Cinccino (Analysis)


Cinccino

QC: [Oglemi] [Honko] [PK Gaming]
GP: [sirndpt] [NixHex (credit to shakeitup]

[Overview]

<p>Cinccino is quite possibly one of the most adorable Pokemon introduced in BW, but it isn't limited to just being cute. With a blazing base 115 Speed, a decent base 95 Attack, and a great ability in Technician, it is capable of sweeping in a heartbeat. Cinccino also has one of the most expansive movepools with which to abuse Technician. Wake-Up Slap, Rock Blast, Bullet Seed, and STAB Tail Slap provide excellent coverage and all gain a power boost from Technician. However, while its offensive prowess is exceptional, its defenses are lacking. Thanks to its lackluster Normal typing, Cinccino is also prone to powerful priority attacks, and is easily KOed by any Fighting-type attack. In addition, it is easily walled by Tangrowth and Uxie thanks to their massive Defense stats. Nonetheless, despite its obvious flaws, Cinccino is fast, powerful, and ridiculously cute! What more could you ask for?</p>

[SET]
name: Life Orb Attacker
move 1: Tail Slap / Return
move 2: Wake-Up Slap
move 3: Rock Blast
move 4: Bullet Seed / Aqua Tail / Work Up
item: Life Orb
ability: Technician
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>As previously mentioned, Cinccino has one of the best movepools with which to utilize Technician. All the moves listed, with the exception of Return and Aqua Tail, all gain a boost from Technician, and Tail Slap is even further boosted by STAB. Unfortunately, as powerful as it is, Tail Slap has an infuriating accuracy of 85%, making it somewhat unreliable. For this reason, Return is a perfectly viable alternative STAB, as it does a similar amount of damage. Wake-Up Slap is a rather unorthodox option, but is Cinccino's strongest form of offense against Steel-types, and, courtesy of Technician, has a usable 90 Base Power. Rock Blast is an incredibly useful multi-hit move that gains super effective coverage on Flying-types, especially those with a 4x weakness to Rock-type attacks, such as Charizard and Moltres; it also has the added benefit of breaking the Substitutes of most offensive Pokemon. Bullet Seed is another multi-hit move that destroys Rock- and Ground-types, as well as Water- and Ground-types, and breaks through most Substitutes. If bulky Water-types aren't an issue, Aqua Tail hits Rock- and Ground-types just as hard, though the 90% accuracy is a major letdown. You can also choose to forgo a coverage move for Work Up, Cinccino's only boosting move.</p>

[ADDITIONAL COMMENTS]

<p>Life Orb is mandatory to increase the power of Cinccino's attacks, as Leftovers won't be of much use to a Pokemon with such poor defensive stats. Technician is the preferred ability, as Cute Charm is useless in competitive play. A Jolly nature is recommended to outspeed the most Pokemon possible, but an Adamant nature is viable for more power, especially since Cinccino still outspeeds positive base 100 Speed opponents. The EV spread is simple and straightforward; you should never invest in anything other than Speed and Attack with an offensively oriented Pokemon such as Cinccino. Despite Technician's significant power boost, entry hazards are still appreciated, as Cinccino's base 95 Attack is still only decent at best. On that note, Rapid Spin support is important to ensure Cinccino stays around for as long as possible, as Life Orb recoil adds up quickly. Claydol is the best partner for Cinccino, as it resists Fighting-type attacks; in return, Cinccino is immune to Ghost-type attacks. In addition to removing hazards, Claydol can set up Stealth Rock, and also eliminate most Steel-types with its Ground-type STAB moves.</p>

[SET]
name: Choice
move 1: Tail Slap / Return
move 2: Wake-Up Slap
move 3: Rock Blast
move 4: Bullet Seed / Aqua Tail / U-turn
item: Choice Scarf / Choice Band
ability: Technician
nature: Adamant / Jolly
evs: 4 HP 252 Atk / 252 Spe

[SET COMMENTS]

<p>Although this set may seem similar to the Life Orb set at first glance, there is one crucial difference: the item. Despite the limiting side effects of using a Choice item, Cinccino can easily abuse one with its high Speed and access to U-turn. Other than U-turn, the rest of the moveset is identical to the Life Orb set, consisting of STAB Tail Slap / Return, Rock Blast to hit Flying-types, and Bullet Seed or Aqua Tail to hit Water- and Ground-types or Rock- and Water-types, respectively. U-turn is a great scouting move, but the versatile coverage of Bullet Seed and Aqua Tail cannot be ignored.</p>

[ADDITIONAL COMMENTS]

<p>The choice (no pun intended) of item depends on your team's needs. Choice Scarf greatly increases Cinccino's Speed, turning it into a very effective revenge killer able to outspeed virtually everything in the metagame thanks to its already high base 115 Speed. On the other hand, Choice Band patches up the Choice Scarf set's power deficiency by significantly increasing Cinccino's damage output. As per usual, Rapid Spin support and entry hazard support is much appreciated, and Claydol is yet again the best candidate to fulfill both roles. Additional teammates that can take out Ghost- and Steel-types are greatly appreciated, as the majority of Cinccino's moves don't do much damage to these Pokemon. Despite sharing a Fighting-type weakness with Cinccino, Magneton can easily trap and kill most Steel-types thanks to its ability: Magnet Pull. Strong Pursuit users such as Krookodile can help to eliminate Ghost-types, while Psychic-types such as Kadabra can help with the annoying Fighting-types that plague the RU tier. Dugtrio is an excellent teammate that can also trap and KO Steel-types, but it is frail, and often lacks the power to outright OHKO most bulky Steel- and Rock-types. Wynaut is also a great option to get rid of virtually anything that troubles Cinccino, as it can trap and KO the opposing Pokemon with Counter / Mirror Coat, or give Cinccino a free turn by Encoring the right move.</p>

[Other Options]

<p>Cinccino has loads of other options, but it doesn't really execute them well, or at least better than other Pokemon. Sing is an option that instantly cripples an opponent, but its terrible accuracy is incredibly off-putting. Encore can force a few switches and rack up entry hazard damage, but requires Cinccino to forgo one of its coverage moves. Tickle is an alternative to Work Up, as it lowers the opponent's Attack and Defense, but the opponent can simply switch out, rendering the stat drops useless. Substitute can work well with Cinccino's high Speed, but, again, forces Cinccino to give up one of its coverage moves. Knock Off screws over a lot of Pokemon in RU, but the power output is very low, even with the Technician boost, and has little utility otherwise. Gimmick sets such as ones involving Last Resort, and Endure + Flail, are possible, but aren't usually that effective. Grass Knot and other special moves such as Thunderbolt and Focus Blast are available to Cinccino, but will do negligible damage thanks to its abysmal Special Attack. Likewise, Calm Mind is available, but doesn't really work well with Cinccino's terrible Special Attack.</p>

[Checks and Counters]

Rhydon is a decent check, but takes major damage from Bullet Seed and Aqua Tail. In the same vein, Steelix does a good job of walling Cinccino, and can hit back hard with STAB Gyro Ball and Earthquake; Steelix also takes a pittance from Wake-Up Slap and Aqua Tail thanks to its sky-high Defense. Ferroseed resists Rock Blast, Bullet Seed, Aqua Tail, and Tail Slap / Return, takes relatively little damage from Wake-Up Slap, and can hit back hard with Gyro Ball or paralyze with Thunder Wave. Bulky Steel-types in general can easily wall Cinccino, even ones running Wake-Up Slap. Similarly, bulky Ghost-types such as Cofagrigus and Dusknoir can take multiple hits and cripple Cinccino with Will-O-Wisp. Tangrowth shrugs off anything Cinccino throws at it, and can cripple Cinccino with Sleep Powder, or hit hard with its STAB attacks. Gligar is also a huge pain to deal with thanks to its mammoth Defense and access to instant recovery in the form of Roost. Choice Scarf users can easily revenge non-Choice Scarf Cinccino thanks to Cinccino's terrible defenses.</p>

[Dream World]

<p>Cinccino receives Skill Link from the Dream World, which can be used to guarantee all of its multi-hit moves such as Tail Slap, Bullet Seed, and Rock Blast will hit five times, giving them an effective Base Power of 125 each. This is a much more reliable ability than Technician, but Cinccino loses its 90 Base Power Wake-Up Slap, and consequently fares worse against Steel-types.</p>
 

Molk

Godlike Usmash
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omicron, rhydon is not a counter to cincinno 252/0 rhydon takes this much from LO bullet seed hitting two times

(44.44% - 53.14%)

Three (65.70% - 78.26%)

Four (88.89% - 105.31%)

Five (110.14% - 130.43%)

therefore, rhydon cannot switch into Cincinno makin' it a check at best ^^

Perhaps give ferroseed special mention as a counter, it 4x resists bullet seed, 2x resists rock blast and sweep slap, along wit tail slap getting MOAR recoil from irob barbs. while being able to hit back with gyro ball.

other wise, nice job :)

Edit: sorry these calcs are incorrect, they actually do a little bit more, entered 296 def+1 it was 276+1 i should have entered
 

November Blue

A universe where hot chips don't exist :(
is a Contributor Alumnus
Looks good. Cinccino shouldn't be using anything else.

Except maybe Substitute and Encore (not on the same set) AC mention for both on the LO set. Why does the Choice set have an Adamant nature listed? Jolly should be the only option IMO, as the Speed is crucial.
 

Oglemi

Borf
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Played with Cincinno tonight and it's fucking brilliant. It's like Ambipom but with awesome coverage moves. Too bad Wake-Up Slap isn't a multi-hit move too....



QC APPROVED 1/3
 
yeah, ferroseed seems to be cincinnos best counter

God this pokemon is actually... Great! I just used it and its blazing speed and good attack, not to mention coverage mean it's a definitive threat. Gonna have to keep this little guy in mind when making teams
 
If Steel-types (especially Ferroseed) are such blocks to Cinccino, then why is Magneton not mentioned as a partner? I mean sure, it shares a Fighting-type weakness with the little mouse, but it needs a mention.

Jeesh, this thing is awesome. I thought about brining it up for an analysis, but never had the time... glad somebody picked it up already.
 
Yep thanks for the input, I added more teammates and added bulky Ghost-types to the Checks and Counters section.

Also, Cinccino is ridiculously good...
 

Molk

Godlike Usmash
is a Top Tutor Alumnusis a Site Content Manager Alumnusis a Team Rater Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Smogon Discord Contributor Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnus
Perhaps mention Tangrowth as a counter? it walled your cincinno pretty well and damages it seriously with power whip.
 
I just ran some Calcs. Eviolite Gligar takes nearly nothing from his moves (even Banded Return) so you could list Gligar as a counter.
 
remove add comments

[Overview]

<p>Cinccino is quite possibly one of the most adorable Pokemon introduced in BW, but it isn't limited to just being cute. With a blazing base 115 Speed, a decent base 95 Attack, and a great ability in Technician, it is capable of sweeping in a heartbeat. Cinccino also has one of the most expansive movepools with which to abuse Technician. perhaps 'its movepool is among the best suited to abusing Technician'? Wake-Up Slap, Rock Blast, Bullet Seed, and STAB Tail Slap provide excellent coverage and all gain a power boost from Technician. However, while its offensive prowess is exceptional, its defenses are lacking, and . <period> Because of Thanks to its lackluster Normal typing, Cinccino is also prone to powerful priority attacks, and is easily KOed by any Fighting-type attack. In addition, it is easily walled by Tangrowth and Uxie thanks to their massive Defense stats. Nonetheless, despite its obvious flaws, it's Cinccino fast, powerful, and is ridiculously cute! What more could you ask for?</p>

[SET]
name: Life Orb Attacker
move 1: Tail Slap / Return
move 2: Wake-Up Slap
move 3: Rock Blast
move 4: Bullet Seed / Aqua Tail / Work Up
item: Life Orb
ability: Technician
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>As previously mentioned, Cinccino has one of the best movepools with which to work with utilize preferential Technician. All the moves listed, <comma> with the exception of Return and Aqua Tail, <comma> all gain a boost from Technician, and Tail Slap is even further preferential boosted by STAB. Tail Slap is an awesome multi-hit STAB attack that does an amazing amount of damage to anything that doesn't resist it, and is boosted by Technician to boot. feels like filler, you've covered this already Unfortunately, powerful as it is, optional Tail Slap has an infuriating accuracy of 85%, making it somewhat unreliable. For this reason, Return is a perfectly viable alternative, also being boosted by STAB, and doing STAB, which does a similar amount of damage. Wake-Up Slap is a rather unorthodox option, but is Cinccino's strongest form of offense against Steel-types, and after the boost from courtesy of Technician, becomes has a usable 90 Base Power. Rock Blast is an incredibly useful multi-hit move that hits gains super effective coverage on Flying-types for super effective damage making it clearer what the following bit refers to, especially those with a 4x weakness to Rock-type attacks, such as Charizard and Moltres. Rock Blast ; it also has the added benefit of being able to break through most breaking the Substitutes of most offensive Pokemon. Similar to Rock Blast, Bullet Seed is another this and previous change are preferential multi-hit move that destroys Rock- and Ground-types, as well as Water- and Ground-types, and breaks through most Substitutes. If bulky Water-types aren't an issue, Aqua Tail hits Rock- and Ground-types just as hard, though the 90% accuracy is a major letdown. You can also choose to forego a coverage move for a boosting move in the form of Work Up, Cinccino's only boosting move.</p>

[ADDITIONAL COMMENTS]

<p>Life Orb is mandatory to increase the power of Cinccino's attacks, as Leftovers won't be of much use to a Pokemon with such poor defensive stats such as Cinccino. Technician is the preferred ability, as Cute Charm is useless in competitive play. A Jolly nature is recommended to outspeed the most Pokemon possible, but an Adamant nature is viable for more power, and Cinccino still outspeeds positive base 100s Speed opponents. The EV spread is simple and straightforward; you should never invest in anything other than Speed and Attack with an offensively oriented Pokemon such as Cinccino. Despite Technician's significant power boost to most, if not all of Cinccino's attacks, entry hazards are still appreciated, as Cinccino's base 95 Attack of 95 is still only decent at best. On that note, Rapid Spin support is important to ensure Cinccino stays around for as long as possible, as Life Orb recoil adds up quickly. Claydol is the best partner for Cinccino, as it resists Fighting-type attacks while in return, Cinccino is immune to Ghost-type attacks, . In addition to removing hazards, Claydol can set up Stealth Rock, and can spin away hazards. Claydol can also eliminate most Steel-types with its Ground-type STAB moves.</p>

[SET]
name: Choice
move 1: Tail Slap / Return
move 2: Wake-Up Slap
move 3: Rock Blast
move 4: Bullet Seed / Aqua Tail / U-turn
item: Choice Scarf / Choice Band
ability: Technician
nature: Adamant / Jolly
evs: 4 HP 252 Atk / 252 Spe

[SET COMMENTS]

<p>Although this set may at first glance seem to be similar to the Life Orb set at first glance, there is one crucial difference: the item. Despite the limiting side effects of using a Choice item, each comes with its own advantages. Cinccino can easily abuse a Choice item one with its high Speed and access to U-turn. Other than U-turn, the rest of the moveset is identical to the Life Orb set, consisting of STAB Tail Slap / Return, Rock Blast to hit Flying-types, and Bullet Seed or Aqua Tail to hit Water- and Ground-types and or Rock- and Water-types respectively. U-turn is a great scouting move, but the versatile coverage of Bullet Seed and Aqua Tail cannot be ignored.</p>

[ADDITIONAL COMMENTS]

<p>The 'choice' <remove> (no pun intended) of item depends on your team's needs. Choice Scarf greatly increases Cinccino's Speed, and turning it into a very effective revenge killer, being able to outspeed virtually everything in the metagame thanks to its base 115 Speed. On the other hand, Choice Band patches up the Choice Scarf set's power deficiency by greatly significantly increasing Cinccino's power output level or damage output. As per usual, Rapid Spin support and entry hazard support is greatly appreciated, and Claydol is yet again the best candidate to fulfill both roles. Additional teammates that can take out Ghost- and Steel-types are greatly third time this paragraph much appreciated, as the majority of Cinccino's moves don't do much damage to the aforementioned types these Pokemon. Despite sharing a Fighting-type weakness with Cinccino, Magneton can easily trap and kill most Steel-types thanks to its ability, Magnet Pull. Strong Pursuit users such as Krookodile can help to eliminate Ghost-types, while Psychic-types such as Kadabra can help with the annoying Fighting-types that plague the RU tier. Dugtrio is an excellent teammate that can also trap and KO Steel-types, but it is frail, and often lacks the power to outright OHKO most bulky Steel- and Rock-types. Wynaut is also a great option to get rid of virtually anything that troubles Cinccino, as it can trap and KO with Counter / Mirror Coat, or give Cinccino a free turn by Encoring the right move.</p>

[Other Options]

<p>Cinccino has loads of other options, but it doesn't really execute them well, or they are pulled off better by at least better than other Pokemon. Sing is an option that instantly cripples an opponent, but its terrible accuracy is incredibly off-putting. Encore can force a few switches and rack up entry hazard damage, but causes requires Cinccino to forego one of its coverage moves. Tickle is an alternative to Work Up, as it lowers the opponent's Attack and Defense, ... but? don't just list options, give some opinion on its viability. Substitute can work well with Cinccino's high Speed, but, <comma> again, forces Cinccino to give up one of its coverage moves. Knock Off screws over a lot of Pokemon in RU, but the power output is very low, even with the Technician boost, and has little utility otherwise. Gimmick sets such as those ones including involving Last Resort, and Endure + Flail, are possible, but aren't usually that effective, hence the term 'gimmick.' Grass Knot and other special moves such as Thunderbolt and Focus Blast are available to Cinccino, but will do negligible damage thanks to its abysmal Special Attack. Likewise, Calm Mind is available, but doesn't really work well with Cinccino's terrible Special Attack.</p>

[Checks and Counters]

Rhydon is a decent check, but takes major damage from Bullet Seed and Aqua Tail. In the same vein, Steelix does a good job of walling Cinccino, and can hit back hard with STAB Gyro Ball and Earthquake; <semicolon> preferential Steelix also takes a pittance from Wake-Up Slap and Aqua Tail thanks to its sky- <hyphen, no space>high Defense. Ferroseed resists Rock Blast, Bullet Seed, Aqua Tail, and Tail Slap / Return, takes relatively little damage from Wake-Up Slap, and can hit back hard with Gyro Ball or paralyze with Thunder Wave. Bulky Steel-types in general can easily wall Cinccino, even with ones running Wake-Up Slap. Similarly, bulky Ghost-types such as Cofagrigus and Dusknoir can take multiple hits and cripple Cinccino with Will-O-Wisp. Tangrowth shrugs off anything Cinccino throws at it, and can cripple Cinccino with Sleep Powder, or hit hard with its STAB attacks. Gligar is also a huge pain to deal with thanks to its mammoth Defense and access to instant recovery in the form of Roost. Choice Scarf users can easily revenge non-Choice Scarf Cinccino thanks to its terrible defenses.</p>

[Dream World]

<p>Cinccino receives Skill Link from the Dream World, which can be used to guarantee all of its multi-hit moves such as Tail Slap, Bullet Seed, and Rock Blast to will hit all five times, giving them an effective Base Power of 125 each. This is a much more reliable ability than Technician, but Cinccino loses its base 90 Base Power Wake-Up Slap and consequently fares worse against Steel-types?.</p>
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[Overview]

<p>Cinccino is quite possibly one of the most adorable Pokemon introduced in BW, but it isn't limited to just being cute. With a blazing base 115 Speed, a decent base 95 Attack, and a great ability in Technician, it is capable of sweeping in a heartbeat. Cinccino also has one of the most expansive movepools with which to abuse Technician. Wake-Up Slap, Rock Blast, Bullet Seed, and STAB Tail Slap provide excellent coverage and all gain a power boost from Technician. However, while its offensive prowess is exceptional, its defenses are lacking. Thanks to its lackluster Normal typing, Cinccino is also prone to powerful priority attacks, and is easily KOed by any Fighting-type attack. In addition, it is easily walled by Tangrowth and Uxie thanks to their massive Defense stats. Nonetheless, despite its obvious flaws, Cinccino is fast, powerful, and ridiculously cute! What more could you ask for?</p>

[SET]
name: Life Orb Attacker
move 1: Tail Slap / Return
move 2: Wake-Up Slap
move 3: Rock Blast
move 4: Bullet Seed / Aqua Tail / Work Up
item: Life Orb
ability: Technician
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]

<p>As previously mentioned, Cinccino has one of the best movepools with which to utilize Technician. All the moves listed, with the exception of Return and Aqua Tail, all gain a boost from Technician, and Tail Slap is even further boosted by STAB. Unfortunately, as powerful as it is, Tail Slap has an infuriating accuracy of 85%, making it somewhat unreliable. For this reason, Return is a perfectly viable alternative STAB, which as it does a similar amount of damage. Wake-Up Slap is a rather unorthodox option, but is Cinccino's strongest form of offense against Steel-types, and, (comma) courtesy of Technician, has a usable 90 Base Power. Rock Blast is an incredibly useful multi-hit move that gains super effective coverage on Flying-types, especially those with a 4x weakness to Rock-type attacks, such as Charizard and Moltres; it also has the added benefit of breaking the Substitutes of most offensive Pokemon. Bullet Seed is another multi-hit move that destroys Rock- and Ground-types, as well as Water- and Ground-types, and breaks through most Substitutes. If bulky Water-types aren't an issue, Aqua Tail hits Rock- and Ground-types just as hard, though the 90% accuracy is a major letdown. You can also choose to forgo a coverage move for Work Up, Cinccino's only boosting move.</p>

[ADDITIONAL COMMENTS]

<p>Life Orb is mandatory to increase the power of Cinccino's attacks, as Leftovers won't be of much use to a Pokemon with such poor defensive stats. Technician is the preferred ability, as Cute Charm is useless in competitive play. A Jolly nature is recommended to outspeed the most Pokemon possible, but an Adamant nature is viable for more power, and especially since Cinccino still outspeeds positive base 100 Speed opponents. The EV spread is simple and straightforward; you should never invest in anything other than Speed and Attack with an offensively oriented Pokemon such as Cinccino. Despite Technician's significant power boost, entry hazards are still appreciated, as Cinccino's base 95 Attack is still only decent at best. On that note, Rapid Spin support is important to ensure Cinccino stays around for as long as possible, as Life Orb recoil adds up quickly. Claydol is the best partner for Cinccino, as it resists Fighting-type attacks; (semicolon) while in return, Cinccino is immune to Ghost-type attacks. In addition to removing hazards, Claydol can set up Stealth Rock, and also eliminate most Steel-types with its Ground-type STAB moves.</p>

[SET]
name: Choice
move 1: Tail Slap / Return
move 2: Wake-Up Slap
move 3: Rock Blast
move 4: Bullet Seed / Aqua Tail / U-turn
item: Choice Scarf / Choice Band
ability: Technician
nature: Adamant / Jolly
evs: 4 HP 252 Atk / 252 Spe

[SET COMMENTS]

<p>Although this set may seem similar to the Life Orb set at first glance, there is one crucial difference: the item. Despite the limiting side effects of using a Choice item, Cinccino can easily abuse one with its high Speed and access to U-turn. Other than U-turn, the rest of the moveset is identical to the Life Orb set, consisting of STAB Tail Slap / Return, Rock Blast to hit Flying-types, and Bullet Seed or Aqua Tail to hit Water- and Ground-types or Rock- and Water-types, (comma) respectively. U-turn is a great scouting move, but the versatile coverage of Bullet Seed and Aqua Tail cannot be ignored.</p>

[ADDITIONAL COMMENTS]

<p>The choice (no pun intended) of item depends on your team's needs. Choice Scarf greatly increases Cinccino's Speed, turning it into a very effective revenge killer able to outspeed virtually everything in the metagame thanks to its already high base 115 Speed. On the other hand, Choice Band patches up the Choice Scarf set's power deficiency by significantly increasing Cinccino's damage output. As per usual, Rapid Spin support and entry hazard support is much appreciated, and Claydol is yet again the best candidate to fulfill both roles. Additional teammates that can take out Ghost- and Steel-types are greatly appreciated, as the majority of Cinccino's moves don't do much damage to these Pokemon. Despite sharing a Fighting-type weakness with Cinccino, Magneton can easily trap and kill most Steel-types thanks to its ability: (colon) , Magnet Pull. Strong Pursuit users such as Krookodile can help to eliminate Ghost-types, while Psychic-types such as Kadabra can help with the annoying Fighting-types that plague the RU tier. Dugtrio is an excellent teammate that can also trap and KO Steel-types, but it is frail, and often lacks the power to outright OHKO most bulky Steel- and Rock-types. Wynaut is also a great option to get rid of virtually anything that troubles Cinccino, as it can trap and KO the opposing Pokemon with Counter / Mirror Coat, or give Cinccino a free turn by Encoring the right move.</p>

[Other Options]

<p>Cinccino has loads of other options, but it doesn't really execute them well, or at least better than other Pokemon. Sing is an option that instantly cripples an opponent, but its terrible accuracy is incredibly off-putting. Encore can force a few switches and rack up entry hazard damage, but requires Cinccino to forgo one of its coverage moves. Tickle is an alternative to Work Up, as it lowers the opponent's Attack and Defense, but the opponent can simply switch out, rendering the stat drops useless. Substitute can work well with Cinccino's high Speed, but, again, forces Cinccino to give up one of its coverage moves. Knock Off screws over a lot of Pokemon in RU, but the power output is very low, even with the Technician boost, and has little utility otherwise. Gimmick sets such as ones involving Last Resort, and Endure + Flail, are possible, but aren't usually that effective. Grass Knot and other special moves such as Thunderbolt and Focus Blast are available to Cinccino, but will do negligible damage thanks to its abysmal Special Attack. Likewise, Calm Mind is available, but doesn't really work well with Cinccino's terrible Special Attack.</p>

[Checks and Counters]

Rhydon is a decent check, but takes major damage from Bullet Seed and Aqua Tail. In the same vein, Steelix does a good job of walling Cinccino, and can hit back hard with STAB Gyro Ball and Earthquake; Steelix also takes a pittance from Wake-Up Slap and Aqua Tail thanks to its sky-high Defense. Ferroseed resists Rock Blast, Bullet Seed, Aqua Tail, and Tail Slap / Return, takes relatively little damage from Wake-Up Slap, and can hit back hard with Gyro Ball or paralyze with Thunder Wave. Bulky Steel-types in general can easily wall Cinccino, even ones running Wake-Up Slap. Similarly, bulky Ghost-types such as Cofagrigus and Dusknoir can take multiple hits and cripple Cinccino with Will-O-Wisp. Tangrowth shrugs off anything Cinccino throws at it, and can cripple Cinccino with Sleep Powder, or hit hard with its STAB attacks. Gligar is also a huge pain to deal with thanks to its mammoth Defense and access to instant recovery in the form of Roost. Choice Scarf users can easily revenge non-Choice Scarf Cinccino thanks to its Cinccino's terrible defenses.</p>

[Dream World]

<p>Cinccino receives Skill Link from the Dream World, which can be used to guarantee all of its multi-hit moves such as Tail Slap, Bullet Seed, and Rock Blast will hit five times, giving them an effective Base Power of 125 each. This is a much more reliable ability than Technician, but Cinccino loses its 90 Base Power Wake-Up Slap, and consequently fares worse against Steel-types.</p>
 

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