The culinary team:
Sashimi
Kingdra
Modest @ Haban berry. Swift swim
140 HP, 252 S.ATK, 116 SPEED
-Ice Beam
-Yawn
-Surf
-Rain dance
Lead. Yawn if the opposing lead is likey to setup. throw Rain dance up on the turn they switch/get knocked asleep. and/or beat down with surf, namely Bronzong, Sandstreamers and dragons. Yawn also acts as a lure to bring dragons types to my Ice beam, The berry allows him to live through at least 1 dragon attack where he can counter w/ Ice beam and KO them or KO them before they can launch a 2nd dragon attack. Water types can wall him but yawn can phaze them out as well. I call him "Haban-dra"
Anise
Mismagius
Modest @ Focus sash. Levitate
52 HP, 200 DEF, 152 S.ATK, 104 SPEED
-Skill Swap
-Pain Split
-Shadow Ball
-Hidden Power (Fighting) 55-56 Base Power
Annoyer and part spec. sweeper , Skill swap is useful as it can throw back a intimidate, Type absorbs, speed boost, Tokekiss's grace, Blissey's Natural cure, Swift Swim and Sand veil (Against Weather teams). Ghost/Fight holds no resistances so she can deal decent damage to all but Normal/Flying, Skarms and S.walls. Can effectively stall out most blisseys, as well as steal/use natural cure.
The Chef
Alakazam
Timid @ Life Orb. Inner focus
252 S.ATK, 220 SPEED, 38 HP
-Psychic
-Shadow ball
-Focus Blast
-Substitute
To me this Alakazam doesn't have HP, it has a countdown meter. Use sub if the opponent is likely to switch out or to scout. Sub also blocks sucker punch users that totally counter her. Also since sub walls status I took inner focus to prevent fake out flinch. Works best in 3 vs. 3 but even on 6 vs. 6 with weather and rocks/spikes in play she can sweep up quite well.
Garlic
Drapion
Adamant @ Black Sludge. Battle armor
138HP 252 ATK 40DEF 80S.DEF
-Fire fang
-EQ
-Crunch
-Acupressure
Wild card! XD Acupressure can turn him into a Sweeper(atk/spd), Phsy wall(def), tank(s.def), or 40% evasion rate(evasion). (apparenly acupressure is legal in evasion clause) S.atk and accuracy(for the most part) are duds which give acupressure a 72% rate to boost a used stat. once a stat is risen strategy will change. Gaining Mismagius's levatiate in doubles gives him no weakness as well as acupressure can boost allies stats. Fire fang is there cover forry and scizor since my team lacks any other fire move. Ice fang may be used as well, however Ice is mostly good for grounds that switch in, which a little to risky for drapion to stay in and take STAB EQs.
Sage (goes in every field)
Hitmonchan
Adamant @ Expert Belt. Iron fist
252 ATK, 200 HP, 56DEF
-Ice Punch
-Thunder Punch
-Close Combat
-Agility
Agility then use CC or Boltbeam punch if they resist fighting or are 2x or 4x weak to ice/electric. Stab CC does the same as a 2x boosted punch, but the punches can give status and don't drop his defenses. High S.def allows him to soak a special attack or non-stab psychic, giving an ideal time to agility. Grand type coverage but can be walled by forretress, shedinja and some scizor.
Yogurt
Miltank
Serious @ Thick fat. Leftovers
252 HP, 204 S.DEF, 52 ATK,
-EQ
-Rock slide
-Milk drink
-Heal bell
Mil-Tank. meant to come in and heal bell if need be, ground/rock gives good move coverage as well as it's speed can make use of flinch. Milk drink off damage and switch out when there's a good opening. I'm gonna re-breed for an Impish nature once I can obtain another rock slide TM...
Sashimi
Kingdra
Modest @ Haban berry. Swift swim
140 HP, 252 S.ATK, 116 SPEED
-Ice Beam
-Yawn
-Surf
-Rain dance
Lead. Yawn if the opposing lead is likey to setup. throw Rain dance up on the turn they switch/get knocked asleep. and/or beat down with surf, namely Bronzong, Sandstreamers and dragons. Yawn also acts as a lure to bring dragons types to my Ice beam, The berry allows him to live through at least 1 dragon attack where he can counter w/ Ice beam and KO them or KO them before they can launch a 2nd dragon attack. Water types can wall him but yawn can phaze them out as well. I call him "Haban-dra"
Anise
Mismagius
Modest @ Focus sash. Levitate
52 HP, 200 DEF, 152 S.ATK, 104 SPEED
-Skill Swap
-Pain Split
-Shadow Ball
-Hidden Power (Fighting) 55-56 Base Power
Annoyer and part spec. sweeper , Skill swap is useful as it can throw back a intimidate, Type absorbs, speed boost, Tokekiss's grace, Blissey's Natural cure, Swift Swim and Sand veil (Against Weather teams). Ghost/Fight holds no resistances so she can deal decent damage to all but Normal/Flying, Skarms and S.walls. Can effectively stall out most blisseys, as well as steal/use natural cure.
The Chef
Alakazam
Timid @ Life Orb. Inner focus
252 S.ATK, 220 SPEED, 38 HP
-Psychic
-Shadow ball
-Focus Blast
-Substitute
To me this Alakazam doesn't have HP, it has a countdown meter. Use sub if the opponent is likely to switch out or to scout. Sub also blocks sucker punch users that totally counter her. Also since sub walls status I took inner focus to prevent fake out flinch. Works best in 3 vs. 3 but even on 6 vs. 6 with weather and rocks/spikes in play she can sweep up quite well.
Garlic
Drapion
Adamant @ Black Sludge. Battle armor
138HP 252 ATK 40DEF 80S.DEF
-Fire fang
-EQ
-Crunch
-Acupressure
Wild card! XD Acupressure can turn him into a Sweeper(atk/spd), Phsy wall(def), tank(s.def), or 40% evasion rate(evasion). (apparenly acupressure is legal in evasion clause) S.atk and accuracy(for the most part) are duds which give acupressure a 72% rate to boost a used stat. once a stat is risen strategy will change. Gaining Mismagius's levatiate in doubles gives him no weakness as well as acupressure can boost allies stats. Fire fang is there cover forry and scizor since my team lacks any other fire move. Ice fang may be used as well, however Ice is mostly good for grounds that switch in, which a little to risky for drapion to stay in and take STAB EQs.
Sage (goes in every field)
Hitmonchan
Adamant @ Expert Belt. Iron fist
252 ATK, 200 HP, 56DEF
-Ice Punch
-Thunder Punch
-Close Combat
-Agility
Agility then use CC or Boltbeam punch if they resist fighting or are 2x or 4x weak to ice/electric. Stab CC does the same as a 2x boosted punch, but the punches can give status and don't drop his defenses. High S.def allows him to soak a special attack or non-stab psychic, giving an ideal time to agility. Grand type coverage but can be walled by forretress, shedinja and some scizor.
Yogurt
Miltank
Serious @ Thick fat. Leftovers
252 HP, 204 S.DEF, 52 ATK,
-EQ
-Rock slide
-Milk drink
-Heal bell
Mil-Tank. meant to come in and heal bell if need be, ground/rock gives good move coverage as well as it's speed can make use of flinch. Milk drink off damage and switch out when there's a good opening. I'm gonna re-breed for an Impish nature once I can obtain another rock slide TM...