Pokémon Dragonite

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Anyone know what solid teammates would be for him? I'm thinking of running a jolly dragon dance set with Dragon Claw+Fire Punch+Extremespeed and was considering Mega Mawile as a sweeping partner. It resists/is immune to all its weaknesses and can massacre opposing fairies/dragons with iron head and play rough....at least theoretically, I haven't tried it yet.
 
Anyone know what solid teammates would be for him? I'm thinking of running a jolly dragon dance set with Dragon Claw+Fire Punch+Extremespeed and was considering Mega Mawile as a sweeping partner. It resists/is immune to all its weaknesses and can massacre opposing fairies/dragons with iron head and play rough....at least theoretically, I haven't tried it yet.
I think Magnezone would make a great partner. It kills steel type like Skarmory, Mawile, Azumarill, etc. Rotom-W also would make a great partner. It checks similar stuff.
 
Anyone know what solid teammates would be for him? I'm thinking of running a jolly dragon dance set with Dragon Claw+Fire Punch+Extremespeed and was considering Mega Mawile as a sweeping partner. It resists/is immune to all its weaknesses and can massacre opposing fairies/dragons with iron head and play rough....at least theoretically, I haven't tried it yet.
I think his best partners (for taking hits) would be like what 13_luckynumber said Skarmory,Magnezone, R-wash, ect. but maybe you could try Lapras considering the fact it resists ice by X4 and can take on some of Dragonites biggest threats head to head.
 
Anyone know what solid teammates would be for him? I'm thinking of running a jolly dragon dance set with Dragon Claw+Fire Punch+Extremespeed and was considering Mega Mawile as a sweeping partner. It resists/is immune to all its weaknesses and can massacre opposing fairies/dragons with iron head and play rough....at least theoretically, I haven't tried it yet.
You should almost always run Adamant on DD Dragonite, especially with Extremespeed. The extra speed doesn't really get you anywhere once you boost and it is more efficient to put more power behind your priority Extremespeed to prevent being revenged killed. Also you should be running EQ instead of Fire Punch IMO. Extremespeed is stronger vs Togekiss than Fire Punch, and EQ will prevent Aegislash, the most popular Pokemon in the tier, from being able to check you easily.

As for partners, you should aim for ones that can setup on the partners weaknesses and vice versa. As you mentioned, Mega Mawhile is a good choice because it can setup on Scarf Dragons and Ice moves. Mega Mawile, however, and a Dragonite with Fire Punch would both be walled by Heatran. Mega-Mawile is also pretty slow, and so is Dragonite (comparitively to the rest of the mega), so both are susceptible to being checked by bulkier Pokemon that outspeed them, such as Landorus-T. IMO, the best partner for Dragonite would be Nasty Plot Mega-Lucario. It also sets up on Dragonite's weaknesses like Mawhile, but unlike Mawhile it can eliminate Steel-types without a boost with adaptibility Aura Sphere. Flash Canon can take out Fairy-types too. Excadrill and Latios / healing wish latias are good choices for eliminating SR from the field that causes Dragonite alot of trouble. Latios / Latias add extra offensive pressure to the opponents Steel-types and Latias can heal Dragonite back up to multiscale for round #2 with healing wish. Specs Keldeo is another good choice, since it is a fighting-type that can actually beat Aegislash while eliminating other Steel-types, but you will need something for both Latios and Latias. Really any offensive steel-type is a good choice to pair with Dragonite.

Btw for future reference, Iron Head isn't really that great of an option on Mega-Mawile. Most Fairy-types are murked by Huge Power play rough. On top of that, you lose essential coverage against steel-types (fire fang) and faster checks (Sucker Punch).

edit: please don't use Lapras
 
This set might be very nice for a standard Dragon Dance set with Leftover or Lum Berry:

-Dragon Dance
-Thunderpunch
-Earthquake
-Outrage

Last Generation, when I used Dragonite on a rain team, Earthquake took care of Steel-types just fine. Thunderpunch is mainly for Azumarill and Togekiss like a lot of people have said, and Dragon Dance+Outrage is basically for wecking everything else.

EDIT: Tested this set. Works great!
This set is good if you're really worried about fairies, but really struggles vs Ferrothorn (who I predict will be even more common with the emergence of said fairies).
+1 252 Att Dragonite Earthquake vs. 252 HP / 252 Def Ferrothorn: 30.97 - 36.65% -- 45% chance to 3HKO
+1 252 Att Dragonite Outrage vs. 252 HP / 252 Def Ferrothorn: 27.84 - 32.95% -- guaranteed 4HKO
If Ferrothorn has lefties these become 4 and 5HKOs, and if it's wearing a rocky helmet Dragonite will do more damage to itself. IMO Dragonite should run roost, dd, fire punch and outrage / dragon claw. A +1 fire punch still hurts togekiss, although a quick retreat is required against Azumarill. Alternatively, if you forgo roost, you could run extremespeed alongside firepunch.
+1 252 Att Dragonite Extremespeed vs. 252 HP / 0 Def Azumarill: 39.85 - 47.03% -- guaranteed 3HKO
+1 252 Att Dragonite Extremespeed vs. 252 HP / 0 Def Azumarill: 37.43 - 44.12% -- guaranteed 3HKO

Fire punch is generally more useful than thunder punch, as it out-damages outrage vs a number of prevalent pokes, whereas thunder punch only does this against gyarados. Hope this information is helpful, plz correct me if anything is wrong.

Forgot to mention there is a chance to 2HKO the fairies after SR.
 
This set is good if you're really worried about fairies, but really struggles vs Ferrothorn (who I predict will be even more common with the emergence of said fairies).
+1 252 Att Dragonite Earthquake vs. 252 HP / 252 Def Ferrothorn: 30.97 - 36.65% -- 45% chance to 3HKO
+1 252 Att Dragonite Outrage vs. 252 HP / 252 Def Ferrothorn: 27.84 - 32.95% -- guaranteed 4HKO
If Ferrothorn has lefties these become 4 and 5HKOs, and if it's wearing a rocky helmet Dragonite will do more damage to itself. IMO Dragonite should run roost, dd, fire punch and outrage / dragon claw. A +1 fire punch still hurts togekiss, although a quick retreat is required against Azumarill. Alternatively, if you forgo roost, you could run extremespeed alongside firepunch.
+1 252 Att Dragonite Extremespeed vs. 252 HP / 0 Def Azumarill: 39.85 - 47.03% -- guaranteed 3HKO
+1 252 Att Dragonite Extremespeed vs. 252 HP / 0 Def Azumarill: 37.43 - 44.12% -- guaranteed 3HKO

Fire punch is generally more useful than thunder punch, as it out-damages outrage vs a number of prevalent pokes, whereas thunder punch only does this against gyarados. Hope this information is helpful, plz correct me if anything is wrong.

Forgot to mention there is a chance to 2HKO the fairies after SR.
That was quite a while ago, and now I also think Fire Punch is better as well, since Earthquake is doing a lot to Azumarill, and you still lose to Togekiss most of the time. There are many sets, but that was just an example. There isn't really a way for Dragonite to hit both the Steels and Fairies that threaten it hard.

P.S. Ferrothorn is likely to drop, not rise this Generation, with the weather nerf, hazards being able to control easily, and lots else.

P.P.S. I'm not even using Dragonite this Generation.
 
Switch out Fire Punch for Roost. Some people don't know that you are using the Weakness Policy so they would use a Ice Beam or something and the Multiscale would half the damage so Roost could heal all of your HP, giving the ability of Multiscale again. After that use a Dragon Dance to finish it
 
Switch out Fire Punch for Roost. Some people don't know that you are using the Weakness Policy so they would use a Ice Beam or something and the Multiscale would half the damage so Roost could heal all of your HP, giving the ability of Multiscale again. After that use a Dragon Dance to finish it
Eh...no thanks. Personally, on a more offensive DD set with Leftovers or Lum berry I would rather have better coverage than anything.
 
You should almost always run Adamant on DD Dragonite, especially with Extremespeed. The extra speed doesn't really get you anywhere once you boost and it is more efficient to put more power behind your priority Extremespeed to prevent being revenged killed. Also you should be running EQ instead of Fire Punch IMO. Extremespeed is stronger vs Togekiss than Fire Punch, and EQ will prevent Aegislash, the most popular Pokemon in the tier, from being able to check you easily.

As for partners, you should aim for ones that can setup on the partners weaknesses and vice versa. As you mentioned, Mega Mawhile is a good choice because it can setup on Scarf Dragons and Ice moves. Mega Mawile, however, and a Dragonite with Fire Punch would both be walled by Heatran. Mega-Mawile is also pretty slow, and so is Dragonite (comparitively to the rest of the mega), so both are susceptible to being checked by bulkier Pokemon that outspeed them, such as Landorus-T. IMO, the best partner for Dragonite would be Nasty Plot Mega-Lucario. It also sets up on Dragonite's weaknesses like Mawhile, but unlike Mawhile it can eliminate Steel-types without a boost with adaptibility Aura Sphere. Flash Canon can take out Fairy-types too. Excadrill and Latios / healing wish latias are good choices for eliminating SR from the field that causes Dragonite alot of trouble. Latios / Latias add extra offensive pressure to the opponents Steel-types and Latias can heal Dragonite back up to multiscale for round #2 with healing wish. Specs Keldeo is another good choice, since it is a fighting-type that can actually beat Aegislash while eliminating other Steel-types, but you will need something for both Latios and Latias. Really any offensive steel-type is a good choice to pair with Dragonite.

Btw for future reference, Iron Head isn't really that great of an option on Mega-Mawile. Most Fairy-types are murked by Huge Power play rough. On top of that, you lose essential coverage against steel-types (fire fang) and faster checks (Sucker Punch).

edit: please don't use Lapras
Ah, thanks for the advice! I hadn't even thought of Fire Fang since it has such eh base power without Sheer Force or Strong Jaws, but I guess Mega Mawile's monstrous attack stat makes up for that. That's also a good point about the speed, even if both of them have priority moves...guess that's what I'll have to fill in next.
 
Now I'm sure you've either seen or heard how dangerous Weakness Policy Dragonite is and honestly when you're facing a +3/+1 DNite its absolutely terrifying and hits like a A380 but unfortunately the biggest problem that it's always faced is a fmss and fails to carry all the moves to KO all it's threats or it carries moves to sweep.

Back in Gen IV MixNite was just as terrifying but lost its lustre in Gen V due to LO being counter productive to Multiscale. However now in Gen VI it can run a item to boost it's offences and not be detrimental to Multiscale.

After a friend suggested the idea of MixNite w/ WP I began theroymoning with said friend and came up with this, The Weapon (WEAkness POlicy mixed Nite)

Dragonite @ Weakness Policy
Ability: Multiscale
EVs: 76 Atk / 252 SAtk / 180 Spd (Actually thinking about changing it to (60 Atk / 252 SAtk / 196 Spd to outspeed 72 Spe Gliscor, 32 Spe Jirachi and Celebi)
Rash / Mild Nature
- Dragon Pulse
- Superpower
- Thunderbolt / Fire Blast
- Extremespeed

Speed EV's (atm) are to outspeed min Spe Rotom, 252 Spe Neutral Scizor + Toed, 252+ 60's (Zone etc), 16 Spe Tentacruel

FBlast is primarily for Aegislash, Mega Scizor, Mawile, Trevenant and Forretress and TBolt is primarily for Azumarill, Mandibuzz, Togekiss, Gyarados, Cloyster and Tentacruel. Depends on your team matess

I looked at EQ but there's nothing a +2 Superpower doesn't deal with bar Mawile, which is better dealt with Fire Blast

Damage Calcs VS current OU Pokemon

Rotom-Wash
SDef-ive: +2 76 Atk Dragonite Superpower vs. 252 HP / 0 Def Rotom-W: 222-262 (73 - 86.1%) -- guaranteed 2HKO
Def-ive: +2 252+ SpA Dragonite Dragon Pulse vs. 252 HP / 0 SpD Rotom-W: 240-283 (78.9 - 93%) -- 37.5% chance to OHKO after Stealth Rock

Aegislash
+2 252+ SpA Dragonite Fire Blast vs. 252 HP / 4 SpD Aegislash-Shield: 306-362 (94.4 - 111.7%) -- 68.8% chance to OHKO

Talonflame
+2 76 Atk Dragonite Extreme Speed vs. 4 HP / 0 Def Talonflame: 208-245 (69.7 - 82.2%) -- guaranteed 2HKO

Greninja
+2 76 Atk Dragonite Extreme Speed vs. 4 HP / 0 Def Greninja: 218-257 (76.2 - 89.8%) -- 18.8% chance to OHKO after Stealth Rock

Charizard
M-Zard-X: +2 76 Atk Dragonite Extreme Speed vs. 4 HP / 0 Def Mega Charizard X: 144-170 (48.3 - 57%) -- 91.8% chance to 2HKO
NEEDS REMOVING/WEAKENING
M-Char-Y
+2 76 Atk Dragonite Extreme Speed vs. 4 HP / 0 Def Mega Charizard Y: 193-228 (64.7 - 76.5%) -- guaranteed 2HKO (Doesn't do shit unless it runs Dragon Pulse)

Heatran
+2 76 Atk Dragonite Superpower vs. 252 HP / 0 Def Heatran: 448-528 (116 - 136.7%) -- guaranteed OHKO (Offensive Tran outspeeds and KO’s if running HP Ice which isn't that common) POSSIBE PROBLEM

Gliscor
+2 252+ SpA Dragonite Dragon Pulse vs. 252 HP / 0 SpD Gliscor: 322-379 (90.9 - 107%) -- 43.8% chance to OHKO (Guaranteed after SR) (72 Spe outspeeds by 3 points tho, may adjust EV spread)

Garchomp
+2 76 Atk Dragonite Extreme Speed vs. 4 HP / 0 Def Garchomp: 164-194 (45.8 - 54.1%) -- 53.1% chance to 2HKO

Azumarill
+2 252+ SpA Dragonite Thunderbolt vs. 252 HP / 4 SpD Azumarill: 430-506 (106.4 - 125.2%) -- guaranteed OHKO

Scizor
+2 252+ SpA Dragonite Fire Blast vs. 252 HP / 252+ SpD Mega Scizor: 632-744 (183.7 - 216.2%) -- guaranteed OHKO

Ferrothorn
+2 76 Atk Dragonite Superpower vs. 252 HP / 252+ Def Ferrothorn: 282-332 (80.1 - 94.3%) -- guaranteed 2HKO (Fire Blast wrecks though)

Tyranitar
+2 76 Atk Dragonite Superpower vs. 252 HP / 0 Def Mega Tyranitar: 660-780 (163.3 - 193%) -- guaranteed OHKO

Conkeldurr
+2 76 Atk Dragonite Superpower vs. 252 HP / 0 Def Conkeldurr: 246-290 (59.4 - 70%) -- guaranteed 2HKO after Stealth Rock

Excadrill
Anything running 120 or more Spe outspeed but Superpower and Fire Blast OHKO if slower

Dragonite
NEEDS REMOVING

Venusaur
+2 252+ SpA Dragonite Dragon Pulse vs. 252 HP / 188 SpD Mega Venusaur: 186-220 (51 - 60.4%) -- guaranteed 2HKO (Leech Seed could be annoying but apart from that the most it normally does it max 42% w/ Sludge Bomb after Multiscale was broken)

Mandibuzz
+2 252+ SpA Dragonite Thunderbolt vs. 252 HP / 0 SpD Mandibuzz: 374-442 (88.2 - 104.2%) -- 31.3% chance to OHKO

Gengar
NEEDS REMOVING

Espeon
+2 76 Atk Dragonite Extreme Speed vs. 4 HP / 0 Def Espeon: 238-280 (87.5 - 102.9%) -- guaranteed OHKO after Stealth Rock

Mamoswine
+2 72 Atk Dragonite Extreme Speed vs. 4 HP / 0 Def Mamoswine: 188-222 (51.9 - 61.3%) -- guaranteed 2HKO
NEEDS REMOVING/WEAKENING

Goodra
+2 72 Atk Dragonite Superpower vs. 252 HP / 0 Def Goodra: 314-370 (81.7 - 96.3%) -- guaranteed 2HKO

Alakazam
+2 76 Atk Dragonite Extreme Speed vs. 4 HP / 0 Def Mega Alakazam: 223-263 (88.4 - 104.3%) -- guaranteed OHKO after Stealth Rock
Normal is a problem w/ sash. Needs prior damage

Landorus-Therian
+2 252+ SpA Dragonite Dragon Pulse vs. 252 HP / 4 SpD Landorus-T: 304-358 (79.5 - 93.7%) -- 43.8% chance to OHKO after Stealth Rock

Togekiss
SDef:
+2 252+ SpA Dragonite Thunderbolt vs. 252 HP / 252+ SpD Togekiss: 236-278 (63.1 - 74.3%) -- guaranteed 2HKO after Leftovers recovery
Def:
+2 252+ SpA Dragonite Thunderbolt vs. 252 HP / 0 SpD Togekiss: 318-376 (85 - 100.5%) -- 6.3% chance to OHKO (guaranteed OHKO after Stealth Rock)
NEEDS REMOVING/WEAKENING IF SDEF-IVE

Skarmory
T-Bolt or F-Blast wreck

Breloom
+2 252+ SpA Dragonite Dragon Pulse vs. 4 HP / 0 SpD Breloom: 384-453 (146.5 - 172.9%) -- guaranteed OHKO
+2 72 Atk Dragonite Extreme Speed vs. 4 HP / 0 Def Breloom: 188-222 (71.7 - 84.7%) -- guaranteed 2HKO (If health is lower than 13%

Infernape
+2 76 Atk Dragonite Extreme Speed vs. 0 HP / 0 Def Infernape: 208-245 (70.9 - 83.6%) -- guaranteed 2HKO

Volcarona
+2 72 Atk Dragonite Extreme Speed vs. 4 HP / 0 Def Volcarona: 222-262 (71.1 - 83.9%) -- guaranteed 2HKO after Leftovers recovery (Watch out for Flame Body)

Gyarados
M-Dos:
+2 76 Atk Dragonite Superpower vs. 4 HP / 0 Def Mega Gyarados: 438-516 (131.9 - 155.4%) -- guaranteed OHKO
Normal Dos:
+2 252+ SpA Dragonite Thunderbolt vs. 4 HP / 0 SpD Gyarados: 720-848 (216.8 - 255.4%) -- guaranteed OHKO
Both outspeed with max speed :( (NEEDS REMOVING/WEAKENING)

Latios
+2 76 Atk Dragonite Extreme Speed vs. 4 HP / 0 Def Latios: 189-223 (62.5 - 73.8%) -- guaranteed 2HKO

Mawile
+2 252+ SpA Dragonite Fire Blast vs. 252 HP / 4 SpD Mawile: 702-828 (230.9 - 272.3%) -- guaranteed OHKO

Trevenant
+2 252+ SpA Dragonite Fire Blast vs. 252 HP / 252+ SpD Trevenant: 358-422 (95.7 - 112.8%) -- 75% chance to OHKO

Cloyster
+2 252+ SpA Dragonite Thunderbolt vs. 4 HP / 0 SpD Cloyster: 670-790 (276.8 - 326.4%) -- guaranteed OHKO (Dnite outspeeds Adamant Cloyster by 3 points :) )

Pinsir
+2 76 Atk Dragonite Extreme Speed vs. 4 HP / 0 Def Mega Pinsir: 135-159 (49.6 - 58.4%) -- 98.8% chance to 2HKO

Blissey
+2 76 Atk Dragonite Superpower vs. 252 HP / 252+ Def Blissey: 852-1004 (119.3 - 140.6%) -- guaranteed OHKO

Sableye
+2 252+ SpA Dragonite Dragon Pulse vs. 252 HP / 252+ SpD Sableye: 238-282 (78.2 - 92.7%) -- 37.5% chance to OHKO after Stealth Rock
NEEDS REMOVING (W-o-W)

Smeargle
Irrelevant (Should only be used as a lead)

Sylveon
SDef-ive: +2 76 Atk Dragonite Extreme Speed vs. 252 HP / 0 Def Sylveon: 223-263 (56.5 - 66.7%) -- guaranteed 2HKO
Def-ive: +2 252+ SpA Dragonite Fire Blast vs. 252 HP / 0 SpD Sylveon: 175-206 (44.4 - 52.2%) -- guaranteed 3HKO after Leftovers recovery
NEEDS REMOVING

Klefki
+2 252+ SpA Dragonite Fire Blast vs. 252 HP / 0 SpD Klefki: 492-580 (154.7 - 182.3%) -- guaranteed OHKO

Clefable
+2 76 Atk Dragonite Extreme Speed vs. 252 HP / 0 Def Clefable: 204-240 (51.7 - 60.9%) -- 94.1% chance to 2HKO after Leftovers recovery
NEEDS REMOVING

Donphan (Why the fuck is this is still OU?)
+2 252+ SpA Dragonite Dragon Pulse vs. 252 HP / 4 SpD Donphan: 382-450 (99.4 - 117.1%) -- guaranteed OHKO after Stealth Rock

Galvantula
+2 72 Atk Dragonite Extreme Speed vs. 0 HP / 0 Def Galvantula: 237-279 (84.3 - 99.2%) -- guaranteed OHKO after Stealth Rock

Starmie
+2 76 Atk Dragonite Extreme Speed vs. 0 HP / 0 Def Starmie: 180-212 (68.9 - 81.2%) -- guaranteed 2HKO

Tentacruel
+2 252+ SpA Dragonite Thunderbolt vs. 252 HP / 0 SpD Tentacruel: 306-362 (84 - 99.4%) -- guaranteed 2HKO after Black Sludge recovery

Forretress
+2 252+ SpA Dragonite Fire Blast vs. 252 HP / 0 SpD Forretress: 1324-1560 (374 - 440.6%) -- guaranteed OHKO
Thundurus

Bisharp
+2 76 Atk Dragonite Superpower vs. 32 HP / 0 Def Bisharp: 940-1108 (336.9 - 397.1%) -- guaranteed OHKO Sucker Punch hurts like a bitch though

Salamence
+2 72 Atk Dragonite Extreme Speed vs. 4 HP / 0 Def Salamence: 188-222 (56.6 - 66.8%) -- guaranteed 2HKO after Stealth Rock

Thundurus
+2 76 Atk Dragonite Extreme Speed vs. 4 HP / 0 Def Thundurus: 210-248 (70 - 82.6%) -- 62.5% chance to OHKO after Stealth Rock


Other usefull calcs:

Chansey
+2 60 Atk Dragonite Superpower vs. 252 HP / 252+ Def Eviolite Chansey: 616-726 (87.5 - 103.1%) -- guaranteed OHKO after Stealth Rock



Unlike most Pokemon because of its dependency on WP, the Dragonite either wants to switch in on a Super Effective hit and KO back or switch in after a team mate has been KO'd and tank a super-effective hit from a faster pokemon and KO with a combo of most damaging move + ESpeed or attack a Pokemon, put it in +2 KO range and then tank a Super Effective hit.

Examples of common pokemon that fit the previous scenario:

- Conk: 252+ Atk Conkeldurr Ice Punch vs. 0 HP / 0 Def Multiscale Dragonite: 198-234 (61.3 - 72.4%)
- Scarf Chomp: 252 Atk Garchomp Outrage vs. 0 HP / 0 Def Multiscale Dragonite: 205-243 (63.4 - 75.2%) (N.B. Band has a 68.8% chance to OHKO so make sure its scarf)
- Exca: 252+ Atk Mold Breaker Excadrill Rock Slide vs. 0 HP / 0 Def Dragonite: 192-228 (59.4 - 70.5%)
- Mamo: 252+ Atk Mamoswine Ice Shard vs. 0 HP / 0 Def Multiscale Dragonite: 152-180 (47 - 55.7%)- Latias: 252 SpA Latias Dragon Pulse vs. 0 HP / 0- SpD Multiscale Dragonite: 138-163 (42.7 - 50.4%)
- Scarf Latios: 252 SpA Latios Draco Meteor vs. 0 HP / 0- SpD Multiscale Dragonite: 237-279 (73.3 - 86.3%) (N.B. Specs KO's through MS so make sure its Scarf)
- Goodra: 252+ SpA Goodra Dragon Pulse vs. 0 HP / 0- SpD Multiscale Dragonite: 151-178 (46.7 - 55.1%)
- Donphan: 252+ Atk Donphan Ice Shard vs. 0 HP / 0 Def Multiscale Dragonite: 96-114 (29.7 - 35.2%)
- Starmie: 252 SpA Life Orb Starmie Ice Beam vs. 0 HP / 0- SpD Multiscale Dragonite: 237-281 (73.3 - 86.9%)
- Salamence: 252 Atk Salamence Outrage vs. 0 HP / 0 Def Multiscale Dragonite: 211-249 (65.3 - 77%) (N.B. you get the message; make sure its scarf)
- Thundurus: 252 SpA Thundurus Hidden Power Ice vs. 0 HP / 0- SpD Multiscale Dragonite: 142-168 (43.9 - 52%)
- Terrakion (Band or Scarf): 252 Atk Choice Band Terrakion Stone Edge vs. 0 HP / 0 Def Multiscale Dragonite: 255-300 (78.9 - 92.8%) -- guaranteed 2HKO
- Noivern: 252 SpA Life Orb Noivern Draco Meteor vs. 0 HP / 0- SpD Multiscale Dragonite: 251-296 (77.7 - 91.6%) (N.B. Make sure it's not specs)
- Keldeo: 252 SpA Keldeo Hidden Power Ice vs. 0 HP / 0- SpD Multiscale Dragonite: 146-172 (45.2 - 53.2%) (N.B. Watch out for Icy Wind because of the speed drop)



Also because of the dependancy on WP and in return MS it drastically needs a Rapid Spinner (A defogger could with but it drastically needs SR to achieve some KO's. Any spinner fits this role really as it doesn't need to have any synergy as DNite should't be switching out)


Common Priority it can tank after Multiscale was broken:

- 252+ Atk Aegislash-Blade Shadow Sneak vs. 0 HP / 0 Def Dragonite: 84-100 (26 - 30.9%)
- 252+ Atk Huge Power Azumarill Aqua Jet vs. 0 HP / 0 Def Dragonite: 42-49 (13 - 15.1%)
- 252+ Atk Technician Mega Scizor Bullet Punch vs. 0 HP / 0 Def Dragonite: 126-148 (39 - 45.8%)
- 252+ Atk Conkeldurr Mach Punch vs. 0 HP / 0 Def Dragonite: 39-47 (12 - 14.5%)
- 252 Atk Life Orb Technician Breloom Mach Punch vs. 0 HP / 0 Def Dragonite: 66-79 (20.4 - 24.4%)
- 252 Atk Life Orb Iron Fist Infernape Mach Punch vs. 0 HP / 0 Def Dragonite: 45-55 (13.9 - 17%)
- 252+ Atk Huge Power Mega Mawile Sucker Punch vs. 0 HP / 0 Def Dragonite: 172-203 (53.2 - 62.8%)
- 252+ Atk Life Orb Bisharp Sucker Punch vs. 0 HP / 0 Def Dragonite: 188-224 (58.2 - 69.3%)



Looking for outside input atm really

(this set was already posted by someone else but due to the fact that it received no input, I've done losts of work on the info surrounding it since and the fact that I cant edit it I have posted it again)
 

Chou Toshio

Over9000
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Back in Gen IV MixNite was just as terrifying but lost its lustre in Gen V due to LO being counter productive to Multiscale. However now in Gen VI it can run a item to boost it's offences and not be detrimental to Multiscale.
wtf are you talking about...? Dragonite was like, the WORST OU Dragon for the entirety of DPP. It was always playing 2nd fiddle to Salamence who was basically superior to it in every possible way-- similar bulk with Intimidate, better Speed, better power, better diversity of sets.

Garchomp was king for the time it was around, and latios / latias being tested in turn-- though eventually banned, these pokes were all far better than Dragonite.

Even after Salamence got banned (which was at the very END of DPP, only a few months before BW was released), Gyarados is still a better Dragon Dancer thanks to Intimidate, and even Flygon and Kingdra stood out more than Dragonite overall.

It was only in 5th gen when it got multi-scale did Dragonite start to become really popular-- and for many became "the best Dragon in OU"
 
wtf are you talking about...? Dragonite was like, the WORST OU Dragon for the entirety of DPP. It was always playing 2nd fiddle to Salamence who was basically superior to it in every possible way-- similar bulk with Intimidate, better Speed, better power, better diversity of sets.

Garchomp was king for the time it was around, and latios / latias being tested in turn-- though eventually banned, these pokes were all far better than Dragonite.

Even after Salamence got banned (which was at the very END of DPP, only a few months before BW was released), Gyarados is still a better Dragon Dancer thanks to Intimidate, and even Flygon and Kingdra stood out more than Dragonite overall.

It was only in 5th gen when it got multi-scale did Dragonite start to become really popular-- and for many became "the best Dragon in OU"
As someone that joined competitive battling in early BW, I never got to experience DPP with Mence, Lati@s or Chomp in OU so they were never even an option for me.

The only Dragonite set I was referring to was MixNite. Not DD or not Scarf (which to anyone with half a brain Flygon severely outclassed it) or whatever else. I didn't even claim Dragonite was the best dragon in OU

I simply claimed "Back in Gen IV MixNite was just as terrifying". Kingdra and Flygon were both able to go mixed but due to Nite's vastly superior mixed offences and movepool and access to priority to pick off weakened mons it fails to KO I believe it to be the best mixed dragon you can use in DPP OU currently

Although thankyou to you and Alexxi for providing feedback
 
I feel like Dnite needs Espeed in order to function in this priority heavy meta which is a shame because I'd love to give it Roost.
I'd hardly say Dragonite "needs" to run Espeed. It's a great utility to have for grabbing momentum and avoiding revenge kills from the like of Talonflame and such, but the ability to renew multiscale makes him one of the most effective bulky mons in the game. Which one you use should depend on what your team needs, because if you're trying to decide between roost and Espeed, there's not really a wrong answer, at least on most Dragonites.
 
I have been thinking about what moves are now more reliable on DD Weakness Policy Dragonite. The main moves would be of course Dragon Dance, Dragon move of choice (Dragon Claw or Outrage) and Extreme Speed (priority is everything)
If I use Fire Punch, Heatran walls me and Aegislash keeps playing mind games. If I use Earthquake, I am walled by Skarmory. If I go mixed with Fire Blast...I would risk getting OHKO by more pokemon with ice beam and I hit significantly weaker not to mention Fire Blast is less accurate.

What are you guys suggesting? When I think about it, Skarmory can take at least one fire punch and doesn't allow any Dragon Dances thanks to Whirlwind anyways.
 
I have been thinking about what moves are now more reliable on DD Weakness Policy Dragonite. The main moves would be of course Dragon Dance, Dragon move of choice (Dragon Claw or Outrage) and Extreme Speed (priority is everything)
If I use Fire Punch, Heatran walls me and Aegislash keeps playing mind games. If I use Earthquake, I am walled by Skarmory. If I go mixed with Fire Blast...I would risk getting OHKO by more pokemon with ice beam and I hit significantly weaker not to mention Fire Blast is less accurate.

What are you guys suggesting? When I think about it, Skarmory can take at least one fire punch and doesn't allow any Dragon Dances thanks to Whirlwind anyways.
That's what teammates are for. You can't expect to have perfect coverage on everything. Choose a move that's best for your team setup.
 
I like the assualt vest set i have seen the weaknite though i think dragonite has been stoned as a poke for me you either predict it as a lead and counter it with mammoswine or drop the Stealth rocks and deal with it later but it seems that i always seem to handle it without being sweeped i even trapped it a couple of times when using priority trick and swapping it a choice scarf forcing it to dragon dance or encore it and set up stat hazards like stun spore swagger ect but i think the assualt vest one should solve it
 

Benghazi

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I like Extremespeed on Dragonite because it destroys the idea of being revenge killed, but how does everyone deal with recovery and keeping multiscale up. Should I switch his item to leftovers/lum berry? because I love the +2 from weakness policy.
 

Darnell

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What KOs does +3 Dragonite miss out on if it runs Earthquake over Dragon Claw?
What the fuck sort of bad opponent lets you set up to +3 without a plan such as Focus Sash'ing a Pokemon and OHKO'ing the Dragonite or putting it to sleep. You need some sort of STAB on Dragonite to hit Pokemon hard where its other moves don't hit with super effective damage. If you don't mind I'm curious to know your set where your taking out Dragon Claw for EQ. I'm guessing Dragon dance is one of the moves but what are the others...?
 
What the fuck sort of bad opponent lets you set up to +3 without a plan such as Focus Sash'ing a Pokemon and OHKO'ing the Dragonite or putting it to sleep. You need some sort of STAB on Dragonite to hit Pokemon hard where its other moves don't hit with super effective damage. If you don't mind I'm curious to know your set where your taking out Dragon Claw for EQ. I'm guessing Dragon dance is one of the moves but what are the others...?
+3 is easy to get to with weakness policy
 

Darnell

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+3 is easy to get to with weakness policy
Still depends on how experienced the opponent is and if they have a plan to deal with that, that +3 may be pointless + I'm sure curious to know the moves. Probably Fire Punch/Earthquake/Dragon Dance/Roost or Extreme Speed?
 
I was running Espeed / Dragon Claw / Fire Blast / Dragon Dance and was frequently getting completely walled by Heatran.

+3 is Weakness Policy and DD boost (which you need for the +1 speed)
 
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