nightblitz42
Moderator
Format: 3v3 LC Singles
DQ: 72h
Substitutions: 2 per Pokemon
Switch: OK
Abilities: All
Items: Training
Mega Evolutions: None
Z-Moves: One
Recoveries / Chills: 2 / 5 per Pokemon
Arena: ASB Arena
Substitutions: 2 per Pokemon
Switch: OK
Abilities: All
Items: Training
Mega Evolutions: None
Z-Moves: One
Recoveries / Chills: 2 / 5 per Pokemon
Arena: ASB Arena
(Note: you can't use Z-Moves with only Training Items)
ProtoLucario's team:
Riolu [Warrior] (M)
Nature: Hasty (+15% Speed, +11% Accuracy, -1 Def)
Type: Fighting
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster [LOCKED]: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 69 (+) (+11% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up:
Copycat
Counter
Endure
Feint
Force Palm
Foresight
Quick Attack
Reversal
Screech
Egg:
Blaze Kick
Bullet Punch
Crunch
High Jump Kick
Vacuum Wave
TM/HM:
Bulldoze
Poison Jab
Brick Break
Rock Slide
Shadow Claw
Growlithe [Cinder] (M)
Nature: Lonely
Type: Fire
Fire STAB; immune to burn status. Brighten Command.
Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by three (3).
Justified [LOCKED]: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up:
Bite
Roar
Ember
Leer
Odor Sleuth
Helping Hand
Flame Wheel
Reversal
Fire Fang
Take Down
Egg:
Burn Up
Close Combat
Fire Spin
Iron Tail
Morning Sun
TM/HM:
Fire Blast
Flame Charge
Will-o-Wisp
Wild Charge
Snarl
Electrike [Electron] (M)
Nature: Modest
Type: Electric
Electric STAB; immune to paralysis status.
Abilities:
Static: (Passive) This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Lightningrod: (Passive) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks. This Pokémon takes no damage from Electric-type attacks.
Minus [LOCKED]: (Passive) This Pokemon possesses a negative electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Plus, this Pokemon's special attacks have their Base Attack Power increased by three (3). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of six (6).
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up:
Tackle
Thunder Wave
Leer
Howl
Quick Attack
Spark
Odor Sleuth
Thunder Fang
Bite
Egg:
Electro Ball
Ice Fang
Shock Wave
Switcheroo
Uproar
TM/HM:
Protect
Thunderbolt
Flamethrower
Volt Switch
Snarl
Un Passant Ordinaire's team:
Murkrow [M] [Mesrine]
Types: Dark/Fly
Abilities: Insomnia / Super Luck / Prankster (H)
Nature: Naive : +15% Speed, +25% Accuracy, -1 Special Defense
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 1(-)
Spe: 105(+)
Size Class: 1 # Weight Class: 1 #
Base Rank Total: 15
EC: 1/6
MC: 4
AC: 1/5
KOC: 2
Attacks:
Level Up
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance
Egg
Drill Peck
Roost
Screech
Mirror Move
Brave Bird
TM/HM
Fly
Protect
Dark Pulse
Steel Wings
Torment
Magnemite [Nutella]
Types: Electric/Steel
Abilities:Sturdy / Magnet Pull / Analytic (H)
Nature: Modest : +1 Att Spe, -1 Att
Stats:
HP: 80
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 2
Spe: 45
Size Class: 1 # Weight Class: 1 #
Base Rank Total: 13
EC: 2/9
MC: 3
AC: 1/5
KOC: 2
Attacks:
Level Up
Tacke
Supersonic
Thunder Shock
Magnet Bomb
Metal Sound
Thunderwave
Light Screen
Sonic Boom
Spark
Mirror Shot
Egg
:'(
TM/HM
Thunderbolt
Protect
Flash Cannon
Hidden Power Ice
Volt Switch
Tutor
Signal Beam
Magic Coat
Magnet Rise
Iron Defense
Endure
Weedle [F] [Ginette]
Types: Bug/Poison
Abilities:: Shield Dust / Ran Away (H)
Nature: Jolly : +15% Speed, +12% Accuracy, -1 Attack Special
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 0(-)
SpD: Rank 1
Spe: 58(+)
Size Class: 1 # Weight Class: 1 #
Base Rank Total: 10
EC: 2/5
MC: 21
AC: 1/5
Attacks:
Level Up
Poison Sting
String Shit
Bug Bite
Egg
:(
TM/HM
:((
Tutor
Electroweb
Ah, the ASB Arena. Despite being the venue for countless battles over the years, it looks spick and span right before every fight. Same regulation dirt floor, same sparkling-clear swimming pool off to the side... I wonder who's in charge of cleaning.Types: Dark/Fly
Abilities: Insomnia / Super Luck / Prankster (H)
Nature: Naive : +15% Speed, +25% Accuracy, -1 Special Defense
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 1(-)
Spe: 105(+)
Size Class: 1 # Weight Class: 1 #
Base Rank Total: 15
EC: 1/6
MC: 4
AC: 1/5
KOC: 2
Attacks:
Level Up
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance
Egg
Drill Peck
Roost
Screech
Mirror Move
Brave Bird
TM/HM
Fly
Protect
Dark Pulse
Steel Wings
Torment
Types: Electric/Steel
Abilities:Sturdy / Magnet Pull / Analytic (H)
Nature: Modest : +1 Att Spe, -1 Att
Stats:
HP: 80
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 2
Spe: 45
Size Class: 1 # Weight Class: 1 #
Base Rank Total: 13
EC: 2/9
MC: 3
AC: 1/5
KOC: 2
Attacks:
Level Up
Tacke
Supersonic
Thunder Shock
Magnet Bomb
Metal Sound
Thunderwave
Light Screen
Sonic Boom
Spark
Mirror Shot
Egg
:'(
TM/HM
Thunderbolt
Protect
Flash Cannon
Hidden Power Ice
Volt Switch
Tutor
Signal Beam
Magic Coat
Magnet Rise
Iron Defense
Endure
Types: Bug/Poison
Abilities:: Shield Dust / Ran Away (H)
Nature: Jolly : +15% Speed, +12% Accuracy, -1 Attack Special
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 0(-)
SpD: Rank 1
Spe: 58(+)
Size Class: 1 # Weight Class: 1 #
Base Rank Total: 10
EC: 2/5
MC: 21
AC: 1/5
Attacks:
Level Up
Poison Sting
String Shit
Bug Bite
Egg
:(
TM/HM
:((
Tutor
Electroweb
This round's sequence:
ProtoLucario sends out and equips
Un passant ordinaire sends out, equips, and orders
ProtoLucario orders
I ref
ProtoLucario sends out and equips
Un passant ordinaire sends out, equips, and orders
ProtoLucario orders
I ref