Heya ! I've got back into Pokemon recently and after some hard learning and team testing , i came up with this weather team, thus giving me a team set for each weather. :)
(I'm not very apt at making rmt , please endure)
IMPORT
Team building :
The Lead/Weather starter
NINETAILS
Ninetales @ Leftovers
Trait: Drought
EVs: 88 HP / 252 SAtk / 168 Spd
Timid Nature (+Spd, -Atk)
- Sunny Day
- Fire Blast
- SolarBeam
- Hidden Power [Ice]
Must have on a sun team, some bulk added from the ev's ,
great double stab in fire blast
solar beam to threaten it's general counters later on , once they lost some hp
Hidden Power Ice is great against flying and dragons, i carry it a lot on this team.
The sunny day has a great surprise effect when facing politoed, it cuts off the damage from scald/surf and threatens back with a solar beam.
a sun team outside sun has major issues.
At first, i was using dugtrio based on another sun build to trap weather inducers and win the weather war, but i replaced him with virizion and didn't have that much more issues afterwards
The Anti-Lead/Weather/ Dude who counters shit
VIRIZION
Virizion @ Life Orb
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Giga Drain
- Focus Blast
- Hidden Power [Ice]
- X-Scissor
Virizion tends to wreck rain teams, and thats it's main job on the team. Giga drain over solarbeam because its meant to be used in non sun weather and heals off lifeorb damage. Focus blast has bad accuracy but covers rock type pokemon, and scare little tyranitar away everytime. Hidden power ice for dragons and flying once again. and for the last slot i just added x-scissor to beat psychics, but i need suggestions on something better to use.
That makes arleady 2 hidden power ice users, but i'm a little wuss who's afraid of dragons so i wanted to have an ice type with ice shard, i took mamoswine for its edgequake also allows me to beat opposing fire types , who had no issues up until now.
Countering more shit
Mamoswine @ Life Orb
Trait: Snow Cloak
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Shard
- Icicle Crash
- Earthquake
- Stone Edge
Nothing much to say about this guy , generally gets the job done . Edgequake has great coverage, esp against other sun/fire. Ice Shard priority stab hits hard on stuff weak to it , who otherwise wreck my grass/fire team. Icicle crash for added damage when the priority isnt needed. It's huge attack stat destroys anything slower than it . Bad thing is iT's own weakness to fire types, which kinda destroys it's purpose, hopefully thick fat will be usable soon (couldn't doi t ) and then it would be even better.
Now that the weather is set , the counters are here, Send in the sweepers
The Chloro Sweeper
Venusaur (M) @ Black Sludge
Trait: Chlorophyll
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Sunny Day
- Sludge Bomb
- SolarBeam
- Hidden Power [Fire]
Under the sun this guys speed is insane, stab solar beam and pseudo stab hidden power fire work great and heck, i havn't much else to say ! Does it's job. Sunny day as backup or if the opponents plans to resend his weather inducer on the solar beam charge turn. I used to have sleep powder, but i'm not a fan of sleep and it never landed so i put sludge bomb for the stab and poison chance. As an added bonus he absorbs toxic spikes !
Next sweeper : The bulky-ish sweeper
Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 HP / 104 Def / 124 SAtk / 28 Spd
Modest Nature (+SAtk, -Atk)
- Stone Edge
- Will-O-Wisp
- Earth Power
- Magma Storm
Defensive Ev's with a tad into Satk, magma storm accuracy is terrible but i tend to like the extra power and trap effect, wow can cripple physical sweeper can heatran resists. Also when ballon is up , he can safely switch into Eq that targets a lot of the other team members or any sun boosted fire moves . Basic heatran stuff. I put in stone edge for the extra coverage but i was also considering taunt or something else , please suggest stuff.
Last but not least , setup up sweeper, the mighty
Volcarona (F) @ Leftovers
Trait: Flame Body
EVs: 144 HP / 84 Def / 120 SAtk / 160 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Bug Buzz
- Quiver Dance
- Morning Sun
Mixed Evs between bulk and attack, its main problem is the weakness to SR , if it can setup the game is basicly won , standard set with morning sun for recovery and 2 stab coverage moves , double stab fireblast packs a punch on anything that doesnt resist it. In the case i can't avoid SR , i try to send him on early and try an early sweep/ do some damage , since he is pretty much useless if rocks are on the field.
That's all folk , ill try to edit with further . Hopefull you can point out some flaws / threats and suggest improvements to the set !
Please mind me , im not a great rmt maker.
(I'm not very apt at making rmt , please endure)
IMPORT
Ninetales @ Leftovers
Trait: Drought
EVs: 88 HP / 252 SAtk / 168 Spd
Timid Nature (+Spd, -Atk)
- Sunny Day
- Fire Blast
- SolarBeam
- Hidden Power [Ice]
Virizion @ Life Orb
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Giga Drain
- Focus Blast
- Hidden Power [Ice]
- X-Scissor
Heatran @ Air Balloon
Trait: Flash Fire
EVs: 252 HP / 104 Def / 124 SAtk / 28 Spd
Modest Nature (+SAtk, -Atk)
- Stone Edge
- Will-O-Wisp
- Earth Power
- Magma Storm
Mamoswine @ Life Orb
Trait: Snow Cloak
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Shard
- Icicle Crash
- Earthquake
- Stone Edge
Venusaur @ Black Sludge
Trait: Chlorophyll
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Sunny Day
- Sludge Bomb
- SolarBeam
- Hidden Power [Fire]
Volcarona @ Leftovers
Trait: Flame Body
EVs: 144 HP / 84 Def / 120 SAtk / 160 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Bug Buzz
- Quiver Dance
- Morning Sun
Trait: Drought
EVs: 88 HP / 252 SAtk / 168 Spd
Timid Nature (+Spd, -Atk)
- Sunny Day
- Fire Blast
- SolarBeam
- Hidden Power [Ice]
Virizion @ Life Orb
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Giga Drain
- Focus Blast
- Hidden Power [Ice]
- X-Scissor
Heatran @ Air Balloon
Trait: Flash Fire
EVs: 252 HP / 104 Def / 124 SAtk / 28 Spd
Modest Nature (+SAtk, -Atk)
- Stone Edge
- Will-O-Wisp
- Earth Power
- Magma Storm
Mamoswine @ Life Orb
Trait: Snow Cloak
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Shard
- Icicle Crash
- Earthquake
- Stone Edge
Venusaur @ Black Sludge
Trait: Chlorophyll
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Sunny Day
- Sludge Bomb
- SolarBeam
- Hidden Power [Fire]
Volcarona @ Leftovers
Trait: Flame Body
EVs: 144 HP / 84 Def / 120 SAtk / 160 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Bug Buzz
- Quiver Dance
- Morning Sun
Team building :
The Lead/Weather starter
NINETAILS
Ninetales @ Leftovers
Trait: Drought
EVs: 88 HP / 252 SAtk / 168 Spd
Timid Nature (+Spd, -Atk)
- Sunny Day
- Fire Blast
- SolarBeam
- Hidden Power [Ice]
Must have on a sun team, some bulk added from the ev's ,
great double stab in fire blast
solar beam to threaten it's general counters later on , once they lost some hp
Hidden Power Ice is great against flying and dragons, i carry it a lot on this team.
The sunny day has a great surprise effect when facing politoed, it cuts off the damage from scald/surf and threatens back with a solar beam.
a sun team outside sun has major issues.
At first, i was using dugtrio based on another sun build to trap weather inducers and win the weather war, but i replaced him with virizion and didn't have that much more issues afterwards
The Anti-Lead/Weather/ Dude who counters shit
VIRIZION
Virizion @ Life Orb
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Giga Drain
- Focus Blast
- Hidden Power [Ice]
- X-Scissor
Virizion tends to wreck rain teams, and thats it's main job on the team. Giga drain over solarbeam because its meant to be used in non sun weather and heals off lifeorb damage. Focus blast has bad accuracy but covers rock type pokemon, and scare little tyranitar away everytime. Hidden power ice for dragons and flying once again. and for the last slot i just added x-scissor to beat psychics, but i need suggestions on something better to use.
That makes arleady 2 hidden power ice users, but i'm a little wuss who's afraid of dragons so i wanted to have an ice type with ice shard, i took mamoswine for its edgequake also allows me to beat opposing fire types , who had no issues up until now.
Countering more shit
Mamoswine @ Life Orb
Trait: Snow Cloak
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Shard
- Icicle Crash
- Earthquake
- Stone Edge
Nothing much to say about this guy , generally gets the job done . Edgequake has great coverage, esp against other sun/fire. Ice Shard priority stab hits hard on stuff weak to it , who otherwise wreck my grass/fire team. Icicle crash for added damage when the priority isnt needed. It's huge attack stat destroys anything slower than it . Bad thing is iT's own weakness to fire types, which kinda destroys it's purpose, hopefully thick fat will be usable soon (couldn't doi t ) and then it would be even better.
Now that the weather is set , the counters are here, Send in the sweepers
The Chloro Sweeper
Venusaur (M) @ Black Sludge
Trait: Chlorophyll
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Sunny Day
- Sludge Bomb
- SolarBeam
- Hidden Power [Fire]
Under the sun this guys speed is insane, stab solar beam and pseudo stab hidden power fire work great and heck, i havn't much else to say ! Does it's job. Sunny day as backup or if the opponents plans to resend his weather inducer on the solar beam charge turn. I used to have sleep powder, but i'm not a fan of sleep and it never landed so i put sludge bomb for the stab and poison chance. As an added bonus he absorbs toxic spikes !
Next sweeper : The bulky-ish sweeper
Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 HP / 104 Def / 124 SAtk / 28 Spd
Modest Nature (+SAtk, -Atk)
- Stone Edge
- Will-O-Wisp
- Earth Power
- Magma Storm
Defensive Ev's with a tad into Satk, magma storm accuracy is terrible but i tend to like the extra power and trap effect, wow can cripple physical sweeper can heatran resists. Also when ballon is up , he can safely switch into Eq that targets a lot of the other team members or any sun boosted fire moves . Basic heatran stuff. I put in stone edge for the extra coverage but i was also considering taunt or something else , please suggest stuff.
Last but not least , setup up sweeper, the mighty
Volcarona (F) @ Leftovers
Trait: Flame Body
EVs: 144 HP / 84 Def / 120 SAtk / 160 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Bug Buzz
- Quiver Dance
- Morning Sun
Mixed Evs between bulk and attack, its main problem is the weakness to SR , if it can setup the game is basicly won , standard set with morning sun for recovery and 2 stab coverage moves , double stab fireblast packs a punch on anything that doesnt resist it. In the case i can't avoid SR , i try to send him on early and try an early sweep/ do some damage , since he is pretty much useless if rocks are on the field.
That's all folk , ill try to edit with further . Hopefull you can point out some flaws / threats and suggest improvements to the set !
Please mind me , im not a great rmt maker.