http://veekun.com/dex/pokemon/elekid
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[Overview]
- gets a good addition in Volt Change
- otherwise pretty much the same
name: PhysicalKid
move 1: ThunderPunch
move 2: Ice Punch
move 3: Cross Chop / Low Kick / Brick Break
move 4: Quick Attack
item: Life Orb
ability: Static
nature: Jolly
evs: 252 Atk / 236 Spe
Set comments:
- exactly the same as gen 4
- will still likely be the most used set
- however, may lose a bit of effectiveness with faster Pokemon with Sneasel and Scyther getting unbanned
- berry juice will also make it tougher for it to score KOs
- not much else to say but Fire Punch can be used over Ice Punch
name: ScarfKid
move 1: Thunderbolt
move 2: Volt Change
move 3: Hidden Power Ice / Hidden Power Grass
move 4: Psychic
item: Choice Scarf
ability: Static
nature: Timid / Modest
evs: 236 SpA / 236 Spe
Set Comments:
- takes advantage of Elekid's new move Volt Change
- Thunderbolt is a strong STAB
- Volt Change is a blessing for any choice user and elekid is no exception
- Hidden Powers get coverage on things the electric attacks cant hit, like gligar
- Psychic is mainly just a filler since elekid's special movepool is very shallow
- Timid is probably the better option to outspeed as much as possible, but modest give its moves more power in general
- HP grass doesnt provide much coverage over HP ice, other than Chinchou
name: MixKid
move 1: Thunderbolt
move 2: Ice Punch
move 3: Cross Chop / Low Kick
move 4: Volt Change / Hidden Power Grass
item: Life Orb
ability: Static
nature: Hasty / Naive
evs: 92 Atk / 160 SpA / 240 Spe
Set Comments:
- Almost exactly the same as gen 4, but with volt change
- could run a more special offensive or physically offensive spread
- can take off 4 evs in SpA and Spe if not running HP grass
- Bronzor counters PhysicalKid
- Tangela
- Hippopotas counters physicalkid
- scarf set is easily predicted around