Banner by Keiran ~ Art of Heavy Offense Golurk @ Leftovers Trait: No Guard EVs: 248 HP / 84 Atk / 176 Spd Adamant Nature - DynamicPunch - Shadow Punch - Earthquake - Stealth Rock I chose Golurk for my Stealth Rock user because is also a decent spinbloker which is obligatory with Spikes support, nice inmunity to normal, fighting and electric attacks that is nice on this types of teams, helps to check things like Primeape, Rotom spamming volt switch, Sawk or Scolipede. One of the roles of Golurk with No Guard on my team is to prevent Stealth Rock in a 50-50 from another common users such Golem, Cradily, Probopass, Bastiodon, etc a major part of the Never Used SR users. Finally Shadow Punch and Earthquake are pretty necessary both with STAB and by coverage. I'm running a fast bulk Golurk to take hits a bit better and with that Evs on speed allows to outrun Golem. Scolipede @ Focus Sash Trait: Swarm EVs: 252 Atk / 4 Def / 252 Spd Jolly Nature - Swords Dance - Aqua Tail / Earthquake - Megahorn - Spikes This mon is one of the powerhouses on the tier. I make this set for The Next Best Thing on NU subforum, this set is one of the most strong sets of Scolipede if not the best set in my opinion. I usually run this like lead and spam Spikes, 2 layers of Spikes at least whem i'm playing correctly because is very fast and run focus Sash. Sword Dance wrecks no preparated teams and more slow oriented teams, also with Sword Dance helps to beat mons like Natu, Wartortle or Torkoal in 1 vs 1, to prevent Rapid Spin after a Sword Dance just kill and then spam Spikes; 1 at least in this case. Also Spikes paired with Sword Dance is very useful if you opponent run mons with Sucker Punch because you're forcing your opponent just to attack or you can spam Spikes if you opponent try to attack, so you have a good chance to get sweep or Spikes up. Jynx @ Life Orb Trait: Dry Skin EVs: 252 SAtk / 4 SDef / 252 Spd Timid Nature IVs: 29 HP / 0 Atk - Lovely Kiss - Ice Beam - Focus Blast - Psychic My special attacker and my water types check. Arguably the biggest threat at NU metagame at the moment but is really weak, very frail on physical side, some bad accuracy on the moves and finally weak to Stealth Rock. Lovely Kiss makes a Jynx like a top threats with a great coverage with the STAB moves, i choose Psychic over Psyshock to hit better Alomomola and HKOed Weezing, also Focus Blast just hit stuff like Lickilicky, Munchax or Regice also with the right support is impossible to find an hard counter (not gimmicky stuff like resttalker metang lol!). The most important role of Jynx on the team is open holes, break stuff. Skuntank @ Lum Berry Trait: Aftermath EVs: 176 HP / 252 Atk / 80 Spd Adamant Nature - Poison Jab - Pursuit - Sucker Punch - Taunt Lum Skuntank is the best Skuntank on the current meta imo, i have a great switch against some mons like Misdreavus, Musharna or Gardevoir, which can cripple Skuntank for the entire battle with WoWisp or Thunder Wave. Also, Lum Berry makes an secondary check to Jynx on the team. The moveset is pretty standard, stallbreaker, priority and trapper which is very important for Primeape and Scolipede. The evs spread run max atk, evs speed creep for misdreavus mostly and rest into bulk. Primeape @ Choice Scarf Trait: Vital Spirit EVs: 252 Atk / 4 Def / 252 Spd Jolly Nature - Close Combat - U-turn - Stone Edge - Ice Punch My Revenge Killer on the team and also my Choice Scarf user help me against mons such Torterra Rock Polish or Gorebyss Shell Smash, usually my win condition on late game when i have hazards up and the damage is done and i have trapped psychic and ghost types with Skuntank. Close Combast is the most importante move on the moveset because stronger and STAB, just spam CC on late game after Psychic / Ghost types are killed, same with faster scarfs and priority moves. U-turn is usually very useful on mid-games to kill weak mons, scout the opponent team and the most important part keep momentum! Finally Stone Edge and Ice Punch, both by coverage to hit stuff like Scolipede or Golurk, i would like run Earthquake to hit Garbodor decently with Primeape. Vital Spirit is a good ability in a long term on the battle when the opponent run mons like Exeggutor, Vileplume or Jynx. Kangaskhan @ Silk Scarf Trait: Scrappy EVs: 40 HP / 252 Atk / 216 Spd Adamant Nature - Fake Out - Double-Edge - Sucker Punch - Drain Punch My second win condition on this team, Kangaskhan great mon between offense and bulk, this makes a great mon paired with a good ability that makes a great coverage and dual prioriry, Fake Out + Sucker Punch which usually is very useful on a late game. Drain Punch helps to recover health and hits Steel and Rock types. Finally Double Edge is the most powerful and important move so far. Life Orb Kangaskhan is awful, Silk Scarf > Leftovers and finally Life Orb in my opinion. With that ev spread outrun Adamant Pinsir and Sawk. Past members: Tauros (M) @ Life Orb Trait: Sheer Force EVs: 252 Atk / 4 Def / 252 Spd Jolly Nature - Substitute - Rock Climb - Zen Headbutt - Endeavor I was trying Tauros over Kangaskhan with a great results because SubEndeavor looks kinda gimmicky and weird but work very well because can lure physical walls and no one expecting this set. Tauros helps more against defensive teams while Kanga helps against stuff like RD Ludicolo and another very offense and faster mons. I had a great results with both, i hate the popularity of Misdreavus Foul Play ):< Which ruins Tauros completely.