The concept for CAP8 has been decided! We'll be going with this:
As the typing poll goes on, at the TL's discretion, along with the opinions of others, abilities can be moved from previously Allowed to Unallowed. The goal should be that by the time that the Ability Discussion rolls around, we have a good number of abilities to choose from, but not stretching to infinite, so that we'll be able to better focus our CAP based on previous decisions. Unallowed's primary purpose should be that people KNOW it's not going to be in there. The abilities will be moved based on the typing and bias that YOU choose.
If there is a defensive ability, such as Filter, on the Allowed list, but we choose an offensive bias and typing, Filter will be removed. If it's not on the Allowed list, it's not a candidate. Please don't continue preaching for your own preference if it's not Allowed. If you DO decide to argue, you better have a good argument.
This is how the process will go. Don't argue - it's been decided. No changes will be made to the actual order of events. Now, onto the discussion!
Allowed:
Aftermath
Air Lock/Cloud Nine
Anticipation
Chlorophyll
Color Change
Compoundeyes
Damp
Early Bird
Effect Spore
Flower Gift
Forewarn
Gluttony
Hustle
Iron Fist
Leaf Guard
Marvel Scale
Mold Breaker
Poison Point
Quick Feet
Reckless
Rock Head
Rough Skin
Shield Dust
Skill Link
Solar Power
Soundproof
Static
Suction Cups
Synchronize
Tangled Feet
Thick Fat
Trace
Unburden
Pending:
Unallowed:
Adaptibility
Battle Armor
Drizzle
Drought
Forecast
Frisk
Huge Power
Insomnia
Limber
Magic Guard
Magma Armor
Pure Power
Scrappy
Shadow Tag
Shed Skin
Shell Armor
Simple
Slow Start
Snow Warning
Stall
Tinted Lens
Vital Spirit
Wonder Guard
The process is not kind to the concept - the Ability won't be chosen for a little while. This is NOT the thread to discuss what a "Neglected Ability" is - use your own judgment. This thread is meant for discussion on possible neglected abilities that we can use. Do not preach for a specific ability. From this thread, a definitive list of Allowed and Unallowed abilities will be developed, which will change as we decide on typing and bias, similar to the current Movepool Discussion.Elevator Music said:Name: Neglected Ability
Description: This pokemon will have an ability [or two] that is currently undervalued (but possibly very helpful) in the metagame but isn't used because the other pokemon with this ability don't have the stats or movepool to make it work.
Justification: This is probably one of the best ways to go about learning about the metagame. Seeing why certain abilities don't see much play and what we can do to make them more used is an easy way to learn about the metagame. There is also the possibility that this pokemon will have a beneficial effect on the metagame and/or will create a new niche in the metagame (or take the niche of an old pokemon that didn't see much play).
Explanation: There are plenty of abilities that we can base a concept around that don't see much play. I'm thinking things like Shield Dust (we all know how much I want a good pokemon to abuse this!), Shed Skin (though Rev has this covered imo), Simple, hell even things such as Solar Power or Forewarn. It would be silly of me to try and list out all the abilities we could use for this.
I like this concept because it doesn't restrict typing or stats or whatever. There are so many possible directions this could go in we aren't narrowing too much down, but at the same time I feel it provides just enough direction to keep the pokemon on track.
As the typing poll goes on, at the TL's discretion, along with the opinions of others, abilities can be moved from previously Allowed to Unallowed. The goal should be that by the time that the Ability Discussion rolls around, we have a good number of abilities to choose from, but not stretching to infinite, so that we'll be able to better focus our CAP based on previous decisions. Unallowed's primary purpose should be that people KNOW it's not going to be in there. The abilities will be moved based on the typing and bias that YOU choose.
If there is a defensive ability, such as Filter, on the Allowed list, but we choose an offensive bias and typing, Filter will be removed. If it's not on the Allowed list, it's not a candidate. Please don't continue preaching for your own preference if it's not Allowed. If you DO decide to argue, you better have a good argument.
This is how the process will go. Don't argue - it's been decided. No changes will be made to the actual order of events. Now, onto the discussion!
Allowed:
Aftermath
Air Lock/Cloud Nine
Anticipation
Chlorophyll
Color Change
Compoundeyes
Damp
Early Bird
Effect Spore
Flower Gift
Forewarn
Gluttony
Hustle
Iron Fist
Leaf Guard
Marvel Scale
Mold Breaker
Poison Point
Quick Feet
Reckless
Rock Head
Rough Skin
Shield Dust
Skill Link
Solar Power
Soundproof
Static
Suction Cups
Synchronize
Tangled Feet
Thick Fat
Trace
Unburden
Pending:
Unallowed:
Adaptibility
Battle Armor
Drizzle
Drought
Forecast
Frisk
Huge Power
Insomnia
Limber
Magic Guard
Magma Armor
Pure Power
Scrappy
Shadow Tag
Shed Skin
Shell Armor
Simple
Slow Start
Snow Warning
Stall
Tinted Lens
Vital Spirit
Wonder Guard