Cacturne @ focus sash
seed bomb
sucker punch
sword dance
brick break/revenge
4 hp 252 atk 252 speed
adamant nature
well a thread popped up a while ago showing how good cacturne is with the above moveset, making it BL worthy. I have been using cacturne for a long time on shoddy and I think cacturne can be OU material. first I noticed I was rarely using counter, but rather using sword dance then sucker punching away and pokemon such as bliss, skarm, heatran, and magnezone where giving cact some problems, so I tried out both brick break and revenge instead of counter, which worked out very well for cacty.
but lets get to the point, the best way to describe how good a pokemon can be is with damage calcs....
brick break and revenge calcs
brick break on no HP heatran with 1 SD Damage: 97.52% - 114.86%
heatran really can give cacturne problems, if you sword dance on the switch, hang on with sash then you mite be able to kill it (always with stealth rock out), with revenge you will always kill it after a SD and taking a hit
brick break on 252 hp no def magnezone with 1 SD Damage: 85.47% - 100.58%
you can outrun magnezone and possibly kill it with brick break after a SD and if you don't KO it then next turn you can after taking a hit with FS. revenge will always kill it after a sword dance but it can outrun you and set up a sub, which you will just break. either way if you have FS and get a sword dance off then magne is screwed
brick break on max def and hp bold bliss with 1 SD Damage: 83.75% - 98.60%
if you have stealth rock and sandstorm going then this should always kill bliss, also after a sd you can OHKO it with revenge if it hits you with a stoss or ice beam without the hellp of sr or ss
revenge on max def max hp impish skarm no sd 11.68% - 13.77%
brick break on same skarm no sd Damage: 14.37% - 17.07%
I know, doesn't seem that imprisive, well remember that these calcs are without sword dance and if skarm uses roost or drill peck then revenges damage is doubled. cact can't do all that much to skarm, but its a lot better than trying to hit it with seed bomb or sucker punch.
seed bomb calcs
seed bomb on max def max hp impish swampert no sd OHKO
yes, even with a positive def nature and max def and hp swampert cannot take a seed bomb from cact. cacturne also outspeeds it.
seed bomb on max def max hp impish hippowdon no sd Damage: 66.47% - 78.24%
cacturne out speeds hippowdon and will OHKO it if sword dance is used, or just atk it twice with seed bomb, it also starts sandstorm for you so your sand veil could give you a free sword dance or two.
seed bomb on max def max hp impish donphan no sd Damage: 44.53% - 52.60%
with ice shard donphan can be a little bit of a problem for it, sr will help you OHKO it after a sword dance.
seed bomb on max hp max def impish rhyperrior no sd Damage: 74.65% - 87.79%
most rhyperior are adamant with max atk instead of def so seed bomb will OHKO those. also this calc mite be using the - 1/3 instead of 1/4 solid rock, so the damage could be even more
sucker punch calcs
sucker punch on azelf no sd OHKO
no azelf should be running any def or HP so it should always OHKO, you can even switch in on psychic
sucker punch on gengar no sd OHKO
gengar using hypnosis could give cacturne a problem, but thanks to sand veil this shouldn't be that much of a problem
sucker punch on alakazam no sd OHKO
sucker punch on standard salamence 1 sd Damage: 95.78% - 112.65%
with sandstorm going, stealth rock, or sala holding a life orb this will always KO. after one sword dance and taking an intimidate you need sr and ss to make sure it KOs
sucker punch on standard starmie OHKO
really nothing starmie can do against this other than holding a focus sash itself to get a hit on cact, which SR and SS fixes
sucker punch on max hp no def adamant gyaradoes 1 sd Damage: 81.47% - 95.94%
with SR this will KO gyara. it also likes to dragon dance to try to run you out of sucker punch PP, so you can get some free sword dances off these turns and remember seed bomb will do the same amount of damage as punch.
sucker punch on garchomp 1 sd Damage: 77.09% - 90.78%
garchomp can give cact problems if you don't get a sd off. if its holding life or or sword dances then it will help you out
well I would say thats enough damage calcs for now, I may add some more later. if your going to use cacturne then make sure you have a rapid spinner or a taunt lead (what I use) to help keep focus sash intact. this thing has swept teams for me mid game before and its really worth using. it also takes some predicting to use it, but if your good at predicting then cacturne will get you a lot of kills.
seed bomb
sucker punch
sword dance
brick break/revenge
4 hp 252 atk 252 speed
adamant nature
well a thread popped up a while ago showing how good cacturne is with the above moveset, making it BL worthy. I have been using cacturne for a long time on shoddy and I think cacturne can be OU material. first I noticed I was rarely using counter, but rather using sword dance then sucker punching away and pokemon such as bliss, skarm, heatran, and magnezone where giving cact some problems, so I tried out both brick break and revenge instead of counter, which worked out very well for cacty.
but lets get to the point, the best way to describe how good a pokemon can be is with damage calcs....
brick break and revenge calcs
brick break on no HP heatran with 1 SD Damage: 97.52% - 114.86%
heatran really can give cacturne problems, if you sword dance on the switch, hang on with sash then you mite be able to kill it (always with stealth rock out), with revenge you will always kill it after a SD and taking a hit
brick break on 252 hp no def magnezone with 1 SD Damage: 85.47% - 100.58%
you can outrun magnezone and possibly kill it with brick break after a SD and if you don't KO it then next turn you can after taking a hit with FS. revenge will always kill it after a sword dance but it can outrun you and set up a sub, which you will just break. either way if you have FS and get a sword dance off then magne is screwed
brick break on max def and hp bold bliss with 1 SD Damage: 83.75% - 98.60%
if you have stealth rock and sandstorm going then this should always kill bliss, also after a sd you can OHKO it with revenge if it hits you with a stoss or ice beam without the hellp of sr or ss
revenge on max def max hp impish skarm no sd 11.68% - 13.77%
brick break on same skarm no sd Damage: 14.37% - 17.07%
I know, doesn't seem that imprisive, well remember that these calcs are without sword dance and if skarm uses roost or drill peck then revenges damage is doubled. cact can't do all that much to skarm, but its a lot better than trying to hit it with seed bomb or sucker punch.
seed bomb calcs
seed bomb on max def max hp impish swampert no sd OHKO
yes, even with a positive def nature and max def and hp swampert cannot take a seed bomb from cact. cacturne also outspeeds it.
seed bomb on max def max hp impish hippowdon no sd Damage: 66.47% - 78.24%
cacturne out speeds hippowdon and will OHKO it if sword dance is used, or just atk it twice with seed bomb, it also starts sandstorm for you so your sand veil could give you a free sword dance or two.
seed bomb on max def max hp impish donphan no sd Damage: 44.53% - 52.60%
with ice shard donphan can be a little bit of a problem for it, sr will help you OHKO it after a sword dance.
seed bomb on max hp max def impish rhyperrior no sd Damage: 74.65% - 87.79%
most rhyperior are adamant with max atk instead of def so seed bomb will OHKO those. also this calc mite be using the - 1/3 instead of 1/4 solid rock, so the damage could be even more
sucker punch calcs
sucker punch on azelf no sd OHKO
no azelf should be running any def or HP so it should always OHKO, you can even switch in on psychic
sucker punch on gengar no sd OHKO
gengar using hypnosis could give cacturne a problem, but thanks to sand veil this shouldn't be that much of a problem
sucker punch on alakazam no sd OHKO
sucker punch on standard salamence 1 sd Damage: 95.78% - 112.65%
with sandstorm going, stealth rock, or sala holding a life orb this will always KO. after one sword dance and taking an intimidate you need sr and ss to make sure it KOs
sucker punch on standard starmie OHKO
really nothing starmie can do against this other than holding a focus sash itself to get a hit on cact, which SR and SS fixes
sucker punch on max hp no def adamant gyaradoes 1 sd Damage: 81.47% - 95.94%
with SR this will KO gyara. it also likes to dragon dance to try to run you out of sucker punch PP, so you can get some free sword dances off these turns and remember seed bomb will do the same amount of damage as punch.
sucker punch on garchomp 1 sd Damage: 77.09% - 90.78%
garchomp can give cact problems if you don't get a sd off. if its holding life or or sword dances then it will help you out
well I would say thats enough damage calcs for now, I may add some more later. if your going to use cacturne then make sure you have a rapid spinner or a taunt lead (what I use) to help keep focus sash intact. this thing has swept teams for me mid game before and its really worth using. it also takes some predicting to use it, but if your good at predicting then cacturne will get you a lot of kills.