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3v3 FE Singles
All Abilities
Items on
ASB Arena
2 subs per mon
2 heal/5 chill
Switch = OK
EspyOwner:
Steelix (Kalros) (M)
Nature: Adamant
Type: Steel/Ground
Abilities: Rock Head, Sturdy, Sheer Force (HA)
HP: 100
Atk: Rank 4 (+)
Def: Rank 9
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 8
EC: 6/6
MC: 1
AC: 5/5
Attacks:
Mud Sport
Tackle
Harden
Bind
Curse
Screech
Rock Throw
Rage
Rock Tomb
Stealth Rock
Rock Polish
Smack Down
DragonBreath
Sandstorm
Slam
Rock Slide
Dig
Autotomize
Iron Tail
Thunder Fang
Ice Fang
Fire Fang
Crunch
Double-Edge
Stone Edge
Defense Curl
Rollout
Block
Heavy Slam
Rock Climb
Explosion
Aqua Tail
Earth Power
Iron Head
Magnet Rise
Taunt
Earthquake
Torment
Roar
Protect
Gyro Ball
Giga Impact
Bulldoze
Dragon Tail
Substitute
Rest
Sleep Talk
Double Team
Kitsunoh (Kitty Pryde) [Female]
Nature: Jolly
Type: Steel/Ghost
Abilities: Frisk, Limber, Cursed Body (HA)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
EC: 6/6
MC: 0
DC: 5/5
Attacks: Max, 104 moves
Aerial Ace
Attract
Bulldoze
Captivate
Confide
Copycat
Curse
Cut
Dark Pulse
Defog
Dig
Double Team
Dream Eater
Earthquake
Embargo
Endeavor
Endure
Facade
Faint Attack
Fake Out
False Swipe
FeatherDance
Fire Punch
Flail
Flash
Flash Cannon
Fling
Foul Play
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Headbutt
Hex
Hidden Power (Fire) (7)
Hone Claws
Hyper Beam
Ice Punch
Icy Wind
Imprison
Iron Defense
Iron Head
Iron Tail
Knock Off
Last Resort
Lick
Low Kick
Magic Coat
Memento
Metal Burst
Metal Claw
Metal Sound
Meteor Mash
Natural Gift
Odor Sleuth
Ominous Wind
Pain Split
Payback
Perish Song
Phantom Force
Protect
Psych Up
Psychic
Psycho Shift
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Slide
Rock Smash
Role Play
Round
Safeguard
Scratch
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak
ShadowStrike
Sleep Talk
Snatch
Snore
Spite
Strength
Substitute
Sucker Punch
Sunny Day
Super Fang
Superpower
Swagger
Tail Whip
Taunt
Thief
ThunderPunch
Torment
Toxic
Trick
Trick Or Treat
Trick Room
U-Turn
Will-O-Wisp
Yawn
Drapion (Ravager) (M)
Nature: Adamant
Type: Poison/Dark
Abilities: Battle Armor, Sniper, Keen Eye (HA)
Stats:
HP: 100
Attack: Rank 4 (+)
Defence: Rank 4
Special Attack: Rank 1 (-)
Special Defence: Rank 3
Speed: 95
Size Class: 3
Weight Class: 4
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Thunder Fang
Ice Fang
Fire Fang
Bite
Poison Sting
Leer
Knock Off
Pin Missile
Accupressure
Pursuit
Scary Face
Bug Bite
Poison Fang
Venoshock
Toxic Spikes
Crunch
Agility
Twineedle
Whirlwind
Night Slash
Screech
Aqua Tail
Taunt
Dig
Brick Break
Torment
Protect
Earthquake
Substitute
Rock Slide
Gerard:
Order:
EspyOwner sends out
Gerard sends out and orders
EspyOwner orders
I ref
All Abilities
Items on
ASB Arena
2 subs per mon
2 heal/5 chill
Switch = OK
EspyOwner:
Steelix (Kalros) (M)
Nature: Adamant
Type: Steel/Ground
Abilities: Rock Head, Sturdy, Sheer Force (HA)
HP: 100
Atk: Rank 4 (+)
Def: Rank 9
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 8
EC: 6/6
MC: 1
AC: 5/5
Attacks:
Mud Sport
Tackle
Harden
Bind
Curse
Screech
Rock Throw
Rage
Rock Tomb
Stealth Rock
Rock Polish
Smack Down
DragonBreath
Sandstorm
Slam
Rock Slide
Dig
Autotomize
Iron Tail
Thunder Fang
Ice Fang
Fire Fang
Crunch
Double-Edge
Stone Edge
Defense Curl
Rollout
Block
Heavy Slam
Rock Climb
Explosion
Aqua Tail
Earth Power
Iron Head
Magnet Rise
Taunt
Earthquake
Torment
Roar
Protect
Gyro Ball
Giga Impact
Bulldoze
Dragon Tail
Substitute
Rest
Sleep Talk
Double Team
Kitsunoh (Kitty Pryde) [Female]
Nature: Jolly
Type: Steel/Ghost
Abilities: Frisk, Limber, Cursed Body (HA)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
EC: 6/6
MC: 0
DC: 5/5
Attacks: Max, 104 moves
Aerial Ace
Attract
Bulldoze
Captivate
Confide
Copycat
Curse
Cut
Dark Pulse
Defog
Dig
Double Team
Dream Eater
Earthquake
Embargo
Endeavor
Endure
Facade
Faint Attack
Fake Out
False Swipe
FeatherDance
Fire Punch
Flail
Flash
Flash Cannon
Fling
Foul Play
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Headbutt
Hex
Hidden Power (Fire) (7)
Hone Claws
Hyper Beam
Ice Punch
Icy Wind
Imprison
Iron Defense
Iron Head
Iron Tail
Knock Off
Last Resort
Lick
Low Kick
Magic Coat
Memento
Metal Burst
Metal Claw
Metal Sound
Meteor Mash
Natural Gift
Odor Sleuth
Ominous Wind
Pain Split
Payback
Perish Song
Phantom Force
Protect
Psych Up
Psychic
Psycho Shift
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Slide
Rock Smash
Role Play
Round
Safeguard
Scratch
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak
ShadowStrike
Sleep Talk
Snatch
Snore
Spite
Strength
Substitute
Sucker Punch
Sunny Day
Super Fang
Superpower
Swagger
Tail Whip
Taunt
Thief
ThunderPunch
Torment
Toxic
Trick
Trick Or Treat
Trick Room
U-Turn
Will-O-Wisp
Yawn
Drapion (Ravager) (M)
Nature: Adamant
Type: Poison/Dark
Abilities: Battle Armor, Sniper, Keen Eye (HA)
Stats:
HP: 100
Attack: Rank 4 (+)
Defence: Rank 4
Special Attack: Rank 1 (-)
Special Defence: Rank 3
Speed: 95
Size Class: 3
Weight Class: 4
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Thunder Fang
Ice Fang
Fire Fang
Bite
Poison Sting
Leer
Knock Off
Pin Missile
Accupressure
Pursuit
Scary Face
Bug Bite
Poison Fang
Venoshock
Toxic Spikes
Crunch
Agility
Twineedle
Whirlwind
Night Slash
Screech
Aqua Tail
Taunt
Dig
Brick Break
Torment
Protect
Earthquake
Substitute
Rock Slide
Gerard:
Maureen (Azumarill) {}
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Water / Fairy
Atk: 2 [5]
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 43 (-)
SC: 2
WC: 3
BRT: 16 [19]
EC: 9/9
MC: 5
AC: 5/5
Attacks (40/---)
Splash
Charm
Bubble
Tail Whip
Slam
Water Sport
Water Gun
BubbleBeam
Helping Hand
Bounce
Tackle
Defense Curl
Rollout
Aqua Ring
Aqua Tail
Double Edge
Rain Dance
Superpower
Hydro Pump
Play Rough
Encore
Muddy Water
Soak
Ice Punch
Aqua Jet
Perish Song
Sleep Talk
Knock Off
Hyper Voice
Dig
Scald
Ice Beam
Waterfall
Brick Break
Grass Knot
Light Screen
Bizzard
Endure
Double Team
Protect
Facade
Type: Water / Fairy
- Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
- Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
- Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the Type effectiveness of Fire- and Ice-Typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
- Huge Power: (Passive) This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
- Sap Sipper: (Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-Type attack. When attacked with a Grass-Type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Atk: 2 [5]
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 43 (-)
SC: 2
WC: 3
BRT: 16 [19]
EC: 9/9
MC: 5
AC: 5/5
Attacks (40/---)
Splash
Charm
Bubble
Tail Whip
Slam
Water Sport
Water Gun
BubbleBeam
Helping Hand
Bounce
Tackle
Defense Curl
Rollout
Aqua Ring
Aqua Tail
Double Edge
Rain Dance
Superpower
Hydro Pump
Play Rough
Encore
Muddy Water
Soak
Ice Punch
Aqua Jet
Perish Song
Sleep Talk
Knock Off
Hyper Voice
Dig
Scald
Ice Beam
Waterfall
Brick Break
Grass Knot
Light Screen
Bizzard
Endure
Double Team
Protect
Facade
Mirage (Bronzong) {O}
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Steel / Psychic
Atk: 4 (+)
Def: 5
SpA: 3
SpD: 5
Spe: 28 (-)
SC: 3
WC: 5 (8)
BRT: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (66/72)
AncientPower
Block
Bulldoze
Calm Mind
Confuse Ray
Confusion
Double Team
Dream Eater
Earthquake
Endure
Explosion
Extrasensory
Facade
Faint Attack
Flash
Flash Cannon
Frustration
Future Sight
Giga Impact
Grass Knot
Gravity
Gyro Ball
Heal Block
Heavy Slam
Hidden Power Ground
Hyper Beam
Hypnosis
Imprison
Iron Defense
Iron Head
Light Screen
Metal Sound
Payback
Protect
Psych Up
Psychic
Psywave
Rain Dance
Recycle
Reflect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Safeguard
Sandstorm
Shadow Ball
Signal Beam
Skill Swap
Sleep Talk
Snore
SolarBeam
Stealth Rock
Substitute
Sunny Day
Swagger
Tackle
Telekinesis
Toxic
Trick
Trick Room
Wonder Room
Zen Headbutt
Type: Steel / Psychic
- Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-Type attacks and Poison/Toxic Status.
- Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
- Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-Type. Otherwise Dig and Dive will miss. Ground moves can still hit.
- Heatproof: (Passive) This Pokemon's mirror-like alloyed skin protects it from Fire-Type attacks, reducing the Type effectiveness of Fire-Typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
- Heavy Metal: (Passive) The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.
Atk: 4 (+)
Def: 5
SpA: 3
SpD: 5
Spe: 28 (-)
SC: 3
WC: 5 (8)
BRT: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (66/72)
AncientPower
Block
Bulldoze
Calm Mind
Confuse Ray
Confusion
Double Team
Dream Eater
Earthquake
Endure
Explosion
Extrasensory
Facade
Faint Attack
Flash
Flash Cannon
Frustration
Future Sight
Giga Impact
Grass Knot
Gravity
Gyro Ball
Heal Block
Heavy Slam
Hidden Power Ground
Hyper Beam
Hypnosis
Imprison
Iron Defense
Iron Head
Light Screen
Metal Sound
Payback
Protect
Psych Up
Psychic
Psywave
Rain Dance
Recycle
Reflect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Safeguard
Sandstorm
Shadow Ball
Signal Beam
Skill Swap
Sleep Talk
Snore
SolarBeam
Stealth Rock
Substitute
Sunny Day
Swagger
Tackle
Telekinesis
Toxic
Trick
Trick Room
Wonder Room
Zen Headbutt
Éponine (Togekiss) {}
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)
Type: Normal / Flying
Atk: 2 (-)
Def: 3
SpA: 5
SpD: 4
Spe: 92 (+)
SC: 1
WC: 1
BRT: 23
EC: 9/9
MC: 1
AC: 5/5
Attacks (68/---)
After You
Air Slash
AncientPower
Aura Sphere
Baton Pass
Bestow
Body Slam
Brick Break
Charm
Counter
Covet
Dazzling Gleam
Defog
Double Edge
Double Team
Drain Punch
Encore
Endeavor
Endure
Extrasensory
ExtremeSpeed
Fairy Wind
Fire Blast
Flamethrower
Fly
Focus Punch
Follow Me
Foresight
Future Sight
Grass Knot
Growl
Heal Bell
Heat Wave
Hidden Power Ice
Hyper Beam
Hyper Voice
Icy Wind
Last Resort
Light Screen
Magic Coat
Magical Leaf
Metronome
Morning Sun
Nasty Plot
Pluck
Protect
Psych Up
Psychic
Psycho Shift
Psyshock
Reflect
Rest
Roost
Round
Safeguard
Shadow Ball
Signal Beam
Sky Attack
Sleep Talk
Snore
Solarbeam
Sunny Day
Swagger
Sweet Kiss
Tailwind
Telekinesis
Thunder Wave
Tri Attack
Trick
Uproar
Wish
Yawn
Type: Normal / Flying
- Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
- Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying Types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
- Hustle: (Toggle) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
- Serene Grace: (Passive) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
- Super Luck: (Passive) This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Atk: 2 (-)
Def: 3
SpA: 5
SpD: 4
Spe: 92 (+)
SC: 1
WC: 1
BRT: 23
EC: 9/9
MC: 1
AC: 5/5
Attacks (68/---)
After You
Air Slash
AncientPower
Aura Sphere
Baton Pass
Bestow
Body Slam
Brick Break
Charm
Counter
Covet
Dazzling Gleam
Defog
Double Edge
Double Team
Drain Punch
Encore
Endeavor
Endure
Extrasensory
ExtremeSpeed
Fairy Wind
Fire Blast
Flamethrower
Fly
Focus Punch
Follow Me
Foresight
Future Sight
Grass Knot
Growl
Heal Bell
Heat Wave
Hidden Power Ice
Hyper Beam
Hyper Voice
Icy Wind
Last Resort
Light Screen
Magic Coat
Magical Leaf
Metronome
Morning Sun
Nasty Plot
Pluck
Protect
Psych Up
Psychic
Psycho Shift
Psyshock
Reflect
Rest
Roost
Round
Safeguard
Shadow Ball
Signal Beam
Sky Attack
Sleep Talk
Snore
Solarbeam
Sunny Day
Swagger
Sweet Kiss
Tailwind
Telekinesis
Thunder Wave
Tri Attack
Trick
Uproar
Wish
Yawn
Order:
EspyOwner sends out
Gerard sends out and orders
EspyOwner orders
I ref