Project Break This Team (Week 42)

Ending this early because there doesn't seem to be any more votes coming. The winner for this week is Infernal with his Mega Heracross + Heatran core. This increases his HoF nominations to 3 so he can submit a team to be broken next week. Congratulations to him and thanks everyone for your contributions!!! Hope we can get more activity this week.

Core 1: 3 votes
Core 2: 4 votes
Core 3: 1 vote
Core 4: 1 vote
Core 5: 3 votes

This week we're going to break bludz 's Mega Diancie+Breloom HO Good luck and have fun!!!



Diancie-Mega @ Diancite
Ability: Magic Bounce
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Protect
- Moonblast
- Diamond Storm
- Hidden Power [Fire]

Breloom @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
IVs: 29 HP
- Spore
- Bullet Seed
- Mach Punch
- Focus Punch

Landorus-Therian @ Yache Berry
Ability: Intimidate
EVs: 176 HP / 136 Atk / 196 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Swords Dance
- Stone Edge

Bisharp @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Knock Off
- Iron Head

Keldeo-Resolute @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Hydro Pump
- Secret Sword
- Icy Wind

Tornadus-Therian @ Life Orb
Ability: Regenerator
EVs: 76 Atk / 180 SpA / 252 Spe
Naive Nature
- Hurricane
- Heat Wave
- Taunt
- Superpower
This is a team I made for the builders shop not too long ago and it's honestly been my favorite for the last little while. Getting a bit tired of it now but I think it's a fairly solid HO build in the current meta - it lacks switch-ins to stuff but has counterplay to most things. Original core was Diancie + Breloom, HP Fire Diancie for typical annoying steels and Adamant LO Breloom for max power on priority, with wallbreaking capabilities in Focus Punch. Lando-T provides a check to common physical attackers and Stealth Rocker. Offensive spread with SD to help break down physical blobs for my priority users and Yache Berry to lure electrics. Bisharp provides more powerful priority and completes the Fairy + Dark/Steel core with Diancie to round out Latios switchins. Went with SD over Pursuit for sweeping purposes plus most Psychics are fairly pressured by the team already. Scarf Keld to give team a better dark check and another revenge killer, adds good coverage to the team as well. Icy Wind is for DDers primarily so you don't just get swept by +1 Dragonite or Altaria. LO Torn-T rounds off the squad with the ability to perform very strongly against many balance and stall builds while still threatening offense with its fantastic speed tier. Fire/Fighting coverage may seem redundant, but is crucial in breaking down cores like Skarmory + Ttar. Weak to Mega Zor (don't let offensive get to +2) and Keldeo is the Scald switch-in so keep those in mind in terms of gameplan.
 

Infernal

Banned deucer.

Diancie
@ Diancite
Ability: Magic Bounce
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Moonblast
- Diamond Storm
- Earth Power
- Protect


Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 208 HP / 48 SpD / 252 Spe
Timid Nature
- Hurricane
- U-turn
- Heat Wave
- Iron Tail

This team has a hard time switching in on several Pokemon, and Mega Diancie is one of them mainly due to the team's lack of a fairy resistance. It's faster than a good portion of the team and is able to damage everything heavily by mindlessly clicking Moonblast. Mega Diancie resists Bisharp's priority and kills easily with Earth Power. Opposing Mega Diancie meets a similar fate, especially because it's slower with HP Fire. Breloom and the team's own Torn-T are fried by Moonblast and Diamond Storm, respectively. Lando-T is killed in two hits by Moonblast, and although CS Keldeo is faster than Mega Diancie, it's unable to switch in directly. To make a long story brief, nothing here switches in on Mega Diancie reliably. Its presence alone places a ton of pressure on the team, and something is in big trouble once it's on the field.

Although Mega Diancie is dangerous, there are a few issues it runs into against this team. The main one is CS Keldeo, who is faster and kills with Scald. Breloom's Mach Punch does 53.9 - 63.4%, and Mega Diancie prefers avoiding taking this damage mainly to keep the opposing Torn-T from killing with Superpower afterwards. This is where your own Torn-T comes in, handling CS Keldeo nicely while also checking Breloom. Iron Tail lures the opposing Mega Diancie, while Heat Wave does a number to Bisharp. The opposing Torn-T is also checked decently, as you take 38.7 - 45.8% from Hurricane and deal back 52.1 - 61.5% yourself. With the lack of Knock Off on the opposing Torn-T, there is no need to worry about having your AV removed either. Lastly, Torn-T is able to provide Mega Diancie with opportunities to come in for free with U-turn. This is greatly appreciated because Mega Diancie can't switch in too easily on any member and wants to avoid taking as much damage as possible.

So yeah, this uses two of the given team's own members to break it down, although with different sets. They are able to cover each other's problems well, and perform nicely overall.
 
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Sorry if this is cheap since there's already a core with Mega Diance.


Fractal (Diancie-Mega) @ Diancite
Ability: Magic Bounce
EVs: 68 Atk / 252 SpA / 188 Spe
Mild Nature
- Diamond Storm
- Moonblast
- Earth Power
- Rock Polish


Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 156 Def / 84 SpD / 16 Spe
Bold Nature
- Giga Drain
- Recover
- Baton Pass
- Stealth Rock

So, I noticed that RP mega diance is a very serious threat to this team, outspeeding and OHKOing all members at +2, barring Lando-T. While Celebi might not be the best choice as a partner, it keeps Breloom and the opposing Diance in check while our RP diance finds an opportunity to set up (probably against the opposing Torn-T) I think that most RP sweepers could fit the spot instead of diance, but I honestly doubt it matters since they're hardly ever seen. Cheers!
 
Reserving clefable + mega scizor + Azumarill

+
+



Sets
CoCs Friend (Azumarill) @ Choice Band
Ability: Huge Power
EVs: 168 HP / 252 Atk / 88 Spe
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Knock Off

CoCs Lovechild (Clefable) (F) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 220 Def / 36 SpD
Bold Nature
- Moonblast
- Thunder Wave
- Calm Mind
- Soft-Boiled

Scizor @ Scizorite
Ability: Technician
EVs: 248 HP / 44 Atk / 216 Def
Impish Nature
- Bullet Punch
- U-turn
- Roost
- Swords Dance


Explanation: Whats this more fairy Spam, The deliquent duo are back and this time They've brought scizor. Clefable on its can almost solo this Team only truely fearing SD landorous or mega diancie if its take enough prior damage. Breloom and Keldeo are outright beaten. Torn-T, Bisharp are T-waved and Diancie is set up bait if your at full. To Deal with Diancie and Bisharp Scizor comes in and sets up on both pretty much ending the game since the team does lack a switch in. Azu deals with lando and Diancie Should Scizor fall early
 
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To encourage some activity....

Mega Scizor + Latias + Rotom-W

Scizor @ Scizorite
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- Superpower
- Bug Bite

Latias @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
- Defog
- Draco Meteor
- Psyshock
- Healing Wish

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split


Mega Scizor makes this team cry as this team has no switch-ins against it and at +2, it can easily overwhelm the entire team if Stealth Rock is up. Latias is added to the core to switch into Scarf Keldeo's attacks and also handle Landorus-T better. It also lures in Bisharp which is set-up bait for Mega Scizor and can use Healing Wish to give Mega Scizor a second chance to sweep, which is gg for this team. Rotom-W is here to grab momentum, lure in Breloom for Mega Scizor and better deal with Tornadus-T.
 
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ok ive got another one



Altaria-Mega @ Altarianite
Ability: Pixilate
EVs: 80 HP / 252 Atk / 176 Spe
Jolly Nature
- Dragon Dance
- Return
- Earthquake
- Roost

Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Earthquake
- Stealth Rock
- Gyro Ball
- Toxic

Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 240 Def / 20 Spe
Bold Nature
- Heat Wave
- Substitute
- Thunderbolt
- Roost


m alt speed hits 263 and is faster to outspeed loom/bish, outspeeds m diancie after a DD and kills, outspeeds Torn after DD and kills, can set up on keldeo and wins 1o1 vs Landorus. depending how u play it out, this will be easily be able to break this team. Bronzong is the landorus/diancie switch in and it gets up rocks.
Also i liked zapdos in here, because its really good rn. ive chosen the old dpp Sub-Set with the speed to outspeed Maxspeed adamant 70s. it also outspeeds specs-zone with one point. This Core shud break the team pretty easily

( and i didnt find a correct bronzong right now and im too lazy to search after it. we gotta be satisfied with its back lmao )
 
is it ok if i post a second one ?

e/: ok im just gonna do it hehe


+


This Core is really really threatening to this team.
i played Bludz' Team a little bit on the Ladder ( went 27-1, 1 because double se miss rip ).
And i swear, i got Nightmares everytime i played m Garde. Im lucky that was lowladder and i could win because some opponents played pretty poorly but this core in the right hands will definitly break this team.
Mega-Garde gets a kill everytime it comes in. its not ohkoet by any attack on this team and it gets a kill everytime it comes in. modest ensures to 1hko diancie and WoW is to criple Bisharp while it suckers.
Latias can just HWish it and garde will get like 4 Kills minimum.

Gardevoir-Mega @ Gardevoirite
Ability: Pixilate
EVs: 24 HP / 228 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Hyper Voice
- Focus Blast
- Psyshock
- Will-O-Wisp

Latias @ Colbur Berry
Ability: Levitate
EVs: 248 HP / 252 Spe / 8 SpA
Timid Nature
- Healing Wish
- Psyshock
- Defog
- Dragon Pulse
 
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SketchUp

Don't let your memes be dreams

Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Knock Off

Toxicroak @ Life Orb
Ability: Dry Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Gunk Shot
- Drain Punch
- Sucker Punch
Belly Drum Azumarill is one of the biggest threats to the team. The only pokemon that take a +6 Aqua Jet are Keldeo and Breloom. Breloom lacks recovery and is easily in Aqua Jet range. Furthermore, Toxicroak resists both Mach Punch and Bullet Seed so it can do some serious damage to it (read: OHKO it)
The role of Toxicroak is more than only a Breloom check. Azumarill has problems setting up against many pokemon of the team but it can find a few setup opportunities: (1) Keldeo locked into Secret Sword or Icy Wind, so you don't have to worry about possible Scald burns, (2) Using Belly Drum against Landorus-T or Mega Diancie as the opponent switches to whatever the team has as an Azumarill check.
Toxicroak's role is very important here because it forces the opponent to keep their Landorus-T and Mega Diancie healthy so they can still take a +2 hit from Toxicroak. So in an Azumarill vs. Landorus-T matchup with a healthy Toxicroak in the back, the opponent will most likely switch out to keep Landorus-T healthy, giving Azumarill a free Belly Drum. Toxicroak vs. Keldeo is also a good situation for the core. If Keldeo uses a Water STAB, Toxicroak has a free turn to either hurt Landorus-T or double switch without much risk. If Keldeo uses Secret Sword or Icy Wind it will most likely not kill Toxicroak because both moves only do around 30-35% damage. If it will knock out Toxicroak, Azumarill will get a free Belly Drum.
 
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Serperior @ Life Orb
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Leaf Storm
- Hidden Power [Fire]
- Dragon Pulse
- Glare

Talonflame
Ability: Gale Wings
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Acrobatics
- Will-O-Wisp
- Bulk Up
- Roost

Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Psyshock
- Recover
- Rapid Spin

So Serperior does a pretty good job at sweeping the team outside of mons like Torn-T against it which is why it has glare. Sp.def Talonflame also does a decent job at blocking torn-t and bisharp and being able to attack both keldeo+ breloom. Starmie provides the spin support and helps take care of lando-t.
 
Alright the Time for Posting is Over. Now we must see which core can break bludz Team.

The Cores

Core 1 - Diancie + Tornadus T
Core 2 - Diancie + Celebi
Core 3 - Clefable + Mega Scizor + Azumarill
Core 4 - Mega Scizor + Latias + Rotom W
Core 5 - Mega Altaria + Bronzong + Zapdos
Core 6 - Mega Gardevoir + Latias
Core 7 - Azumarill + Toxicroak
Core 8 - Serperior + Talonflame + Starmie

As per Usual Everyone gets 2 Votes. Voting end monday Afternoon australian Time. Goodluck and have fun. Remember anyone who reachs the hall for the 3rd time Gets to have there own Team broken.
 
Core 6
Core 7


EDIT: Forgot to mention this earlier but bludz himself mentioned a Celebi + Mega Lop brings big headaches to this team as Bisharp and Torn-T which are used to break Celebi are checked by Mega Lop, which makes Celebi very difficult to get past.
 
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Alright everyone Voting Time is Over. Put those pens away for its time to congratulations to SketchUp for winning with his Azumarill + Toxicroak Core. He now moves into Doubles hall of fame club :).

Vote Count
Core 1 - 5
Core 2 - 2
Core 3 - 0 (I am so sad, Clef wrecks lol)
Core 4 - 5
Core 5 - 2
Core 6 - 3
Core 7 - 6
Core 8 - 1


Since Infernal decided not to use her Nomination this week we'll be exploring my favorite Archtype ''Fairy Spam''. This one is Made by Showdowns Teremiare an OU Mod who does well in the tournaments and uses not 2 but 3 Fairies. Without further ado here is the Team





Sets
Azumarill @ Choice Band
Ability: Huge Power
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Superpower
- Aqua Jet
- Play Rough
- Knock Off

Talonflame @ Leftovers
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Roost
- Brave Bird
- Swords Dance
- Will-O-Wisp

Diancie-Mega @ Diancite
Ability: Clear Body
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Earth Power
- Diamond Storm
- Rock Polish

Landorus-Therian @ Earth Plate
Ability: Intimidate
EVs: 16 HP / 252 Atk / 8 SpD / 232 Spe
Jolly Nature
- Earthquake
- Smack Down
- Stealth Rock
- Swords Dance

Latios @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Roost
- Draco Meteor
- Psyshock
- Defog

Klefki @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Spikes
- Thunder Wave
- Magnet Rise
- Flash Cannon


Explanation: The Team is built around mega diancie but the overall goal is to spam Fairy Typed move's or just Typing to overwhelm the oppenent as possible. Azumarill and Diancie are the Stars of Show Hitting both sides of the spectrum as well as having enough coverage to breakdown there checks. SD-Wisp Talonflame is Then Added To lure in Fat Ground types as well as provide an alternate win con should diancie fall early. From There SD Smack down Lando is added to set rocks and lure in Crap like Skarmory and Scizor. Latios Provides Utility while Klefki is a handy pivot to spread paralysis, Lure opposing diancie and Just in general be a nuisence

Edit: Gold Klefki cause its adorable and you'll all like it >:{ or face my wrath
 
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SketchUp

Don't let your memes be dreams
Thundurus @ Leftovers
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Thunderbolt
- Hidden Power Ice
- Focus Blast

Empoleon @ Shuca Berry
Ability: Torrent
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Scald
- Roar
- Stealth Rock
- Defog
Nasty Plot Thundurus is almost unstoppable for this team after a Nasty Plot. It can set up NP against Klefki and Talonflame and after that a combination of Banded Aqua Jet and Talonflame's Brave Bird isn't even enough to revenge kill Thundurus. The only things that can stop a Thundurus sweep are 1. Stealth Rock, because after Stealth Rock damage Aqua Jet + Brave Bird can KO Thundurus, 2. Latios if Thundurus is unboosted and 3. Mega Diancie after a Rock Polish (so before Thundurus is at +2)
Empoleon supports Thundurus with every one of these weaknesses: it can Defog away Stealth Rock, it can lay Stealth Rock itself to weaken Latios and it is an awesome check to Mega Diancie, Latios and Talonflame, while also being able to check Azumarill (Banded Superpower will OHKO though). Chople Berry and Shuca Berry are both very good items for Empoleon, but as a core I prefer Shuca Berry to lure in pokemon like EQ Mega Altaria and Excadrill so Thundurus can sweep more easily. Shuca helps against this core because Diancie will only do 22-25% damage with Earth Power and Landorus-T will be unable to OHKO Empoleon, even though it is not needed for Thundurus to sweep.
Great core in general because of the good type synergy and the support Empoleon provides for a NP Thundurus sweep. Definitely worth to give it a try.
 

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