Ending this early because there doesn't seem to be any more votes coming. The winner for this week is Infernal with his Mega Heracross + Heatran core. This increases his HoF nominations to 3 so he can submit a team to be broken next week. Congratulations to him and thanks everyone for your contributions!!! Hope we can get more activity this week.
This week we're going to break bludz 's Mega Diancie+Breloom HO Good luck and have fun!!!
Core 1: 3 votes
Core 2: 4 votes
Core 3: 1 vote
Core 4: 1 vote
Core 5: 3 votes
Core 2: 4 votes
Core 3: 1 vote
Core 4: 1 vote
Core 5: 3 votes
This week we're going to break bludz 's Mega Diancie+Breloom HO Good luck and have fun!!!
Diancie-Mega @ Diancite
Ability: Magic Bounce
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Protect
- Moonblast
- Diamond Storm
- Hidden Power [Fire]
Breloom @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
IVs: 29 HP
- Spore
- Bullet Seed
- Mach Punch
- Focus Punch
Landorus-Therian @ Yache Berry
Ability: Intimidate
EVs: 176 HP / 136 Atk / 196 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Swords Dance
- Stone Edge
Bisharp @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Knock Off
- Iron Head
Keldeo-Resolute @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Hydro Pump
- Secret Sword
- Icy Wind
Tornadus-Therian @ Life Orb
Ability: Regenerator
EVs: 76 Atk / 180 SpA / 252 Spe
Naive Nature
- Hurricane
- Heat Wave
- Taunt
- Superpower
Ability: Magic Bounce
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Protect
- Moonblast
- Diamond Storm
- Hidden Power [Fire]
Breloom @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
IVs: 29 HP
- Spore
- Bullet Seed
- Mach Punch
- Focus Punch
Landorus-Therian @ Yache Berry
Ability: Intimidate
EVs: 176 HP / 136 Atk / 196 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Swords Dance
- Stone Edge
Bisharp @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Knock Off
- Iron Head
Keldeo-Resolute @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Hydro Pump
- Secret Sword
- Icy Wind
Tornadus-Therian @ Life Orb
Ability: Regenerator
EVs: 76 Atk / 180 SpA / 252 Spe
Naive Nature
- Hurricane
- Heat Wave
- Taunt
- Superpower
This is a team I made for the builders shop not too long ago and it's honestly been my favorite for the last little while. Getting a bit tired of it now but I think it's a fairly solid HO build in the current meta - it lacks switch-ins to stuff but has counterplay to most things. Original core was Diancie + Breloom, HP Fire Diancie for typical annoying steels and Adamant LO Breloom for max power on priority, with wallbreaking capabilities in Focus Punch. Lando-T provides a check to common physical attackers and Stealth Rocker. Offensive spread with SD to help break down physical blobs for my priority users and Yache Berry to lure electrics. Bisharp provides more powerful priority and completes the Fairy + Dark/Steel core with Diancie to round out Latios switchins. Went with SD over Pursuit for sweeping purposes plus most Psychics are fairly pressured by the team already. Scarf Keld to give team a better dark check and another revenge killer, adds good coverage to the team as well. Icy Wind is for DDers primarily so you don't just get swept by +1 Dragonite or Altaria. LO Torn-T rounds off the squad with the ability to perform very strongly against many balance and stall builds while still threatening offense with its fantastic speed tier. Fire/Fighting coverage may seem redundant, but is crucial in breaking down cores like Skarmory + Ttar. Weak to Mega Zor (don't let offensive get to +2) and Keldeo is the Scald switch-in so keep those in mind in terms of gameplan.