Rules
Pokemon: 2v2
Format: Doubles
DQ: 1 Day
Switch: NO
Items: TRAINING
Abilities: ALL
Substitutions: TWO
0 Recovers / 0 Chills
Arena
The ASB Tournament Arena
Birkal
Dambe | Revenankh (M)
Nature:
Adamant (+Atk | -SpA)
Typing:
Ghost | Fighting
Abilities
Shed Skin | Air Lock | Infiltrator
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 0
MC: 0
DC: 5 | 5
Moves:
43 | 90
Ancientpower
Arm Thrust
Attract
Bide
Bind
Brick Break
Bulk Up
Bulldoze
Captivate
Counter
Curse
Destiny Bond
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Embargo
Endure
Facade
Fling
Focus Blast
Focus Punch
Force Palm
Frustration
Giga Impact
Glare
Grudge
Hammer Arm
Helping Hand
Hex
Hidden Power
Hyper Beam
Ice Punch
Knock Off
Low Sweep
Mach Punch
Mean Look
Memento
Moonlight
Mud-Slap
Nasty Plot
Natural Gift
Ominous Wind
Pain Split
Payback
Poison Jab
Power-Up Punch
Power Whip
Protect
Psych Up
Psychic
Punishment
Rest
Retaliate
Return
Revenge
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sand Tomb
Sandstorm
Secret Power
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Smack Down
Snore
Spite
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick
Vacuum Wave
Vital Throw
Wide Guard
Work Up
Wrap
Wring Out
Infernape (M)
Nature:
Naive (+15% Speed | +18% Accuracy | -1 SpD)
Typing:
Fire | Fighting
Abilities:
Blaze | Iron Fist (Unlocked)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 125 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9 | 9
MC: 0
DW: 5 | 5
Attacks:
47 | 100
Acrobatics
Aerial Ace
Assist
Attract
Blast Burn
Blaze Kick
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Close Combat
Counter
Covet
Cut
Dig
Double Kick
Double Team
Dual Chop
Earthquake
Ember
Encore
Endeavor
Endure
Facade
Fake Out
Feint
Fire Blast
Fire Pledge
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flame Wheel
Flare Blitz
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Fury Swipes
Giga Impact
Grass Knot
Gunk Shot
Headbutt
Heat Wave
Helping Hand
Hidden Power Psychic (7)
Hone Claws
Hyper Beam
Incinerate
Iron Tail
Leer
Low Kick
Low Sweep
Mach Punch
Mud-Slap
Nasty Plot
Natural Gift
Overheat
Poison Jab
Protect
Punishment
Quick Guard
Rest
Retaliate
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Scratch
Secret Power
Shadow Claw
Slack Off
Sleep Talk
Snore
Solar Beam
Stealth Rock
Stone Edge
Strength
Submission
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Taunt
ThunderPunch
Torment
Toxic
Uproar
U-turn
Vacuum Wave
Will-O-Wisp
Work Up
Toxicroak (F)
Gerard
Pokemon: 2v2
Format: Doubles
DQ: 1 Day
Switch: NO
Items: TRAINING
Abilities: ALL
Substitutions: TWO
0 Recovers / 0 Chills
Arena
The ASB Tournament Arena
Field Type: Neutral
Complexity: Simple
Format: All
Restrictions: No Restrictions
Description: Surrounded by thousands of screaming Pokémon fans, the ASB Arena can be best described as a standard Pokémon battling arena. In the centre of the arena lies a dirt-based floor outlined to show two separate sides (with a white Poké Ball centre). Surrounding the dirt is a moat filled with water. The moat is about 4.5m wide & creates a perimeter around the dirt arena. The arena itself is 24m wide, 33m long. All moves, weathers, and abilities are legal for the match, since it is an outdoor arena with a large water source & packed dirt. Pokémon must stay in the arena (or the dimensions of the arena in the case of Flying-type Pokémon, who cannot leave the arena & cannot fly higher than 18m). This prevents Pokémon from injuring the crowd watching the tournament. There are no outside interruptions by fans, Pokémon, or other elements not associated with the current battle.
Complexity: Simple
Format: All
Restrictions: No Restrictions
Description: Surrounded by thousands of screaming Pokémon fans, the ASB Arena can be best described as a standard Pokémon battling arena. In the centre of the arena lies a dirt-based floor outlined to show two separate sides (with a white Poké Ball centre). Surrounding the dirt is a moat filled with water. The moat is about 4.5m wide & creates a perimeter around the dirt arena. The arena itself is 24m wide, 33m long. All moves, weathers, and abilities are legal for the match, since it is an outdoor arena with a large water source & packed dirt. Pokémon must stay in the arena (or the dimensions of the arena in the case of Flying-type Pokémon, who cannot leave the arena & cannot fly higher than 18m). This prevents Pokémon from injuring the crowd watching the tournament. There are no outside interruptions by fans, Pokémon, or other elements not associated with the current battle.
Birkal

Dambe | Revenankh (M)
Dambe is a form of boxing from West Africa. Battles are primarily focused on strong blows from fists wrapped in cloth, but also utilizes fists as defensive shields suited for blocking. Traditional battles often feature amulets to bring good luck from the spirits. Revenankh learned its name by combining trickery with power in the Fighting Gym Qualifier versus AOPSUser. ▶
Nature:
Adamant (+Atk | -SpA)
Typing:
Ghost | Fighting
Abilities
Shed Skin | Air Lock | Infiltrator
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 0
MC: 0
DC: 5 | 5
Moves:
43 | 90
Ancientpower
Arm Thrust
Attract
Bide
Bind
Brick Break
Bulk Up
Bulldoze
Captivate
Counter
Curse
Destiny Bond
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Embargo
Endure
Facade
Fling
Focus Blast
Focus Punch
Force Palm
Frustration
Giga Impact
Glare
Grudge
Hammer Arm
Helping Hand
Hex
Hidden Power
Hyper Beam
Ice Punch
Knock Off
Low Sweep
Mach Punch
Mean Look
Memento
Moonlight
Mud-Slap
Nasty Plot
Natural Gift
Ominous Wind
Pain Split
Payback
Poison Jab
Power-Up Punch
Power Whip
Protect
Psych Up
Psychic
Punishment
Rest
Retaliate
Return
Revenge
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sand Tomb
Sandstorm
Secret Power
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Smack Down
Snore
Spite
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick
Vacuum Wave
Vital Throw
Wide Guard
Work Up
Wrap
Wring Out

Infernape (M)
Nature:
Naive (+15% Speed | +18% Accuracy | -1 SpD)
Typing:
Fire | Fighting
Abilities:
Blaze | Iron Fist (Unlocked)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 125 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9 | 9
MC: 0
DW: 5 | 5
Attacks:
47 | 100
Acrobatics
Aerial Ace
Assist
Attract
Blast Burn
Blaze Kick
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Close Combat
Counter
Covet
Cut
Dig
Double Kick
Double Team
Dual Chop
Earthquake
Ember
Encore
Endeavor
Endure
Facade
Fake Out
Feint
Fire Blast
Fire Pledge
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flame Wheel
Flare Blitz
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Fury Swipes
Giga Impact
Grass Knot
Gunk Shot
Headbutt
Heat Wave
Helping Hand
Hidden Power Psychic (7)
Hone Claws
Hyper Beam
Incinerate
Iron Tail
Leer
Low Kick
Low Sweep
Mach Punch
Mud-Slap
Nasty Plot
Natural Gift
Overheat
Poison Jab
Protect
Punishment
Quick Guard
Rest
Retaliate
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Scratch
Secret Power
Shadow Claw
Slack Off
Sleep Talk
Snore
Solar Beam
Stealth Rock
Stone Edge
Strength
Submission
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Taunt
ThunderPunch
Torment
Toxic
Uproar
U-turn
Vacuum Wave
Will-O-Wisp
Work Up

Toxicroak (F)
[Nature]Quirky
[Type]
Poison | Fighting
[Abilities]
Anticipation
Dry Skin
Poison Touch (✓)
[Stats]Dry Skin
Poison Touch (✓)
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 85
S&W: 3 | 3
Total: 19
[Tokens]Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 85
S&W: 3 | 3
Total: 19
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[37 | 96]
Astonish
Belch
Bullet Punch
Counter
Cross Chop
Dark Pulse
Dig
Drain Punch
Embargo
Feint Attack
Fake Out
Flatter
Focus Blast
Focus Punch
Ice Punch
Me First
Mud-Slap
Mud Bomb
Nasty Plot
Poison Jab
Poison Sting
Power-Up Punch
Protect
Pursuit
Quick Guard
Revenge
Rock Slide
Sludge Bomb
Substitute
Sucker Punch
Swagger
Taunt
Thunder Punch
Torment
Vacuum Wave
Venoshock
X-Scissor
[Unknown Moves]Astonish
Belch
Bullet Punch
Counter
Cross Chop
Dark Pulse
Dig
Drain Punch
Embargo
Feint Attack
Fake Out
Flatter
Focus Blast
Focus Punch
Ice Punch
Me First
Mud-Slap
Mud Bomb
Nasty Plot
Poison Jab
Poison Sting
Power-Up Punch
Protect
Pursuit
Quick Guard
Revenge
Rock Slide
Sludge Bomb
Substitute
Sucker Punch
Swagger
Taunt
Thunder Punch
Torment
Vacuum Wave
Venoshock
X-Scissor
[Gen 6]
Attract
Brick Break
Bulk Up
Bulldoze
Confide
Cut
Double Team
Earthquake
Facade
Fling
Frustration
Giga Impact
Hidden Power
Hyper Beam
Low Sweep
Payback
Rain Dance
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Round
Shadow Ball
Sleep Talk
Sludge Wave
Stone Edge
Strength
Sunny Day
Swords Dance
Thief
Toxic
[Previous Gen]
Acupressure
Bounce
Captivate
Dual Chop
Dynamic Punch
Endure
Feint
Foul Play
Fury Cutter
Gunk Shot
Headbutt
Helping Hand
Icy Wind
Knock Off
Low Kick
Meditate
Natural Gift
Role Play
Rock Climb
Secret Power
Smelling Salts
Snatch
Snore
Spite
Super Fang
Wake-Up Slap
Work Up
[145 MC]
Attract
Brick Break
Bulk Up
Bulldoze
Confide
Cut
Double Team
Earthquake
Facade
Fling
Frustration
Giga Impact
Hidden Power
Hyper Beam
Low Sweep
Payback
Rain Dance
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Round
Shadow Ball
Sleep Talk
Sludge Wave
Stone Edge
Strength
Sunny Day
Swords Dance
Thief
Toxic
[Previous Gen]
Acupressure
Bounce
Captivate
Dual Chop
Dynamic Punch
Endure
Feint
Foul Play
Fury Cutter
Gunk Shot
Headbutt
Helping Hand
Icy Wind
Knock Off
Low Kick
Meditate
Natural Gift
Role Play
Rock Climb
Secret Power
Smelling Salts
Snatch
Snore
Spite
Super Fang
Wake-Up Slap
Work Up
[145 MC]
Gerard
Maureen (Azumarill) {♀}

Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Water / Fairy
Atk: 2 [5]
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 43 (-)
SC: 2
WC: 3
BRT: 16 [19]
EC: 9/9
MC: 5
AC: 5/5
Attacks (40/---)
Splash
Charm
Bubble
Tail Whip
Slam
Water Sport
Water Gun
BubbleBeam
Helping Hand
Bounce
Tackle
Defense Curl
Rollout
Aqua Ring
Aqua Tail
Double Edge
Rain Dance
Superpower
Hydro Pump
Play Rough
Encore
Muddy Water
Soak
Ice Punch
Aqua Jet
Perish Song
Sleep Talk
Knock Off
Hyper Voice
Dig
Scald
Ice Beam
Waterfall
Brick Break
Grass Knot
Light Screen
Bizzard
Endure
Double Team
Protect
Facade
Type: Water / Fairy
- Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
- Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
- Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the Type effectiveness of Fire- and Ice-Typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
- Huge Power: (Passive) This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
- Sap Sipper: (Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-Type attack. When attacked with a Grass-Type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Atk: 2 [5]
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 43 (-)
SC: 2
WC: 3
BRT: 16 [19]
EC: 9/9
MC: 5
AC: 5/5
Attacks (40/---)
Splash
Charm
Bubble
Tail Whip
Slam
Water Sport
Water Gun
BubbleBeam
Helping Hand
Bounce
Tackle
Defense Curl
Rollout
Aqua Ring
Aqua Tail
Double Edge
Rain Dance
Superpower
Hydro Pump
Play Rough
Encore
Muddy Water
Soak
Ice Punch
Aqua Jet
Perish Song
Sleep Talk
Knock Off
Hyper Voice
Dig
Scald
Ice Beam
Waterfall
Brick Break
Grass Knot
Light Screen
Bizzard
Endure
Double Team
Protect
Facade
Fantine (Kitsunoh) {♀}

Nature: Jolly (+15% Speed, +20% Accuracy, -1 SpA)
Type: Ghost / Steel
Atk: 4
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 127 (+)
SC: 3
WC: 4
BRT: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (55/---)
Aerial Ace
Bulldoze
Copycat
Curse
Defog
Dig
Double Team
Earthquake
Endeavor
Endure
Faint Attack
Fake Out
Façade
Foul Play
Giga Impact
Ice Punch
Icy Wind
Iron Tail
Imprison
Iron Defense
Iron Head
Knock Off
Lick
Low Kick
Magic Coat
Memento
Metal Claw
Metal Sound
Meteor Mash
Odor Sleuth
Pain Split
Perish Song
Protect
Psycho Shift
Rain Dance
Revenge
Roar
Rock Slide
Safeguard
Scratch
Shadow Claw
Shadow Sneak
ShadowStrike
Sleep Talk
Snatch
Substitute
Sucker Punch
Sunny Day
Super Fang
Superpower
Tail Whip
Taunt
ThunderPunch
Torment
Toxic
Trick
U-Turn
Will-o-Wisp
Yawn
Type: Ghost / Steel
- Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost Types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
- Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-Type attacks and Poison/Toxic Status.
- Frisk (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.
- Limber: (Passive) This Pokemon’s body is well trained and immune to paralysis.
- Cursed Body: (Passive) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.
Atk: 4
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 127 (+)
SC: 3
WC: 4
BRT: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (55/---)
Aerial Ace
Bulldoze
Copycat
Curse
Defog
Dig
Double Team
Earthquake
Endeavor
Endure
Faint Attack
Fake Out
Façade
Foul Play
Giga Impact
Ice Punch
Icy Wind
Iron Tail
Imprison
Iron Defense
Iron Head
Knock Off
Lick
Low Kick
Magic Coat
Memento
Metal Claw
Metal Sound
Meteor Mash
Odor Sleuth
Pain Split
Perish Song
Protect
Psycho Shift
Rain Dance
Revenge
Roar
Rock Slide
Safeguard
Scratch
Shadow Claw
Shadow Sneak
ShadowStrike
Sleep Talk
Snatch
Substitute
Sucker Punch
Sunny Day
Super Fang
Superpower
Tail Whip
Taunt
ThunderPunch
Torment
Toxic
Trick
U-Turn
Will-o-Wisp
Yawn