Pwnemon's Gliscor, Aerotoxin Gliscor (Move your mouse to reveal the content) Gliscor (open) Gliscor (close) Gliscor Aerotoxin (F) Nature: Jolly (+15% spe, +14 acc boost, -1 SpA) Types: Ground / Flying Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas. Abilities: Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage. Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced. Poison Heal: (Innate) Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. When a Pokemon with Poison Heal inflicts Poison on themselves with an attack, it uses up one of their Recovery Moves. If Toxic'd, the Toxic counter will still go up each round and Toxic will do the relevant damage for that round should their ability be disabled. Stats: HP: 100 Atk: 3 Def: 5 SpA: 1 (-) SpD: 3 Spe: 110 + +14 ACC Size Class: 3 Weight Class: 3 Base Rank Total: 19 EC: FULL MC: 5 (1 tourneyshare) DC: FULL Attacks: Ice Fang Fire Fang Thunder Fang Poison Jab Poison Sting Sand Attack Harden Knock Off Quick Attack Fury Cutter Faint Attack Acrobatics Guillotine U-turn Screech Counter Cross Poison Night Slash Agility Sky Attack Toxic Earthquake Taunt Roost Substitute Stealth Rock Torment Dig Protect Aerial Ace Rock Slide Struggle Bug Brick Break Mr.L's Chimchar, Scorchfoot Scorchfoot the Chimchar (Move your mouse to reveal the content) Scorchfoot the Chimchar (open) Scorchfoot the Chimchar (close) Chimchar [Scorchfoot] (Female) Nature: Naive (+1.15% speed, +17% Accuracy, -1 Sp.D) Type: Fire Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas. Abilities: Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14) Iron Fist (DW LOCKED): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch) Stats: HP: 90 Atk: Rank 2 Def: Rank 2 SpA: Rank 2 SpD: Rank 1 (-) Spe: 71 (+) Size Class: 1 Weight Class: 1 Base Rank Total: 13 EC: 3/9 MC: 0 DC: 3/5 Moves: -Scratch -Leer -Ember -Taunt -Fury Swipes -Flame Wheel -Nasty Plot -Torment -Flamethrower -Slack Off -Thunderpunch -Encore -Fake Out -Counter -Focus Punch -Heat Wave -Endure -Acrobatics -Overheat -Dig -Toxic -Sunny Day -Fire Blast Total Moves: 22 "Why do I get the feeling that this isn't going to be pretty? Either way, our contestants want this match, so let's get to it! In the interest of fairness, such as we can have, I will dictate the initial turn order." Mr.L assigns item. Pwnemon assigns item and gives orders. Mr.L gives orders.