Let's fight!
2v2 Doubles FE
1 Day DQ
2 Subs
All Abilities
Items=Training
Switch=N/A
ASB Arena
Dogfish:
Castor (M)
Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion
Type: Water / Psychic
Abilities: Oblivious / Own Tempo / Regenerator
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 4
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 1
DC: 5/5
Attacks [43/122]:
Amnesia
Bide
Block
Confusion
Curse
Disable
Endure
Flamethrower
Focus Blast
Future Sight
Grass Knot
Growl
Headbutt
Heal Pulse
Hidden Power Electric
Ice Beam
Mud Sport
Nasty Plot
Power Gem
Protect
Psychic
Psych up
Psyshock
Rain Dance
Refllect
Safeguard
Scald
Shadow Ball
Skill Swap
Slack Off
Surf
Swagger
Tackle
Thunder Wave
Toxic
Trick Room
Trump Card
Water Gun
Water Pulse
Whirlpool
Wonder Room
Yawn
Zen Headbutt
Pollux (M)
Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion
Type: Water / Psychic
Abilities: Oblivious / Own Tempo / Regenerator [DW]
Stats:
HP: 100
Atk: 3
Def: 4
SpA: 5 [+]
SpD: 3
Spe: 26 [-]
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 1
DC: 5/5
Type: Water / Psychic
Abilities: Oblivious / Own Tempo / Regenerator [DW] / Shell Armor
Stats:
HP: 100
Atk: 3
Def: 8
SpA: 6 [+]
SpD: 3
Spe: 26
Size Class: 3
Weight Class: 5
Base Rank Total: 24
Attacks [35/119]:
Amnesia
Bide
Block
Confusion
Curse
Disable
Endure
Flamethrower
Future Sight
Grass Knot
Growl
Headbutt
Heal Pulse
Ice Beam
Mud Sport
Protect
Psychic
Psych Up
Rain Dance
Safeguard
Shadow Ball
Skill Swap
Slack Off
Substitute
Surf
Tackle
Thunder Wave
Toxic
Water Gun
Water Pulse
Whirlpool
Withdraw
Wonder Room
Yawn
Zen Headbutt
The Royal Guard
<Steelix> [Terra] (Male)
Nature: Brave
Type: Steel/Ground
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Abilities:
Rock Head:
(Passive) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sturdy:
(Passive)
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Sheer Force:(DW LOCKED)(Toggle)
This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Steelix
HP: 100
Atk: Rank 4(+)
Def: Rank 8
SpA: Rank 2
SpD: Rank 3
Spe: 26(-)
Size Class: 7
Weight Class: 8
Base Rank Total: 21
EC: 6/6
MC: 9
DC: 1/5
Attacks:(29)
Mud Sport
Tackle
Harden
Bind
Curse
Screech
Rock Throw
Rage
Rock Tomb
Stealth Rock
Rock Polish
Smack Down
Dragons Breath
Fire Fang
Ice Fang
Thunder Fang
Sandstorm
Iron Tail
Stone Edge
Heavy Slam
Rollout
Rock Slide
Flail
Rock Climb
Protect
Taunt
Torment
Rest
Dragon Tail
<Kitsunoh>(Catherine)(F)
Nature: Jolly
Type: Steel/Ghost
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 3
Spe: 127(+19% Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
6/6 6C
0 MC
2/5 DC
Moves:20
Scratch
Tackle
Iron Defense
Lick
Odor Sleuth
Metal Burst
Faint Attack
Shadow Sneak
Curse
Shadow Strike
Perish Song
Metal Claw
Copycat
Imprison
Fake Out
Iron Head
Psycho Shift
Yawn
Hex
Meteor Mash
Feather Dance
Dig
Toxic
Taunt
Torment
Will-O-Wisp
Metang [RU-6383-D4F]
Nature: Brave (+Atk., -Spe)
Type: Psychic/Steel
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Abilities:
Clear Body: (Passive) This Pokemon’s body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW): (Passive) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
Metagross
HP: 100
Atk: Rank 6(+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 60(-)
Size Class: 4
Weight Class: 9 [7 Light Metal]
Base Rank Total: 22
EC: 9/9
MC: 0
DC: 4/5
Attacks:16
Agility
Brick Break
Confusion
Earthquake
Headbutt
Iron Defense
Iron Head
Magnet Rise
Metal Claw
Meteor Mash
Psychic
Pursuit
Scary Face
Take Down
Zen Headbutt
Ice Punch
Fight!
The Royal Guard sends out
Dogfish44 orders
Royal Guard orders
I ref
2v2 Doubles FE
1 Day DQ
2 Subs
All Abilities
Items=Training
Switch=N/A
ASB Arena
Dogfish:

Castor (M)
Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion
Type: Water / Psychic
Abilities: Oblivious / Own Tempo / Regenerator
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 4
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 1
DC: 5/5
Attacks [43/122]:
Amnesia
Bide
Block
Confusion
Curse
Disable
Endure
Flamethrower
Focus Blast
Future Sight
Grass Knot
Growl
Headbutt
Heal Pulse
Hidden Power Electric
Ice Beam
Mud Sport
Nasty Plot
Power Gem
Protect
Psychic
Psych up
Psyshock
Rain Dance
Refllect
Safeguard
Scald
Shadow Ball
Skill Swap
Slack Off
Surf
Swagger
Tackle
Thunder Wave
Toxic
Trick Room
Trump Card
Water Gun
Water Pulse
Whirlpool
Wonder Room
Yawn
Zen Headbutt

Pollux (M)
Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion
Type: Water / Psychic
Abilities: Oblivious / Own Tempo / Regenerator [DW]
Stats:
HP: 100
Atk: 3
Def: 4
SpA: 5 [+]
SpD: 3
Spe: 26 [-]
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 1
DC: 5/5

Type: Water / Psychic
Abilities: Oblivious / Own Tempo / Regenerator [DW] / Shell Armor
Stats:
HP: 100
Atk: 3
Def: 8
SpA: 6 [+]
SpD: 3
Spe: 26
Size Class: 3
Weight Class: 5
Base Rank Total: 24
Attacks [35/119]:
Amnesia
Bide
Block
Confusion
Curse
Disable
Endure
Flamethrower
Future Sight
Grass Knot
Growl
Headbutt
Heal Pulse
Ice Beam
Mud Sport
Protect
Psychic
Psych Up
Rain Dance
Safeguard
Shadow Ball
Skill Swap
Slack Off
Substitute
Surf
Tackle
Thunder Wave
Toxic
Water Gun
Water Pulse
Whirlpool
Withdraw
Wonder Room
Yawn
Zen Headbutt
The Royal Guard

<Steelix> [Terra] (Male)
Nature: Brave
Type: Steel/Ground
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Abilities:
Rock Head:
(Passive) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sturdy:
(Passive)
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Sheer Force:(DW LOCKED)(Toggle)
This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Steelix
HP: 100
Atk: Rank 4(+)
Def: Rank 8
SpA: Rank 2
SpD: Rank 3
Spe: 26(-)
Size Class: 7
Weight Class: 8
Base Rank Total: 21
EC: 6/6
MC: 9
DC: 1/5
Attacks:(29)
Mud Sport
Tackle
Harden
Bind
Curse
Screech
Rock Throw
Rage
Rock Tomb
Stealth Rock
Rock Polish
Smack Down
Dragons Breath
Fire Fang
Ice Fang
Thunder Fang
Sandstorm
Iron Tail
Stone Edge
Heavy Slam
Rollout
Rock Slide
Flail
Rock Climb
Protect
Taunt
Torment
Rest
Dragon Tail

Nature: Jolly
Type: Steel/Ghost
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 3
Spe: 127(+19% Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
6/6 6C
0 MC
2/5 DC
Moves:20
Scratch
Tackle
Iron Defense
Lick
Odor Sleuth
Metal Burst
Faint Attack
Shadow Sneak
Curse
Shadow Strike
Perish Song
Metal Claw
Copycat
Imprison
Fake Out
Iron Head
Psycho Shift
Yawn
Hex
Meteor Mash
Feather Dance
Dig
Toxic
Taunt
Torment
Will-O-Wisp

Nature: Brave (+Atk., -Spe)
Type: Psychic/Steel
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Abilities:
Clear Body: (Passive) This Pokemon’s body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW): (Passive) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
Metagross
HP: 100
Atk: Rank 6(+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 60(-)
Size Class: 4
Weight Class: 9 [7 Light Metal]
Base Rank Total: 22
EC: 9/9
MC: 0
DC: 4/5
Attacks:16
Agility
Brick Break
Confusion
Earthquake
Headbutt
Iron Defense
Iron Head
Magnet Rise
Metal Claw
Meteor Mash
Psychic
Pursuit
Scary Face
Take Down
Zen Headbutt
Ice Punch
Fight!
The Royal Guard sends out
Dogfish44 orders
Royal Guard orders
I ref