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Completed DarthVader317 vs. Glacier Knight at the ASB Arena (1v1) (ref: TravelLog)

Discussion in 'ASB' started by TravelLog, May 31, 2011.

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  1. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    918
    Hey Folks! Looks like we've got another pair of trainers here ready to duke it out for guts and glory. Let's take a peek at the combatants shall we!!!


    Vader's Team!
    pikachu (open)

    [​IMG]
    *Pikachu [Shocker] (Male)
    Nature: Naive (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. (Formula: ACC Boost = (New Base^2)/Divisor [Round Up] Cap: 30) The Divisor is 1000 for fully evolved Pokemon, 700 for Pokemon that are the second of three stages, 500 for Pokemon that are the first of two stages, and 350 for Pokemon that are the first of three stages. This accuracy boost is added to their Dodge Command chance; Subtracts One (1) Rank from Special Defense)

    Type: Electric
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 1(-)
    Spe: 104(90*1.15)(+)

    EC:4/9
    MC:0
    DC:2/5

    Abilities:
    Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
    Lightningrod (DW): (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.

    Attacks:
    Thundershock*
    Charm*
    Tail Whip*
    Thunder Wave*
    Sweet Kiss*
    Nasty Plot*
    Slam
    Double Team
    Electroball
    Quick Attack
    Thunderbolt
    Agility

    Charge*
    ThunderPunch*
    Fake Out*

    Volt Change*
    Thunder*
    Grass Knot*


    Absol (open)

    [​IMG]
    Absol [Abby] (Female)
    Nature: Rash (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Special Defense)
    Type: Dark
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilities:
    Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
    Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
    Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.


    Stats:

    HP: 100
    Atk: Rank 5
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 1 (-)
    Spe: 75

    MC:0
    DC:0/5

    Attacks:
    Scratch
    Feint
    Leer
    Taunt
    Quick Attack
    Razor Wind
    Bite
    Pursuit
    Swords Dance

    Faint Attack
    Hex
    Zen Headbutt

    Ice Beam
    Will-o-Wisp
    Thunder Wave


    Embirch (open)

    [​IMG]

    *Embirch [DragonCannon] (Male)
    Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.)

    Type: Fire/Grass
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Stats:
    HP: 100
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 4(+)
    SpD: Rank 2
    Spe: 42(50-15%)(-)

    EC:2/9
    MC:0
    DC:2/5

    Abilities:
    Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Attacks:
    Bullet Seed*
    Sweet Scent*
    Growth*
    Ember*
    Leech Seed*
    Flame Wheel*
    Giga Drain*
    Fire Spin*
    Pound*
    Energy Ball

    Grasswhistle*
    Psybeam*
    Earth Power*

    SolarBeam*
    Flamethrower*
    Will-o-wisp*
    Sunny Day


    Glacier Knight's Team:
    Piloswine (open)

    [​IMG]
    Piloswine(*) [Truffles] (Male)

    Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)


    Type:
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.




    Abilities:
    Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
    Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
    Thick Fat (DW): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    Stats:
    HP: 110
    Atk: Rank 3 (-)
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 50


    EC: 4/9
    MC: 0
    DC: 2/5

    Attacks:
    Tackle*
    Odor Sleuth*
    Mud Sport*
    Powder Snow*
    Mud-slap*
    Endure*
    Mud Bomb*
    Icy Wind*
    Blizzard
    Earthquake

    Curse*
    Body Slam*
    Icicle Spear*

    Ice Beam*
    Toxic*
    Hail*
    Dig


    Well looks like we know who Glacier's using! Anyway, Vader, sent out your poke. Then Glacier gives his actions, then Vader gives actions. I then ref. Things continue from there!

    PLEASE SPECIFY ABILITY ON YOUR POKES
  2. DarthVader317

    DarthVader317

    Joined:
    Aug 28, 2008
    Messages:
    525
    Go, Embirch. With Leaf Guard as the ability.
  3. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,337
    haha i should have sent the ref more pokemon to be more mysterious. oh well ^^ Truffles give it your best! Your ability for this match will be snow cloak, and let's play off that! Bring down some Hail, whip up a Blizzard, and then finish with an Earthquake. if he tries to get rid of hail with sunny day, hit the Embirch with an Mud Bomb!

    So,
    Hail~Blizzard~Earthquake
    it embirch tries to get rid of hail with sunny day then add in Mud Bomb where ever necessary (hope i phrased this right, sorry if i didn't!)
  4. DarthVader317

    DarthVader317

    Joined:
    Aug 28, 2008
    Messages:
    525
    Okay DragonCannon, open with Will-o-Wisp to discourage any future Earthquakes. Then prepare for the next round by using Sunny Day followed by a Growth.
  5. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    918
    [​IMG]
    HP: 100
    Energy: 100
    Boosts/Drops:
    Other:


    VS.

    [​IMG]
    HP: 110
    Energy: 100
    Boosts/Drops:
    Other:


    Round One: Begin!

    Alright folks! Welcome one and all to the tournament arena where two trainers have brought their pokemon to engage in a test of skill and strategy! After a signal from the Director of Games, the battle begins! Piloswine opens by summoning a powerful Hail (10 energy, lasts 5 rounds). Wow that is some fierce hail. It looks like its even doing residual damage to the audience! In any case, Embirch fights through it and launches a Will-o-wisp (7 energy). Unfortunately, it sputters out in the hail (miss).

    With things slightly in his favor, Piloswine presses the advantage by summoning a 100% accurate Blizzard (8 energy), doing reasonable damage! Tired of all this ice, Embirch decides to bring out a nice Sunny Day (10 energy, 5 rounds) which also activates his Leaf Guard ability! Well done.

    Furious at being thwarted, Piloswine tosses out a grimy Mud Bomb (6 energy), which again does reasonable damage. Undeterred, Embirch decides he wants a boost before going on the offensive, and uses Growth (9 energy b/c intense sun, Atk +2, SpA +2 next round).

    [​IMG]
    HP: 69
    Energy: 74
    Boosts/Drops: Atk +2, SpA +2 next round (-1 each round thereafter)
    Other: Leaf Guard activated


    VS.

    [​IMG]
    HP: 110
    Energy: 76
    Boosts/Drops:
    Other:

    Intense Sun will last for 5 rounds.

    calcs (open)

    Hail damage 2 per turn
    Hail: 10 energy (pilo 90 energy)

    Willowisp= miss, embirch, 93 energy

    Blizzard deals 17 damage, 2 from hail= embirch 81 HP
    Pilo 82 energy

    Sunny Day= 10 energy, 5 rounds, Fire+3BP, leaf guard activated; embirch 83 energy

    Mud Bomb, 6 energy, 12 damage; embirch 69 HP, piloswine 76 energy

    Growth=, 9 energy, Atk+2, SpA+2; embirch 74 energy



    Darth, your actions.


    Note to Glacier: The wording of your substitution was very confusing, as Mud Bomb could in no way save you from him using Sunny Day. I took it to mean you wished to you Mud Bomb the action after he used Sunny Day. Please be more specific/clear in the future. If you are unsure of something, PM/VM me.
  6. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,337
    sorry about that! i wasn't sure how to word that correctly, but yeah i knew it wouldn't save me from the sunny day, i just thought if he used it before the blizzard the blizzard attack wouldnt work out too well so i did the mud bomb idea to help work that out. i'll be more specific next time!
  7. DarthVader317

    DarthVader317

    Joined:
    Aug 28, 2008
    Messages:
    525
    DragonCannon, this is the first time conditions are right for you to use Solarbeam. Hopefully it works, unlike in your other battles. Follow up with another Will-o-Wisp, then Flame Wheel. If he uses Hail replace Will-o-Wisp with Sweet Scent.

    Solarbeam- Will-o-Wisp/Sweet Scent if there's Hail- Flame Wheel
  8. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,337
    ok truffles, Dig down to not only dodge the beam but to give embirch a powerful attack, then Hail, finishing the round with another Blizzard!

    Dig~Hail~Blizzard
  9. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    918
    [​IMG]
    HP: 69
    Energy: 74
    Boosts/Drops: Atk +2, SpA +2 next round (-1 each round thereafter)
    Other: Leaf Guard activated


    VS.

    [​IMG]
    HP: 110
    Energy: 76
    Boosts/Drops:
    Other:

    Intense Sun for 4 more rounds

    Round Two: Ice Age

    Things are not looking promising here for Embirch, as Piloswine still has full health, but with Intense Sun out, maybe he can turn it around! To take advantage of the sun, Embirch launches an incredibly powerful Solarbeam (8 energy) at Piloswine. What!? Piloswine is gone. Where is he? Wait a minute! The ground is moving underneath Embirch! It's Piloswine! He emerges from a Dig (6 energy) and delivers a painful blow at point-blank range to Embirch.

    Feeling triumphant, Piloswine decides he wants to summon some Hail (10 energy, 5 rounds), which begins dealing residual damage to Embirch. In response, Embirch emits a Sweet Scent (4 energy) to lower Piloswine's accuracy. Can Piloswine hit Embirch now?

    Unfortunately, it looks like he can, and that Blizzard he just launched looked pretty painful. Embirch looks to be in bad shape, but still manages to summon the strength to use Flame Wheel (4 energy), doing respectable damage. Can he turn this match around?

    [​IMG]
    HP: 32
    Energy: 58
    Boosts/Drops: Atk +1, SpA +1 next round (-1 each round thereafter)
    Other: Leaf Guard activated


    VS.

    [​IMG]
    HP: 93
    Energy: 52
    Boosts/Drops: -1 evasion
    Other:

    Hail will last for 5 rounds.

    calcs (open)

    Round 2
    Dig (6 energy) 16 damage= piloswine 70 energy, embirch 53 HP
    Solarbeam (miss), 8 energy= embirch 66 energy

    Hail 10 energy (5 round) does 2 damage= Embirch 51 HP, piloswine 60 energy
    Sweet scent (4 energy)= embirch 62 energy

    Blizzard (8 energy), 17 damage= embirch 34 HP, piloswine 52 energy
    Flame wheel (4 energy), 14 damage= piloswine 96 HP, embirch 58 energy
    Hail does 2 damage= embirch 32 HP


    Glacier, your actions.
  10. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,337
    good job Truffles! the battle might end soon but don't get cocky, anything could happen! hit him with a Blizzard, follow that up with an Ice beam,then give the ground a shake with Earthquake!

    Blizzard~Ice beam~Earthquake
  11. DarthVader317

    DarthVader317

    Joined:
    Aug 28, 2008
    Messages:
    525
    You're never going to hit anything with Solarbeam, are you :(. Alright then DragonCannon, use Giga Drain to get back some health, then use Flamethrower and Energy Ball.

    Giga Drain- Flamethrower- Energy Ball
  12. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    918
    [​IMG]
    HP: 32
    Energy: 58
    Boosts/Drops: Atk +1, SpA +1 next round (-1 each round thereafter)
    Other: Leaf Guard activated


    VS.

    [​IMG]
    HP: 93
    Energy: 52
    Boosts/Drops: -1 evasion
    Other:


    Round Three: Quake'd out

    Back to the match! Piloswine starts this round by creating a massive icy Blizzard (8 energy) dealing heavy damage to Embirch. Going on the offensive however, Embirch uses his abilities to unleash a Giga Drain (12 energy), both dealing damage and healing some health. But will it be enough!?

    As the hail continues to fall, Piloswine changes tactics a bit by drawing ice crystals into a sphere in front of him, gathering their energy and blasting an Ice Beam (7 energy) at Embirch, who is barely hanging on to consciousness. Embirch isn't done yet though, and he unleashes a blisteringly hot Flamethrower (7 energy), doing some damage of his own.

    Unfortunately, its not enough, as Piloswine ends the match with a powerful Earthquake (8 energy).


    [​IMG]
    HP: Quake'd
    Energy: KO
    Boosts/Drops: KO
    Other: KO


    VS.

    [​IMG]
    HP: 59
    Energy: 29
    Boosts/Drops: -1 evasion
    Other:


    Calcs (open)


    Round 3
    Blizzard (18 energy), 17 damage= embirch 17 HP, piloswine 44 energy
    Giga Drain (12 energy) 19 damage, heals 10HP= embirch 27 HP and 46 energy, piloswine 80 HP
    Hail does 2 damage, embirch 25 HP

    Ice Beam (7 energy) 15 damage= embirch 10 HP, piloswine 37 energy
    Flamethrower (7 energy) 21 damage= piloswine 59 HP, embirch 37 energy
    Hail does 2 damage, embirch 8 HP

    Earthquake (8 energy), embirch is KOed, piloswine 29 energy



    Good job to both participants!
    You each get 2 TC and all pokemon get 1 EC, 2 MC, and 1 DC. Piloswine also gets a KOC.

    I get 2 RC as well!
  13. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,337
    You did it Truffles! i'll be sure to give you an extra ear rub buddy :) good game DarthVader, your Embirch has a good move pool! haha solarbeam giga drain and flamethrower? pretty sweet if you ask me :)

    and let's give a thanks to travellog, for generously reffing us! (and dealing with my confusing commands haha)
  14. DarthVader317

    DarthVader317

    Joined:
    Aug 28, 2008
    Messages:
    525
    Good game Glacier Knight. Embirch had a type advantage, but Piloswine's high HP helped him out.

    Thanks for reffing TravelLog.
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