[Bug] Gym Leader Rediamond vs Challenger Exclaimer

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Viridian City said:
Viridian City

It would be hard to get lost in Viridian City. The town remains rural and small, nestled between the quiet Route 1 and impossibly dense forested land. The only activity comes from two groups of migrants.

In the fall, the best trainers in the land assemble here as the leaves begin to change colors. They flock to the training facilities and battle courts in and around town. They don't stay long. Soon they disperse towards the west, seeking to learn their fate in the Indigo Tournament. And in the spring, as life returns, a new horde of trainers pours in from the south. They battle in the streets with their Charmander, Squirtle and Bulbasaur before heading to the Pokemon Center and PokeMart to learn how to heal their partners' wounds. The most prepared come to the gym for lessons on bug Pokemon and wilderness survival. You're there for another reason, although had you known about the new trainer rush you might have made different plans.

You look up at the building. The gym is five stories tall with a dome rising another two stories. It reminds you more of a temple or museum or government building than a gym. Limestone columns thicker than a Steelix rise from the ground to the top of the structure. The walls contain reliefs of Nidokings and Nidoqueens fighting off Rhydon and Rhyperior, with occasional Onix or Golumn looking on. The entrance itself is carved in to the basin of a colossal, fifteen-meter tall relief of Groudon roaring at the sky, with intense lights shining down upon him from overhead.

You remember hearing this was a ground gym once. The leader apparently hasn't bothered with remodeling the outside.

The inside is equally spectacular and strange for a bug gym. The entrance rotunda is almost half the size of the building. A statue of Zygarde stands imposingly in the center. Around it are taxidermy displays of local ground-type Pokemon with informational plaques.

The room is far from dead and empty. Young children rush about, some traveling in groups led by adults or at least older bug catchers and some roaming freely. There is a reception desk, but it is unmanned. You decide to take a moment and at least look at the displays in the rotunda while you wait. Eventually someone wearing the gym uniform speedwalks to the desk and scans a calendar. Before she can leave you approach the desk and say hello.

She glances up at you and returns the pleasantry before looking straight down at the calendar again. "Someone else will be here to help you shortly," she off-handedly says before pressing a button on the desk. "Anyone not tied up right now should come by the desk."

You tell her you're here for a battle. You don't particularly want to wait until this place calms down, whenever that might be.

"The gym isn't taking challengers right now," she replies. It's calm, but there's a definite possibility it won't stay that way if you keep pressing. Listening to the din of ten-year-olds talking excitedly about their new Pokemon and gym staff members trying to maintain order, you can see why. Still, you press on. You don't want to wait until the new trainers leave for the gym to reopen.

"I'm not new at training and I came for a gym battle."

The woman exhales with a note of anger and glares at you. "Fine. I'll deal with you quickly," she mutters before storming off, beckoning for you to follow.

You've apparently met the gym leader and she's not happy with you.

As for the arena itself, you're surprised by its simplicity. The arena is entirely indoors and dimly lit. But there are rocks, tress, water and grass. The only differences from a standard battlefield you can detect are the light, air that is slightly more humid than usual and air currents that seem to be coming from above, pressing you down a bit as you stand.

The leader walks around the edges of the field to her side of the arena. You stay in the challenger's box and a referee steps out on a balcony somewhere above you to watch over the fight.

When she gets to the other side of the field, the leader gives her condensed speech and the referee signals for the battle to start.

"I'm Beatrice. I'm the new gym leader. I like bug types. Singles. Four Pokemon each. Go."

Mechanics:
-Light Mist: +1 BP to Water moves, -1 BP to Fire moves when no weather is active.
-Light Mist: Burn does not reduce attack, but does do damage.
-Ceiling fans: Fly and Bounce have -1/-3 priority for the evasive and damaging phases, respectively.
-Dim lighting: Sunny day can only be summoned with a heat rock.
-Dim lighting: Camouflage turns the user in to a dark type.
-Natural Environment: Nature Power summons Earthquake
-Natural Environment: Secret Power will poison if its effect activates
-Gym Leader's Training: Brick Break can be used to remove Stealth Rock from your side of the field. It only has 6 BP when used this way.
-Gym Leader's Training: Bug-types gain Mold Breaker
-House Rules: Switch-forcing moves used on the gym leader can only summon a Pokemon the gym leader has already revealed.
Format: 4 v 4 Gym Singles
DQ Time: 3 Days
Chills: Unlimited
Recoveries: Unlimited
Arena: Viridian City Gym
Switch: OK
Items: ON
Abilities: ALL
Substitutions: 3
Mega Evolutions: 1


Yo yo YO! Welcome Bugs and Buggies to the Viridian City Gym! Home of random bugs of all sorts. Today we have Our Gym Leader Beatrice facing against Challenger Elizabeth, Will Elizabeth win herself a Bug Badge? Or will Beatrice protect his badge from a challenger!! Let's check out these teams:
Rediamond

Syclant (F) [Imp]
Type: Ice/Bug
Nature: Mild (+SpAtt, -Def) Abilities: CompoundEyes | Mountaineer | Technician
EC: 6/6
MC: 0
DC: 5/5

HP: 100
Atk: Rank 5
Def-: Rank 2
SpA+: Rank 5
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 21

Total moves: 69

Acrobatics
Aerial Ace
Attract
Avalanche
Blizzard
Brick Break
Bug Bite
Bug Buzz
Bulldoze
Captivate
Confide
Counter
Cut
Dig
Double Team
Earthquake
Earth Power
Echoed Voice
Electroweb
Endure
Facade
Fell Stinger
Focus Blast
Focus Energy
Focus Punch
Freeze-Dry
Frost Breath
Frustration
Fury Attack
Giga Impact
Hail
Hidden Power Rock 6
Hone Claws
Hyper Beam
Ice Beam
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Infestation
Leech Life
Leer
Pin Missile
Protect
Rain Dance
Rest
Return
Rock Slide
Round
Scratch
Sheer Cold
Signal Beam
Silver Wind
Slash
Sleep Talk
SolarBeam
Spikes
Stone Edge
Substitute
Superpower
Swagger
Swords Dance
Tail Glow
Taunt
Toxic
U-Turn
Venoshock
Water Pulse
X-Scissor
|

Heracross [Grue] (M)
Nature: Jolly (+15% Spe, -1 SpA)

Type: Bug/Fighting
Abilities: Guts | Moxie | Swarm | Skill Link (Mega)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA-: Rank 1
SpD: Rank 3
Spe+: 98
Size Class: 3
Weight Class: 4
Base Rank Total: 19
+11% Acc

MEGA HERACROSS:
HP: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
+9% Acc

MC: MAX
DC: 5/5

83/83

Aerial Ace
Arm Thrust
Attract
Bide
Body Slam
Brick Break
Bug Bite
Bulk Up
Bulldoze
Bullet Seed
Captivate
Chip Away
Close Combat
Counter
Cut
Curse
Detect
Dig
Double Edge
Double Team
Earthquake
Endure
Facade
False Swipe
Feint
Focus Blast
Focus Punch
Frustration
Flail
Fling
Fury Attack
Fury Cutter
Giga Impact
Harden
Headbutt
Helping Hand
Hidden Power [Water 6]
Horn Attack
Hyper Beam
Iron Defense
Knock Off
Leer
Low Kick
Megahorn
Mimic
Natural Gift
Night Slash
Pin Missile
Protect
Pursuit
Rain Dance
Rest
Retaliate
Return
Revenge
Reversal
Rock Blast
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Round
Secret Power
Seismic Toss
Shadow Claw
Sleep Talk
Smack Down
Snore
Stone Edge
Strength
Struggle Bug
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Take Down
Thief
Toxic
VacuumWave
Venoshock
Work Up

Galvantula [Skitter] (F)
Nature: Modest (+SpA, -Att)
Type: Bug/Electric
Abilities: CompoundEyes | Unnerve | Swarm

Stats:
HP: 100
Atk-: 2
Def: 2
SpA+: 5
SpD: 2
Spe: 108
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 5/5

Attacks: 46
Sticky Web
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Electroweb
Bug Bite
Gastro Acid
Agility
Discharge
Bug Buzz
Sucker Punch
Electroball
Fury Cutter
Slash

Disable
Pursuit
Pin Missile
Camoflauge
Feint Attack
Cross Poison
Rock Climb

Giga Drain
Sleep Talk
Bounce
Magnet Rise
Signal Beam
Bug Bite
Shock Wave

Light Screen
Volt Switch
Thunderbolt
Hidden Power Water 7
Rest
Rain Dance
Energy Ball
Substitute
Attract
Double Team
Protect
Toxic
Thunder
Infestation
Swagger
Hyper Beam

Aurumoth [Regent] (M)
Nature: Mild (+SpA, -Def)

Type: Psychic/Bug
Abilities: Weak Armor | No Guard | Illusion

HP: 110
Atk: 5
Def: 3 (-)
SpA: 6 (+)
SpD: 2
Spe: 94
Size Class: 4
Weight Class: 5
Base Rank Total: 22


EC: 9/9
MC: 0
DC: 5/5

Attacks: 40
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Wish
Will-o-Wisp
Ancientpower
Dragon Dance
Quiver Dance
Silver Wind
Tail Glow

Bug Buzz
Close Combat
Counter
Hydro Pump
Megahorn
Disable
Feint

Bug Bite
Helping Hand
Magic Coat
Trick
Skill Swap
Zen Headbutt
Icy Wind

Psyshock
Light Screen
Double Team
Reflect
Psychic
Toxic
Hidden Power [Fire 7]
Thunder
SolarBeam
Overheat
Blizzard
Infestation
Steel Wing
Focus Blast
Dazzling Gleam
Shadow Ball
Ally Switch
Protect
Substitute
Surf
Thunderbolt
Sleep Talk

Armaldo (F) [Hellhound]
Nature: Careful (+SpD, -SpA)

Type: Bug/Rock
Abilities: Battle Armor | Swift swim

Stats:

HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/0
MC: 0
DC: 5/5

77/77

Aerial Ace
Ancient Power
Aqua Jet
Aqua Tail
Attract
Block
Brine
Body Slam
Brick Break
Bug Bite
Bulldoze
Captivate
Confide
Cross Poison
Crush Claw
Curse
Cut
Dig
Double-Edge
Double Team
Earth Power
Earthquake
Endure
Facade
False Swipe
Flash Cannon
Frustration
Fury Cutter
Giga Impact
Harden
Headbutt
Hidden Power [Electric 6]
Hone Claws
Hyper Beam
Iron Defense
Iron Tail
Knock Off
Low Kick
Metal Claw
Mimic
Mud-Slap
Mud Sport
Natural Gift
Protect
Rapid Spin
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sand Attack
Sandstorm
Scratch
Screech
Secret Power
Seismic Toss
Slash
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Strength
String Shot
Struggle Bug
Substitute
Sunny Day
Superpower
Swagger
Swords Dance
Toxic
Water Gun
Water Pulse
X-Scissor

Volcarona [Flare] (F)
Nature: Bold (+Def, -Att)

Type:
Bug/Fire: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:
HP: 100
Atk-: Rank 1
Def+: Rank 4
SpA: Rank 5
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 22

EC: 6/6
MC: N/A
DC: 5/5

Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
[DreamWorld]

Attacks: 63/66
Acrobatics
Aerial Ace
Amnesia
Bug Bite
Bug Buzz
Calm Mind
Confide
Double Edge
Double Team
Ember
Endure
Facade
Fiery Dance
Fire Blast
Fire Spin
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Fly
Foresight
Frustration
Giga Drain
Gust
Heat Wave
Hidden Power Water (6)
Hurricane
Hyper Beam
Incinerate
Leech Life
Light Screen
Magnet Rise
Morning Sun
Overheat
Poison Jab
Protect
Psychic
Quiver Dance
Rage Powder
Rest
Roost
Round
Safeguard
Signal Beam
Silver Wind
Sleep Talk
Snore
SolarBeam
String Shot
Struggle Bug
Substitute
Sunny Day
Swagger
Tailwind
Take Down
Thrash
Toxic
U-Turn
Whirlwind
Wild Charge
Will-o-Wisp
Zen Headbutt
|

Scizor [Queen of the Blade] (F)
Nature: Adamant (+1Att, -1SpAtt)

Type: Bug/Steel
Abilities: Technician | Swarm | Light Metal

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 65
Size: 3
Weight: 5 [4 Light Metal]
Base Rank Total: 20

MEGA SCIZOR:
HP: 100
Atk: Rank 7 (+)
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 75
Size Class: 3
Weight Class: 5 [4 Light Metal]
Base Rank Total: 24

EC: 6/6
MC: N/A
DC: 5/5

Abilities: Swarm | Technician | Steadfast

Attacks: 82/85
Acrobatics
Aerial Ace
Agility
Air Slash
Attract
Baton Pass
Bide
Brick Break
Bug Bite
Bug Buzz
Bullet Punch
Captivate
Confide
Counter
Curse
Cut
Defog
Detect
Double Edge
Double Hit
Double Team
Endure
Facade
False Swipe
Feint
Focus Energy
Flash Cannon
Fling
Frustration
Fury Cutter
Giga Impact
Headbutt
Hidden Power Ground (6)
Hyper Beam
Iron Head
Iron Defense
Knock Off
Leer
Light Screen
Metal Claw
Mimic
Morning Sun
Natural Gift
Night Slash
Ominous Wind
Pursuit
Protect
Quick Attack
Quick Guard
Rage
Rain Dance
Razor Wind
Rest
Return
Reversal
Rock Smash
Roost
Round
Safeguard
Sandstorm
Secret Power
Silver Wind
Skull Bash
Slash
Sleep Talk
Snore
Sonicboom
Steel Wing
Struggle Bug
Substitute
Super Power
Sunny Day
Swagger
Swift
Swords Dance
Tailwind
Take Down
Thief
Toxic
U-Turn
Vacuum Wave
Venoshock
Wing Attack
X-Scissor

Exclaimer



Kaliss has always been seen as a pet, but his strength has proven him to be a capable battler under many circumstances. Elizabeth spends more time with Kaliss than any other Pokemon, as they both appreciate the mutual affection. That... and cats are freaking cute.

♪♪♪

Delcatty [♂] [Kaliss]
Types: Normal
Abilities: Cute Charm / Normalize / Wonder Skin (✓)
Nature: Adamant (+Attack, -Special Attack)
Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 6/6
MC: MAXED (5 CC BONUS)
AC: 5/5
Attacks: (89/89)
Assist
Attract
Baton Pass
Blizzard
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Copycat
Cosmic Power
Covet
Defense Curl
Dig
Disarming Voice
Double Edge
Double Slap
Double Team
Dream Eater
Echoed Voice
Endure
Facade
Fake Out
Fake Tears
Feint Attack
Flash
Foresight
Frustration
Fury Swipes
Giga Impact
Grass Knot
Growl
Headbutt
Heal Bell
Helping Hand
Hidden Power Fire
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Iron Tail
Last Resort
Mimic
Mud Bomb
Mud Slap
Natural Gift
Payback
Pay Day
Play Rough
Protect
Psych Up
Rain Dance
Rest
Retaliate
Return
Rock Smash
Rollout
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Simple Beam
Sing
Sleep Talk
Snore
Solar Beam
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Sweet Kiss
Swift
Tackle
Tail Whip
Thunder
Thunderbolt
Thunder Wave
Tickle
Toxic
Uproar
Wake Up Slap
Water Pulse
Wild Charge
Wish
Work Up
Zen Headbutt



Despite having weak physical strength, Lucy takes up carpentry as her hobby of choice. Her dwelling on Elizabeth's ranch is made entirely from Lucy's own effort. While not the most structurally sound, her little log cabin keeps out the rain and is roomy enough for everything she needs. In her spare time, Lucy grows mint for the occasional tea party.

♪♪♪

Delphox [♀] [Lucy]
Types: Fire/Psychic
Abilities: Blaze / Magician (✓)
Nature: Timid (+Speed, +Accuracy, -Attack)
Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 4
SpD: 4
Spe: 120 (+17% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: MAXED (+5 CC)
AC: 5/5
Attacks: (75/75)
Attract
Blast Burn
Calm Mind
Confide
Covet
Cut
Dazzling Gleam
Double Team
Dream Eater
Echoed Voice
Embargo
Ember
Facade
Fire Blast
Fire Pledge
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Foul Play
Frustration
Future Sight
Giga Impact
Grass Knot
Heat Wave
Hidden Power Ice
Howl
Hyper Beam
Hypnosis
Incinerate
Iron Tail
Light Screen
Low Kick
Lucky Chant
Magic Coat
Magic Room
Mystical Fire
Overheat
Power Up Punch
Protect
Psybeam
Psychic
Psych Up
Psyshock
Rain Dance
Recycle
Rest
Return
Role Play
Round
Safeguard
Scratch
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Sleep Talk
Snatch
Snore
Solar Beam
Substitute
Sunny Day
Swagger
Switcheroo
Tail Whip
Thief
Thunder Punch
Toxic
Trick
Trick Room
Will-o-Wisp
Wish
Wonder Room
Zen Headbutt



Synthys is perpetually excited and hyper, unable to calm down under nearly any circumstance (The only known method being beat unconscious). After defeating a few Dragon-types, his ego has grown exponentially, letting him believe himself to be invincible.

♪♪♪

Krilowatt [♂] [Synthys]
Types: Electric/Water
Abilities: Trace / Magic Guard / Shell Armor (✓)
Nature: Timid (+Speed, +Accuracy, -Attack)
Stats:
HP:
125
Atk: 2 (-)
Def: 3
SpA: 3
SpD: 3
Spe: 121 (+17% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 2
EC: 6/6
MC: 7
AC: 5/5
Attacks:
Aqua Jet
Aqua Tail
Blizzard
Bubble
Bulldoze
Charge
Confuse Ray
Copycat
Counter
Dazzling Gleam
Detect
Discharge
Dive
Double Team
Earth Power
Earthquake
Electro Web
Endure
Facade
Fairy Wind
Follow Me
Giga Impact
Guillotine
Hail
Heart Swap
Helping Hand
Hidden Power Fire
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Ice Shard
Icy Wind
Imprison
Low Kick
Low Sweep
Me First
Mind Reader
Mirror Coat
Muddy Water
Protect
Rain Dance
Rest
Safeguard
Scald
Sheer Cold
Shock Wave
Signal Beam
Sleep Talk
Substitute
Surf
Tackle
Thunder
Thunderbolt
Thunder Shock
Thunder Wave
Torment
Toxic
Volt Switch
Whirlpool
Zap Cannon


Even though he wishes to be a gentle giant, Boron's weight and size makes it a struggle to not crash into, flatten, and smash things that get in his way. He grew to be a Steelix after training in a forest and mountain range, which taught Boron how to identify and excel against his weaknesses and strengths.

Encounter 1

♪♪♪

Steelix [♂] [Boron]
Types: Steel / Ground
Abilities: Rock Head / Sturdy / Sheer Force (✓)
Nature: Sassy (+Special Defense, -Speed, -Evasion)
Stats:
HP:
100
Atk: 3
Def: 9
SpA: 2
SpD: 4 (+)
Spe: 26 (-10% Evasion)
Size Class: 7
Weight Class: 8
Base Rank Total: 22

Steelix [♂] [Boron]
Types: Steel / Ground
Abilities: Sand Force / Rock Head / Sturdy / Sheer Force (✓)
Nature: Sassy (+Special Defense, -Speed, -Evasion)
Stats:
HP:
100
Atk: 5
Def: 10
SpA: 2
SpD: 4 (+)
Spe: 26 (-10% Evasion)
Size Class: 7
Weight Class: 10
Base Rank Total: 25

EC: 6/6
MC: 8
AC: 5/5
Attacks:
Autotomize
Bide
Bind
Block
Crunch
Curse
Dig
Dragon Breath
Dragon Tail
Earth Power
Earthquake
Endure
Explosion
Facade
Fire Fang
Flail
Gyro Ball
Harden
Heavy Slam
Ice Fang
Mud Sport
Protect
Rage
Rest
Rock Blast
Rock Polish
Rock Smash
Rock Throw
Rock Tomb
Rollout
Sand Tomb
Sandstorm
Screech
Slam
Sleep Talk
Smack Down
Stealth Rock
Substitute
Tackle
Taunt
Thunder Fang
Torment


HEADS: BUGS BUGS BUGS | TAILS: Lizzy

*throws Luvdisc*

HEADS

LET'S GET THIS PARTY STARTED!

Rediamond Send out and Equip your Pokemon
Exclaimer Send out, Equip, and Order
Rediamond Orders
I Ref!​
 


Good luck to ya! Lets get this started strong!

@ Steelixite

< Only the strongest. >

[Mega Evolve] Heavy Slam -- Heavy Slam -- Heavy Slam

If Armaldo is underground, then Earthquake.
If Rock Smash + Rock Smash and not on A3, then Dig.
If P/E, then Stealth Rock the first instance, Rock Polish the second instance. [Non consecutive]
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Claw
Battle Armor/Swift Swim
100/100
5/4/2/4[5]/45[90]
Status: OK!​
//VS//
#Mega
Rock Head/Sturdy/Sheer Force
100/100
3/9/2/4/26
Status: OK!

Battle Calcs! said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

STEELIX Mega Evolves!

1ST ACTION

ARMALDO uses Protect
-7en

STEELIX uses Stealth Rock
-11en

2ND ACTION

ARMALDO uses Block
-6en

STEELIX uses Heavy Slam
Crit: 5988 (625)
Damage: (16[BAP]+3[STAB]+7.5[Atk]-6[Def])*1.5=30.75
-10.666en

3RD ACTION

ARMALDO uses Protect
-7en

STEELIX uses Rock Polish
-7en

TL;DR
-31HP -20EN
-0HP -29EN
=======

Yo yo YO!


Sir...you already did your intro.


Oh did I? I think my memory is becoming foggy.


....


What? Did you MIST the joke?


Sir, put me back in my Pokeball before you embarrass not only yourself, but me.


Bah! You're no fun L'n'L. That is why I also brought Mist with me as well :D


Someone save me.


Alright enough for now, the battle is about to start~

Love the Luvdisc chosen Lizzy to send out first and her choice to lead this battle is Boron the Steelix wearing not a Life Orb tiara this time, but a Steelixite Tiara! Beatrice responds by sending out Diego/Hellhound the Armaldo gripping onto herClaw Fossil!

You thought this battle was gonna be hella tense this first round huh? Well you're sadly MISTaken. The multi named Armaldo chicken dances around the field, but you can see why, those Heavy Slams that Boron is throwing at her look extremely painful >.<.

Armaldo survives the round by taking only one attack, and that one attack hurts a lot. It's ashame that it didn't MIST!


Someone please take us.

FIELD
Light Mist (∞)
Stealth Rock
---->
[Pallas]​


#Claw
Battle Armor/Swift Swim
69/80
5/4/2/4[5]/45[90]
Status: OK!
//VS//
#Mega
Rock Head/Sturdy/Sheer Force/Sand Force
100/71
5/9/2/4/26[65]
Status: +2 Spe, Blocked

Pallas Athena Orders
Exclaimer Orders
I Ref!
 
Heracross @ Heracronite go go go

[Mega-Evolve]
Low Kick~Brick Break~Low Kick
IF Steelix is underground, use Earthquake and push actions back
IF Bide, begin action string Swords Dance~Swords Dance~Focus Punch
IF Sandstorm, use Focus Punch and push actions back
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
FIELD
Light Mist (∞)
Stealth Rock
---->
[Pallas]​


#Mega
Swarm/Guts/Moxie
100/100
5/3/1/3/98
Status: OK!
#Claw
Battle Armor/Swift Swim
69/80
5/4/2/4[5]/45[90]
Status: OK!
//VS//
#Mega
Rock Head/Sturdy/Sheer Force/Sand Force
100/71
5/9/2/4/26[65]
Status: +2 Spe

Battle Calcs! said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

HERACROSS Mega Evolves!
HERACROSS steps on Rocks -9HP

1ST ACTION

HERACROSS uses Focus Punch
-9en

STEELIX uses PELTING HELLSTORM!!!
Crit: 3933 (625)
Damage: (4[BAP]+7.5[Atk]-6[Def])/1.5=3.666
-22.5en

HERACROSS is daruded -2HP
HERACROSS is trapped -2HP

2ND ACTION

HERACROSS uses Low Kick
Crit: 327 (625) CRITICAL HIT!!!
Damage: (16[BAP]+3[STAB]+3[CRIT]+12[Atk]-13[Def]-1[Sturdy])*1.5=30
-8en

STEELIX cools down

HERACROSS is daruded -2HP
HERACROSS is trapped -2HP

3RD ACTION

HERACROSS uses Brick Break
Crit: 9156 (625)
Damage: (8[BAP]+3[STAB]+12[Atk]-13[Def]-1[Sturdy])*1.5=13.5
-5en

STEELIX uses Heavy Slam
Crit: 443 (625) CRITICAL HIT!!!
Damage: (16[BAP]+3[STAB]+3[CRIT]+2[SF]+7.5[Atk]-6[Def])=25.5
-10.666en


HERACROSS is daruded -2HP
HERACROSS is trapped -2HP

TL;DR
-50HP -22EN
-44HP -33EN
=======

mmmph!!


Nice Job knocking him out so I can duct tape his mouth close!


Anything to stop the bad mist puns >.>


I guess I'll have to do his job for him huh?

Grue the Heracross replaces the Gym Leader's Armaldo, and didn't give Elizabeth the option to counterswitch cause Block and stuff.

After Mega Evolving, and being attacked by sneaky rocks, Grue moved into a stance that looks like he's going to do a Falcon Punch. Boron summons a Sandstorm, and engulfs the Heracross in it, making Grue lose his concentration.

Boron lays down, cooling off after exerting a lot of energy at once. Grue takes this opportunity to Low Kick him, flipping the Steelix upside down!

As Boron tries to flip himself around, Grue gives him a might Brick Break chop. Boron finally got himself up and jumps up into the air and falls flat on top of the Heracross, similar to a tree falling on top of a squirrel as it falls.


...You seen that before?


Nope! But I bet you just pictured a squirrel being squashed huh?

FIELD
Light Mist (∞)
Stealth Rock
---->
[Pallas]
Sandstorm (3r)
#Mega
Swarm/Guts/Moxie/Skill Link
50/78
8/4/1/4/87
Status: OK!
#Claw
Battle Armor/Swift Swim
69/80
5/4/2/4[5]/45[90]
Status: OK!
//VS//
#Mega
Rock Head/Sturdy/Sheer Force/Sand Force
56/38
5/9/2/4/26[45.5]
Status: +1 Spe

Exclaimer Orders
Pallas Athena Orders
I Ref!
 
The arena description says that Brick Break *can* be used to clear Stealth Rock. But the emphasis is can.

In short, I think the reffing is right, I messed up, and this is for future reference.
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
I read that and yea when i saw "when used this way." I believe you would need to specify it because it changes the BAP as well. sorry
 
@ Moon Stone

< Don't you look... rather... bulbous? Yeah, lets go with that! Do your worst! >

Fake Out -- Giga Impact -- Fake Out

If damaging Fighting type combination, and Delcatty is not to use Fake Out, use Dig and push back actions.
If P/E, then Work Up and push back actions.
If Counter when Delcatty would use Giga Impact, then Hyper Voice and push back actions.
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
FIELD
Light Mist (∞)
Stealth Rock
---->
[Pallas]
Sandstorm (3r)
#Mega
Swarm/Guts/Moxie/Skill Link
50/78
8/4/1/4/87
Status: OK!
#Claw
Battle Armor/Swift Swim
69/80
5/4/2/4[5]/45[90]
Status: OK!
//VS//
#Moon
Cute Charm/Normalize/Wonder Skin
100/100
4[5]/3[4]/1/2/70
Status: OK!
#Mega
Rock Head/Sturdy/Sheer Force/Sand Force
56/38
5/9/2/4/26[45.5]
Status: +1 Spe


Battle Calcs! said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %


1ST ACTION

DELCATTY uses Fake Out
Crit: 3454 (625)
Damage: (4[BAP]+3[STAB]+4[Normalize]+7.5[Atk]+2[MS]-6[Def])=14.5
-3en

HERACROSS Fliched!

HERACROSS is daruded -2HP
DELCATTY is daruded -2HP

2ND ACTION

HERACROSS uses Dig
-6en

DELCATTY uses Giga Impact
missed
-9.2en

HERACROSS uses Dig
Crit: 1558 (625)
Damage: (8[BAP]+11[Atk]-6[Def])=13
-4en

HERACROSS is daruded -2HP
DELCATTY is daruded -2HP


3RD ACTION

DELCATTY uses Fake Out
Crit: 9809 (625)
Damage: (4[BAP]+3[STAB]+4[Normalize]+7.5[Atk]+2[MS]-6[Def])=14.5
-3en

HERACROSS uses Brick Break
Crit: 9447 (625)
Damage: (6[BAP]+3[STAB]+11[Atk]-6[DEf])*1.5=21
-5en

HERACROSS is daruded -2HP
DELCATTY is daruded -2HP


TL;DR
-35HP -15EN
-40HP -15EN
=======


FIELD
Light Mist (∞)
Sandstorm (2r)
#Mega
Swarm/Guts/Moxie/Skill Link
15/63
8/4/1/4/87
Status: OK!
#Claw
Battle Armor/Swift Swim
69/80
5/4/2/4[5]/45[90]
Status: OK!
//VS//
#Moon
Cute Charm/Normalize/Wonder Skin
60/85
4[5]/3[4]/1/2/70
Status: OK!
#Mega
Rock Head/Sturdy/Sheer Force/Sand Force
56/38
5/9/2/4/26[45.5]
Status: +1 Spe

Pallas Athena Orders
Exclaimer Orders
I Ref!
 
Close Combat~Arm Thrust~Close Combat
IF Fake Out, use Feint+Feint
IF Protective/Evasive move, use Feint and push actions back
IF you are asleep, use Sleep Talk [Close Combat | Reversal | Arm Thrust | Brick Break]
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
FIELD
Light Mist (∞)
Sandstorm (2r)
#Mega
Swarm/Guts/Moxie/Skill Link
15/63
8/4/1/4/87
Status: OK!
#Claw
Battle Armor/Swift Swim
69/80
5/4/2/4[5]/45[90]
Status: OK!
//VS//
#Moon
Cute Charm/Normalize/Wonder Skin
60/85
4[5]/3[4]/1/2/70
Status: OK!
#Mega
Rock Head/Sturdy/Sheer Force/Sand Force
56/38
5/9/2/4/26[45.5]
Status: +1 Spe


Battle Calcs! said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %


1ST ACTION

DELCATTY uses Sucker Punch
Crit: 2871 (625)
Damage: (8[BAP]+3[STAB]+7.5[Atk]+2[MS]-6[Def])=14.5 KO'd
-5en

DELCATTY is daruded -2HP

TL;DR
-15HP -0EN
-2HP -5EN
=======
Boop.

FIELD
Light Mist (∞)
Sandstorm (1r)
#Mega
Swarm/Guts/Moxie/Skill Link
KO/63
8/4/1/4/87
Status: OK!
#Claw
Battle Armor/Swift Swim
69/80
5/4/2/4[5]/45[90]
Status: OK!
//VS//
#Moon
Cute Charm/Normalize/Wonder Skin
58/80
4[5]/3[4]/1/2/70
Status: OK!
#Mega
Rock Head/Sturdy/Sheer Force/Sand Force
56/38
5/9/2/4/26[45.5]
Status: +1 Spe


Pallas Athena replaces Heracross
Exclaimer Orders
Pallas Athena Orders
I Ref!
 
Syclant @ Focus Band

Earthquake~Bulldoze~Earthquake
IF Imprison, begin action string SolarBeam~Focus Energy~SolarBeam
IF Krillowatt is in the evasive phase of a damaging-evasive move and Dig is not imprisoned, use Dig and push actions back
IF Counter, use SolarBeam and push actions back
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
FIELD
Light Mist (∞)
Sandstorm (1r)

#Focus
Compoundeye/Mountaineer/Technician
100/100
5/2/5/3/121
Status: OK!
#Claw
Battle Armor/Swift Swim
69/80
5/4/2/4[5]/45[90]
Status: OK!
//VS//
#Life
Trace/Magic Guard/Shell Armor
125/100

2/3/3/3/121
Status: OK!
#Mega
Rock Head/Sturdy/Sheer Force/Sand Force
56/38
5/9/2/4/26[45.5]
Status: +1 Spe
#Moon
Cute Charm/Normalize/Wonder Skin
58/80
4[5]/3[4]/1/2/70
Status: OK!


Battle Calcs! said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %


1ST ACTION

KRILOWATT uses Detect
-7en

SYCLANT uses Earthquake
Damage: (10[BAP]+7.5[Atk]-4.5[Def])*1.5=19.5 Protect'd
-7en

KRILOWATT's Detect: -7.8en

SYCLANT daruded -2HP

2ND ACTION

KRILOWATT uses Volt Switch
Damage: (7[BAP]+3[STAB]+4.5[SpA]+3[LO]-4.5[SpD])=13
-4en

SYCLANT uses Bulldoze
Damage: (9[BAP*Tech]+7.5[Atk]-4.5[Def])*1.5=18
-6en

SYCLANT daruded -2HP

3RD ACTION

KRILOWATT uses Detect
-7en

SYCLANT uses Earthquake
Damage: (10[BAP]+7.5[Atk]-4.5[Def])*1.5=19.5 Protect'd
-7en

KRILOWATT's Detect: -7.8en

SYCLANT daruded -2HP

TL;DR
-19HP -20EN
-18HP -27EN
=======

sprites by QxC4eva I think if im wrong then Im terribly sorry and will edit the correct person

CHIKEN DANCING TIME WOO!

WORK KRILLO

WORK IT!

FIELD
Light Mist (∞)​

#Focus
Compoundeye/Mountaineer/Technician
81/80
5/2/5/3/121
Status: OK!
#Claw
Battle Armor/Swift Swim
69/80
5/4/2/4[5]/45[90]
Status: OK!
//VS//
#Life
Trace/Magic Guard/Shell Armor
107/73
2/3/3/3/121
Status: -1spe but who care he's Volt-Switching
#Mega
Rock Head/Sturdy/Sheer Force/Sand Force
56/38
5/9/2/4/26[45.5]
Status: +1 Spe
#Moon
Cute Charm/Normalize/Wonder Skin
58/80
4[5]/3[4]/1/2/70
Status: OK!


Exclaimer replace Krilowatt and Orders
Pallas Athena Orders
I Ref!
 
Last edited:

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