.:Introduction:.
Hey there everyone. Welcome to my most successful team in 5th gen, aslo my favorite, and is usable in my favorite metagame, my 5th gen mono-fighting team. Say anything about roopushin being on this team and I'll stop reading your post. Back to the team. I've always been in love with monotype, and with the new additions to the fighting types in 5th gen, I could recreate my old team, and make it much better. My old 4th gen team had the exact same typing as this one, but the pokes really didn't cut it. With 5th gen, they made the same typings, and were better pokes in general, and were a great addition to my team. So, without further ado, here's the team.Exportable:
Infernape (M) @ Focus Sash
Trait: Blaze
EVs: 104 Atk / 152 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Fake Out
- Stealth Rock
- Overheat
- Close Combat
Breloom (M) @ Life Orb
Trait: Technician
EVs: 12 HP / 244 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Spore
- Mach Punch
- Bullet Seed
- Swords Dance
Kerudio @ Leftovers
Trait: Justice Heart
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Boil Over
- Focus Blast
- Hidden Power [Electric]
- Calm Mind
Heracross (M) @ Choice Scarf
Trait: Earthquake Spiral
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Megahorn
- Close Combat
- Stone Edge
- Night Slash
Zuruzukin @ Leftovers
Trait: Shed Skin
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Bulk Up
- Rest
- Crunch
- Drain Punch
Toxicroak (M) @ Life Orb
Trait: Dry Skin
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Vacuum Wave
- Sludge Bomb
- Dark Pulse
Trait: Blaze
EVs: 104 Atk / 152 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Fake Out
- Stealth Rock
- Overheat
- Close Combat
Breloom (M) @ Life Orb
Trait: Technician
EVs: 12 HP / 244 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Spore
- Mach Punch
- Bullet Seed
- Swords Dance
Kerudio @ Leftovers
Trait: Justice Heart
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Boil Over
- Focus Blast
- Hidden Power [Electric]
- Calm Mind
Heracross (M) @ Choice Scarf
Trait: Earthquake Spiral
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Megahorn
- Close Combat
- Stone Edge
- Night Slash
Zuruzukin @ Leftovers
Trait: Shed Skin
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Bulk Up
- Rest
- Crunch
- Drain Punch
Toxicroak (M) @ Life Orb
Trait: Dry Skin
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Vacuum Wave
- Sludge Bomb
- Dark Pulse
Guess what else is cool about this team 0:
It has a pokemon from every gen except gen 1. Suck it machamp.
.:Team at a glance:.
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.:In Depth:.
Changes will be made in Bold
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.:In Depth:.
Changes will be made in Bold
Infernape (M) @ Focus Sash
Trait: Blaze
EVs: 104 Atk / 152 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Fake Out
- Stealth Rock
- Overheat
- Close Combat
I wouldn't believe it if you didn't see this set coming, it's the generic sr lead infernape. At first I picked him because I knew two things: He was a fighting type, and he could lay down stealth rock. After doing some research on serebii, I quickly scrolled through the list of pokes that could learn sr, then learned not only is he a good fighting sr lead, but he is the ONLY fighting sr lead. I was glad, too. He was annoying with fake out, and his already immense speed, then you add overheat and close combat. I played my friend with this team, and immediately when he saw this lead he went FU- then I swept him 6-0. Basically, infernape = fast, strong, annoying.
Breloom (M) @ Life Orb
Trait: Technician
EVs: 12 HP / 244 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Spore
- Mach Punch
- Bullet Seed
- Swords Dance
Will put desc. later
Kerudio @ Leftovers
Trait: Justice Heart
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Boil Over
- Focus Blast
- Hidden Power [Electric]
- Calm Mind
Let's be honest. I'm sure most of you went "IS THAT A FRICKEN PONY?" when you first saw this. I sure did. Then I learned it was FIGHTING TYPE. So I basically assumed we had a my lil' pony replica flying around punching things in the face with arms it grew out of no where. Then, we got the stats and everything. It was SPECIALLY BASED. AND IT WAS WATER/FIGHTING. AND IT'S STATS DIDN'T SUCK. This thing basically flew and landed on Poliwrath, because we actually got a GOOD Water/Fighting type. It's fast, strong, and with this set, it calm minds and is over-powered. This guy has swept countless teams, and this team would probably suck without it. Go try it out. Too fast, too strong, too many dead pokes on the other team, and you still can't OHKO this guy, even if you're scarfed. Unless you're part of the over-power creep this gen. This guy is basically the angel of lucario, because he does luke's special sweeping job, except BETTER.
Heracross (M) @ Choice Scarf
Trait: Earthquake Spiral
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Megahorn
- Close Combat
- Stone Edge
- Night Slash
Best. Physical. Sweeper. Ever. No more should ever be said about this guy. When given Earthquake Spiral, you have a great heracross, and no need to make him adamant, speeding him up. Then you give him choice scarf, and he's become a train. He's moving too fast, and there's nothing to stop him with. He resists most priority too- so that's great for him. But, there's always the problem of pokes whos speed get doubled in weather. They get handled by other team members first, and THEN you release this guy, and basically, ScarfCross + No Counters = Sweep. Earthquake Spiral has been translated differently, so if you're lost, PO's translation is the Earthquake Spiral is the ability that +1's attack everytime a poke is killed. Combine this with high base power moves like stone edge, megahorn, and close combat, and you DEFINETELY have a insane physical sweeper. But, his biggest downfall is his low accuracy moves that do so much. Even with the low accuracy moves, this guy is coming back to OU for 5th gen, so be prepared.
Zuruzukin @ Leftovers
Trait: Shed Skin
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Bulk Up
- Rest
- Crunch
- Drain Punch
You all suggested him, so... here he is. He hasn't really made much of a difference (inb4gasp) but he is annoying to face, so at this point, I'm going to keep him. If he ever makes this team start to bore me, it's straight back to Cobalon. I'm still stuck between Drain Punch and Hi Jump Kick, because Rest heals the hjk damage, but other people still say Drain Punch. Zuru does counter the extremely rare psychic type, so I guess he's better for this team than Cobalon because Cobalon was a sweeper and I already had enough of those. Him being the fighting type with the highest defenses helps too, so he can slow down the game, and give me time to think after I've gone on a giant sweeping rampage.
Toxicroak (M) @ Life Orb
Trait: Dry Skin
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Vacuum Wave
- Sludge Bomb
- Dark Pulse
Toxicroak is definetely a... different pokemon. He can run special and physical sets, and because of a lack of good special attackers in OU, here his is, back with nasty plot and Dry Skin, useful for getting rid of those rain abusers to get heracross up and ready for action. He also was blessed with the only special priority in the game, and STAB too- Vacuum Wave. Sludge Bomb actually has been useful because of it posioning stuff, and it being STAB is always good too. Dark Pulse is just for my favorite thing to annoy people with in the world- flinching. He's my only real counter to rain, because bring him out in sun would be stupid. He can also counter doryuuzu. THAT'S RIGHT, I CAN DO THAT WITHOUT ROOPUSHIN. His lack in power for sp atk without a nasty plot boost isn't appealing, but at least he does something for the team.
.:Threat List:.
Threats will be listed as I encounter them
Offensive:Threats will be listed as I encounter them
Aakeosu -
Aerodactyl -
Agirudaa -
Aianto -
Azelf -
Baffuron -
Basurao -
Birijion -
Blaziken -
Borutorosu -
Breloom -
Daikenki -
Darkrai - Vacuum Wave from Toxicroak or Fake Out from Infernape is pretty good, and I can always abuse sleep clause. Besides, this is a mono-fighting team, right?
Deoxys -
Deoxys-A -
Deoxys-S -
Denchura -
Doredia -
Doryuuzu - One Vacuum Wave from Toxicroak should do it, otherwise I just have to do some smart playing, including fake out from Infernape, or Kerudio, because he can usually survive a hit from Dory.
Dragonite -
Electivire -
Empoleon -
Enbuoo -
Flygon -
Gamageroge -
Garchomp -
Gengar -
Genosect -
Goruugu -
Gyarados -
Hahakomori -
Heatran -
Heracross -
Hihidaruma -
Infernape -
Jarooda -
Jirachi -
Jolteon -
Kerudio -
Kingdra -
Kirikizan -
Kojondo -
Kobaruon -
Kurimugan -
Kyurem -
Latios -
Lepardas -
Lucario -
Machamp -
Magnezone -
Mamoswine -
Mebukijika -
Meloetta-S -
Meloetta-V -
Metagross -
Nageki -
Ninjask -
Ononokusu -
Randorosu -
Rankurusu -
Roobushin -
Roserade -
Salamence -
Sazandora -
Scizor -
Shandera -
Shaymin -
Shaymin-S -
Shibirudon -
Shinboraa -
Shubarugo -
Smeargle -
Starmie -
Terakion -
Togekiss -
Torunerosu -
Tsunbear -
Tyranitar -
Urugamosu -
Victini -
Warubiaru -
Weavile -
Zeburaika -
Zoroark -
Zuruzukin -
Aerodactyl -
Agirudaa -
Aianto -
Azelf -
Baffuron -
Basurao -
Birijion -
Blaziken -
Borutorosu -
Breloom -
Daikenki -
Darkrai - Vacuum Wave from Toxicroak or Fake Out from Infernape is pretty good, and I can always abuse sleep clause. Besides, this is a mono-fighting team, right?
Deoxys -
Deoxys-A -
Deoxys-S -
Denchura -
Doredia -
Doryuuzu - One Vacuum Wave from Toxicroak should do it, otherwise I just have to do some smart playing, including fake out from Infernape, or Kerudio, because he can usually survive a hit from Dory.
Dragonite -
Electivire -
Empoleon -
Enbuoo -
Flygon -
Gamageroge -
Garchomp -
Gengar -
Genosect -
Goruugu -
Gyarados -
Hahakomori -
Heatran -
Heracross -
Hihidaruma -
Infernape -
Jarooda -
Jirachi -
Jolteon -
Kerudio -
Kingdra -
Kirikizan -
Kojondo -
Kobaruon -
Kurimugan -
Kyurem -
Latios -
Lepardas -
Lucario -
Machamp -
Magnezone -
Mamoswine -
Mebukijika -
Meloetta-S -
Meloetta-V -
Metagross -
Nageki -
Ninjask -
Ononokusu -
Randorosu -
Rankurusu -
Roobushin -
Roserade -
Salamence -
Sazandora -
Scizor -
Shandera -
Shaymin -
Shaymin-S -
Shibirudon -
Shinboraa -
Shubarugo -
Smeargle -
Starmie -
Terakion -
Togekiss -
Torunerosu -
Tsunbear -
Tyranitar -
Urugamosu -
Victini -
Warubiaru -
Weavile -
Zeburaika -
Zoroark -
Zuruzukin -
Defensive:
Blissey -
Bronzong -
Burungeru -
Celebi -
Chansey -
Dasutodasu -
Deoxys-D -
Desukaan -
Dusknoir -
Erufuun -
Forretress -
Furijio -
Gigaiasu -
Gigigiaru -
Gliscor -
Hippowdon -
Iwaparesu -
Latias -
Mamanbou -
Nattorei - An Overheat from Infernape or a fighting move from anyone easily 1-2HKO's it
Oobemu -
Pendoraa -
Porygon2 -
Rotom-A -
Skarmory - Breloom spores it or an Overheat from Infernape usually makes it never be seen again
Snorlax -
Suicune -
Swampert -
Tentacruel -
Vaporeon -
Vuljiina -
Zapdos -
Bronzong -
Burungeru -
Celebi -
Chansey -
Dasutodasu -
Deoxys-D -
Desukaan -
Dusknoir -
Erufuun -
Forretress -
Furijio -
Gigaiasu -
Gigigiaru -
Gliscor -
Hippowdon -
Iwaparesu -
Latias -
Mamanbou -
Nattorei - An Overheat from Infernape or a fighting move from anyone easily 1-2HKO's it
Oobemu -
Pendoraa -
Porygon2 -
Rotom-A -
Skarmory - Breloom spores it or an Overheat from Infernape usually makes it never be seen again
Snorlax -
Suicune -
Swampert -
Tentacruel -
Vaporeon -
Vuljiina -
Zapdos -
Thanks for taking the time to read this. Comments, Crit, and anything else is appreciated.