Dragonite [4P]

Status
Not open for further replies.
I had a real hard time doing this but I think its done now. Lost a lot of good information. Shortened all sets and Team Options, bar the Choice Specs set which I did not think was too long. Also added Extreme Speed to the Choice Band set and other options. Since Dragonite actually does have so many other options, I don't think I need to shorten that section and same with Counters. If you think its necessary, I certainly can however. I only posted the stuff I altered.

[MixNite]

<p>Dragonite's unique access to Superpower, along with higher defenses overall, make him a worthy candidate for a mix attacker on your team over perhaps Salamence. With a Rash nature and 112 Attack EVs, Dragonite is guaranteed to OHKO 0 HP / 252 Def Bold Blissey, 252 HP Tyranitar, and 4 HP Heatran after Stealth Rock damage, while Salamence must resort to the weaker Brick Break. Draco Meteor is a powerful STAB attack and can deal massive damage to Hippowdon, Swampert, and other Pokémon expecting a physical attack. A fire move in the third slot complements this set for universal coverage and prevents Skarmory and Bronzong from walling Dragonite entirely. Roost is the preferred option to recover Life Orb and Stealth Rock damage; however, Thunderbolt is a useful option to combat bulky Water-type Pokémon, most notably Gyarados. 200 Speed EVs is enough to beat defensive Celebi and Zapdos. If you aren't concerned about Bold Blissey, you can drop to 56 Atk EVs, which is enough to OHKO Calm Blissey after Stealth Rock with Superpower. This allows you to maximize Dragonite's Special Attack stat.</p>

<p>Cresselia is probably the best counter to MixNite. Being so, Tyranitar is always good to have around. Stealth Rock, Life Orb, and Sandstorm will bring Dragonite down to low health in just a couple turns. Although Dragonite has Roost, he will struggle to find time to use it. Wish support from Vaporeon or Blissey can allow you to keep Dragonite alive longer, while both of them help out by taking Ice Beams aimed at Dragonite. Pokémon such as Choice Scarf Jirachi, Choice Band Scizor, offensive Zapdos, and even Starmie are all potential counters to Dragonite. Most of these threats can be slowed down with Thunder Wave, allowing you to attack first. Jirachi and Blissey both provide reliable paralysis support. Jirachi's typing bodes well alongside Dragonite's, covering each other's weaknesses. Rotom-A can easily switch in on Scizor and threaten to burn it with Will-O-Wisp.</p>

<p>Since Dragonite relies heavily on prediction, it would be wise to first scout the foe's Pokémon with a Pokemon such as Scizor or Flygon who can use U-turn, or a phazer such as Swampert. Swampert is also able to set up Stealth Rock, while countering Flygon and Salamence who will surely defeat Dragonite. Be sure to have a Stealth Rock user on your team so Dragonite gets all the KOs he needs. As already mentioned, Swampert is a natural Stealth Rock candidate. Forretress and Skarmory can also set up Spikes and/or Toxic Spikes which will further aid Dragonite's rampage; however you should then make sure there's a reliable counter to Latias and Salamence in the wings who can beat both with ease, along with Dragonite.</p>

[BulkyDDNite]

<p>Dragonite shows clear advantage over Salamence with its greater defenses, allowing him to set up on a wider variety of Pokémon. Dragon Dance and Roost work well in conjunction, so you can start your sweep and heal when needed. Dragonite can use either Dragon Claw or Outrage as its STAB attack. If you want to opt for sheer power, than Outrage is your choice; however, if you want to be more conservative and be able to freely heal when needed, Dragon Claw is the move for you.</p>

<p>Leftovers lets you recover a bit of extra damage, while Life Orb gives you a much needed boost in power at the cost of some Hit Points. Lum Berry allows you to dodge one status attack, including a round of Outrage confusion. There are also a few unique moves Dragonite can use in place of Earthquake or Roost. Light Screen can be used to Dragon Dance in the face of his counters, and should be replacing Earthquake. If status concerns you, Heal Bell or even Safeguard can prevent Dragonite from being severely crippled.</p>

<p>With only two attacking moves, Dragonite is walled by Skarmory and Bronzong. Magnezone is incredibly helpful to counter these two Pokémon, and along with Dragonite, is resistant or immune to every type in the game. Magnezone is also extremely helpful against pesky Scizor, who can still 2HKO you with Bullet Punch after Stealth Rock. Scizor or Metagross can help you kill off frail revenge killers such as Scarf Gengar, Azelf, and Jolteon. A slightly more specially bulky EV spread, as well as Pursuit should be used on both of them to be fully effective at this. Even with Roost, Dragonite can't set up against Ice Beam users such as Suicune, Vaporeon, and Swampert (unless it has Light Screen), so you need something to counter these Pokémon, preferably before Dragonite comes into play. A Pokémon with Toxic and recovery move is a good choice to stall out said bulky Water-types. Blissey, Porygon2, Vaporeon, and Milotic are all great Toxic stall Pokémon that are able to take a Surf or an Ice Beam. Toxic Spikes are another option to wear down Pokémon which Dragonite can't kill on his own. Forretress and Tentacruel not only lay down Toxic Spikes, but can also spin away the troubling Stealth Rock. Both also resist Ice attacks, which will be a great help to Dragonite. If you wish to sponge some physical hits, Forretress is for you. If you wish to sponge special hits, Tentacruel is your jellyfish.</p>

[Support]

<p>Dragonite's humongous Attack stat often undermines its above average Special Defense and useful resistances. Heal Bell is the preferred option over Light Screen because Dragonite is one of the few reliable clerics and OU. Roost is necessary to keep Dragonite healthy and continue his job. Thunder Wave is always a useful status move, slowing down many Pokémon. Toxic however, when used in conjunction with Light Screen and Roost, can stall out walls which use Special Attacks, such as Vaporeon and Blissey. Dragon Claw is your generic STAB move which works well off of your high 134 base Attack. If you are using Toxic, you are better off with Flamethrower which hits the Steel-types immune to Toxic. Use a Careful nature with Dragon Claw, and a Calm nature with Flamethrower.</p>

<p>The 44 Speed EVs are important on this set as they put Dragonite's speed at 207. This is usually enough to out speed Magnezone and will get the jump on Bold Suicune, Cresselia, and Milotic. 248 HP EVs means Dragonite takes slightly less damage from Stealth Rock.</p>

<p>When using Dragonite as a Special sponge, you should have a Pokémon able to take physical attacks and most importantly Ice- and Rock-type moves. Skarmory and Forretress can easily absorb physical hits, while supporting the team with Spikes and Toxic Spikes respectfully. However, both are only neutral to Rock and only Forretress actually resists Ice. Metagross however, resists both Rock and Ice while posing an offensive threat. A tanking Metagross also makes a good enough counter to Tyranitar who shrugs off Dragon Claw and Flamethrower, while not minding Thunder Wave much. Metagross can also make use of Light Screen, furthering Dragonite's goal to wall Special Attackers.</p>

<p>If Dragonite is your cleric, you should be sure that he doesn't go to waste. Lucario and Infernape are both deadly Pokémon, resistant to Ice and in Lucario's case, resistant to Rock. By switching Lucario or Infernape into a Choice user's Ice or Rock attack from Pokémon such as Tyranitar or Mamoswine, these sweepers can set up and proceed to ram the oncoming foes. If something such as Zapdos comes in to paralyze you, Dragonite can easily switch in and heal the status.</p>

[Offensive Dragon Dance]

<p>This may be Dragonite's most destructive set; although it is largely outclassed by Salamence. The concept is simple: come in on something that doesn't like Dragonite much, Dragon Dance on the switch, and blast away with Outrage. Dragon + Ground is only resisted by Bronzong, Skarmory, and Shedinja, so a fire move in the last slot remedies this problem. Fire Punch will hit Bronzong harder, but Fire Blast is a much better option against Skarmory even after you Dragon Dance. Ideally, you want to put off using Outrage as long as possible so you don't get needlessly locked in and confused.</p>

<p>The item of choice is largely up to preference. Life Orb gives Dragonite significantly more power, but Yache Berry can save you from Ice Beams and Ice Shards and allow you to use Dragon Dance in the first place. Lum Berry is a powerful option for status protection, and can free Dragonite of confusion for another round of Outrage.</p>

<p>Skarmory and Bronzong are once again the best counters to Dragonite, specifically Skarmory who can restore its health with Roost. Rotom-A easily counters both Skarmory and Bronzong, although it needs Sleep Talk to avoid Hypnosis. Heatran also makes a great counter to both of these Pokémon, as well as Scizor if you can avoid switching in on an Earthquake from Bronzong or Superpower from Scizor. Substitute Heatran is of particular interest because it can then poison and stall the foe's likely bulky Water-type switch in, greatly lowering its walling capability (beware of CroCune!). Salamence does a surprisingly does a good job at killing physical walls, as long as you have a Pokémon able to cover the growing Ice- and Rock-type attack weakness. For example, Choice Specs Salamence can easily surprise and OHKO Skarmory and even Bronzong, leaving Blissey as set up fodder for Dragonite. Cresselia and Hippowdon are the other Pokémon Dragonite will struggle against. Both tend to have radically different counters, but Gengar, while not really a counter, tends to fare well against both of them. Tyranitar and Scizor are excellent Cresselia counters, while Starmie is a good counter to Hippowdon who can also rid the field of Stealth Rock with Rapid Spin.</p>

[Choice Band]

<p>Dragonite's massive physical movepool again demonstrates the distinctions between him and his Dragon counterparts. One should not underestimate the power of this set, as it is quite literally capable of 2HKOing everything in OU. Outrage is the main STAB, and with its enormous base power, will 2HKO every non-steel physical wall in the game, assuming you're running an Adamant nature. Between Outrage and Earthquake, you hit everything except Bronzong, Skarmory, and Shedinja for neutral damage. Fire Punch will 2HKO the standard Bronzong and Skarmory, while Superpower OHKOes Blissey without locking yourself into Outrage. Aqua Tail offers a powerful fourth attack that hits many things neutrally, but its main appeal lies in the ability to 2HKO both Hippowdon and Gliscor without being trapped by Outrage. It is also a great move to help ease prediction, since it OHKOes Heatran and deals massive damage to Levitators such as Gengar and Rotom-A who commonly switch in looking to avoid an Earthquake. Extreme Speed is a great tool to finish off weakened Pokemon.</p>

<p>You can use a Jolly nature to outspeed things like Adamant Gyarados and Heracross, or strike a surprise kill on things like Flygon that sit at 280 Speed. However, you may lose the strength needed to 2HKO some physical walls.</p>

<p>Common revenge killers are Mamoswine, Scizor, Jirachi, Salamence, Flygon, and Latias. A good deal of these are physical attackers, many of which can be stopped by a dedicated physical wall such as Hippowdon or Forretress. Those such as Latias tend to be shut down cold by Blissey, who can also provide paralysis support. If you don't want to take the defensive approach, a Choice Scarf using Steel-type such as Heatran or Jirachi will be extremely helpful in soaking up the Dragon- and Ice-type attacks. This can pose a viable offensive combination, although you may be forced to switch out a lot. Magnezone is helpful as always, and will hopefully prevent you from using Outrage until you know you can sweep. Stealth Rock is an absolute must to 2HKO the bulkiest of threats such as Cresselia. A sturdy Rapid Spin blocker such as Rotom-A is also recommended.</p>

[Team Options]

<p>Dragon-type attacks will give Dragonite a hard time, so Cresselia will be a good partner alongside him and can Thunder Wave the foe while it is locked into Outrage or switches out. Calm Mind variants can also shrug off Ice Beams with no problem. Jirachi is another Pokémon to provide paralysis support and can take most Dragon, Ice, and Rock attacks while Dragonite can switch in on a Fire or Ground attack. Body Slam can slow down any pesky Scarf Flygon or Dugtrio. Blissey can take Ice Beam and easily recover off the damage, while Wish is a great move to keep Dragonite alive longer even with Stealth Rock, Life Orb, and Sandstorm being ubiquitous. Metagross covers Dragonite's weaknesses well, its advantage is being able to use Explosion on troublesome foes.</p>

<p>The Dragon Dancing variants are usually one time use. Defensive Pokémon such as Suicune, Skarmory, Bronzong, Cresselia and Hippowdon will most likely not be OHKOed, which forces you to get rid of them beforehand. The first four are all stopped by Magnezone, who hits the Water-types super effectively while trapping the Steel-types. Choice Band Heracross is slow but incredibly powerful. It can handle Cresselia with ease while 2HKOing Hippowdon. It too will benefit greatly from paralysis support. Pursuit Heracross can also hope to beat Scarf Gengar and Azelf who would likely come in to revenge kill Dragonite. Heatran is another Pokémon capable to 2HKOing both with at least a Life Orb boost, while also resisting Dragon-type attacks.</p>

<p>Lucario, Infernape, and Scizor are good wall breakers before or after a Dragonite sweep. Empoleon is a wonderful partner to Dragonite, resisting Dragon-, Ice-, and Rock-type attacks. Empoleon will often find time to set up an Agility by switching into a Choice Pokemon's resisted attack. Agility Metagross and Swords Dance Scizor can stat up in a similar way and wreak havoc. Substitute Calm Mind Jirachi can switch in on an Ice Beam, then proceed to set up on the foe's bulky Water-type that was sent in to beat Dragonite. It is recommended you run Flash Cannon on this Jirachi so you can OHKO Mamoswine before it can Earthquake you. Although Gengar has no defensive reason to be used with Dragonite, it is able to lure and kill Scizor. By using Substitute as Scizor switches in, it can then OHKO it with Hidden Power Fire. Hidden Power Fire also does good damage to Bronzong and Jirachi.</p>

[Other Options]

<p>Dragonite can Roar and Haze, but is a rather average user of both. Dragonite has Agility, but it isn't much use when you have access to Dragon Dance. If you want a faster more powerful sweeper, Salamence is always available. Dragonite can also utilize a set that contains Substitute paired with Focus Punch, Roost, or both; however, Dragonite's other sets usually cause more damage in the long run.</p>

<p>Choice Scarf is a viable option on Dragonite, although it is largely outclassed by Salamence. However, Dragonite has a wider movepool allowing it to use Superpower, Ice Beam, and Thunderbolt to decent success. 228 Atk / 108 SpA / 172 is a usable EV spread for such as set with a Naive or Hasty nature. The downside is that Salamence has a higher Attack, Special Attack, and Speed stat while you lower one of your Defenses.</p>

<p>Dragonite has a few additional attacking options, namely Ice Punch, ThunderPunch, and Dragon Rush. Outrage usually deals more damage than a super effective Ice Punch or ThunderPunch. Ice Punch is only useful for Gliscor and ThunderPunch for Gyarados, Skarmory, and Empoleon. Dragon Rush doesn't lock you into confusion and has a 20% chance of flinch, but Dragonite usually can't afford the 75% accuracy. One costly miss may mean the end of a sweep. Dragonite also has access to Waterfall which has perfect accuracy and a handy flinch rate. It can be used on the Dragon Dancer and Choice Band, however it misses out on some 2HKOs that Aqua Tail provides. Extreme Speed is rather reduntant on Dragon Dancing Dragonite, although it may find use on the mix attacker.</p>

<p>Dragon Fang can be used in place of Life Orb on the Dragon Dance set, if you want to boost Outrage without suffering the 10% recoil.</p>
 
<p>Dragon Fang can be used in place of Life Orb on the Dragon Dance set, if you want to boost Outrage without suffering the 10% recoil.</p>
I noticed you don't need a comma, in this sentence.

Also, obviously this analysis isn't consistent between "it" and "he"/"him".

Dragonite shows clear advantage over Salamence with its greater defenses, allowing him to set up on a wider variety of Pokémon.
 

Colonel M

I COULD BE BORED!
is a Site Content Manager Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Smogon Discord Contributor Alumnusis a Top Contributor Alumnus
24 hours to object. Also this has some of the HG | SS stuff added in, so I believe we don't have to go too far with that.
 
[MixNite]

<p>Dragonite's unique access to Superpower, along with higher defenses overall, make him a worthy candidate for a mix attacker on your team over perhaps Salamence. With a Rash nature and 112 Attack EVs, Dragonite is guaranteed to OHKO 0 HP / 252 Def Bold Blissey, 252 HP Tyranitar, and 4 HP Heatran after Stealth Rock damage, while Salamence must resort to the weaker Brick Break. Draco Meteor is a powerful STAB attack and can deal massive damage to Hippowdon, Swampert, and other Pokémon expecting a physical attack. A fire move in the third slot complements this set for universal coverage and prevents Skarmory and Bronzong from walling Dragonite entirely. Roost is the preferred option to recover Life Orb and Stealth Rock damage; however, Thunderbolt is a useful option to combat bulky Water-type Pokémon, most notably Gyarados. 200 Speed EVs is enough to beat defensive Celebi and Zapdos. If you aren't concerned about Bold Blissey, you can drop to 56 Atk EVs, which is enough to OHKO Calm Blissey after Stealth Rock with Superpower. This allows you to maximize Dragonite's Special Attack stat.</p>

<p>Cresselia is probably the best counter to MixNite. Being so, Tyranitar is always good to have around. Stealth Rock, Life Orb, and Sandstorm will bring Dragonite down to low health in just a couple turns. Although Dragonite has Roost, he will struggle to find time to use it. Wish support from Vaporeon or Blissey can allow you to keep Dragonite alive longer, while both of them help out by taking Ice Beams aimed at Dragonite. Pokémon such as Choice Scarf Jirachi, Choice Band Scizor, offensive Zapdos, and even Starmie are all potential counters to Dragonite. Most of these threats can be slowed down with Thunder Wave, allowing you to attack first. Jirachi and Blissey both provide reliable paralysis support. Jirachi's typing bodes well alongside Dragonite's, covering each other's weaknesses. Rotom-A can easily switch in on Scizor and threaten to burn it with Will-O-Wisp.</p>

<p>Since Dragonite relies heavily on prediction, it would be wise to first scout the foe's Pokémon with a Pokemon such as Scizor or Flygon who can use U-turn, or a phazer such as Swampert. Swampert is also able to set up Stealth Rock, while countering Flygon and Salamence who will surely defeat Dragonite. Be sure to have a Stealth Rock user on your team so Dragonite gets all the KOs he needs. As already mentioned, Swampert is a natural Stealth Rock candidate. Forretress and Skarmory can also set up Spikes and/or Toxic Spikes which will further aid Dragonite's rampage; however you should then make sure there's a reliable counter to Latias and Salamence in the wings who can beat both with ease, along with Dragonite.</p>

[BulkyDDNite]

<p>Dragonite shows clear advantage over Salamence with its greater defenses, allowing him to set up on a wider variety of Pokémon. Dragon Dance and Roost work well in conjunction, so you can start your sweep and heal when needed. Dragonite can use either Dragon Claw or Outrage as its STAB attack. If you want to opt for sheer power, than Outrage is your choice; however, if you want to be more conservative and be able to freely heal when needed, Dragon Claw is the move for you.</p>

<p>Leftovers lets you recover a bit of extra damage, while Life Orb gives you a much needed boost in power at the cost of some Hit Points. Lum Berry allows you to dodge one status attack, including a round of Outrage confusion. There are also a few unique moves Dragonite can use in place of Earthquake or Roost. Light Screen can be used to Dragon Dance in the face of his counters, and should be replacing Earthquake. If status concerns you, Heal Bell or even Safeguard can prevent Dragonite from being severely crippled.</p>

<p>With only two attacking moves, Dragonite is walled by Skarmory and Bronzong. Magnezone is incredibly helpful to counter these two Pokémon, and along with Dragonite, is resistant or immune to every type in the game. Magnezone is also extremely helpful against pesky Scizor, who can still 2HKO you with Bullet Punch after Stealth Rock. Scizor or Metagross can help you kill off frail revenge killers such as Scarf Gengar, Azelf, and Jolteon. A slightly more specially bulky EV spread, as well as Pursuit,(comma) should be used on both of them to be fully effective at this. Even with Roost, Dragonite can't set up against Ice Beam users such as Suicune, Vaporeon, and Swampert (unless it has Light Screen), so you need something to counter these Pokémon, preferably before Dragonite comes into play. A Pokémon with Toxic and a recovery move is a good choice to stall out said bulky Water-types. Blissey, Porygon2, Vaporeon, and Milotic are all great Toxic stall Pokémon that are able to take a Surf or an Ice Beam. Toxic Spikes are another option to wear down Pokémon which Dragonite can't kill on his own. Forretress and Tentacruel not only lay down Toxic Spikes, but can also spin away the troubling Stealth Rock. Both also resist Ice attacks, which will be a great help to Dragonite. If you wish to sponge some physical hits, Forretress is for you. If you wish to sponge special hits, Tentacruel is your jellyfish.</p>

[Support]

<p>Dragonite's humongous Attack stat often undermines its above average Special Defense and useful resistances. Heal Bell is the preferred option over Light Screen because Dragonite is one of the few reliable clerics in OU. Roost is necessary to keep Dragonite healthy and continue his job. Thunder Wave is always a useful status move, slowing down many Pokémon. Toxic however, when used in conjunction with Light Screen and Roost, can stall out walls which use Special Attacks, such as Vaporeon and Blissey. Dragon Claw is your generic STAB move which works well off of your high 134 base Attack. If you are using Toxic, you are better off with Flamethrower which hits the Steel-types immune to Toxic. Use a Careful nature with Dragon Claw, and a Calm nature with Flamethrower.</p>

<p>The 44 Speed EVs are important on this set as they put Dragonite's speed at 207. This is usually enough to outspeed Magnezone and will get the jump on Bold Suicune, Cresselia, and Milotic. 248 HP EVs means Dragonite takes slightly less damage from Stealth Rock.</p>

<p>When using Dragonite as a Special sponge, you should have a Pokémon able to take physical attacks,(comma) and most importantly,(comma) Ice- and Rock-type moves. Skarmory and Forretress can easily absorb physical hits, while supporting the team with Spikes and Toxic Spikes respectively. However, both are only neutral to Rock and only Forretress actually resists Ice. Metagross however, resists both Rock and Ice while posing an offensive threat. A tanking Metagross also makes a good enough counter to Tyranitar who shrugs off Dragon Claw and Flamethrower, while not minding Thunder Wave much. Metagross can also make use of Light Screen, furthering Dragonite's goal to wall Special Attackers.</p>

<p>If Dragonite is your cleric, you should be sure that he doesn't go to waste. Lucario and Infernape are both deadly Pokémon, resistant to Ice,(comma) and in Lucario's case, resistant to Rock. By switching Lucario or Infernape into a Choice user's Ice or Rock attack from Pokémon such as Tyranitar or Mamoswine, these sweepers can set up and proceed to ram the oncoming foes. If something such as Zapdos comes in to paralyze you, Dragonite can easily switch in and heal the status.</p>

[Offensive Dragon Dance]

<p>This may be Dragonite's most destructive set,(comma) although it is largely outclassed by Salamence. The concept is simple: come in on something that doesn't like Dragonite much, Dragon Dance on the switch, and blast away with Outrage. Dragon + Ground is only resisted by Bronzong, Skarmory, and Shedinja, so a fire move in the last slot remedies this problem. Fire Punch will hit Bronzong harder, but Fire Blast is a much better option against Skarmory even after you Dragon Dance. Ideally, you want to put off using Outrage as long as possible so you don't get needlessly locked in and confused.</p>

<p>The item of choice is largely up to preference. Life Orb gives Dragonite significantly more power, but Yache Berry can save you from Ice Beams and Ice Shards and allow you to use Dragon Dance in the first place. Lum Berry is a powerful option for status protection, and can free Dragonite of confusion for another round of Outrage.</p>

<p>Skarmory and Bronzong are once again the best counters to Dragonite, specifically Skarmory who can restore its health with Roost. Rotom-A easily counters both Skarmory and Bronzong, although it needs Sleep Talk to avoid Hypnosis. Heatran also makes a great counter to both of these Pokémon, as well as Scizor if you can avoid switching in on an Earthquake from Bronzong or Superpower from Scizor. Substitute Heatran is of particular interest because it can then poison and stall the foe's likely bulky Water-type switch in, greatly lowering its walling capability (beware of CroCune!). Salamence does a surprisingly does a (omit) good job at killing physical walls, as long as you have a Pokémon able to cover the growing Ice- and Rock-type attack weakness. For example, Choice Specs Salamence can easily surprise and OHKO Skarmory and even Bronzong, leaving Blissey as set up fodder for Dragonite. Cresselia and Hippowdon are the other Pokémon Dragonite will struggle against. Both tend to have radically different counters, but Gengar, while not really a counter, tends to fare well against both of them. Tyranitar and Scizor are excellent Cresselia counters, while Starmie is a good counter to Hippowdon who can also rid the field of Stealth Rock with Rapid Spin.</p>

[Choice Band]

<p>Dragonite's massive physical movepool again demonstrates the distinctions between him and his Dragon counterparts. One should not underestimate the power of this set, as it is quite literally capable of 2HKOing everything in OU. Outrage is the main STAB, and with its enormous base power, will 2HKO every non-steel physical wall in the game, assuming you're running an Adamant nature. Between Outrage and Earthquake, you hit everything except Bronzong, Skarmory, and Shedinja for neutral damage. Fire Punch will 2HKO the standard Bronzong and Skarmory, while Superpower OHKOes Blissey without locking yourself into Outrage. Aqua Tail offers a powerful fourth attack that hits many things neutrally, but its main appeal lies in the ability to 2HKO both Hippowdon and Gliscor without being trapped by Outrage. It is also a great move to help ease prediction, since it OHKOes Heatran and deals massive damage to Levitators such as Gengar and Rotom-A who commonly switch in looking to avoid an Earthquake. ExtremeSpeed is a great tool to finish off weakened Pokemon.</p>

<p>You can use a Jolly nature to outspeed things like Adamant Gyarados and Heracross, or strike a surprise kill on things like Flygon that sit at 280 Speed. However, you may lose the strength needed to 2HKO some physical walls.</p>

<p>Common revenge killers are Mamoswine, Scizor, Jirachi, Salamence, Flygon, and Latias. A good deal of these are physical attackers, many of which can be stopped by a dedicated physical wall such as Hippowdon or Forretress. Those such as Latias tend to be shut down cold by Blissey, who can also provide paralysis support. If you don't want to take the defensive approach, a Choice Scarf using Steel-type such as Heatran or Jirachi will be extremely helpful in soaking up the Dragon- and Ice-type attacks. This can pose a viable offensive combination, although you may be forced to switch out a lot. Magnezone is helpful as always, and will hopefully prevent you from using Outrage until you know you can sweep. Stealth Rock is an absolute must to 2HKO the bulkiest of threats such as Cresselia. A sturdy Rapid Spin blocker such as Rotom-A is also recommended.</p>

[Team Options]

<p>Dragon-type attacks will give Dragonite a hard time, so Cresselia will be a good partner alongside him and can Thunder Wave the foe while it is locked into Outrage or switches out. Calm Mind variants can also shrug off Ice Beams with no problem. Jirachi is another Pokémon to provide paralysis support and can take most Dragon, Ice, and Rock attacks while Dragonite can switch in on a Fire or Ground attack. Body Slam can slow down any pesky Scarf Flygon or Dugtrio. Blissey can take Ice Beam and easily recover off the damage, while Wish is a great move to keep Dragonite alive longer even with Stealth Rock, Life Orb, and Sandstorm being ubiquitous. Metagross covers Dragonite's weaknesses well;its advantage is being able to use Explosion on troublesome foes. (I would omit this last sentence, as it can be said about almost anything.)</p>

<p>The Dragon Dancing variants are usually one time use. Defensive Pokémon such as Suicune, Skarmory, Bronzong, Cresselia,(comma) and Hippowdon will most likely not be OHKOed, which forces you to get rid of them beforehand. The first four are all stopped by Magnezone, who hits the Water-types super effectively while trapping the Steel-types. Choice Band Heracross is slow but incredibly powerful. It can handle Cresselia with ease while 2HKOing Hippowdon. It too will benefit greatly from paralysis support. Pursuit Heracross can also hope to beat Scarf Gengar and Azelf who would likely come in to revenge kill Dragonite. Heatran is another Pokémon capable to 2HKOing both with at least a Life Orb boost, while also resisting Dragon-type attacks.</p>

<p>Lucario, Infernape, and Scizor are good wall breakers before or after a Dragonite sweep. Empoleon is a wonderful partner to Dragonite, resisting Dragon-, Ice-, and Rock-type attacks. Empoleon will often find time to set up an Agility by switching into a Choice Pokemon's resisted attack. Agility Metagross and Swords Dance Scizor can stat up in a similar way and wreak havoc. Substitute Calm Mind Jirachi can switch in on an Ice Beam, then proceed to set up on the foe's bulky Water-type that was sent in to beat Dragonite. It is recommended you run Flash Cannon on this Jirachi so you can OHKO Mamoswine before it can Earthquake you. Although Gengar has no defensive reason to be used with Dragonite, it is able to lure and kill Scizor with Substitute and Hidden Power Fire. Hidden Power Fire also does good damage to Bronzong and Jirachi.</p>

[Other Options]

<p>Dragonite can Roar and Haze, but is a rather average user of both. Dragonite has Agility, but it isn't much use when you have access to Dragon Dance. If you want a faster more powerful sweeper, Salamence is always available. Dragonite can also utilize a set that contains Substitute paired with Focus Punch, Roost, or both; however, Dragonite's other sets usually cause more damage in the long run.</p>

<p>Choice Scarf is a viable option on Dragonite, although it is largely outclassed by Salamence. However, Dragonite has a wider movepool allowing it to use Superpower, Ice Beam, and Thunderbolt to decent success. 228 Atk / 108 SpA / 172 is a usable EV spread for such as set with a Naive or Hasty nature. The downside is that Salamence has a higher Attack, Special Attack, and Speed stat while you lower one of your Defenses.</p>

<p>Dragonite has a few additional attacking options, namely Ice Punch, ThunderPunch, and Dragon Rush. Outrage usually deals more damage than a super effective Ice Punch or ThunderPunch. Ice Punch is only useful for Gliscor and ThunderPunch for Gyarados, Skarmory, and Empoleon. Dragon Rush doesn't lock you into confusion and has a 20% chance of flinch, but Dragonite usually can't afford the 75% accuracy. One costly miss may mean the end of a sweep. Dragonite also has access to Waterfall which has perfect accuracy and a handy flinch rate. It can be used on the Dragon Dancer and Choice Band;(semi-colon) however,(comma) it misses out on some 2HKOs that Aqua Tail provides. ExtremeSpeed is rather reduntant on Dragon Dancing Dragonite, although it may find use on the mix attacker.</p>

<p>Dragon Fang can be used in place of Life Orb on the Dragon Dance set, if you want to boost Outrage without suffering the 10% recoil.</p>
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top