Doubles Teambuilding Competition - Week 69 - GAME OVER

Idyll

xD
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RBTT Champion
With a solid lead in votes, Team 7 by finally takes the week! Nice!

This week, it's...

Mega Swampert. Gains fam. This guy is one of the more forgotten Swift Swim attackers, usually left in the shadows of Ludicolo and Kingdra. Still, it's a p strong attacker in its own right, and it can simply blast Landorus-T that might want to try to Intimidate it. Being immune to Thunder Wave is also a boon. Build it, bros.

Code:
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Nifty sprite converter: http://fulllifegamer.bplaced.net/format.php - Just put in your importable and you'll get sprites. I'd prefer it if you guys set it to "sprites" to save me some important seconds, and name the hide tags as "Importable" and "Description" thanks :)!

Deadline on Friday, noon GMT+1
 
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The first thing I wanted to try out was manual rain, since Politoed is infamously deadweight. Tornadus fit more or less perfectly, since it allowed a safe partner for Pert to Earthquake next to, provided Prankster Rain Dance, and nukes Amoonguss and other Grass-types, which Pert appreciates. A Steel-type was in order next, and decided to go Aegislash, mainly because I thought Ferrothorn was a bit too passive, and figured I would be able to fill in its job among the rest of the team. Wide Guard > Sub so Pert can EQ next to it, sub could also work to help vs. Trick Room though. Virizion acts as my Spore immunity, my answer to Amoon + Azu, and yet another way to deal with KyuB, which Rain has a notoriously hard time dealing with. (Well, it can outspeed and nuke it with CC, but it doesn't like taking an Ice Beam.) It's also a nice check to Kangaskhan, and acts as a nice Ground resist for my team. At this point, I was looking for another manual rain setter, but found that Politoed patched my weaknesses perfectly and that I needed a Kang switch-in, so decided to opt for Toed. Encore might be better over Helping Hand to beat Kang better, but I don't like how it makes Politoed even more deadweight. Bisharp helps deter Intimidates from M-Pert, pressures Trick Room, gives me priority, gives KyuB an even harder time against the team, and acts as another hard hitter for my team in general. Switching in to Icy Wind helps, and it leaves my team's resistances perfect bar one extra Fire weakness, but hey this is rain, I can afford that.

For reference:
• 2 Kangaskhan switchins OR 1 switchin and 1 check
Virizion + Politoed
• 1 Landorus-T switchin
Bisharp
• 2 ground immunities OR 1 ground immunity and 1 resist
Tornadus + Virizion
• 2 Fire resists (Char Y + Venu check)
Swampert + Politoed (rain in general helps with the matchup)
• 2 Water resists (Ludicolo + Politoed check)
Virizion + Politoed (+ Swampert)
• 1 check to spread rock users (diancie/landorus/terrakion)
This is Rain...
• 1 fairy resist (preferably resists Psychic as well)
Aegislash
• 1 sleep immunity
Virizion
• At most one kyurem-b sub bait (two if you have hyper voice)
I'm p sure I only have one, not sure on this though. Team fares well vs. kyub though
• 1 check for each of these steels (Aegislash/Ferrothorn/Heatran)
Bisharp; Tornadus + Virizion; Swampert + tornadus + Virizion + Politoed
• 2 of speed control/priority/scarf
Politoed + Rain
• 2 different forms of Trick Room check (Taunt/Spore/TR user/Strong Dark or Ghost/Fake Out/Substitute Steel/Strong Priority)
Virizion + Bisharp
• 1 CM Cress check
Bisharp
• 1 spread
Swampert
• 1 check to Azumarill + Amoonguss
Virizion (EDIT: I'm dumb, was thinking about Goggles too much and thought Virizion could ignore Rage Powder. I guess it still works, Taunt the azu turn 1 + attack it turn 2, if amoon powders it gets taunted and can't use it turn 2, leaving azu open to attack. At that point I'm p sure I can chip it down from there

Swampert (Swampert-Mega) (M) @ Swampertite
Ability: Damp
EVs: 168 HP / 252 Atk / 88 Spe
Adamant Nature
- Earthquake
- Waterfall
- Ice Punch
- Protect

Tornadus @ Damp Rock
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hurricane
- Rain Dance
- Focus Blast
- Protect

Aegislash (M) @ Leftovers
Ability: Stance Change
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Shadow Ball
- Flash Cannon
- King's Shield
- Wide Guard

Virizion @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Leaf Blade
- Taunt
- Protect

Politoed (F) @ Damp Rock
Ability: Drizzle
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Helping Hand
- Icy Wind
- Protect

Bisharp @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Knock Off
- Iron Head
- Sucker Punch
- Protect

EDIT: Replays
http://replay.pokemonshowdown.com/doublesou-307801755 vs a random in a roomtour
http://replay.pokemonshowdown.com/doublesou-307808982 vs meloettaaa
http://replay.pokemonshowdown.com/doublesou-307814478 vs Mishimono, roomtour final
 
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team actually got sprites this time \\\\\\\\\\\o///////////

Swampert-Mega @ Swampertite
Ability: Swift Swim
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Waterfall
- Ice Punch
- Protect

Politoed @ Damp Rock
Ability: Drizzle
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Helping Hand
- Counter
- Protect

Thundurus @ Sitrus Berry
Ability: Prankster
EVs: 244 HP / 108 Def / 64 SpA / 72 SpD / 20 Spe
Calm Nature
- Thunder Wave
- Thunder
- Rain Dance
- Taunt

Ludicolo @ Life Orb
Ability: Swift Swim
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Fake Out
- Ice Beam
- Hydro Pump
- Energy Ball

Talonflame @ Life Orb
Ability: Gale Wings
EVs: 252 Atk / 4 SpA / 252 Spe
Serious Nature
- Brave Bird
- Flare Blitz
- Taunt
- Protect

Aegislash @ Weakness Policy
Ability: Stance Change
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
IVs: 0 Atk
- Shadow Ball
- Flash Cannon
- Substitute
- King's Shield


so this is so standard, i found it's 5/6 same as kyle's team in the rain frameworks. it has slight differences tho, but that's generally rain i suppose. swampert mega is the mega of the week. it has a nice attack, good doublable base 70 speed. standard move set. politoad is my rain setter, but physically defensive with counter. why? because i noticed kangaskhan and friends like to use moves like return, close combat, i could retaliate with more than a 30% chance to burn (even if it's more like 90%). helping hand cuz its a close move to hold hands :P bulky thunderus is a good setter and spams thunder. taunt helps a lot , even vs amongus that'll spread it's funginess. ludicolo is a good fake out under rain pokemon, and it's coverage is simply destructive. talonflame is the bulky grass lawn mower and aegislash has sub since it eats heatwaves and eartpowers like a boss, gets weakness policy, and sits behind a sub, while partner does work
 

Mishimono

mish mish
is a Top Tiering Contributoris a Past SCL Champion
GOOD TEAM


Swampert-Mega @ Swampertite
Ability: Swift Swim
EVs: 168 HP / 252 Atk / 88 Spe
Adamant Nature
- Ice Punch
- Waterfall
- Earthquake
- Protect

Politoed @ Damp Rock
Ability: Drizzle
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Scald
- Icy Wind
- Encore
- Protect

Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Spe
- Substitute
- Shadow Ball
- Flash Cannon
- King's Shield

Talonflame @ Life Orb
Ability: Gale Wings
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- Tailwind
- Protect

Breloom @ Focus Sash
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Bullet Seed
- Mach Punch
- Spore
- Protect

Hydreigon @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Draco Meteor
- Dark Pulse
- Earth Power
- Protect


This is a offensive rain team that doesn't only rely on rain I guess. I am using the standard Mega-Pert which outspeeds Scarf Landorus-T. This Swampert is also using Ice Punch because I lacked some great ways to hit dragons. I am using standard bulky Toed as the rain setter with Damp Rock to support Swampert. After this pokemon like Abomasnow and Latios were still threats so i added Aegislash to help them and with Substitute it helps beat Trick Room. Talonflame gets rid of any grass types that threaten Swampert and it has Tailwind because Breloom like it. Breloom can beat bulky waters which the rest of the team can't very well and has a speedy Spore under Tailwind. Lastly Hydreigon was added to help with opposing Aegislash and Psychic types.
 
Diancie @ Life Orb
Ability: Clear Body
EVs: 192 HP / 108 Atk / 208 SpA
Quiet Nature
- Diamond Storm
- Moonblast
- Stealth Rock
- Protect

Serperior @ Life Orb
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Leaf Storm
- Dragon Pulse
- Taunt
- Protect

Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Protect

Tornadus @ Life Orb
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Tailwind
- Hurricane
- Focus Blast
- Protect

Politoed @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Icy Wind
- Helping Hand
- Protect

Swampert-Mega @ Swampertite
Ability: Damp
EVs: 116 HP / 252 Atk / 140 Spe
Adamant Nature
- Waterfall
- Earthquake
- Stone Edge
- Protect
LOL THIS TEAM
yeah so I wanted to use regular diancie because why the fuck not and so I went for Azumarill and Serp since they're such good mons or something, which lead me to want a really dickish mon like Tornadus and then I slapped on Politoed and Swampert so that I could have Rain boosted +6 Aqua Jets for whatever reason. I have won 6/8 games played with it so i guess it might be cool \o/
Diancie helps keep rocks up for the obvious talon and zard weaknesses and toed stops zard from using solar beam on Diancie. Diancie is a fucker and can apparently live rain boosted gyarados waterfall or something so don't let it get wins.
Serperior deals damnage. literally.
Azumarill gives a good wincon and deals lots of damage with attacks and stuff.
Tornadus provides tailwind for my obvious full tailwind team and can hit hurricanes and focus blasts and stuff (it cant actually hit the focus blasts i'm just being nice).
Politoed keeps damp rocks up and gives rain. It can provide alternative speed control with icy wind and can give something like tornadus a helping hand.
Swampert's a hoenn starter and it's oras so you can't say it's bad.
 
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ryo yamada2001

ryo yamada2001
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monday dinner special

Politoed @ Choice Specs
Ability: Drizzle
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Hydro Pump
- Psychic
- Ice Beam
- Focus Blast

Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spe
- Gyro Ball
- Power Whip
- Leech Seed
- Protect

Talonflame @ Life Orb
Ability: Gale Wings
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- Protect
- Will-O-Wisp

Swampert-Mega @ Swampertite
Ability: Swift Swim
Shiny: Yes
EVs: 24 HP / 252 Atk / 232 Spe
Adamant Nature
- Waterfall
- Earthquake
- Rock Slide
- Protect

Thundurus @ Sitrus Berry
Ability: Prankster
EVs: 252 HP / 84 Def / 16 SpA / 128 SpD / 28 Spe
Bold Nature
- Taunt
- Thunderbolt
- Hidden Power [Ice]
- Thunder Wave

Scrafty @ Life Orb
Ability: Intimidate
EVs: 208 HP / 204 Atk / 68 Def / 28 Spe
Impish Nature
- High Jump Kick
- Knock Off
- Fake Out
- Protect


soooooo
here's my sick mega-swampert team that I happened to build yesterday because someone told me to build psychic politoed

i like politoed because choice specs can just rip through most things that does not resist hydro pump, also I guess psychic wasn't a bad idea because you beat virizion(?) + keldeo + all other fighting types as well as poison types such as tentacruel in case you have to fight n1n1.
ice beam is more safe than hydro pump i guess
i know that scald would probably be better in this case but I don't mind risking it with hydro and focus blast is generally decent coverage BECAUSE you beat ferrothorn now with focus blast or something? ok lol

so i originally had substitute ferro here because i thought ayy that would be fun and difficult to break but in reality you just really want the grass coverage as well
252/252 is not the best spread but many damages ok

this talonflame is just your regular talonflame, i didn't feel the need for taunt or qg so i just kinda went will-o again to just fuck up ferro's shit as well as megagross/kanga even though those aren't massive problems

mega-swampert is what we had to build, i guess this is kinda a fun set idk i've never really used megaswamp before lol

basic thundurus

op scrafty
lives keldeo secret sword + deals many damages
knock off fucks aegislash and cress and is necessary
fake out is good because fake out
high jump kick is good because you can actually kill kanga!!!!
and now you'd say oh why would you not have assault vest if you have 4 attacks WELL because without life orb you don't kill kanga with hjk unless you're 252+ and if you're 252+ you can't live keldeo ss so this is the best of both worlds also stone edge gets rid of charizard-y which is a strong pokemon????
the spread lives keldeo secret sword and kill kanga with hjk also maaaad outspeeds because now you outspeed tyranitar and other scrafties

thank


psa; loses to brightpowder aegislash so must be bad
 

n10siT

Hoopa can do anything!
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A Severe Lack of Eel

I still like bulky support toed but I guess thats just me???? Then I add standard swamp w/ superpower for fighting coverage. Next I add talon with tailwind for speed control and to beat grass types. Next I add Garchomp (sorry Kyle) cause its a cash dragon. The spread OHKOs 108 hp kyurem black while outspeeding max speed neutral natured kyube, with the rest in attack. S C A R Y F A C E for speed control. Then I add sub aegislash to help against the trick room teams and bc its a solid af steel type. Next I add reflect Sylveon bc I thought it would be a cool 3rd move. Good team better than qsns and kyle rain confirmt


Politoed @ Damp Rock
Ability: Drizzle
EVs: 252 HP / 212 Def / 44 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Helping Hand
- Protect

Swampert-Mega @ Swampertite
Ability: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Waterfall
- Earthquake
- Superpower
- Protect

Talonflame @ Life Orb
Ability: Gale Wings
EVs: 252 Atk / 4 SpA / 252 Spe
Lonely Nature
- Brave Bird
- Overheat
- Tailwind
- Protect

Garchomp @ Life Orb
Ability: Rough Skin
EVs: 156 Atk / 128 SpA / 224 Spe
Rash Nature
- Draco Meteor
- Stone Edge
- Scary Face
- Protect

Aegislash @ Leftovers
Ability: Stance Change
EVs: 176 HP / 252 SpA / 80 Spe
Modest Nature
IVs: 0 Atk
- Shadow Ball
- Flash Cannon
- Substitute
- King's Shield

Sylveon @ Life Orb
Ability: Pixilate
EVs: 160 HP / 252 SpA / 96 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 SpD
- Hyper Voice
- Hidden Power [Ground]
- Reflect
- Protect
 
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Diancie @ Life Orb
Ability: Clear Body
EVs: 192 HP / 108 Atk / 208 SpA
Quiet Nature
- Diamond Storm
- Moonblast
- Stealth Rock
- Protect

Serperior @ Life Orb
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Leaf Storm
- Dragon Pulse
- Taunt
- Protect

Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Protect

Tornadus @ Life Orb
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Tailwind
- Hurricane
- Focus Blast
- Protect

Politoed @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Icy Wind
- Helping Hand
- Protect

Swampert-Mega @ Swampertite
Ability: Damp
EVs: 116 HP / 252 Atk / 140 Spe
Adamant Nature
- Waterfall
- Earthquake
- Stone Edge
- Protect
LOL THIS TEAM
yeah so I wanted to use regular diancie because why the fuck not and so I went for Azumarill and Breloom since they're such good mons or something, which lead me to want a really dickish mon like Tornadus and then I slapped on Politoed and Swampert so that I could have Rain boosted +6 Aqua Jets for whatever reason. I have won 6/8 games played with it so i guess it might be cool \o/
Diancie helps keep rocks up for the obvious talon and zard weaknesses and toed stops zard from using solar beam on Diancie. Diancie is a fucker and can apparently live rain boosted gyarados waterfall or something so don't let it get wins.
Serperior deals damnage. literally.
Azumarill gives a good wincon and deals lots of damage with attacks and stuff.
Tornadus provides tailwind for my obvious full tailwind team and can hit hurricanes and focus blasts and stuff (it cant actually hit the focus blasts i'm just being nice).
Politoed keeps damp rocks up and gives rain. It can provide alternative speed control with icy wind and can give something like tornadus a helping hand.
Swampert's a hoenn starter and it's oras so you can't say it's bad.
i think it says breloom in the desc
 
DID SOMEONE SAY EEL


Politoed @ Sitrus Berry
Ability: Drizzle
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
- Hydro Pump
- Ice Beam
- Helping Hand
- Protect

Swampert-Mega @ Swampertite
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Waterfall
- Ice Punch
- Protect

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 172 Atk / 84 Def
Brave Nature
IVs: 0 Spe
- Leech Seed
- Thunder Wave
- Power Whip
- Gyro Ball

Tornadus-Therian @ Choice Specs
Ability: Regenerator
EVs: 88 HP / 252 SpA / 168 Spe
Timid Nature
IVs: 30 SpD
- Hurricane
- Focus Blast
- Dark Pulse
- U-turn

EEL (Eelektross) @ Life Orb
Ability: Levitate
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Thunderbolt
- Hidden Power [Ice]
- Volt Switch
- Protect

Conkeldurr @ Sitrus Berry
Ability: Iron Fist
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Drain Punch
- Knock Off
- Wide Guard
- Protect


  • Started with required core Politoed + Swampert.
  • Added Ferro because I wanted to use him and he's a bitch in Rain.
  • Then added Tornadus because 1. I wanted to and 2. It makes for a cool grass killer with his good speed. He also hits decently hard with Specs and is great Kang bait with Focus Blast, Dark Pulse for coverage and Hidden Power Steel to bait Diancie.
  • EEL
  • Lastly I added Conkeldurr because he beats Kyurem-Black which would be a bitch and he provided Wide Guard which is cool. Running this weird set because I didn't want AVest (Wide Guard hello) and I needed a sleep switch-in not Ferrothorn. Conkeldurr also does the job of beating Kangaskhan which is cool.

eel
 

Platinum God n1n1

the real n1n1
is a Tiering Contributor

Swampert-Mega @ Swampertite
Ability: Swift Swim
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Waterfall
- Earthquake
- Ice Punch
- Protect

Hippowdon @ Sitrus Berry
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Earthquake
- Roar
- Stealth Rock
- Protect

Bronzong @ Mental Herb
Ability: Levitate
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Iron Head
- Zen Headbutt
- Trick Room
- Protect

Amoonguss @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 184 Def / 72 SpD
Sassy Nature
IVs: 30 SpA / 0 Spe
- Sludge Bomb
- Giga Drain
- Rage Powder
- Spore

Rotom-Heat @ Safety Goggles
Ability: Levitate
EVs: 252 HP / 156 Def / 24 SpA / 76 SpD
Sassy Nature
IVs: 0 Spe
- Overheat
- Thunderbolt
- Will-O-Wisp
- Protect

Mr. Mime @ Safety Goggles
Ability: Filter
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Spe
- Follow Me
- Trick
- Fake Out
- Dazzling Gleam

Rain sucks and does no damage
This team has safety goggles, lando check, wisp for kang, thundy check, easy to get tr up, beats rain, sun, hail, diancie. its really good
 
I'd change the Bronzong set to Choice Band so we can win vs certain people

for now i'll go play mw3 and try to quickscope, maybe noscope some noobs.


im good at memes i swear
 


Politoed @ Damp Rock
Ability: Drizzle
EVs: 252 HP / 24 SpD / 232 Spe
Calm Nature
- Hydro Pump
- Icy Wind
- Encore
- Protect

Swampert-Mega @ Swampertite
Ability: Swift Swim
EVs: 116 HP / 252 Atk / 140 Spe
Adamant Nature
- Waterfall
- Earthquake
- Ice Punch
- Protect

Serperior @ Leftovers
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Leaf Storm
- Dragon Pulse
- Substitute
- Protect

Talonflame @ Life Orb
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- Tailwind
- Protect

Latios @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psychic
- Roost
- Protect

Thundurus @ Sitrus Berry
Ability: Prankster
EVs: 252 HP / 84 Def / 28 SpA / 116 SpD / 28 Spe
Bold Nature
- Thunderbolt
- Hidden Power [Ice]
- Thunder Wave
- Taunt


i hate rain tbh, but its not like im gonna use mega pert without rain. n e ways, the team is alright i guess. i went with bulky>offensive on thundy cuz i felt pretty good against diancie.
 

Weebl

Hey!
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MANUAL RAIN

Thundurus @ Sitrus Berry
Ability: Prankster
EVs: 244 HP / 108 Def / 60 SpA / 72 SpD / 24 Spe
Calm Nature
IVs: 0 Atk
- Thunder Wave
- Thunderbolt
- Rain Dance
- Taunt

Ludicolo @ Life Orb
Ability: Swift Swim
EVs: 108 HP / 252 SpA / 148 Spe
Modest Nature
IVs: 0 Atk
- Energy Ball
- Hydro Pump
- Ice Beam
- Protect

Swampert-Mega @ Swampertite
Ability: Damp
EVs: 28 HP / 252 Atk / 228 Spe
Adamant Nature
- Waterfall
- Earthquake
- Ice Punch
- Protect

Cobalion @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Quick Guard
- Protect

Talonflame @ Life Orb
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- Tailwind
- Protect

Aerodactyl @ Focus Sash
Ability: Unnerve
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Rock Slide
- Sky Drop
- Rain Dance
- Wide Guard

This team is pretty fun to play, and it's manual rain, so that's cool. I find Politoed to be kinda useless in lots of matchups, so I liked the idea of making a manual rain team. Bulky Thund is a useful rain setter, and twave is always nice. I have Swampert and Ludicolo as my rain attackers. And here's where it gets a bit weird. I have Cobalion as a Steel-type on rain, which is good for the synergy, and also as a way to hit cube and ferro with CC. I also have Stone Edge for zard and, to a lesser extent, Talonflame, which Quick Guard helps against. Talonflame is just good on rain, helping with things like Amoonguss. I used TW because its really not expected on a rain team, and Swampert and Ludicolo become a lot more threatening. Also, I haven't found Taunt or Will-O-Wisp that useful. Then we have Aerodactyl, which checks zard and also talon with Rock Slide. It's my secondary Rain Dance setter, and Wide Guard is helpful against stuff like Lando-t. I also use protect here. Sky Drop isn't too strong, but it's actually really useful because aero is so fast, so it lets me hold up a threat while I set up Rain Dance or get off a safe mega with swampert. It can also disable a redirection user while they are in the air, which can be handy.
 
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Idyll

xD
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RBTT Champion
Happy Holidays :)!

Voting round is up! Different method of voting this time, might keep it if you guys prefer this over the usual.

To vote, just post IN BOLD the name of the user you are voting for. To look at teams, scroll up lol.

Deadline of voting on Sunday, GMT Noon.
 

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