I noticed that a lot of people were dumping Charizard into UU/NU tiers and I strongly feel that this is lunacy. Despite the massive weakness from stealth rock, Charizard did recieve a massive boost from the physical/special split and new d/p moves.
I think he should be in BL or above (maybe)
Pokemon No. 006: Charizard
Type: Fire/Flying
Destroyed by Stealth Rock, but I have always seen Charizard as Infernape's rival, perhaps 'Zard could be considered counter to him?
HP: 78/Atk: 84/Def: 79/Sp.Atk: 109/Sp.Def: 85/Speed: 100
Decent stats, Sp.Attk and speed are where he shines out.
Ability: Blaze
Nothing that special, but handy when low on HP for those STAB'd fire moves.
Physical Movepool:
Dragon Claw
Shadow Claw
Slash
Flare Blitz
Focus Punch
Iron Tail
Earthquake
Brick Break
Aerial Ace
Steel Wing
Rock Slide
Outrage
Dragon Rush
Very wide and varied physical movepool, can cover most of its weaknesses and has many new moves (Shadow Claw, Dragon Rush/Outrage) which counter certain OU.
Special Moves:
Air Slash
Flamethrower
Heat Wave
Solarbeam
Overheat
Focus Blast
Dragon Pulse
Ancientpower
A smaller special movepool but a bigger special attack stat.
Support Moves:
Roar
Endure
Toxic(?)
Sunny Day
Rest
Roost
Will-o-wisp
Swords Dance
Captivate
Belly Drum
Dragon Dance
Some decent support moves here, I have no idea why it learns toxic, it seems like everyone knows it nowadays. Most of the support leans towards physical however.
Charizard definitely has the moveset capability to become OU in my opinion, it can take down Azelf with Shadow Claw possibly, definitely with Belly Drum. It can counter a lot of the current threats in the competetive battling scene. Unfortunately Stealth Rock royally screws it over. Hence I feel Charizard should either be a lead in the battle (come out first, to screw the opponent up whilst he/she is trying to set up) or be the poke that the strategy builds up to, so that the stealth rocks will have had tiem to be cleared and perhaps a calm mind or "nasty plot"(wtf?) can be BP'd to it, for a special Charizard:
Here are some possible sets that I came up with:
I think he should be in BL or above (maybe)
Pokemon No. 006: Charizard
Type: Fire/Flying
Destroyed by Stealth Rock, but I have always seen Charizard as Infernape's rival, perhaps 'Zard could be considered counter to him?
HP: 78/Atk: 84/Def: 79/Sp.Atk: 109/Sp.Def: 85/Speed: 100
Decent stats, Sp.Attk and speed are where he shines out.
Ability: Blaze
Nothing that special, but handy when low on HP for those STAB'd fire moves.
Physical Movepool:
Dragon Claw
Shadow Claw
Slash
Flare Blitz
Focus Punch
Iron Tail
Earthquake
Brick Break
Aerial Ace
Steel Wing
Rock Slide
Outrage
Dragon Rush
Very wide and varied physical movepool, can cover most of its weaknesses and has many new moves (Shadow Claw, Dragon Rush/Outrage) which counter certain OU.
Special Moves:
Air Slash
Flamethrower
Heat Wave
Solarbeam
Overheat
Focus Blast
Dragon Pulse
Ancientpower
A smaller special movepool but a bigger special attack stat.
Support Moves:
Roar
Endure
Toxic(?)
Sunny Day
Rest
Roost
Will-o-wisp
Swords Dance
Captivate
Belly Drum
Dragon Dance
Some decent support moves here, I have no idea why it learns toxic, it seems like everyone knows it nowadays. Most of the support leans towards physical however.
Charizard definitely has the moveset capability to become OU in my opinion, it can take down Azelf with Shadow Claw possibly, definitely with Belly Drum. It can counter a lot of the current threats in the competetive battling scene. Unfortunately Stealth Rock royally screws it over. Hence I feel Charizard should either be a lead in the battle (come out first, to screw the opponent up whilst he/she is trying to set up) or be the poke that the strategy builds up to, so that the stealth rocks will have had tiem to be cleared and perhaps a calm mind or "nasty plot"(wtf?) can be BP'd to it, for a special Charizard:
Here are some possible sets that I came up with:
Physical:
Sweeper
Charizard @ Life Orb/Choice Band (I don't really like the choice items)
Adamant - EVs: 252 Attack, 252 Speed, 6 HP
-Flare Blitz
-Shadow Claw/Earthquake
-Aerial Ace/Earthquake
-Dragon Claw/Outrage
Pretty standard...might not have enough base attack to do many OHKO's but...
Belly Drummer
Charizard @ Life Orb (Chesto Berry if using rest and dont like sleep)
Adamant - EVs: 252 Attack, 252 Speed, 6 HP
-Belly Drum
-Roost/Rest
-Flare Blitz
-Aerial Ace/Earthquake/Shadow Claw/Dragon Claw
Very strong, takes a few turns to set up, against a Tyranitar/Garchomp it could be the death of 'Zard, especially on its roosting turn.
Dancer
Charizard @ Life Orb (I just love it so much)
Adamant - EVs: 252 Attack, 252 Speed, 6 HP
-Swords Dance/Dragon Dance
-Flare Blitz
-Aerial Ace/Earthquake/Shadow Claw/Dragon Claw/Roost/Rest
-Aerial Ace/Earthquake/Shadow Claw/Dragon Claw/Roost/Rest
For those who dislike the loss of HP from Belly Drum and the weakness during Roost, this could be a better option if you accidentally switched in during Stealth Rock
Phazer
Charizard @ ?
Jolly - EVs: 252 Speed, 129 Def, 129 Sp.Def
-Toxic/Will-o-Wisp
-Roar
-Flare Blitz
-Aerial Ace/Will-o-Wisp
More of a novelty than anything, it could work, especially with 'Zard's speed, but there is so much more it can do than this...
Subpuncher
Charizard @ Life Orb
Adamant - EVs: 252 Atk, 252 HP, 6 Speed
-Substitue
-Focus Punch
-Flare Drive
-Filler/Roost/Rest
Standard subpuncher...
Belly Puncher
Charizard @ Life Orb
Adamant - EVs: 252 Atk, 252 HP, 6 Speed
-Substitute
-Belly Drum
-Focus Punch
-Roost/Rest/Flare Drive
Special:
CSp/CScSweeper
Charizard @ Choice Specs/Choice Scarf
Modest - EVs: 252 Sp. Attack, 252 Speed, 6 HP
-Air Slash
-Flamethrower/Heat Wave
-Focus Blast/Dragon Pulse
-Ancientpower/Dragon Pulse
Pretty standard, if not it should be, personally I'm not too keen on the choice items, but there you go. Could work pretty well with a baton passed Calm Mind (ideal with Drifblim) or Nasty Plot.
Sunnybeamer
Charizard @ Hot Rock?
Modest - EVs: 252 Sp.A, 252 Sp, 6 HP
-Sunny Day
-Solarbeam
-Flamethrower
-Air Slash
Again pretty standard, very similar to R/S/E, 'cept for air slash to deal with those fighting types or other grass types which get a boost from its sunny day.
Mixed
Sweeper
Charizard@Life Orb/White Herb
Naughty (or a "none" nature) - Evs: 252 Speed, 129 Atl, 129 Sp.A
-Overheat
-Physical filler
-Physical filler
-Physical filler
Sweeper
Charizard @ Life Orb
Naughty (or a "none" nature) - Evs: 252 Speed, 129 Atl, 129 Sp.A
-Physical filler
-Physical filler
-Special filler
-Special filler
Kamikaze - For the Charizard who fears nothing...
Charizard @ Enigma/Leichi Berry
Adamant -EVs: 252 Attack, 252 Speed, 6 HP
-Belly Drum
-Endure
-Flare Blitz
-filler...
Don't let this once proud dragon die...
Sweeper
Charizard @ Life Orb/Choice Band (I don't really like the choice items)
Adamant - EVs: 252 Attack, 252 Speed, 6 HP
-Flare Blitz
-Shadow Claw/Earthquake
-Aerial Ace/Earthquake
-Dragon Claw/Outrage
Pretty standard...might not have enough base attack to do many OHKO's but...
Belly Drummer
Charizard @ Life Orb (Chesto Berry if using rest and dont like sleep)
Adamant - EVs: 252 Attack, 252 Speed, 6 HP
-Belly Drum
-Roost/Rest
-Flare Blitz
-Aerial Ace/Earthquake/Shadow Claw/Dragon Claw
Very strong, takes a few turns to set up, against a Tyranitar/Garchomp it could be the death of 'Zard, especially on its roosting turn.
Dancer
Charizard @ Life Orb (I just love it so much)
Adamant - EVs: 252 Attack, 252 Speed, 6 HP
-Swords Dance/Dragon Dance
-Flare Blitz
-Aerial Ace/Earthquake/Shadow Claw/Dragon Claw/Roost/Rest
-Aerial Ace/Earthquake/Shadow Claw/Dragon Claw/Roost/Rest
For those who dislike the loss of HP from Belly Drum and the weakness during Roost, this could be a better option if you accidentally switched in during Stealth Rock
Phazer
Charizard @ ?
Jolly - EVs: 252 Speed, 129 Def, 129 Sp.Def
-Toxic/Will-o-Wisp
-Roar
-Flare Blitz
-Aerial Ace/Will-o-Wisp
More of a novelty than anything, it could work, especially with 'Zard's speed, but there is so much more it can do than this...
Subpuncher
Charizard @ Life Orb
Adamant - EVs: 252 Atk, 252 HP, 6 Speed
-Substitue
-Focus Punch
-Flare Drive
-Filler/Roost/Rest
Standard subpuncher...
Belly Puncher
Charizard @ Life Orb
Adamant - EVs: 252 Atk, 252 HP, 6 Speed
-Substitute
-Belly Drum
-Focus Punch
-Roost/Rest/Flare Drive
Special:
CSp/CScSweeper
Charizard @ Choice Specs/Choice Scarf
Modest - EVs: 252 Sp. Attack, 252 Speed, 6 HP
-Air Slash
-Flamethrower/Heat Wave
-Focus Blast/Dragon Pulse
-Ancientpower/Dragon Pulse
Pretty standard, if not it should be, personally I'm not too keen on the choice items, but there you go. Could work pretty well with a baton passed Calm Mind (ideal with Drifblim) or Nasty Plot.
Sunnybeamer
Charizard @ Hot Rock?
Modest - EVs: 252 Sp.A, 252 Sp, 6 HP
-Sunny Day
-Solarbeam
-Flamethrower
-Air Slash
Again pretty standard, very similar to R/S/E, 'cept for air slash to deal with those fighting types or other grass types which get a boost from its sunny day.
Mixed
Sweeper
Charizard@Life Orb/White Herb
Naughty (or a "none" nature) - Evs: 252 Speed, 129 Atl, 129 Sp.A
-Overheat
-Physical filler
-Physical filler
-Physical filler
Sweeper
Charizard @ Life Orb
Naughty (or a "none" nature) - Evs: 252 Speed, 129 Atl, 129 Sp.A
-Physical filler
-Physical filler
-Special filler
-Special filler
Kamikaze - For the Charizard who fears nothing...
Charizard @ Enigma/Leichi Berry
Adamant -EVs: 252 Attack, 252 Speed, 6 HP
-Belly Drum
-Endure
-Flare Blitz
-filler...
Don't let this once proud dragon die...