Dusknoir

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the slashes for this are really tentative at the moment, this thing has quite a few decent offensive moves that could be slash-worthy

Overview
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  • really bulky
  • good coverage
  • can spinblock but is defog bait
  • really weak even with choice band, mainly due to lack of a strong stab move
  • rather one dimensional

Choice Band
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name: Choice Band
move 1: Shadow Sneak
move 2: Earthquake
move 3: Ice Punch
move 4: Trick
ability: Frisk
item: Choice Band
evs: 252 HP / 252 Atk / 4 Def
nature: Adamant

Moves
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  • Shadow Sneak is used as it is decently strong priority that lets Dusknoir pick off weakened Pokemon
  • Sucker Punch, Fire Punch, Shadow Punch, Thunder Punch, Pursuit


Set Details
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  • Max HP is used to take advantage of Dusknoir's wonderful bulk, and max Attack is used to make Dusknoir hit decently hard
  • Choice Band makes up for Dusknoir's weak moves and average base Attack

Usage Tips
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Team Options
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  • Teams that want a bulky spinblocker but aren't overly reliant on hazards (because defog bait)
  • Wallbreakers

Other Options
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  • defensive is really bad don't use it

Checks & Counters
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  • Dark-types
  • Anything with physical bulk (sometimes depending on its choice of coverage moves)
 
Last edited:

Anty

let's drop
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move 1: Shadow Sneak
move 2: Earthquake
move 3: Ice Punch
move 4: Trick
ability: Frisk
EQ is required to hit pawniard as well as being its strongest attack, and ice punch hits a lot of what tpunch hits (only pelipper and poliwrath) while smacking annoying grass types. I can see t-punch being slashed with ice punch, and possibly pursuit with trick (otherwise put pursuit, tpunch and spunch in moves imo), but otherwise this is good.

Magnemite
 
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