The Project In doubles, nearly every Pokemon has an effective niche. However, some Pokemon's roles and niches vary only slightly when comparing them. Naturally, this can create a challenge when teambuildling to decide which Pokemon is the best fit for your team. Doubles Pokemon comparison aims to alleviate this issue! Every round, which is an arbitrary time period, I will decide upon Pokemon we will compare. During the period of discussion, we will discuss which Pokemon is better through its niche and what teams it fits on. In the discussion, we should illustrate why a Pokemon fits in on certain teams more than others through its niche. In the beginning, we will use a simple comparison with a small amount of options. Depending on how well the discussion goes, I will expand the amount of options to be more complex accordingly. Round 1 vs HTML: Hitmontop Scrafty Typing: Fighting Typing: Dark / Fighting Ability: Intimidate / Technician Ability: Intimidate / Moxie / Shed Skin HP:50 HP: 65 Atk: 95 Atk: 90 Def: 95 Def: 115 SpA: 35 SpA: 45 SpD: 110 SpD: 115 Spe: 70 Spe: 58 Hitmontop's classic combo of Intimidate+Fake Out made it a staple on the VGC scene. The ability to lower the opponent's attack passively and neuter one of their Pokemon for 1 turn has enormous utility. This continues into Smogon Doubles, but we have a new kid gangster on the block that competes for the same role: Scrafty. Scrafty can pull off the same Intimidate+Fake Out combo that Hitmontop can, but with plenty of more bulk on both spectrums. In addition, it has an additional Dark-STAB that it can use to dent the bulky Psychics that roam the tier such as Creeselia. However, Hitmontop is not without its advantages. Scraty's Dark-type also acts as a curse because it makes it susceptible to opposing Fighting-types like Terrakion, Hitmontop, and Scrafty. Hitmontop is also more powerful. While it's base attack is only 5 more than Scrafty's, it can use Close Combat to lay the pain on the opponent, while Scrafty is stuck with Drain Punch (no one would risk Hi Jump Kick in a game with so many Protects). Hitmontop also has a much better movepool than Scrafty, especially in the support department. Mach Punch or Sucker Punch can act as additional priority options for a team. Hitmontop has a support movepool that Scrafty could only dream of. It has the mouth-watering Wide Guard to protect from spread moves, Helping Hand to augment the power of your own spread moves, and even Role Play to reactivate weather. Let the round begin!