Double Trouble in the Dojo! (GoldenKnight vs. DarkSlay, 2v2 Doubles)

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Seven Deadly Sins

~hallelujah~
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While Seven Deadly Sins and Darkslay were busy valiantly battling their hearts out on one side of the Dojo, another challenger appeared. The man had the appearance of a medieval warrior, draped in golden steel. At least, it looked kinda like steel. Metallic paint on styrofoam can make a hell of a fake. In any case, it was the legendary GoldenKnight! Removing one of his shining gloves, he literally threw down the gauntlet. Well, maybe threw was a strong word- styrofoam breaks easily, and he wasn't willing to risk breaking his hard work.

"DARKSLAY, I CHALLENGE YOU TO AN ADORABLE BATTLE!"

Drawing his three cutest Pokemon from his belt, the challenge was made. Unfazed, and still holding his composure despite the other battle raging directly behind him, he answered the challenge. The battle was on!


[/B]This dojo has been around for centuries, but remains in peak condition. The floor is made of soft mats, with a hardboard flooring underneath. It is a four walled, closed area. On the edges of the dojo are shallow pools of water originally used for decoration. The pools provide water, but are too shallow to dive in. The walls are covered in beautiful ivy. Since the floor is primarily cushion and hard wood, it is impossible to dig through it or find a sustainable area to cause quakes with. Evidently, a magical seal has been placed upon the dojo, preventing all types of weather from disrupting the peace and honor of the dojo.

Summary of Restrictions: No diving under water, no weather, no Dig/Earthquake.[/QUOTE]

Darkslay's mons:

Murkrow [Bosskrow] (M)
Nature: Naughty (Adds * to Attack. Subtracts * from Special Defense.)

Type: Dark / Fighting
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).

Stats:
HP: 90
Atk: ****(+)
Def: **
SpA: ***
SpD: *(-)
Spe: 91

EC: 2 / 6
MC: 1
DC: 1 / 5

Abilities:
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Prankster (DW): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Attacks:
Peck (*)
Astonish (*)
Pursuit (*)
Haze (*)
Wing Attack (*)
Night Shade (*)
Assurance (*)

Brave Bird (*)
Confuse Ray(*)
Roost (*)

Taunt (*)
Shadow Ball (*)
Hidden Power (Fighting, 7) (*)

Totodile [Gatorade] (M)
Nature: Adamant (Adds * to Attack. Subtracts * from Special Attack.)

Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).

Stats:
HP: 90
Atk: **** (+)
Def: ***
SpA: *(-)
SpD: **
Spe: 43

EC: 0 / 9
MC: 0
DC: 0 / 5

Abilities:
Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Attacks:
Scratch (*)
Leer (*)
Water Gun (*)
Rage (*)
Bite (*)
Scary Face (*)
Ice Fang (*)
Flail (*)
Thrash (*)

Dragon Dance (*)
Aqua Jet (*)
Ice Punch (*)

Waterfall (*)
Dig (*)
Brick Break (*)


GoldenKnight's mons:


Deino [Endsieg] (M) Endsieg means final victory to anyone who cares
Nature: Quiet

Type: Dragon/Dark
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 32(-)

Counters:
EC: 0/9
MC: 0
DC: 0/5

Ability:
Hustle (Can be enabled): This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.

Attacks:
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Dark Pulse
Earth Power
Thunder Fang
Thunder Wave
Toxic
Taunt

Scraggy [Lucky Luciano] (M)
Nature: Adamant

Type: Dark / Fighting
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1).

Stats:
HP: 90
Atk: Rank 4(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 3
Spe: 48

Counters:
EC: 0/6
MC: 0
DC: 0/5

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage.
Intimidate (DW): (Innate) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

Attacks:
Leer
Low Kick
Sand Attack
Faint Attack
Headbutt
Swagger
Brick Break
Payback
Drain Punch
Ice Punch
Counter
Stone Edge
Taunt
Dragon Tail


This is a 2v2 doubles battle, so here's how it goes down:

1: DarkSlay sends out 2 mons.
2: GK sends out 2 mons and gives orders.
3: DarkSlay gives orders.
4: I ref.
5: DarkSlay gives orders.
6: GK gives orders.
7: I ref.

Repeat until only one side is standing.
 

DarkSlay

Guess who's back? Na na na! *breakdances*
is a CAP Contributor Alumnus
All right, let's get this (cute) show on the road! Let's see what we can do with a little, tiny bit of power.

Go, Bosskrow the Murkrow!
[PIMG]198[/PIMG]

You're the newest member of the team, but don't let that get in your way!

Go, Gatorade the Totodile!
[PIMG]158[/PIMG]
 

little gk

competitive oosos player
is a Forum Moderator Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnus
ok, we're gonna try to not give a fuck about our record this time!

We'll go with Lucky and Endsieg n.n

Lucky: First things first, if Krow uses brave bird against you, use counter no matter what. Let's go ahead and use Stone Edge on Krow and respond with a Brick Break on Toto. We'll finish up by using Stone Edge on Krow again.

Endsieg: We might as well enable Hustle. Let's start out by using Taunt on Krow to make things slightly easier on us. After that, we'll go ahead and use Thunder Fang on Krow and Thunder Wave on Toto. If we get taunted, let's just replace that with a Crunch on Toto
 

DarkSlay

Guess who's back? Na na na! *breakdances*
is a CAP Contributor Alumnus
Okay guys, let's try to combine your strengths into CUTE LITTLE POWER! :3

Bosskrow, you're the fastest of the bunch, so I want you to not give a crap and Taunt Ensieg before it can use Taunt and TWave! Then use Wing Attack on Lucky to hit it for good damage! Finish up the round with a Roost to heal off some of that earlier damage while also making Stone Edge hit for neutral damage!

Gatorade, we're going to take advantage of gk's substitutions! Since Ensieg is Taunted, it will not try and hit you with Crunch on the first and third turns. So, use Dig to bury under the Crunch and strike it back! Then use Ice Punch to nail Ensieg again for good damage! Finish the round with another Dig at Ensieg to dodge and strike!

So:

Bosskrow: Taunt (Ensieg) -> Wing Attack (Lucky) -> Roost

Gatorade: Dig (Ensieg) -> Ice Punch (Ensieg) -> Dig (Ensieg)
 

Seven Deadly Sins

~hallelujah~
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
(see the first post for details on the pokemon that are active: i have deleted the inactive Pokemon from the OP and clarified the hide tags)

Turning his attention away from the battle raging on the other end of the dojo, Darkslay sends forth two of his most adorable killing machines: Bosskrow and Gatorade! Undaunted, GoldenKnight sends forth Endsieg and Lucky Luciano, ready for action!

Starting off the match, the two Dark-types seem to be squaring off. However, neither moves to attack the other, instead opting to merely mock one another. Endsieg tries his best to humiliate the bird, but Bosskrow, being a true boss, just cackles and flaps around unfazed. Endsieg, thoroughly humiliated, is incensed into a blind(er?) rage, and looks like all it wants to do is attack!

Meanwhile, Lucky Luciano has pulled from his pocket an extremely sharp stone, and leaps at Bosskrow with it in an attempt to give the bird a bit of an unfriendly cosmetic adjustment. Unfortunately, his jump goes a bit wide, and he misses entirely! Gatorade, on the other hand, is off in the corner, futilely scratching away at the mat in an attempt to dig through it! Unfortunately, the soft tatami mats are impossible to dig through, and disappointed, Gatorade sits in the corner sulking.

Now that he's thoroughly humiliated his foes, Bosskrow decides to go on the offensive! Stretching out his wings wide, Bosskrow slams into Lucky hard. Lucky counters it with a punch filled with crackling energy, giving Bosskrow a mighty jolt on impact! Meanwhile, Gatorade has finally shaken off his disappointment, and starts running toward Endsieg, his hand covered in a sheen of ice. As he strikes Endsieg's face, the ice seems to transfer itself over to Endsieg's jaw, sealing it shut! It's a shame, too, as Endsieg looked ready to clamp that jaw down on Bosskrow, but instead had to spend time wrestling with his frozen jaw.

Shocked by the Thunderpunch, Bosskrow decides to take a break and flutter down for a Roost. Lucky takes advantage of this by whipping out his rock knife and slashing at Bosskrow's body, dealing a fair bit of damage. Meanwhile, Gatorade appears to be trying yet again (and failing yet again) to dig through the mats. Endsieg's activity is equally useless, as he's still trying to get his jaws open again.


Darkslay:
Bosskrow - Taunt (Targets Endsieg, 9 Energy), Wing Attack (Targets Lucky, 15.75 damage, 3 Energy), Roost (Heals 20 HP, 11 Energy)

Gatorade: Dig (Failed), Ice Punch (Targets Endsieg, 16.5 Damage, 5 Energy, Freezes Endsieg's jaw), Dig (Failed)

GoldenKnight:
Endsieg - Taunt (Failed), Thunder Fang (Fails due to Freeze), Crunch (Fails due to Freeze)

Lucky - Stone Edge (Targets Bosskrow, missed, 8 Energy), ThunderPunch (Targets Bosskrow, 16.5 damage, 6 Energy), Stone Edge (Targets Bosskrow, 13 damage, 8 Energy)


DarkSlay:

Bosskrow: 4 / 2 / 3 / 1 / 91
77 HP
77 Energy


Gatorade: 4 / 3 / 1 / 2 / 43
90 HP
95 Energy

GoldenKnight:

Endsieg: 4 / 2 / 3 / 2 / 32
73 HP
100 Energy

Darkslay, your move!
Taunted (2 Actions), Frozen Jaw


Lucky: 4 / 3 / 1 / 3 / 48
76 HP
80 Energy
 

DarkSlay

Guess who's back? Na na na! *breakdances*
is a CAP Contributor Alumnus
All right, well done everyone! Time to go ahead and get a little bit creative.

Bosskrow, use Confuse Ray on Lucky before anything happens this round! If it's still confused on the second turn, use Brave Bird on Lucky and hope for a Confusion hit to stop the expected Counter. If not, use Hidden Power (Fighting, 7) on Ensieg. On the last turn, use Taunt on Ensieg to make sure it doesn't hit you two with status.

Gatorade, I made a bad decision last round, so I'm sorry buddy. :( Anyways, let's try starting off the round with a Dragon Dance to make you a speedy powerhouse! Then use Waterfall on Lucky to combine that 30% flinch chance with Confuse Ray! Finally, smack Ensieg with Ice Punch once again!
 

little gk

competitive oosos player
is a Forum Moderator Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnus
yeah, we have to get haxed eventually... it is pokemon u.u

Lucky: start out by Taunting Bosskrow as he's too busy trying to confuse you. After that surprise everyone by using Drain Punch on Bosskrow. We'll finish up by using Stone Edge on Krow.

Endsieg: Sorry, this is gonna hurt ;L;. Start out by using Dark Pulse on Gatorade as he dances like a little fool. Follow that up with a Headbutt on Krow, which will hopefully break some ice. After that, we'll go ahead and use Thunder Wave on Gatorade, but replace it with Dark Pulse on Gatorade if Lucky can't get the taunt off.

let's get lucky
 

Seven Deadly Sins

~hallelujah~
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
(the current pokemon's status is 2 posts up, look there if you're interested)

Since GoldenKnight didn't get especially lucky last round, Bosskrow decided it'd be a goodtime to make himroll the dice a couple more times. To this end, he drops a Confuse Ray on Lucky, who looks a bit loopy as a result. Undaunted, Luckygrabs his pants... and... Aw, now that's just uncalled for. It looks like he's started mooning Bosskrow! That bird doesn't look too happy about that.

Meanwhile, Gatorade has started dancing like a fiend, or maybe even like a dragon! Unimpressed by this cheap imitation, Endsieg builds up a powerful pulse of dark energy, which he fires off at Gatorade, slamming him hard. This means war!

Bosskrow isn't taking this affront from Lucky lightly, and spreads his wings wide as they begin to glow blue. In a flash, Bosskrow slams into Lucky as hard as he can, so hard that he he appears to have taken some of the impact of the hit himself! It appears to have hit Lucky so hard that he's still stumbling around, and while preparing his Drain Punch, he swings wild and clips himself! Meanwhile, Gatorade, empowered by his dance, speeds over on a jet of water, slamming into Lucky hard. The impact is so devastating that when Lucky tries to recover, he stumbles, and is unable to recover in time for the next action. Endsieg, on the other hand, is totally ready to go, and he's decided it's time the break the ice! He slams into Bosskrow hard with the icy surface, sending chips of ice in every direction! Endsieg is now freed from the prison of ice that prevented him from attacking with his jaw.

Bosskrow half-heartedly takes to the sky, attempting to taunt Endsieg, but it's clear that he'd rather be attacking, and the Taunt just doesn't have any effect on Endsieg. To this end, Gatorade takes things into his own hands, hitting Endsieg with yet another Ice Punch. Luckily, this one doesn't freeze, but it still does its fair share of damage to Endsieg. However, Endsieg retaliates with a powerful pulse of electricity, paralyzing Gatorade!


Darkslay:
Bosskrow - Confuse Ray (Targets Lucky, Severe Confusion (3 Turns), 5 Energy), Brave Bird (Targets Lucky, 29.25 Damage (Critical Hit), 10 Recoil, 7 Energy), Taunt (Targets Endsieg, Failed)

Gatorade: Dragon Dance (+1 Atk/Spe, 7 Energy), Waterfall (Targets Lucky, 14 damage, 5 Energy), Ice Punch (Targets Endsieg, 18 damage, 5 Energy)

GoldenKnight:
Endsieg - Dark Pulse (Targets Gatorade, 15.5 Damage (Critical Hit), 5 Energy), Headbutt (Ice-typed due to ice on jaw, Targets Bosskrow, 17.25 damage, 5 Energy, breaks ice), Thunder Wave (Targets Gatorade, 25% Paralysis, 7 Energy)

Lucky - Taunt (Targets Bosskrow, 5 Actions, 9 Energy), Confusion Self-Damage (Targets Self, 5.5 Damage, 3 Energy, Stone Edge (Failed due to Flinch)


DarkSlay:

Bosskrow: 4 / 2 / 3 / 1 / 91
50 HP
64 Energy
Taunted (3 Actions)


Gatorade: 4 / 3 / 1 / 2 / 43
74 HP
78 Energy
+1 Attack/Speed
25% Paralysis

GoldenKnight:

Endsieg: 3 / 2 / 3 / 2 / 32
55 HP
83 Energy


Lucky: 4 / 3 / 1 / 3 / 48
27 HP
68 Energy
 

little gk

competitive oosos player
is a Forum Moderator Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnus
well this is bullshit -.-

Scraggy: In an attempt to survive the round, use a combination of Drain Punch and Ice Punch on Murkrow and finish up with another Drain Punch. It's not like we can do much, but whatever

Deino: hit Murkrow with a Thunder Fang and follow up with a Dark Pulse on Gatorade. End it with another Thunder Fang.

it's hard to win when we can't hit the opponent, sorry guys

edit: this has nothing to do with the battle, but i'm having issues not caring about my record :<
 

DarkSlay

Guess who's back? Na na na! *breakdances*
is a CAP Contributor Alumnus
Okay boys, let's try and make this quick and clean for Lucky! Put it out of its...unlucky...misery!

Bosskrow, start with a Brave Bird at Lucky to KO it! Then shift your attention to Endsieg and fire off a Hidden Power (Fighting, 7) at it. Finish off the round with another Hidden Power (Fighting, 7)!

Gatorade, you may be paralyzed, but show off your speed with an Aqua Jet aimed at Lucky before anything else happens! Then smack Endsieg with an Ice Punch, and then a Brick Break!
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
GoldenKnight is pretty much at the end of his line. Lucky's in no condition to carry on, especially when both Bosskrow AND Gatorade are charging right at him! Despite his paralysis, Gatorade smashes onto the pantslizard with immerse water pressure while Bosskrow strikes bravely with his sharp beak from behind, though some of his feathers seem to have chipped off from the attack. This does Lucky in as he topples sideways and falls onto the grounds of the dojo faceflat! Now lonelier than ever, Endsieg musters up some courage to fight on! He goes in for the hit on Bosskrow, fangs ready, and electrifies his wings with amazing power! Like a boss, Bosskrow takes the hit and prepares for the next bout.

Using the hidden powers within him, Bosskrow unleashes some kind of energy that spreads across the Dojo and strikes Endsieg with a powerful punch! Endsieg seems capable of absorbing the hit and unleashes a shady pulse of darkness that targets Gatorade. It strikes with great vengeance, and it even seemingly made some parts of Gatorade's skin peel off! What a blow! Gatorade isn't just about to take that and do nothing, however, as he muscles through his paralysis and throws himself onto the little dragon for a fist full of ice! The punch slams Endsieg incredibly hard, but he's by no means ready to submit!

Bosskrow keeps the barrage of hidden powers running by unleashing yet another one. Endsieg completely forgot Bosskrow existed as he's smacked by the assault. With his attention turned to the dark bird, Endsieg rushes with desperation and snaps a electrical fang within the meat! This still doesn't finish the mighty Bosskrow off, who allows his companion - Gatorade - to deal the finishing blow. Once again, he musters through the harsh paralysis and smashes Endsieg with a powerful fighting blow. With the deal sealed, it looks like Endsieg cannot take any more hits... he's out of the match!


Gatorade
A1: Aqua Jet > 4 + 3 + (1.5) + (1.5) = [10 Damage/2 Energy]
A2: Ice Punch > 8 + (3) + (1.5) x 1.5 = [19 Damage/6 Energy]
A3: Brick Break > 8 + (3) + (1.5) x 1.5 = [19 Damage/6 Energy]

Bosskrow
A1: Brave Bird > 12 + 3 + (1.5) x 1.5 = [25 Damage/8 Recoil Damage/7 Energy]
A2: HP Fight 7 > 7 + (1.5) x 1.5 = [13 Damage/5 Energy]
A3: HP Fight 7 > 7 + (1.5) x 1.5 = [13 Damage/9 Energy]

Endsieg
A1: Thunder Fang > 7 + (1.5) x 1.5 = [13 Damage/6 Energy]
A2: Dark Pulse > 8 + 3 + (1.5) = [13 Damage/5 Energy]
A3: Thunder Fang > 7 + (1.5) x 1.5 = [13 Damage/6 Energy])


DarkSlay:

Bosskrow: 4 / 2 / 3 / 1 / 91
24 HP
43 Energy
Taunted (3 Actions)


Gatorade: 4 / 3 / 1 / 2 / 43
61 HP
64 Energy
20% Paralysis

GoldenKnight:

Endsieg: 3 / 2 / 3 / 2 / 32
-9 HP
sosad Energy

Lucky: 4 / 3 / 1 / 3 / 48
-8 HP
Q_Q Energy

k, i'm not counting that as a ref token for myself; i'm just helping sds move on!

Rewards
KO Counters: Bosskrow (1) and Gatorade (1)
1 EC and DC: Bosskrow and Gatorade | Endsieg and Lucky
2 MCs: Bosskrow and Gatorade | Endsieg and Lucky
2 Trainer Counters: DarkSlay and GoldenKnight
4 Ref Tokens: Seven Deadly Sins

gg!
 

DarkSlay

Guess who's back? Na na na! *breakdances*
is a CAP Contributor Alumnus
Yes, yes, indeed! Good game gk, and to be honest...knowing our luck, we'll meet in the tournament. :P

Thanks for reffing SDS and Flora. :)
 
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