Element
Originally I was using this team in ST8, but I accidently deleted it and then I lost next round. The team is built around Specs Rotom and CB Dragonite to punch holes in the opponent's team, and Mamoswine to clean up later and beat the dragons that are the bane of my offencive core. Defencively, the team has a solid core of Skarmory and Tentacruel, to set up hazards to help the offencive mons. Overall the team isn't very fast, but it has 2 powerful priority moves to make up for the loss of speed. I haven't laddered with this team much, because in theory it looked good, and I only laddered to fix up the rough edges. Overall, it suits my style well, and it isn't the style of offence that you 6-0 or get 6-0d with, and it has good synergy and enough bulk to take hits all game.
Politoed (M) @ Choice Scarf
Trait: DrizzleEVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Ice Beam
- Perish Song
- Focus Blast
Politoed is imo the best weather inducer out there so I chose him for the job of countering other weathers, more than actually providing the weather for the team. I chose Politoed over other weather inducers because sandstorm breaks Dragonite's MultiScale, and sun is too hard to keep up without Duggy. But I enjoy using this set, even though Focus Blast sometimes misses 4 times in a row, but sometimes it hits on the first go, which I'm happy to see. Politoed is kinda derp, but he's a good mon.
Dragonite (M) @ Choice Band
Trait: Multiscale
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Waterfall
- ExtremeSpeed
- Earthquake
This is my main sun counter and a perfect Outrage spammer. It has the strongest priority on the team, able to OHKO Tornadus after SR, and is a failsafe against Volcarona. This is my favourite mon to use at this stage in the meta. It's also a great mon to use against Rain teams, because it can OHKO Jirachi with Earthquake, and easily 2HKO Defencive versions (or OHKO with some prior damage). Fire Punch hits a Ferrothorn or Scizor wanting to take an Outrage. Basically the glue of the team, and without him, there will be a few more threats on the threatlist
Ferrothorn (F) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Impish Nature (+Def, -SpA)
- Spikes
- Thunder Wave
- Leech Seed
- Power Whip
Ferrothorn was suggested over Skarmory by New World Order, and it feels like it just fits on this team. The paralysis helps Rotom and Dragonite actually sweep when the faster mons are slowed. The spikes help even more so, with the pair causing lots of switches and even one layer of spikes can be incredibly destructive for the opponent. It is my main Starmie and Rotom-W counter, who can cause a bit of destruction with out Ferrothorn, and Leech Seed helps here, giving it some more survivability. To be honest, I have no idea why Ferrothorn is dropping in usage, it can check the majority of the OU metagame under rain. It's probably the rise in Scizor usage, but whatever, it's a great mon.
Mamoswine (M) @ Life Orb
Trait: Snow Cloak
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Icicle Spear
- Ice Shard
- Superpower
Mamoswine is an awesome mon, and his astonishingly powerful Earthquake is an amazing tool to use, and Ferrothorn often switches into it, only to be KOd with Superpower next turn. Superpower hits Rotom-W on the switch-in, which is my best hope of doing some quick damage to it. It's also my main Dragon Counter, which helps with the domination of Dragonite and Rotom-W, and it's Ice Shard is another awesome priority to have, completely smashing Salamence, Dragonite and most other Dragons into oblivion. Icicle Spear is great when facing Substitute Gliscors, Dragonites and Breloom. Overall one of my favourite mons to use.
Claydol @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature (+Def, -Spe)
- Rapid Spin
- Stealth Rock
- Earthquake
- Ice Beam
The perfect sand counter is Claydol, alongside Bronzong and Skarmory. Claydol walls Terrakion and Landorus without breaking a sweat. On top of that, it has decent-ish offencive stats, Rapid Spin, and Stealth Rock. It doesn't only counter the two san mons, but also Dragonite, Salamence and loads of other physical threats. Again, thanks to New World Order for suggesting it to me, it fits on this team so well.
Rotom-W @ Choice Specs
Trait: Levitate
EVs: 68 HP / 252 SAtk / 188 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Thunder
- Volt Switch
- Hidden Power [Grass]
The star of the show, Rotom-W is incredibly powerful with Choice Specs, and double STAB Hydro Pump puts the icing on the cake, and Thunder puts the chocolate sprinkles on the iced cake :) HP Grass is for Gastrodon, cos it's a (BAN ME PLEASE) and would wall Rotom without it. The EVs are to outspeed neutral base 90s, I've maxed Special Attack for max damage output, and the rest in HP for some bulk. Volt Switch is still a good move even without Scizor, giving Mamoswine or Dragonite a free switch. If you haven't used this set yet, pair it with a Politoed and watch pure apocalyptic horror unfold before your pathetic little eyes (I may have exaggerated slightly).
Threats
Thanks for reading, and feel free to suggest any changes.