Garchomp @ Lum Berry
Ability: Rough Skin
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge / Dragon Claw
- Swords Dance
- Protect
Basically, the point of this set is to just destroy stuff and nab KOes on lots of things with an SD boost. A lot of things in this meta are threatened by Chomp so it forces defensive plays at times + it has good enough Speed and bulk so it works. With an SD, Garchomp threatens and KOes so much stuff, even more under TW. Lum Berry + a natural immunity to TWave means it's not easily crippled by status so it can do its work easier. A Lum Berry also lets it set up on Rotoms, Amoongs, etc. Stone Edge gives it better SE coverage and lets it beat ZardY, Thund, Togekiss, and some stuff without a boost. Dragon Claw is still useful as a STAB move though.
A good partner would probably be Togekiss which gives Chomp more room to SD and sets up TW. Another would be ZardY which Chomp compliments really well. Chomp takes out Tran and Fire-types while ZardY fries Hitmontop, Scrafty, Ferro, and Amoong.
Replays:
http://replay.pokemonshowdown.com/smogondoubles-154105371
http://replay.pokemonshowdown.com/smogondoubles-151552233