do u wanna build a snowman (birkal vs dummy flash)

Birkal:
179.png

Fabio (Mareep) (M)
Nature: Brave (+Atk | -Spe | -10% Evasion)

Type: Electric

Abilities: Static | Plus (Locked)

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
Sp.Atk: Rank 3
Sp.Def: Rank 2
Spe: 30 (-)
S&W: 1 | 1
Total: 13

EC: 0 | 9
MC: 0
AC: 0 | 5

Moves:

Level-Up:
Tackle
Growl
Thunder Wave
Thunder Shock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray

Egg Moves:
Magnet Rise
Eerie Impulse
Electric Terrain
Iron Tail
Reflect

TM Moves:
Rain Dance
Protect
Substitute
Charge Beam
Thunderbolt
240.png

Vesuvius (Magby) (M)

Nature: Serious

Type: Fire

Abilities: Flame Body | Vital Spirit (Locked)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
Sp.Atk: Rank 3
Sp.Def: Rank 2
Spe: 83
S&W: 1 | 2
Total: 15

EC: 0 | 9
MC: 0
AC: 0 | 5

Moves:

Level-Up:
Smog
Leer
Ember
Smokescreen
Feint Attack
Fire Spin
Clear Smog
Flame Burst
Confuse Ray
Fire Punch

Egg Moves:
Barrier
Cross Chop
Flare Blitz
Iron Tail
Mach Punch

TM Moves:
Substitute
Taunt
Torment
Overheat
Protect
cLGV1Df.png

Craggly Ho (Rebble) (-)
Nature: Modest (+SpA | -Atk)
Type: Rock

Abilities: Levitate | Technician | Mold Breaker (Locked)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
Sp.Atk: Rank 4 (+)
Sp.Def: Rank 2
Spe: 90
S&W: 1 | 2
Total: 14

EC: 0 | 9
MC: 0
AC: 0 | 5

Moves:

Level-Up:

Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem

TM Moves:
Protect
Substitute
Volt Switch
Flamethrower
Explosion

Tutor Moves:
Swift
Stealth Rock
Trick
Heat Wave
Ominous Wind
Dummy007:
79.png

Slowpoke [Hammer Bro.] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Typing: Water/Psychic
Water: Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious:
This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt. (Passive)
Own Tempo: This Pokemon moves at its own pace; when confused, it will never harm itself in confusion. If this Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage. (Passive)
Regenerator (HA-Locked): When this Pokemon is switched out during a switch battle, it reacts to the energy in the Poke Ball and ten (10) HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy. (Passive)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (15/1.15) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 2/6
MC: 3
AC: 1/5

Moves (18):
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt

Belly Drum
Block
Future Sight
Me First
Mud Sport

Psyshock
Ice Beam
Shadow Ball
Flamethrower
Scald
223.png

Remoraid [Malibut] (M)
Nature: Sassy (+1 SpD, -15% Speed, -10% Evasion)
Typing: Water
Water: Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Hustle:
No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the BAP of all its physical attacks by three (3), but the haste used lowers its accuracy to 80% of normal. (Toggle)
Sniper: This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks. (Passive)
Moody (HA-Locked): This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. [Table of Moody Natures:http://pastebin.com/dF9rCYFc] (Passive)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 56 (65/1.15) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 3/6
MC: 0
AC: 1/5

Moves (18):
Water Gun
Lock-On
Psybeam
Aurora Beam
Bubble Beam
Focus Energy
Signal Beam
Bullet Seed

Acid Spray
Haze
Mud Shot
Rock Blast
Water Spout

Ice Beam
Protect
Smack Down
Psychic
Flamethrower
258.png

Mudkip [Beanie] (F)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Typing: Water
Water: Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Torrent:
When this Pokemon's HP is lower than 33%, the BAP of its Water attacks is increased by two (2). (Passive)
Damp (HA-Locked): This Pokemon releases a damp mist upon entry into battle that short-circuits the opponent's ability to use Self-Destruct or Explosion. (Passive)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 34 (40/1.15) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves (23):
Tackle
Growl
Mud-Slap
Water Gun
Bide
Foresight
Mud Sport

Avalanche
Mirror Coat
Refresh
Wide Guard
Yawn

Ice Beam
Dig
Sludge Wave
Scald
Rock Slide
 
much frozen
very snowman
such feels
finish each others sandwiches lol
let it doge
wow

"I never see you anymore
Come out the door
It's like you've gone awaaaaaaaay" <--- what no one said while I was on hiatus
Hammer Bro. @ Exp. Share, Malibut @ Amulet Coin, and Beanie @ Lucky Egg, take the field! We can certainly build this snowman!

Hammer Bro.: Mud Sport -> Scald Craggly Ho
If you are Taunted A1, use Future Sight Vesuvius instead
If Craggly Ho is under the effects of a P/E move A2, redirect that action at Vesuvius

Malibut: Water Spout -> Water Spout
If Water Spout is Disabled A2, change that action to Scald Vesuvius
If the above substitution activates AND Vesuvius is under the effects of a P/E move A2, redirect that action at Favio

Beanie: Scald Craggly Ho -> Mud-Slap Favio
If your original target is under the effects of a P/E move, redirect that action at Vesuvius
 
tumblr_mz420pjpY91sbf52fo1_250.gif


Favio: Thunderbolt (Remoraid) | Thunderbolt (Remoraid)

Vesuvius: Taunt (Slowpoke) | Flare Blitz (Remoraid)

Craggly Ho: Volt Switch (Remoraid) | Volt Switch (Remoraid)

(All) If Remoraid faints, redirect to Beanie.​


tumblr_mz420pjpY91sbf52fo2_250.gif
 
Birkal:
179.png
240.png
|
cLGV1Df.png

Mareep (M) | Magby (M) | Rebble (N)
HP: 90 | HP: 90 | HP: 90
En: 100 | En: 100 | En: 100
Ranks: 3/2/3/2 | 3/2/3/2 | 1/2/4/2
Speed: 30 | 85 | 90
SC/WC: 1/1 | 1/2 | 1/2
Stats: -10% Eva | N/A | N/A
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A
Dummy007:
79.png
223.png
258.png

Slowpoke (M) | Remoraid (M) | Mudkip (F)
HP: 100 | HP: 90 | HP: 90
En: 100 | En: 100 | En: 100
Ranks: 3/3/3/2 | 3/2/3/3 | 3/2/3/2
Speed: 13 | 56 | 34
SC/WC: 2/3 | 1/2 | 1/1
Stats: -10% Eva | -10% Eva | -10% Eva
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A​

Action 1:
Rebble used Volt Switch!
RNG Roll (Crit) [<=625 Crit]: 5311/10000 (No)
(7+(6-4.5))*1.5 = 12.75 damage (Remoraid)
-5 energy​
Magby used Taunt!
Failed (due to Oblivious)
-10 energy​
Remoraid used Water Spout!
RNG Roll (Crit (Rebble)) [<=625 Crit]: 6918/10000 (No)
RNG Roll (Crit (Magby)) [<=625 Crit]: 7340/10000 (No)
RNG Roll (Crit (Mareep)) [<=625 Crit]: 9261/10000 (No)

(12*.75+3+(4.5-3))*1.5 = 20.25 damage (Rebble)
(12*.75+3+(4.5-3))*1.5 = 20.25 damage (Magby)
(12*.75+3+(4.5-3)) = 13.5 damage (Mareep)
-7 energy​
Mudkip used Scald!
RNG Roll (Crit) [<=625 Crit]: 6313/10000 (No)
(8+3+(4.5-3))*1.5 = 18.75 damage (Rebble)
RNG Roll (Effect) [<=3000 Effect]: 6362/10000 (No)
-5 energy​
Mareep used Thunderbolt!
RNG Roll (Crit) [<=625 Crit]: 8020/10000 (No)
(9+3+(4.5-4.5))*1.5 = 18 damage (Remoraid)
RNG Roll (Effect) [<=1000 Effect]: 2239/10000 (No)
-6 energy​
Slowpoke used Mud Sport!
Arena Change: Mud Sport (6a)
-5 energy​

Action 2:
Rebble used Volt Switch!
RNG Roll (Crit) [<=625 Crit]: 1375/10000 (No)
(7+(6-4.5))*1.5/2 = 6.375 damage (Remoraid)
-9 energy​
Magby used Flare Blitz!
RNG Roll (Crit) [<=625 Crit]: 1661/10000 (No)
(12+3+(4.5-3))/1.5 = 11 damage (Remoraid)
-3.666 HP due to recoil (Magby)
RNG Roll (Effect) [<=1000 Effect]: 6433/10000 (No)
-7 energy​
Remoraid used Water Spout!
RNG Roll (Crit (Rebble)) [<=625 Crit]: 9943/10000 (No)
RNG Roll (Crit (Magby)) [<=625 Crit]: 8569/10000 (No)
RNG Roll (Crit (Mareep)) [<=625 Crit]: 9020/10000 (No)

(6*.75+3+(4.5-3))*1.5 = 13.5 damage (Rebble)
(6*.75+3+(4.5-3))*1.5 = 13.5 damage (Magby)
(6*.75+3+(4.5-3)) = 9 damage (Mareep)
-11 energy​
Mudkip used Mud-Slap!
RNG Roll (Crit) [<=625 Crit]: 2050/10000 (No)
(4+(4.5-3))*1.5 = 8.25 damage (Mareep)
Stat Change: -1 Acc (Mareep)
-5 energy​
Mareep used Thunderbolt!
RNG Roll (Hit) [<=8500 Hit]: 2436/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 5640/10000 (No)

(9+3+(4.5-4.5))*1.5/2 = 9 damage (Remoraid)
RNG Roll (Effect) [<=1000 Effect]: 7739/10000 (No)
-10 energy​
Slowpoke used Scald!
RNG Roll (Crit) [<=625 Crit]: 2067/10000 (No)
(8+3+(4.5-3))*1.5 = 18.75 damage (Rebble)
RNG Roll (Effect) [<=3000 Effect]: 2239/10000 (Effect)
Status Change: BRN (Rebble)
-5 energy​
Post-action:
-2 HP due to BRN (Rebble)​

Birkal:
179.png
240.png
|
cLGV1Df.png

Mareep (M) | Magby (M) | Rebble (N)
HP: 59 | HP: 53 | HP: 17
En: 84 | En: 83 | En: 86
Ranks: 3/2/3/2 | 3/2/3/2 | 1/2/4/2
Speed: 30 | 85 | 90
SC/WC: 1/1 | 1/2 | 1/2
Stats: -10% Eva, -1 Acc | N/A | N/A
Status: N/A | N/A | BRN
Other: N/A | N/A | N/A
Dummy007:
79.png
223.png
258.png

Slowpoke (M) | Remoraid (M) | Mudkip (F)
HP: 100 | HP: 33 | HP: 90
En: 90 | En: 82 | En: 90
Ranks: 3/3/3/2 | 3/2/3/3 | 3/2/3/2
Speed: 13 | 56 | 34
SC/WC: 2/3 | 1/2 | 1/1
Stats: -10% Eva | -10% Eva | -10% Eva
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A​
Arena: Mud Sport (4a)​
 
tumblr_mz420pjpY91sbf52fo3_250.gif


Mareep: Charge Beam (Remoraid) | Thunderbolt (Remoraid)

Vesuvius: Overheat (Remoraid) | Flare Blitz (Remoraid)

Craggly Ho: Explosion (Them) | Explosion + Explosion

(All) If target is under the effects of a successful p/e move, redirect to Slowpoke that action.
(All) If target is fainted, redirect to Mudkip that action.​
 
tumblr_mz420pjpY91sbf52fo9_250.gif


Hammer Bro.: Water Gun Vesuvius -> Scald + Scald Vesuvius
Malibut: Mud Shot Favio -> Protect
Beanie: Wide Guard -> Dig + Dig Favio

tumblr_mz420pjpY91sbf52fo10_250.gif
 
Birkal:
179.png
240.png
|
cLGV1Df.png

Mareep (M) | Magby (M) | Rebble (N)
HP: 59 | HP: 53 | HP: 17
En: 84 | En: 83 | En: 86
Ranks: 3/2/3/2 | 3/2/3/2 | 1/2/4/2
Speed: 30 | 85 | 90
SC/WC: 1/1 | 1/2 | 1/2
Stats: -10% Eva, -1 Acc | N/A | N/A
Status: N/A | N/A | BRN
Other: N/A | N/A | N/A
Dummy007:
79.png
223.png
258.png

Slowpoke (M) | Remoraid (M) | Mudkip (F)
HP: 100 | HP: 33 | HP: 90
En: 90 | En: 82 | En: 90
Ranks: 3/3/3/2 | 3/2/3/3 | 3/2/3/2
Speed: 13 | 56 | 34
SC/WC: 2/3 | 1/2 | 1/1
Stats: -10% Eva | -10% Eva | -10% Eva
Status: N/A | N/A | N/A
Other: N/A | N/A | N/A​
Arena: Mud Sport (4a)​

Action 1:
Mudkip used Wide Guard!
-7 energy​
Rebble used Explosion!
RNG Roll (Crit (Magby)) [<=625 Crit]: 2433/10000 (No)
RNG Roll (Crit (Mareep)) [<=625 Crit]: 9344/10000 (No)

(25*.75+(1.5-3)-3) = 14.25 damage (Magby)
0 damage (Remoraid)
0 damage (Mudkip)
(25*.75+(1.5-3)-3) = 14.25 damage (Mareep)
0 damage (Slowpoke)
-20 energy​
Rebble fainted!
Magby used Overheat!
RNG Roll (Crit) [<=625 Crit]: 6173/10000 (No)
(13+3+(4.5-4.5))/1.5 = 10.666 damage (Remoraid)
Stat Change: -2 SpA (Magby)
-9 energy​
Remoraid used Mud Shot!
RNG Roll (Crit) [<=625 Crit]: 9864/10000 (No)
(6+(4.5-3))*1.5 = 11.25 damage (Mareep)
Stat Change: -1 Spe (Mareep)
-4 energy​
Mareep used Charge Beam!
RNG Roll (Crit) [<=625 Crit]: 418/10000 (No)
(5+3+(4.5-4.5))*1.5/2 = 6 damage (Remoraid)
RNG Roll (Effect) [<=7000 Effect]: 5014/10000 (Effect)
Stat Change: +1 SpA (Mareep)
-5 energy​
Slowpoke used Water Gun!
RNG Roll (Crit) [<=625 Crit]: 5769/10000 (No)
(4+3+(4.5-3))*1.5 = 12.75 damage (Magby)
Other Change: Drenched (Magby)
-2 energy​

Action 2:
Remoraid used Protect!
-7 energy​
Magby used Flare Blitz!
(12+3+(4.5-3))/1.5 = 11 ~ 0 damage (Remoraid)
-4.4 energy (Remoraid)
-7 energy​
Mareep used Thunderbolt!
(9+3+(4.5-4.5))*1.5/2 = 9 ~ 0 damage (Remoraid)
-3.6 energy (Remoraid)
-6 energy​
Mudkip burrowed its way under the ground!
Slowpoke used Scald+Scald!
RNG Roll (Crit) [<=625 Crit]:2374/10000 (No)
(18+3+(4.5-3))*1.5 = 33.75 damage (Magby)
Magby fainted!
-27 energy​
Mudkip used Dig+Dig!
RNG Roll (Crit) [<=625 Crit]: 574/10000 (Crit)
(18+3+(4.5-3))*1.5 = 33.75 damage (Mareep)
Mareep fainted!
-42 energy​

Birkal:
179.png
240.png
|
cLGV1Df.png

Mareep (M) | Magby (M) | Rebble (N)
HP: KO | HP: KO | HP: KO
En: KO | En: KO | En: KO
Ranks: 3/2/3/2 | 3/2/3/2 | 1/2/4/2
Speed: 30(17) | 85 | 90
SC/WC: 1/1 | 1/2 | 1/2
Stats: -10% Eva, -1 Spe, +1 SpA | -1 SpA | N/A
Status: N/A | N/A | BRN
Other: N/A | N/A | N/A
Dummy007:
79.png
223.png
258.png

Slowpoke (M) | Remoraid (M) | Mudkip (F)
HP: 100 | HP: 16 | HP: 90
En: 71 | En: 63 | En: 41
Ranks: 3/3/3/2 | 3/2/3/3 | 3/2/3/2
Speed: 13 | 56 | 34
SC/WC: 2/3 | 1/2 | 1/1
Stats: -10% Eva | -10% Eva | -10% Eva
Status: N/A | N/A | N/A
Other: Cooldown (1a) | N/A | Cooldown (1a)​
Arena: Mud Sport (2a)​

-----------

Rewards:
Birkal: 1 CC
- Mareep: 1 EC / 3 MC / 1 AC
- Magby: 1 EC / 3 MC / 1 AC
- Rebble: 1 EC / 3 MC / 1 AC
Dummy007: 2 CC
- Slowpoke: 1 EC / 3 MC / 1 AC / 1 KOC
- Remoraid: 1 EC / 2 MC / 1 AC / 1 KOC
- Mudkip: 1 EC / 2 MC / 1 AC / 1 KOC / 1 EC or AC (Lucky Egg)
Elevator Music: 10 UC
 
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