UU Team: Death, and her Revenge
I started this team knowing that I wanted to use both fast and bulky hard hitters. Little did I know that I couldn't just send out a Crobat and expect it to KO everything, like in-game. After looking up some strategies for different Pokemon on Smogon, this team was born.
Cursed (Frosslass) @ Focus Sash
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Nature: Timid (+Spe, -Atk)
- Spikes
- Ice Beam
- Shadow Ball
-Destiny Bond
Obviously, Frosslass is my lead. With Focus sash, I can get at least two layers of spikes up and then use Destiny Bond to simultaneously kill the foe and get a free switch in. The biggest threat that I have run into is Rhyperior with Rock Blast, so when somebody leads with that, I use Ice Beam right away. If I get the three layers of spikes off, I will either continue to fight with her, or save her until later (if Focus Sash hasn't activated.) She gets her job done, and lets our next pokemon swoop in and sweep.
Swag (Scrafty) @ Lum Berry
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Nature: Adamant (+Atk, -SpA)
- Dragon Dance
- Crunch
- Hi Jump Kick
-ThunderPunch
Oh Swag, you and Aurora have won so many battles for me. When choosing his Held Item, I have gone back and forth between Lum Berry or Life Orb. Life Orb would've made him an all out attacking beast, but Lum Berry has saved my but many times. If a pokemon can get off a burn or poison, the Lum Berry cures Swag and he can OHKO the pokemon before they can do it again. I realized that this is just more than amazing when opponents use Swagger. As for the moves, Dragon Dance turns Swag into a lethal weapon, especially when coupled with Moxie. Hi Jump Kick and Crunch are his STAB moves, and can OHKO almost any pokemon, except Steel types. Originally, I had Ice Punch, but replaced it with ThunderPunch after seeing I had nothing to counter for water types, plus it still hits flying types.
Aurora (Crobat) @ Black Sludge
Ability: Infiltrator
EVs: 176 HP / 192 Atk / 4 SpD / 136 Spe
Nature: Adamant (+Atk, -SpA)
- Brave Bird
- Taunt
- Roost
- Toxic
Originally, Aurora was supposed to just be a staller and wall breaker, with the Toxic/Taunt combo. But, she has now become one of the most important members of my team. Depending on who comes out after Cursed, Aurora or Swag comes out. One Brave Bird and most pokemon are done for, and after Spikes, Stealth Rock, and some Toxic damage, even bulky pokemon can say good-bye. Inner Focus was my first choice as an ability, but after experience and some reading on RMT, Infiltrator proved to be the better choice. This lets Brave Bird hit hard no matter what. The Toxic, Taunt, Roost combo still comes in handy for bulky pokemon like Slowbro and Snorlax. Aurora works great as a revenge killer for Swag, too.
Ferocious (Darmanitan) @ Choice Band
Ability: Sheer Force
EVs: 252 Atk / 252 HP / 4 SpD
Nature: Adamant (+Atk, -SpA)
- Earthquake
- Flare Blitz
- Rock Slide
-Superpower
Ferocious and Rocket are two pretty similar Pokemon, just one is focusing on revenge and the other is a bulky band user. They both have similar movesets, but I use them on different occasions. If Swag dies, and Aurora isn't a good pokemon to send out, Ferocious has his time to shine. Darmanitan can come in a take a few hits, while dishing some out as well. I usually switch between Rocket and Ferocious because they are both Choiced (Scarf and Band, respectively.) This is straight from Smogon, so look on Darmanitan's bio there.
Rocket (Krookodile) @ Choice Scarf
Ability: Moxie
EVs: 252 Atk / 4 Spd / 252 Spe
Nature: Jolly (+Spe, -SpA)
- Earthquake
- Crunch
- Stone Edge
- Superpower
This is Ferocious's partner. He and Darmanitan work well together, because they have similar movesets, but are both choiced. Even though they don't help each other out resistance wise, I've found that they can accomplish a lot of things. Together, they share many weaknesses, but they can get a lot done together, or at least weaken the team down for Aurora or Swag.
Percy (Swampert) @ Leftovers
Ability: Torrent
EVs: 240 HP / 16 Atk / 252 Def
Nature: Relaxed (+Def, -Spe)
- Stealth Rock
- Waterfall
- Earthquake
- Roar
I love using Percy late in the game, set up Stealth Rock and Roar things until there is no tomorrow. Or, I can just use him to tank hits and deal some hard hits as well. Swampert us a good, bulky physical attacker that can set up and weaken the opposing team down. I either throw him in after Frosslass, when I need a tank, or at the very end. Yay for Swampert!
All in all, I'm not sure how my team actually ranks. I think they're good, and I win a number of battles, but I would like to be able to win lots of games in a row, right now i'm in more of a win one lose one situation. Fun Fact though: I accidentally used this team in an OU battle and won, so I dpon't know if that shows the other players incompetence or this team's skill. Please Rate My Team!