 5
Attacks:
49 | 100
Acrobatics
Aerial Ace
Assist
Attract
Blast Burn
Blaze Kick
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Close Combat
Counter
Covet
Cut
Dig
Double Kick
Double Team
Dual Chop
Earthquake
Ember
Encore
Endeavor
Endure
Facade
Fake Out
Feint
Fire Blast
Fire Pledge
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flame Wheel
Flare Blitz
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Fury Swipes
Giga Impact
Grass Knot
Gunk Shot
Headbutt
Heat Wave
Helping Hand
Hidden Power Psychic (7)
Hone Claws
Hyper Beam
Incinerate
Iron Tail
Leer
Low Kick
Low Sweep
Mach Punch
Mud-Slap
Nasty Plot
Natural Gift
Overheat
Poison Jab
Protect
Punishment
Quick Guard
Rest
Retaliate
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Scratch
Secret Power
Shadow Claw
Slack Off
Sleep Talk
Snore
Solar Beam
Stealth Rock
Stone Edge
Strength
Submission
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Taunt
ThunderPunch
Torment
Toxic
Uproar
U-turn
Vacuum Wave
Will-O-Wisp
Work Up
Gerard
Maureen (Azumarill) {♀}

Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Water / Fairy
Atk: 3 [6] (+)
Def: 3
SpA: 2
SpD: 3
Spe: 43 (-)
SC: 2
WC: 3
BRT: 16 [19]
EC: 9/9
MC: 3
AC: 5/5
Attacks (55/96)
Aqua Jet
Aqua Ring
Aqua Tail
Bizzard
Body Slam
Bounce
Brick Break
Bubble
BubbleBeam
Bulldoze
Camouflage
Charm
Defense Curl
Dig
Dive
Double Edge
Double Team
Encore
Endure
Facade
Focus Blast
Focus Punch
Foresight
Giga Impact
Grass Knot
Helping Hand
Hydro Pump
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Iron Tail
Knock Off
Light Screen
Muddy Water
Perish Song
Play Rough
Protect
Rain Dance
Rest
Rollout
Scald
Slam
Sleep Talk
Soak
Splash
Substitute
Superpower
Surf
Tackle
Tail Whip
Toxic
Water Gun
Water Sport
Waterfall
Type: Water / Fairy
- Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
- Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
- Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the Type effectiveness of Fire- and Ice-Typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
- Huge Power: (Passive) This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
- Sap Sipper: (Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-Type attack. When attacked with a Grass-Type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Atk: 3 [6] (+)
Def: 3
SpA: 2
SpD: 3
Spe: 43 (-)
SC: 2
WC: 3
BRT: 16 [19]
EC: 9/9
MC: 3
AC: 5/5
Attacks (55/96)
Aqua Jet
Aqua Ring
Aqua Tail
Bizzard
Body Slam
Bounce
Brick Break
Bubble
BubbleBeam
Bulldoze
Camouflage
Charm
Defense Curl
Dig
Dive
Double Edge
Double Team
Encore
Endure
Facade
Focus Blast
Focus Punch
Foresight
Giga Impact
Grass Knot
Helping Hand
Hydro Pump
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Iron Tail
Knock Off
Light Screen
Muddy Water
Perish Song
Play Rough
Protect
Rain Dance
Rest
Rollout
Scald
Slam
Sleep Talk
Soak
Splash
Substitute
Superpower
Surf
Tackle
Tail Whip
Toxic
Water Gun
Water Sport
Waterfall
Just flipped a coin and Gerard orders first but if its supposed to be different then whatever