Overview
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Hone Claws Sweeper
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name: Hone Claws Sweeper
move 1: Hone Claws
move 2: Iron Head / X-Scissor
move 3: Crunch / Stone Edge / Rock Slide
move 4: Superpower
ability: Hustle
item: Lum Berry / Life Orb
evs: 252 Spd / 252 Atk / 4 HP
nature: Jolly
Moves
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Set Details
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Usage Tips
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Team Options
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Scarfed Ant
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name: Scarfed Ant
move 1: Iron Head / X-Scissor
move 2: Crunch
move 3: Stone Edge
move 4: Superpower
ability: Swarm / Hustle
item: Choice Scarf
evs: 252 Spd / 252 Atk / 4 HP
nature: Adamant
Moves
========
Set Details
========
Usage Tips
========
Team Options
========
Pretty Much the same as the Hone claws set
Banded Ant
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name: Banded Ant
move 1: Iron Head / X-Scissor
move 2: Crunch
move 3: Stone Edge
move 4: Superpower
ability: Swarm / Hustle
item: Choice Band
evs: 252 Spd / 252 Atk / 4 HP
nature: Jolly
Moves
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Same as Scarf set.
Set Details
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========
Team Options
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Same as above
Other Options
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Checks & Counters
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CHECKS & COUNTERS GO HERE
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- Massive Attack and Speed Stats
- Good Ability + Move combo in Hustle + Hone Claws
- One Defensive Weakness
- Decent Coverage
- 4X weakness to one of the most common UU types
- Impassable Special Bulk
- Misses Exist
- 4MSS like a MOF
Hone Claws Sweeper
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name: Hone Claws Sweeper
move 1: Hone Claws
move 2: Iron Head / X-Scissor
move 3: Crunch / Stone Edge / Rock Slide
move 4: Superpower
ability: Hustle
item: Lum Berry / Life Orb
evs: 252 Spd / 252 Atk / 4 HP
nature: Jolly
Moves
========
- Hone Claws for obvious attack and accuracy boosts
- Iron Head or X-Scissor for STAB
- Crunch for bulky Psychics / Ghosts, or Stone Edge or rock slide for boid coverage
- Superpower for steels
Set Details
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- Standard 252/252/4 Spread
- Hustle for Hone Claws abuse
- Lum Berry for avoiding status (Namely WoW), Life Orb for extra power
- Nature based on preference, Jolly > Adamant because it already hits really hard
Usage Tips
========
- Don't overestimate
- Avoid things with Scald / WoW
- Run from Cofagrigus
- If you aren't boosted, be weary of the situation
Team Options
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- Chandelure
- Flygon
- Aerodactyl-Mega
- Hazard support to ensure kills
- Cleric support in case of burn
Scarfed Ant
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name: Scarfed Ant
move 1: Iron Head / X-Scissor
move 2: Crunch
move 3: Stone Edge
move 4: Superpower
ability: Swarm / Hustle
item: Choice Scarf
evs: 252 Spd / 252 Atk / 4 HP
nature: Adamant
Moves
========
- Iron Head or X-Scissor for STAB
- Stone Edge for boid / Fire coverage
- Crunch for Psychics / Ghosts
- Superpower for Steels
Set Details
========
- Standard 252/252/4 spread
- Swarm for accuracy, or Hustle for huge attacking power
- Adamant for extra power since 109 Scarf is still 2speedy2quik w/o Jolly
Usage Tips
========
- Be realistic in what you can kill
- Avoid WoW/Scald
- If running Hustle, don't rely on late game kills
Team Options
========
Pretty Much the same as the Hone claws set
Banded Ant
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name: Banded Ant
move 1: Iron Head / X-Scissor
move 2: Crunch
move 3: Stone Edge
move 4: Superpower
ability: Swarm / Hustle
item: Choice Band
evs: 252 Spd / 252 Atk / 4 HP
nature: Jolly
Moves
========
Same as Scarf set.
Set Details
========
- Standard 252/252/4 spread for quick hard hits
- Swarm for accuracy, Hustle for a ton of power
- Jolly for quick hits since it already hits hella hard
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- If running hustle, don't rely on it late game
- Run from special scarfers
- Don't overestimate kills
Team Options
========
Same as above
Other Options
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- Truant + Entrainment Niche set
Checks & Counters
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CHECKS & COUNTERS GO HERE
- Scarfed Fire Types
- Cofagrigus
- Sableye
- Mega Banette (post-Mega turn)
- Jellicent
- Haze Users
- Special Scarfers
- Bad Luck
Ugh I fucked up ignore this
Overview
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Durant has always been an offensive force in UU, and this gen proves no exception. At a glance, Durant is impressive, with a great 109 speed and attack. It's abilities (mainly Hustle), however, are what set this offensive behemoth apart from any other quick attacker. After a Hustle + Hone Claws boost, not much is wanting to come in and fight Durant.
Durant does, however, have it's fair share of issues in the tier. Durant has a pretty bad case of 4MSS, given that he can break just about any wall, but not all on one set. While his defensive typing is great, his special bulk is borderline unusable, leading him to have limited switch in opportunities. If he can't get up a Hone Claws, he has a pretty high chance to miss important hits. Even through all that, Durant still makes for a very powerful Pokemon in UU.
Hone Claws Sweeper
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name: Hone Claws Sweeper
move 1: Hone Claws
move 2: Iron Head
move 3: Crunch / X-Scissor
move 4: Superpower / Rock Slide
ability: Hustle
item: Lum Berry / Life Orb
evs: 252 Spd / 252 Atk / 4 HP
nature: Jolly / Adamant
Moves
========
Hone Claws is obviously the base of the set, supporting Durant's base 476 (assuming Jolly nature) attack stat post-Hustle. Iron Head is the only real mandatory coverage move, hitting targets it couldn't otherwise. Moveslots 3 and 4 really depend on what you need it to kill. While X-Scissor gives a higher power overall, crunch provides better coverage, as it still hits the psychics X-Scissor does, along with hitting the bulky ghosts that give this set trouble. Superpower plants the steel types that give you trouble, as well as hitting dark types hard. Rock slide is for flying types, which can potentially hardwall you if you go X-Scissor.
Set Details
========
The EVs are pretty simple: get off as many hard, quick hits as possible. the ability is mandatory, as there wouldd be no reason to use Hone claws otherwise. The preferred item is Lum Berry to keep Sableye / Cofag / other things with WoW from killing your sweep, but if you're confident you can use Life Orb for even more damage. Jolly is also preferred as there are no important kills Adamant gets over Jolly, but once again, damage is damage.
Usage Tips
========
To use this, you can't overestimate Durant. Even though you look favorable against a Cofag at +1, that does not mean you need to stay in. Know your checks and counters or else Durant can be dead weight.
Team Options
========
Team options really vary on what coverage you ran. If lacking Superpower, something to break steel types, such as Chandelure or Flygon, is very beneficial. Without rock slide, a Flying type counter would be greatly appreciated. Things to take down physically bulky ghosts are always appreciated, as crunch can't break every wall, and sometimes that can ruin a sweep, like a Will-O from Sableye or gaining Cofagrigus's mummy.
Choiced Ant
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name: Choiced Ant
move 1: Iron Head
move 2: Crunch / X-Scissor
move 3: Rock Slide
move 4: Superpower
ability: Hustle
item: Choice Scarf / Band
evs: 252 Spd / 252 Atk / 4 HP
nature: Jolly / Adamant
Moves
========
Finally, the solution to 4MSS is here! Equipped with a Choice Item, Durant can run the full coverage it always wants. It's moves are pretty simple, since it's essentially running every viable Physical move it gets. The only real discrepancy is Crunch vs. X-Scissor, with the same power vs. coverage argument from the Hone Claws set.
Set Details
========
EVs are optimized to get off as many hits as possible, as you'd imagine from a choice set. The ability, Hustle, while making Durant somewhat unreliable, also boosts it's damage output greatly. Scarfed or Banded is really based on what the team it's on needs, and the nature should be place accordingly, with adamant for Scarf and Jolly for Band.
Usage Tips
========
Really with this set sometimes, you have to send it in and hope. While having far more power than other choice users, it's very risky thanks to hustle. If you can avoid using it in potentially game-winning plays, do it.
Team Options
========
A ghost counter is still really nice, but thanks to the lack of Hone Claws you can avoid the other coverage issues.
Other Options
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Truant + Entrainment Durant is the only other noticeable niche, and even then with Endless Battle Clause there isn't a ton of reason to use it, as it ends up as dead weight outside of that.
Checks & Counters
########
Overview
########
Durant has always been an offensive force in UU, and this gen proves no exception. At a glance, Durant is impressive, with a great 109 speed and attack. It's abilities (mainly Hustle), however, are what set this offensive behemoth apart from any other quick attacker. After a Hustle + Hone Claws boost, not much is wanting to come in and fight Durant.
Durant does, however, have it's fair share of issues in the tier. Durant has a pretty bad case of 4MSS, given that he can break just about any wall, but not all on one set. While his defensive typing is great, his special bulk is borderline unusable, leading him to have limited switch in opportunities. If he can't get up a Hone Claws, he has a pretty high chance to miss important hits. Even through all that, Durant still makes for a very powerful Pokemon in UU.
Hone Claws Sweeper
########
name: Hone Claws Sweeper
move 1: Hone Claws
move 2: Iron Head
move 3: Crunch / X-Scissor
move 4: Superpower / Rock Slide
ability: Hustle
item: Lum Berry / Life Orb
evs: 252 Spd / 252 Atk / 4 HP
nature: Jolly / Adamant
Moves
========
Hone Claws is obviously the base of the set, supporting Durant's base 476 (assuming Jolly nature) attack stat post-Hustle. Iron Head is the only real mandatory coverage move, hitting targets it couldn't otherwise. Moveslots 3 and 4 really depend on what you need it to kill. While X-Scissor gives a higher power overall, crunch provides better coverage, as it still hits the psychics X-Scissor does, along with hitting the bulky ghosts that give this set trouble. Superpower plants the steel types that give you trouble, as well as hitting dark types hard. Rock slide is for flying types, which can potentially hardwall you if you go X-Scissor.
Set Details
========
The EVs are pretty simple: get off as many hard, quick hits as possible. the ability is mandatory, as there wouldd be no reason to use Hone claws otherwise. The preferred item is Lum Berry to keep Sableye / Cofag / other things with WoW from killing your sweep, but if you're confident you can use Life Orb for even more damage. Jolly is also preferred as there are no important kills Adamant gets over Jolly, but once again, damage is damage.
Usage Tips
========
To use this, you can't overestimate Durant. Even though you look favorable against a Cofag at +1, that does not mean you need to stay in. Know your checks and counters or else Durant can be dead weight.
Team Options
========
Team options really vary on what coverage you ran. If lacking Superpower, something to break steel types, such as Chandelure or Flygon, is very beneficial. Without rock slide, a Flying type counter would be greatly appreciated. Things to take down physically bulky ghosts are always appreciated, as crunch can't break every wall, and sometimes that can ruin a sweep, like a Will-O from Sableye or gaining Cofagrigus's mummy.
Choiced Ant
########
name: Choiced Ant
move 1: Iron Head
move 2: Crunch / X-Scissor
move 3: Rock Slide
move 4: Superpower
ability: Hustle
item: Choice Scarf / Band
evs: 252 Spd / 252 Atk / 4 HP
nature: Jolly / Adamant
Moves
========
Finally, the solution to 4MSS is here! Equipped with a Choice Item, Durant can run the full coverage it always wants. It's moves are pretty simple, since it's essentially running every viable Physical move it gets. The only real discrepancy is Crunch vs. X-Scissor, with the same power vs. coverage argument from the Hone Claws set.
Set Details
========
EVs are optimized to get off as many hits as possible, as you'd imagine from a choice set. The ability, Hustle, while making Durant somewhat unreliable, also boosts it's damage output greatly. Scarfed or Banded is really based on what the team it's on needs, and the nature should be place accordingly, with adamant for Scarf and Jolly for Band.
Usage Tips
========
Really with this set sometimes, you have to send it in and hope. While having far more power than other choice users, it's very risky thanks to hustle. If you can avoid using it in potentially game-winning plays, do it.
Team Options
========
A ghost counter is still really nice, but thanks to the lack of Hone Claws you can avoid the other coverage issues.
Other Options
########
Truant + Entrainment Durant is the only other noticeable niche, and even then with Endless Battle Clause there isn't a ton of reason to use it, as it ends up as dead weight outside of that.
Checks & Counters
########
- Scarfed Fire Types
- Cofagrigus
- Sableye
- Mega Banette (post-Mega turn)
- Jellicent
- Haze Users
- Special Scarfers
- Bad Luck
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