Hello Members of Smogon, here is my newest RMT, featuring Sableye himself. I appreciate constructive criticism, and thank you for taking your time to read this. Haven't peaked since the ladder reset.
Music by NIRVANA, Sessions: 1981-1983
Sableye (F) @ Sablenite
Ability: Prankster
EVs: 248 HP / 116 Def / 144 SpD
Careful Nature
- Knock Off
- Will-O-Wisp
- Recover
- Foul Play
The star of my team is Sableye, the mega that ruins life in general, it is very important to know exactly when to mega evolve as I have very few status sponges and no clerics. Knock Off removes items that make the job of others harder, Will-O-Wisp burns common physical threats, halving their attack stat, and Foul Play is for Talonflame, and X-Zard and allows Sableye to break past Substitutes. Recovery is self explanatory.Music by NIRVANA, Sessions: 1981-1983
Sableye (F) @ Sablenite
Ability: Prankster
EVs: 248 HP / 116 Def / 144 SpD
Careful Nature
- Knock Off
- Will-O-Wisp
- Recover
- Foul Play
Heatran (M) @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Toxic
- Taunt
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 240 Def / 20 Spe
Bold Nature
IVs: 0 Atk
- Discharge
- Heat Wave
- Roost
- Defog
Slowking (M) @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 184 Def / 76 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Psyshock
- Dragon Tail
- Fire Blast
This used to be the split defense Slowking, which I used for Metagross, but it became AV when I needed to counter Charizard-Y, with the Assault Vest it can eat Solar Beams and retaliate with Psyshock. Dragon Tail lets me phase set-up sweepers (outside of the fairy type), and Fire Blast smacks steels Ferrothorn and Scizor hard.
Clefable (F) @ Leftovers
Ability: Unaware
EVs: 252 HP / 188 Def / 68 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Heal Bell
- Moonlight
- Calm Mind
As my team had no offensive presence at the time, so became my win condition with the standard Calm Mind set. Magic Guard allows it to set up without fearing Leech Seed, Burns, Poison. It also can pivot, without being worn down by entry hazards. Moonblast is STAB that no Clefable should lack and Flamethrower is coverage hitting common steel types.
Ferrothorn (M) @ Shed Shell
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Sassy Nature
IVs: 0 Spe
- Power Whip
- Gyro Ball
- Leech Seed
- Stealth Rock
Like all teams, mine required entry hazards of my own, as not everyone fall for magic bounce. I had originally put Landorus-T here, but was overly weak to fairies. To remedy this problem I added Ferrothorn to set Stealth Rocks, I felt Spikes were unnecessary as I have a defogger, anyhow Gyro Ball OHKOs Gardevoir and Diancie, and deals heavy damage to any other fairies without fire moves. Power Whip hits water types such as Keldeo and Mega Gyarados who fear little from Gyro Ball. Leech Seed provides passive recovery, which is the only way for it to get recovery. Shed Shell lets it avoid Magnazone and Gothitele as they trap Ferrothorn most of the time. Ferrothorn blocks Toxic, and punishes physical attackers.
http://replay.pokemonshowdown.com/ou-248244356 vs.
http://replay.pokemonshowdown.com/ou-248510317 vs.
http://replay.pokemonshowdown.com/ou-252741670 vs. Smalltest
http://replay.pokemonshowdown.com/ou-252746131 vs. GxK
http://replay.pokemonshowdown.com/ou-252752151 vs. Red Leik a Fiddel
http://replay.pokemonshowdown.com/ou-253848673 vs. Pmarvin
http://replay.pokemonshowdown.com/ou-254266679 vs. LAGGGGGG
http://replay.pokemonshowdown.com/ou-254270017 vs. Alohaflower
http://replay.pokemonshowdown.com/ou-261239978 vs. ParragonX99
http://replay.pokemonshowdown.com/ou-248510317 vs.
http://replay.pokemonshowdown.com/ou-252741670 vs. Smalltest
http://replay.pokemonshowdown.com/ou-252746131 vs. GxK
http://replay.pokemonshowdown.com/ou-252752151 vs. Red Leik a Fiddel
http://replay.pokemonshowdown.com/ou-253848673 vs. Pmarvin
http://replay.pokemonshowdown.com/ou-254266679 vs. LAGGGGGG
http://replay.pokemonshowdown.com/ou-254270017 vs. Alohaflower
http://replay.pokemonshowdown.com/ou-261239978 vs. ParragonX99
Sableye (F) @ Sablenite
Ability: Prankster
EVs: 248 HP / 116 Def / 144 SpD
Careful Nature
- Knock Off
- Will-O-Wisp
- Recover
- Foul Play
Heatran (M) @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Toxic
- Taunt
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 240 Def / 20 Spe
Bold Nature
IVs: 0 Atk
- Discharge
- Heat Wave
- Roost
- Defog
Slowking (M) @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 184 Def / 76 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Psyshock
- Dragon Tail
- Fire Blast
Clefable (F) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 188 Def / 68 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Flamethrower
- Soft-Boiled
- Calm Mind
Ferrothorn (M) @ Shed Shell
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Sassy Nature
IVs: 0 Spe
- Power Whip
- Gyro Ball
- Leech Seed
- Stealth Rock
Ability: Prankster
EVs: 248 HP / 116 Def / 144 SpD
Careful Nature
- Knock Off
- Will-O-Wisp
- Recover
- Foul Play
Heatran (M) @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Toxic
- Taunt
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 240 Def / 20 Spe
Bold Nature
IVs: 0 Atk
- Discharge
- Heat Wave
- Roost
- Defog
Slowking (M) @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 184 Def / 76 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Psyshock
- Dragon Tail
- Fire Blast
Clefable (F) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 188 Def / 68 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Flamethrower
- Soft-Boiled
- Calm Mind
Ferrothorn (M) @ Shed Shell
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Sassy Nature
IVs: 0 Spe
- Power Whip
- Gyro Ball
- Leech Seed
- Stealth Rock
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