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CaPmon Sprite Revamping

Discussion in 'Create-A-Pokémon Project' started by Wyverii, Feb 12, 2011.

  1. ThePhalanx

    ThePhalanx

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    Well, Tomohawk already has a moving sprite implemented on PS!, though you're welcome to try and improve on it! What it really needs is a backsprite matching that front sprite. Although, to be honest, if you can make this animation of the same quality as the one on-site already, then I'd much prefer the fidgety, quickstepping Tomohawk to the foot stomping one.

    Anyways, a wild Necturna Backsprite appeared!
    [​IMG]

    As you might be able to tell, I removed the dress' eye blinking bit, plus a couple more frames to make the animation much smoother and shorter overall.

    Here's the front bit (might be slightly out of sync depending on how fast your computer loads the images):
    [​IMG]

    Now, for the shiny... I'm feeling really lazy right now :/
  2. Quanyails

    Quanyails
    is an Artistis a Community Contributor

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    [​IMG][​IMG]
    [​IMG][​IMG]

    Uncropped (open)

    [​IMG][​IMG]
    [​IMG][​IMG]


    Refined some more stuff; small bits and such, but also that the back sprites are slightly less bouncy. Along with the backsprites is that they're cleaner than the front ones. That may not be a good thing. I had to recolor 67 individual frames, but at least I only needed to change six colors.

    Edited the animations so that they loop at the same rate, at Wyverii's request. They are now both 68 frames long.

    I don't really want to adjust too much now. Spent too long these few days on this. XD

    ThePhalanx: Yes, I did.
  3. ThePhalanx

    ThePhalanx

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    Wow, did you really recolor each frame individually? props to you Quan, props to you.
    I'm feeling extremely lazy right now, but I might do mine later, if I find some motivation :)

    EDIT: Okay, I found enough motivation to do the front shiny sprite. Took a while though >_>. I'll do the back tomorrow (should be easier).

    [​IMG]

    EDIT2: Apologies for no backsprite today, real life caught up with me. Definitely expect it sometime this week though. Oh, and 100 posts! Woo!
  4. VYT219

    VYT219

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  5. Scorpio

    Scorpio

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    If nobody else is going to make a full set for Nohface or Collosshale, I'd be happy to take a crack at those two.
  6. DHR-107

    DHR-107 Robot from the Future
    is a Forum Moderatoris a Community Contributoris a Pokemon Researcher
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    It would likely be in your better interest to hold off until we bring those 2 Pokemon up for revamping in their own Prevolution steps (Much as we have done with Syclant, Embirch and Flarelm). Collosshale *may* go through some whole sale changes and I wouldn't want all your lovely work to go to waste.

    In the mean time, keep an eye out for the Sprite Submissions for the Malaconda prevo which is currently being decided on!
  7. Quanyails

    Quanyails
    is an Artistis a Community Contributor

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    I had a few free hours yesterday, so I ended up making a draft of Tomohawk's backsprite animation. I then discovered that Tomohawk does not have good-quality front sprite animations, so I sharpened those as well.
    [​IMG] --> [​IMG] --> [​IMG] (Darn colors!)
    It's missing a blink, but hey, so does my back sprite animation :P
    --

    Thank you so much, Zracknel, for helping with recoloring the animated sprites! :) All of the sprites are ready for implementation.

    Cropped (open)

    [​IMG] [​IMG] [​IMG] [​IMG]
    [​IMG] [​IMG] [​IMG] [​IMG]


    Edit: Typhlito has further helped getting the animation's colors correct (because my computer is not good with colors). I've also been making edits to the back animation from persnickety-ness.

    Recolored (open)

    [​IMG] [​IMG] [​IMG] [​IMG]
    [​IMG] [​IMG] [​IMG] [​IMG]
    More to come!
    Last edited: Jan 7, 2014
  8. Layell

    Layell Alas poor Yorick, I knew him, Peter Gabriel too!
    is an Artistis a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Community Contributor Alumnus
    Sprite Leader

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    Ok CAP spriters there is more revamping to do.

    I have no idea what policy will be with the icons, but the XY style is slightly different, I have a good number of them posted here: http://www.smogon.com/forums/threads/xy-icon-compendium.3491484/ I'll be putting more on site shortly

    Veekun also has the complete Kalos set of XY sprites (courtesy of us). I plan to provide the entire set of XY icons to PS at the latest a week after Pokebank, after that it's up to Zarel to rework the sim to the new sprite sizes (he has claimed this will take a day or two).

    Some notes:
    -The size is now 40 x 32 pixels, but most don't go over 32 x 32. On average Megas and Aegislash-Blade, along with other large mons go a few pixels past 32.
    -Don't use some of the PS icons for reference, I have actually modified a few of the taller ones as the current max height was 32 x 24. This will change after Pokebank, but use the ones posted in that project or the Kalos only mons on Veekun.
    -Our capture cards don't have perfect colour catching (the black lines are sometimes slightly off), but that is impossible to tell so don't emulate that for your own sanity.

    In my experience Wyverii has taken care of all minis, since she is on hiatus I'll let CAP community handle this as they always do.
    Elevator Music likes this.
  9. Quanyails

    Quanyails
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    [​IMG]

    I made these guys a while back for X/Y's icon update. You can tell what order I made them in by looking at how anatomically correct they are. :P
    Arhops, Mektar, TheEnder and 13 others like this.
  10. Layell

    Layell Alas poor Yorick, I knew him, Peter Gabriel too!
    is an Artistis a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Community Contributor Alumnus
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    The Volkrarken icon and sprites are up already on PS.

    I'm not going to add the past ones at the moment because PS is still using the DS 32 x 24 and some of the past CAP icons won't fit atm. When we update to actual XY icons they will be added in.

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