Bronzong [QC: 0/3]

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[OVERVIEW]

  • Bronzong's neat defensive typing grants it nine resistances and an immunity, and when coupled with its solid bulk and a great movepool turns it into a great defensive or support Pokemon. With its typing, it can check a number of Pokemon including Tyrantrum, Flygon, and Mega Glalie.
  • Bronzong's nice ability, Levitate, grants it immunity to otherwise super effective Ground-type attacks and prevents it from being trapped by Dugtrio.
  • Although its low Speed allows it to have a more powerful Gyro Ball and take advantage of Trick Room, this also means that it will be taking more hits due to it moving after most opponents.
  • The ubiquity of Knock Off is also detrimental to Bronzong, due to Knock Off hitting it super effectively, unlike other Steel-types, such as Registeel, which it faces competition from.
  • A lack of reliable recovery also somewhat hampers Bronzong's defensive capabilities, leaving it slightly outclassed by some other walls such as Alomomola.

[SET]
name: Defensive
move 1: Stealth Rock
move 2: Gyro Ball
move 3: Earthquake
move 4: Toxic
item: Leftovers
ability: Levitate
nature: Relaxed
evs: 248 HP / 252 Def / 8 SpD
ivs: 0 Spe

[SET COMMENTS]
Moves
========

  • Bronzong can easily find opportunities to set up Stealth Rock with its plethora of resistances and solid natural bulk.
  • Gyro Ball is easily Bronzong's strongest STAB move, and is powered up by its low Speed.
  • Earthquake hits Fire-types which resist Gyro Ball for a decent amount of damage.
  • Toxic can cripple switch-ins and wear them down so teammates can break past them easier.

Set Details
========

  • Maximum HP and Defense investment with a Relaxed nature makes Bronzong as bulky on the physical side as possible, and 0 Speed IVs ensure Gyro Ball has as much power as possible.
  • Levitate is an overall better ability than Heatproof, and allows Bronzong to wall Rhyperior and Tyrantrum to some extent.
  • Leftovers is used to provide some residual recovery.

Usage Tips
========

  • Bronzong can switch in many times throughout a match thanks to its solid bulk, an immunity to Spikes and Toxic, and a resistance to Stealth Rock.
  • Taunt cripples Bronzong to some degree, so make sure to keep it away from potential Taunt users.
  • Bronzong also forces quite a few switches, specially Mega Glalie, Flygon, and Tyrantrum, so take advantage of this and use Toxic often.

Team Options
========

  • Wish passers such as Aromatisse and Alomomola help greatly, due to Bronzong having no real recovery outside of Leftovers.
  • Gurdurr, Hariyama, and Poliwrath have good synergy with Bronzong as they can beat common Bronzong checks.
  • Setup sweepers such as Rhyperior, Virizion, and Scrafty can also take advantage of the many switches Bronzong forces.
  • Knock Off absorbers, such as Virizion and Mega Camerupt, the former also gets a Justified boost, aid Bronzong in staying alive and supporting its team.

[SET]
name: Trick Room
move 1: Trick Room
move 2: Stealth Rock
move 3: Gyro Ball / Earthquake
move 4: Explosion
item: Normal Gem / Mental Herb
ability: Levitate
nature: Brave
evs: 248 HP / 252 Atk / 8 SpD
ivs: 0 Spe

[SET COMMENTS]
Moves
========

  • Trick Room is easily set up unless the opponent is a fast Taunt user and setting up Stealth Rock is almost guaranteed after that.
  • Gyro Ball hits quite hard due to Bronzong's low Speed, and hits most Taunt users for heavy damage while preventing Bronzong from being completely shut down by Taunt.
  • Alternatively, Earthquake can be used to hit opposing Steel-types and Fire-types, which resist Gyro Ball.
  • Explosion allows Bronzong to literally go out with a bang, dealing heavy damage to anything that doesn't resist it and preventing opponents from Rapid Spinning or Defogging away Stealth Rock.

Set Details
========

  • Maximum HP and Attack EVs with a Relaxed nature let Bronzong tank hits pretty comfortably and retaliate hard, while Levitate grants it an immunity to Ground-type moves.
  • Normal Gem allows Explosion to hit extremely hard, but a Mental Herb can be used to guarantee the setup of Trick Room, and, by extension, Stealth Rock.

Usage Tips
========
  • This Bronzong should typically be used as a suicide lead to set up Trick Room and Stealth Rock in order to assist some slower sweepers.
  • Use Trick Room, Stealth Rock, and Explosion in that order, as Earthquake and Gyro Ball should only be used if the opponent carries Taunt.
  • If there is a Ghost-type on the opponent's team, switch Bronzong out and save it to use Explosion later and possibly chunk an opposing wall.

Team Options
========

  • Slower sweepers such as Escavalier, Mega Camerupt, and Exploud can benefit from Trick Room and perform their roles even better.
  • Phazers can continue forcing the opponent's Pokemon to take residual damage.

[STRATEGY COMMENTS]
Other Options
=============

  • A Calm Mind set can be used with Flash Cannon and Psychic, but it is generally outclassed by other Calm Mind users.
  • A weather-setting move such as Sunny Day or Rain Dance can be used to support the team.
  • Trick in combination with Lagging Tail or Toxic Orb can be fun to play around with.
  • Hidden Power Ice is situational, but can be used to dent various Grass-, Flying-, and Ground-type threats.

Checks and Counters
===================

**Taunt**: Taunt shuts down Bronzong, preventing it from utilizing its support moves and forcing it out in most cases.

**Dark- and Ghost-types**: Drapion, Scrafty, and Shiftry can use Knock Off to severely damage Bronzong. Mega Banette can use Shadow Claw and inflict a lot of damage. Spiritomb can trap Bronzong and ignore its screens with Infiltrator, while easily taking anything Bronzong has to hit it with.

**Fire-types**: Emboar, Delphox, and Houndoom must watch out for Earthquake, but once they come in they can force Bronzong out with a strong STAB move.

**Clawitzer**: Clawitzer does not fear much except for Toxic and can either force Bronzong out with Dark Pulse or wear it down with Scald burns.

**Escavalier**: Escavalier takes almost nothing from any of Bronzong's attacks and can easily threaten it out with Knock Off or set up on it.

**Eelektross**: Eelektross is immune to Earthquake thanks to Levitate, and it also resists Gyro Ball due to its Electric typing. It can then force Bronzong out with Knock Off or Flamethrower, or gain momentum with Volt Switch. It must be wary of Toxic wearing it down quickly, however.
 
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