Good Luck to Both!
CYBERSPACE description:
2v2 Doubles
LC-style
2 recovers, Infinite Chills
Switch = OK (doesnt matter anyways)
All Abilities
Training Items only
jayjinde
Elekid:
Elekid(*) Big Boy (M)
Nature: Hasty (+Spe, +30% Acc, -Def)
Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Abilities:
Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Vital Spirit (DW): (Locked) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1(-)
SpA: Rank 3
SpD: Rank 2
Spe: 110 (+)
Rank Total: 15
Size: Class 1
Weight: Class 2
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Quick Attack (*)
Leer (*)
Thunderpunch (*)
Thundershock(*)
Low Kick (*)
Swift (*)
Shock Wave (*)
Light Screen (*)
Cross Chop (*)
Fire Punch (*)
Ice Punch (*)
Psychic (*)
Volt Switch (*)
Charge Beam (*)
Moves Known: 14
Larvesta:
Larvesta (*) Vestal (F)
Nature: Hasty(+Spe, +11% Acc, -Def)
Type: Bug/Fire
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm (DW): (Locked) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 69 (+)
Rank Total: 13
Size: Class 2
Weight: Class 3
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Ember (*)
String Shot (*)
Leech Life (*)
Take Down (*)
Zen Headbutt (*)
Morning Sun (*)
Magnet Rise (*)
Sunny Day (*)
Solarbeam (*)
Wild Charge (*)
Moves Known: 10
Spenstar
Monohm [Puff] (Female, Shiny) (Shiny Sprite made by Spenstar : D)
Nature: Modest
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
About Puff: When Spenstar first saw Puff, she was an abandoned pink egg in the Pokemon day-care. Spenstar offered to buy the egg for two Trainer Counters, an offer which the day-care man accepted. While traveling the world with Rabbi, Spenstar also took care of the egg, giving it love and affection that a Pokemon egg should get. When the egg hatched, the Pokemon inside was revealed to be a pink female Monohm, which Spenstar named Puff. Since then, Spenstar has considered Puff to be like his own child, and has been the best father figure he can be for her, and she loves him with all her heart as a result. The other Pokemon on the team welcomed Puff and think of her as their little sister.
Puff is the first Shiny Monohm ever discovered, which gives her a sense of individuality no other Monohm can boast. This allows Puff to stand out despite the Cyclohm line being by far the most popular among trainers.
Stats:
HP: 90
Atk: Rank 1(-1)
Def: Rank 3
SpA: Rank 4(+1)
SpD: Rank 2
Spe: 60
EC: 2/9
MC: 0
DC: 5/5 DW UNLOCKED!
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack -Power of all oncoming attacks by one (1).
Attacks:
Tackle
Growl
Leer
Dragon Rage
Charge
Thundershock
Rain Dance
Twister
Spark
Sonicboom
Slack Off
Hurricane
Dragon Pulse
Heal Bell
Hydro Pump
DragonBreath
Flamethrower
Thunderbolt
Volt Switch
Fire Blast
Thunder
Hidden Power (Grass, 7)
Protect
Syclar [Ant Arctica] (Female)
Nature: Mild (+1 Special Attack, -1 Defense)
Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
About Ant Artica: While looking for an ice-type Pokemon in the depths of Snowpoint Temple, Spenstar found a young Syclar stumbling weakly, badly injured from a previous battle. He nursed the Syclar back to health, and in return, the Syclar accepted his offer to join his team. He named her Ant Arctica (usually addressed as simply "Arctica" though) and a partnership was formed. Ant Artica was often bullied by the stronger members of her swarm, and as a result, she is very mild-mannered and shy around trainers and Pokemon besides Spenstar. This somewhat changed when the rest of Spenstar's team warmed up to Ant Artica and made her feel at home; now she opens up to them but is still shy around other Pokemon. She feels blessed to finally have a loving family. Ant Artica is commonly seen outside her Pokeball, on Spenstar's shoulder or head.
Stats:
Syclar
HP: 90
Atk: Rank 3
Def: Rank 1 (-1)
SpA: Rank 4 (+1)
SpD: Rank 2
Spe: 91
EC: 0/6
MC: 0
DC: 0
Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician (Locked DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).
Attacks:
Leer
Leech Life
Scratch
Focus Energy
Ice Shard
Slash
Icy Wind
Bug Bite
Icicle Spear
Earth Power
Tail Glow
Signal Beam
Ice Beam
Swords Dance
X-Scissor
Spenstar releases Poke, equips Item --> jayjinde releases Poke, equips Item, and issues Actions --> Spenstar issues Actions --> Quagsires refs
CYBERSPACE description:
Arena: CYBERSPACE
A digital arena that permits all moves; necessary materials are simply spawned when called for. The floor consists of a grid of tiles that illuminate as long as a Pokémon is standing on them. The life support system in place eases fatigue, restoring 5 energy to each combatant at the end of each round. There is no status either in this arena.
A digital arena that permits all moves; necessary materials are simply spawned when called for. The floor consists of a grid of tiles that illuminate as long as a Pokémon is standing on them. The life support system in place eases fatigue, restoring 5 energy to each combatant at the end of each round. There is no status either in this arena.
2v2 Doubles
LC-style
2 recovers, Infinite Chills
Switch = OK (doesnt matter anyways)
All Abilities
Training Items only
jayjinde
Elekid:
Elekid(*) Big Boy (M)
Nature: Hasty (+Spe, +30% Acc, -Def)
Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Abilities:
Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Vital Spirit (DW): (Locked) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1(-)
SpA: Rank 3
SpD: Rank 2
Spe: 110 (+)
Rank Total: 15
Size: Class 1
Weight: Class 2
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Quick Attack (*)
Leer (*)
Thunderpunch (*)
Thundershock(*)
Low Kick (*)
Swift (*)
Shock Wave (*)
Light Screen (*)
Cross Chop (*)
Fire Punch (*)
Ice Punch (*)
Psychic (*)
Volt Switch (*)
Charge Beam (*)
Moves Known: 14
Larvesta:
Larvesta (*) Vestal (F)
Nature: Hasty(+Spe, +11% Acc, -Def)
Type: Bug/Fire
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm (DW): (Locked) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 69 (+)
Rank Total: 13
Size: Class 2
Weight: Class 3
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Ember (*)
String Shot (*)
Leech Life (*)
Take Down (*)
Zen Headbutt (*)
Morning Sun (*)
Magnet Rise (*)
Sunny Day (*)
Solarbeam (*)
Wild Charge (*)
Moves Known: 10
Spenstar
Monohm [Puff] (Female, Shiny) (Shiny Sprite made by Spenstar : D)
Nature: Modest
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
About Puff: When Spenstar first saw Puff, she was an abandoned pink egg in the Pokemon day-care. Spenstar offered to buy the egg for two Trainer Counters, an offer which the day-care man accepted. While traveling the world with Rabbi, Spenstar also took care of the egg, giving it love and affection that a Pokemon egg should get. When the egg hatched, the Pokemon inside was revealed to be a pink female Monohm, which Spenstar named Puff. Since then, Spenstar has considered Puff to be like his own child, and has been the best father figure he can be for her, and she loves him with all her heart as a result. The other Pokemon on the team welcomed Puff and think of her as their little sister.
Puff is the first Shiny Monohm ever discovered, which gives her a sense of individuality no other Monohm can boast. This allows Puff to stand out despite the Cyclohm line being by far the most popular among trainers.
Stats:
HP: 90
Atk: Rank 1(-1)
Def: Rank 3
SpA: Rank 4(+1)
SpD: Rank 2
Spe: 60
EC: 2/9
MC: 0
DC: 5/5 DW UNLOCKED!
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack -Power of all oncoming attacks by one (1).
Attacks:
Tackle
Growl
Leer
Dragon Rage
Charge
Thundershock
Rain Dance
Twister
Spark
Sonicboom
Slack Off
Hurricane
Dragon Pulse
Heal Bell
Hydro Pump
DragonBreath
Flamethrower
Thunderbolt
Volt Switch
Fire Blast
Thunder
Hidden Power (Grass, 7)
Protect
Syclar [Ant Arctica] (Female)
Nature: Mild (+1 Special Attack, -1 Defense)
Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
About Ant Artica: While looking for an ice-type Pokemon in the depths of Snowpoint Temple, Spenstar found a young Syclar stumbling weakly, badly injured from a previous battle. He nursed the Syclar back to health, and in return, the Syclar accepted his offer to join his team. He named her Ant Arctica (usually addressed as simply "Arctica" though) and a partnership was formed. Ant Artica was often bullied by the stronger members of her swarm, and as a result, she is very mild-mannered and shy around trainers and Pokemon besides Spenstar. This somewhat changed when the rest of Spenstar's team warmed up to Ant Artica and made her feel at home; now she opens up to them but is still shy around other Pokemon. She feels blessed to finally have a loving family. Ant Artica is commonly seen outside her Pokeball, on Spenstar's shoulder or head.
Stats:
Syclar
HP: 90
Atk: Rank 3
Def: Rank 1 (-1)
SpA: Rank 4 (+1)
SpD: Rank 2
Spe: 91
EC: 0/6
MC: 0
DC: 0
Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician (Locked DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).
Attacks:
Leer
Leech Life
Scratch
Focus Energy
Ice Shard
Slash
Icy Wind
Bug Bite
Icicle Spear
Earth Power
Tail Glow
Signal Beam
Ice Beam
Swords Dance
X-Scissor
Spenstar releases Poke, equips Item --> jayjinde releases Poke, equips Item, and issues Actions --> Spenstar issues Actions --> Quagsires refs