I decided to call the team Dark Flare since Darmanitan and Bisharp are the two powerhouses of the team.
Darmanitan (M) @ Choice Scarf Trait: Sheer Force
EVs: 255 Atk / 255 Spd
Jolly Nature (+Spd, -SAtk)
- Flare Blitz
- Superpower
- U-turn
- Rock Slide
Your standard Darmanitan that destroys everything. If you're playing UU, you better be using this guy or have a counter to kill him.
Miltank (F) @ Leftovers
Trait: Scrappy
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Seismic Toss
- Thunder Wave
- Milk Drink
- Heal Bell
It handles a lot of the Ghost-type Pokemon in the UU tier and a combo of Milk Drink and Heal Beal helps you stall. Thunder Wave stops sweepers from getting off on my face and allows Miltank to use Seismic Toss before they attack her.
Gantzer (Bisharp) (M) @ Leftovers
Trait: Defiant
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Brick Brick
- Sucker Punch
- Swords Dance
- Substitute
I don't understand why people say this guy is bad. Get off a Swords Dance after using a Substitute allows you to sweep teams providing they don't have any resists. I like Iron Head a lot, but for now, I'm using Brick Brick to shatter Light Screen and Reflect while killing other Steel-type Pokemon.
Donphan (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Ice Shard
- Earthquake
- Rapid Spin
Standard Donphan with Ice Shard over Roar. It combos well with Cacturne because it gets killed by Water-types very easily.
Shaymin @ Life Orb
Trait: Natural Cure
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Seed Bomb
- Leech Seed
- Rest
Swords Dance Shaymin that is a bit slow, but still awesome though if you kill some of the faster threats. Also, Natural Cure allows me to switch it in obvious attacks like Sableye with Will-O-Wisp and then switch it out.
Cacturne (M) @ Life Orb
Trait: Water Absorb
EVs: 200 HP / 252 Atk / 28 Def / 28 SDef
Adamant Nature (+Atk, -SAtk)
- Sucker Punch
- Seed Bomb
- Leech Seed
- Spikes
Cacturne pretty much counters Suicune with his ability and he can use Spikes. It dies pretty fast though because of Life Orb and stuff.
Threats:
Hitmontop -> can get rid of entry hazards and can survive Sucker Punch from either Bisharp and Cacturne
Heracross -> can use Megahorn and Close Combat on everything. Pretty scary if it has Choice Scarf
Sableye -> with Prankster, it can use Will-O-Wisp on my Bisharp and use Recover before I kill it
EDIT:
Stone Edge taken out of Darmanitan for Rock Slide
Brick Brick over Iron Head on Bisharp
Darmanitan (M) @ Choice Scarf Trait: Sheer Force
EVs: 255 Atk / 255 Spd
Jolly Nature (+Spd, -SAtk)
- Flare Blitz
- Superpower
- U-turn
- Rock Slide
Your standard Darmanitan that destroys everything. If you're playing UU, you better be using this guy or have a counter to kill him.
Miltank (F) @ Leftovers
Trait: Scrappy
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Seismic Toss
- Thunder Wave
- Milk Drink
- Heal Bell
It handles a lot of the Ghost-type Pokemon in the UU tier and a combo of Milk Drink and Heal Beal helps you stall. Thunder Wave stops sweepers from getting off on my face and allows Miltank to use Seismic Toss before they attack her.
Gantzer (Bisharp) (M) @ Leftovers
Trait: Defiant
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Brick Brick
- Sucker Punch
- Swords Dance
- Substitute
I don't understand why people say this guy is bad. Get off a Swords Dance after using a Substitute allows you to sweep teams providing they don't have any resists. I like Iron Head a lot, but for now, I'm using Brick Brick to shatter Light Screen and Reflect while killing other Steel-type Pokemon.
Donphan (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Ice Shard
- Earthquake
- Rapid Spin
Standard Donphan with Ice Shard over Roar. It combos well with Cacturne because it gets killed by Water-types very easily.
Shaymin @ Life Orb
Trait: Natural Cure
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Seed Bomb
- Leech Seed
- Rest
Swords Dance Shaymin that is a bit slow, but still awesome though if you kill some of the faster threats. Also, Natural Cure allows me to switch it in obvious attacks like Sableye with Will-O-Wisp and then switch it out.
Cacturne (M) @ Life Orb
Trait: Water Absorb
EVs: 200 HP / 252 Atk / 28 Def / 28 SDef
Adamant Nature (+Atk, -SAtk)
- Sucker Punch
- Seed Bomb
- Leech Seed
- Spikes
Cacturne pretty much counters Suicune with his ability and he can use Spikes. It dies pretty fast though because of Life Orb and stuff.
Threats:
Hitmontop -> can get rid of entry hazards and can survive Sucker Punch from either Bisharp and Cacturne
Heracross -> can use Megahorn and Close Combat on everything. Pretty scary if it has Choice Scarf
Sableye -> with Prankster, it can use Will-O-Wisp on my Bisharp and use Recover before I kill it
EDIT:
Stone Edge taken out of Darmanitan for Rock Slide
Brick Brick over Iron Head on Bisharp