Wow, you both played really well.
Just that I have some questions to ask
bludz (not criticizing, just wondering):
1) Game 1:
- Turn 24: Why do you switch Keldeo into Clefable instead of Victini? Clefable is in V-Create's KO range and it's not like Keldeo's Hydro Pump can KO from 92% either (Are you forcing it to go Softboiled?). If you switch Victini in, he will be forced to go to Chomp (or he risks losing his win condition) so you can just double switch to Keldeo or Lando afterwards.
- Turn 37: You switch Victini into Tank Chomp and go for Final Gambit. Why? Garchomp is in Hydro Pump KO range (an average roll is sufficient since Hydro does 66.7% minimum). This means if you go for Keldeo, you can force him to sac one of his Pokemon and still have Victini around in case you need something to sac for Clefable.
2) Game 2:
- Turn 7: Yes, that crit was huge but wouldn't it be better to keep Mega Eye around since it can still deter hazards? Also, it can Recover up on something like TankChomp ( a roll) or Mega Latias (who couldn't touch you). It is your best safety net against Mega Latias and this allows the dragon to pressure you a lot later on.
- Turn 18: You perform a double switch and got Dragalge face to face with Mega Latias. But why do you do that? Draco Meteor doesn't even OHKO a +1 / +1 Mega Latias. Also, by using Draco Meteor, you make yourself more of a set-up bait (are you fishing for a crit so that Victini or Keldeo can take it out). Would Keldeo not be a better switch-in since you can chip at it and burn it, and as it boost, Final Gambit to take it out? Or is it at too low health for that?