This is my first RMT so I apologize in advance.
The main Sweeper of this team is a bulky Dragonite. Swampert and Bouffalant are great partners and Bouffalant is so uncommon that it works. Dusknoir and Chansey need work though. Infenape helps Dnite out alot.
Sorry but i couldn't figure out how to post sprites.
Swampert (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Waterfall
- Earthquake
- Roar
Swampert is a great lead for setting up stealth rocks and fits into this team great. Waterfall and EQ for double STABs and Roar because i can not afford to be set up on. Not so sure about the EVs and nature though.
Bouffalant (M) @ Choice Band
Trait: Sap Sipper
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Head Charge
- Wild Charge
- Megahorn
- Earthquake
This guy was made to be Swampert's partner, Sap Sipper absorbs all grass move including leech seed and gives him plus one in attack. It allows me to switch in on a grass type and then hit it with a Megahorn for a kill. Wild Charge is for Skarmory and EQ for other steels. Finally Head Charge is the main STAB without even a boost this thing hit really hard.
Dusknoir (M) @ Eviolite
Trait: Pressure
EVs: 252 HP / 28 Atk / 228 Def
Impish Nature (+Def, -SAtk)
- Will-O-Wisp
- Pain Split
- Earthquake
- Shadow Sneak
Honestly not sure why i have this. Will-O-Wisp is great for spreading the burn on physical attackers. With Dusknoir's bellow average HP Pain Split works great. EQ for coverage and Shadow Sneak for STAB and priority.
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Counter
- Softboiled
- Toxic
- Seismic Toss
Counter Chansey is my favorite set in the whole Blissey/Chansey family. It can be devastating to physical attackers. Softboiled for reliable recovery although Wish for support might be helpful. Toxic and Seismic Toss for the stall.
Infernape (M) @ Life Orb
Trait: Blaze
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Overheat
- Close Combat
- U-turn
- Mach Punch
Infernape is my alternate lead and can clear Dragonites counters cleanly. Has priority with Mach Punch to help revenge kill here and there. Overheat and Close Combat allows him to break common walls. U-turn to hit Psy and to bail if needed.
Dragonite (M) @ Lum Berry
Trait: Multiscale
EVs: 252 HP / 52 Atk / 204 SDef
Impish Nature (+Def, -SAtk)
- Dragon Claw
- Earthquake
- Dragon Dance
- Roost
The main sweeper of this team designed to be bulky and to abuse Multiscale with roost. Dragon claw is more reliable than Outrage. Earthquake for those pesky steels. Dragon dance can allow dnite to sweep.
The main Sweeper of this team is a bulky Dragonite. Swampert and Bouffalant are great partners and Bouffalant is so uncommon that it works. Dusknoir and Chansey need work though. Infenape helps Dnite out alot.
Sorry but i couldn't figure out how to post sprites.
Swampert (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Waterfall
- Earthquake
- Roar
Swampert is a great lead for setting up stealth rocks and fits into this team great. Waterfall and EQ for double STABs and Roar because i can not afford to be set up on. Not so sure about the EVs and nature though.
Bouffalant (M) @ Choice Band
Trait: Sap Sipper
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Head Charge
- Wild Charge
- Megahorn
- Earthquake
This guy was made to be Swampert's partner, Sap Sipper absorbs all grass move including leech seed and gives him plus one in attack. It allows me to switch in on a grass type and then hit it with a Megahorn for a kill. Wild Charge is for Skarmory and EQ for other steels. Finally Head Charge is the main STAB without even a boost this thing hit really hard.
Dusknoir (M) @ Eviolite
Trait: Pressure
EVs: 252 HP / 28 Atk / 228 Def
Impish Nature (+Def, -SAtk)
- Will-O-Wisp
- Pain Split
- Earthquake
- Shadow Sneak
Honestly not sure why i have this. Will-O-Wisp is great for spreading the burn on physical attackers. With Dusknoir's bellow average HP Pain Split works great. EQ for coverage and Shadow Sneak for STAB and priority.
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Counter
- Softboiled
- Toxic
- Seismic Toss
Counter Chansey is my favorite set in the whole Blissey/Chansey family. It can be devastating to physical attackers. Softboiled for reliable recovery although Wish for support might be helpful. Toxic and Seismic Toss for the stall.
Infernape (M) @ Life Orb
Trait: Blaze
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Overheat
- Close Combat
- U-turn
- Mach Punch
Infernape is my alternate lead and can clear Dragonites counters cleanly. Has priority with Mach Punch to help revenge kill here and there. Overheat and Close Combat allows him to break common walls. U-turn to hit Psy and to bail if needed.
Dragonite (M) @ Lum Berry
Trait: Multiscale
EVs: 252 HP / 52 Atk / 204 SDef
Impish Nature (+Def, -SAtk)
- Dragon Claw
- Earthquake
- Dragon Dance
- Roost
The main sweeper of this team designed to be bulky and to abuse Multiscale with roost. Dragon claw is more reliable than Outrage. Earthquake for those pesky steels. Dragon dance can allow dnite to sweep.