[Factory Third Place] - Frosty versus Maxim

Battle Rules:
Switch = OK
Items: ON
Abilities: ONE
Arena: ASB Tournament Arena
Unlimited Chills/Recoveries
Two substitutions
Two day DQ on actions, three day DQ on ref.


Possessed Nayru the Clefable (F)

Nature: Quiet
+1 Special Attack, -15% Speed, -10% Evasion

Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Ability: Magic Guard
Magic Guard (Innate):
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 9/9
MC: 0
DC: 5/5

Attacks:
#Level Up#
Pound
Charm
Encore
Sing
Sweet Kiss
Copycat
Magical Leaf
Growl
Doubleslap
Defense Curl
Follow Me
Bestow
Minimize
Wake-Up Slap
Cosmic Power
Metronome
Moonlight
Light Screen
Healing Wish
Body Slam
Gravity
Meteor Mash
Stored Power

#Egg#
Wish
Aromatherapy
Covet
Belly Drum

#TM/HM#
Protect
Substitute
Psychic
Hyper Beam
Thunderbolt
Solarbeam
Blizzard
Reflect
Flamethrower
Focus Blast
Thunder Wave
Bide
Counter
Endure
Softboiled
Double Edge
Hyper Voice
Light Screen
Toxic

#Event/Tutor#
Bounce
Magic Coat
Endeavor
Stealth Rock
Snatch

Azumarill (M)

Nature: Jolly
+15% Speed, -1 Special Attack, +4% Accuracy

Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ability: Huge Power
Huge Power (Innate):

This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.

Stats:
HP: 110
Atk: Rank 2 [5 Huge Power]
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 58 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 Huge Power]

EC: 9/9
MC: 0
DC: 5/5

Attacks:
#Level Up#
Tackle
Bubble
Defense Curl
Tail Whip
Water Sport
Water Gun
Rollout
Bubblebeam
Helping Hand
Aqua Tail
Double-Edge
Splash
Charm
Bounce
Superpower
Rain Dance
Aqua Ring

#Egg#
Aqua Jet
Belly Drum
Camouflage
Encore
Perish Song
Refresh

#TM/HM#
Protect
Substitute
Toxic
Light Screen
Dig
Return
Brick Break
Double Team
Rest
Giga Impact
Bulldoze
Dive
Waterfall
Focus Punch
Surf

#Event/Tutor#
Ice Punch
Knock Off
Sleep Talk
Endure
Dizzy Punch

Dangoro the Conkeldurr (F)

Nature: Careful
+1 SpD, -1 SpA

Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Ability: Guts
Guts (Innate):
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 5/5

Attacks:
#Level Up#
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Hammer Arm
Rock Slide
Stone Edge
Focus Punch
Scary Face
Superpower

#Egg#
Counter
Mach Punch
Endure
Foresight
Reversal

#TM/HM#
Protect
Substitute
Toxic
Taunt
Earthquake
Dig
Payback
Low Sweep
Poison Jab
Rest
Brick Break
Facade
Smack Down
Bulldoze
Double Team
Toxic
Focus Blast

#Event/Tutor#
Drain Punch
Fire Punch
Ice Punch
Thunder Punch
Sleep Talk
Knock Off
Block
Rock Smash


RageCandyBar
Tamato Berry
Belue Berry
Silk Scarf
Power Belt
Shed Shell
Petaya Berry
Wepear Berry
Oran Berry
Ring Target



Donphan (M)

Nature: Careful
+1 Special Defense, -1 Special Attack

Type: Ground
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Ability: Sturdy
Sturdy (Innate):
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Stats:
HP: 100
Atk: 5
Def: 5
SpA: 1 (-)
SpD: 3 (+)
Spe: 50
Size Class: 3
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
#Level Up#
Assurance
Bulldoze
Defense Curl
Double-Edge
Earthquake
Endure
Fire Fang
Flail
Fury Attack
Giga Impact
Growl
Horn Attack
Knock Off
Magnitude
Natural Gift
Odor Sleuth
Rapid Spin
Rollout
Scary Face
Slam
Thunder Fang

#Egg#
Counter
Focus Energy
Fissure
Head Smash
Ice Shard
Mud Slap
Water Gun

#TM/HM#
Protect
Substitute
Gyro Ball
Facade
Curse
Double Team
Rest
Roar
Rock Polish
Rock Slide
Sandstorm
Sunny Day
Toxic

#Event/Tutor#
Bounce
Endeavor
Gunk Shot
Hyper Voice
Seed Bomb
Sleep Talk
Stone Edge
Poison Jab
Swagger
Snore
Stealth Rock
Superpower


Machamp (M)

Nature: Careful
+1 Special Defence, -1 Special Attack

Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Ability: Guts
Guts (Innate):
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Stats:
HP: 100
Atk: 5
Def: 3
SpA: 2 (-)
SpD: 4 (+)
Spe: 55
Size Class: 3
Weight Class: 5
Base Rank Total: 19

EC: 9/9
MC: 6
DC: 5/5

Attacks:
#Level Up#
Cross Chop
Focus Energy
Foresight
Karate Chop
Leer
Low Kick
Low Sweep
Revenge
Scary Face
Seismic Toss
Submission
Vital Throw
Wide Guard

#Egg#
Bullet Punch
Close Combat
Counter
Encore

#TM/HM#
Bulk Up
Bide
Brick Break
Bulldoze
Dig
Double Team
Earthquake
Facade
Fling
Giga Impact
Incinerate
Light Screen
Payback
Protect
Rest
Poison Jab
Swagger
Rock Slide
Stone Edge
Substitute
Thief
Toxic

#Event/Tutor#
Dual Chop
Fire Punch
Ice Punch
Knock Off
Role Play
Sleep Talk
ThunderPunch
Vacuum Wave



Seaking (M)

Nature: Quiet
+1 Special Attack, -15% Speed, -10% Evasion

Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ability: Lightningrod
Lightningrod(Innate):
These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 59 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 1
DC: 5/5

Attacks:
#Level Up#
Peck
Tail Whip
Water Sport
Poison Jab
Supersonic
Horn Attack
Water Pulse
Flail
Aqua Ring
Waterfall
Horn Drill
Agility
Soak
Megahorn

#Egg#
Haze
Mud Shot
Hydro Pump
Mud Slap
Psybeam

#TM/HM#
Protect
Substitute
Rain Dance
Surf
Ice Beam
Facade
Mimic
Giga Impact
Toxic
Bide
Dive
Blizzard
Double Team
Swagger
Hyper Beam
Rest
Scald

#Event/Tutor#
Bounce
Drill Run
Knock Off
Signal Beam
Sleep Talk
Endure
Icy Wind
Swift
Aqua Tail


Items:
Flame Orb
Steel Gem
Tanga Berry
Oran Berry
Wise Glasses
Heat Rock
Mystic Water
Cornn Berry
Ghost Gem
Persim Berry

Heads = Frosty
Tails = Maxim


Maxim sends out and equips first
Frosty then sends out, equips, and orders
Maxim then orders
I ref with maybe some flavor
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Alright boy and girls, this will be our last match together (hopefully only for the most of you), so let's make it count!



Possessed Nayru the Clefable with Silk Scarf

Stealth Rock - Double Edge - Solarbeam
IF
Damaging Evasive AND not suspended THEN Counter
IF Rain Dance AND Not in a Combo AND A1 or A2 THEN Encore
 
Let's get ourselves ahead in the damage race why don't we?

Knock Off~Hyper Beam + Hydro Pump combo~Cooldown (Megahorn)
 

Azumarill
110
100
2[5]3/1/3/58|16[19]|S2W3
Status: Pure Power
???
+5% ACC


Conkeldurr
110
100
5/3/1/4/45|19|S3W4
Status: Guts
???



Donphan
100
100
5/5/1/3/50|19|S3W5
Status: Sturdy
???


Machamp
100
100
5/3/2/4/55|19|S4W5
Status: Guts
???



Clefable
100
100
3/3/4/3/52|17|S3W3
Status: Magic Guard
Silk Scarf
-10% EVA



Seaking
100
100
3/3/4/3/59|18|S3W3
Status: Lightningrod
Mystic Water
-10% EVA

Welcome, welcome everyone to the third place match in the Battle Factory Tournament between Frosty and Maxim. To start things out, Frosty sends out Clefable while Maxim sends out Seaking. Frosty begins the battle by having Clefable lay down a layer of Rocks on Maxim's field, and Maxim responded with Seaking Knocking off Clefable's item.

Then Clefable used Double-Edge on Seaking, its Magic Guard preventing any recoil damage it may have received. Seaking launched a massive beam of water at Clefable.

Flavor will not suck when I feel better. Stopping now because my head is throbbing and the room is spinning.
Action 1
Seaking's Knock Off
Crit Check (625): 7651 (NO)
Damage: (4 + 4.5 - 4.5) = 4
EN Check: 3

Clefable's Stealth Rock
EN Check: 12

Action 2
Clefable's Double-Edge
Crit Check (625): 4970 (NO)
Damage: (10 + 3/1.5 + 3 + 4.5 - 4.5) = 15
EN Check: 6 + 3/2.5 - 1 = 6.2

Seaking's Hyper Beam + Hydro Pump
Accuracy Check (9500): 1896 (HIT)
Crit Check (625): 8123 (NO)
Damage: (15 + 12 + 3 + 6 - 4.5) = 31.5
EN Check: (8 + 10) * 1.5 - 1 = 26

Action 3
Clefable absorbed sunlight
EN Check: 8

Seaking cools down

Clefable's Solar Beam
Crit Check (625): 6198 (NO)
Damage: (12 + 6 - 4.5) * 1.5 = 20.25



Clefable
100 - (4 + 31.5) = 64.5
100 - (12 + 6.2 + 8) = 73.8
3/3/4/3/52|17|S3W3
Status: Magic Guard
Silk Scarf (Knocked Off)
-10% EVA



Seaking
100 - (15 + 20.25) = 64.75
100 - (3 + 26) = 71
3/3/4/3/59|18|S3W3
Status: Lightningrod
Mystic Water
-10% EVA
Sluggish for 1 Action



Clefable
64
74
3/3/4/3/52|17|S3W3
Status: Magic Guard
Silk Scarf (Knocked Off)
-10% EVA



Seaking
65
71
3/3/4/3/59|18|S3W3
Status: Lightningrod
Mystic Water
-10% EVA
Sluggish for 1 action

Stealth Rock on Maxim's side of the arena

Maxim is up
 
Crap sorry about this.

Surf~Hydro Pump~Surf
If Light Screen, then Swagger. Only do this once.
If Bide A1, then change actions to Toxic~Double Team~Rain Dance.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Covet - Hyper Voice - COMBO (Solarbeam + Solarbeam)

I guess we will have to pay the price, Possessed Nayru.
 

Azumarill
110
100
2[5]3/1/3/58|16[19]|S2W3
Status: Pure Power
???
+5% ACC


Conkeldurr
110
100
5/3/1/4/45|19|S3W4
Status: Guts
???



Donphan
100
100
5/5/1/3/50|19|S3W5
Status: Sturdy
???


Machamp
100
100
5/3/2/4/55|19|S4W5
Status: Guts
???



Clefable
64
74
3/3/4/3/52|17|S3W3
Status: Magic Guard
Silk Scarf (Knocked Off)
-10% EVA



Seaking
65
71
3/3/4/3/59|18|S3W3
Status: Lightningrod
Mystic Water
-10% EVA
Sluggish for 1 action

After an extended wait due to Seaking being too sluggish to move, it tried to Surf but couldn't. Must have been all those cheese blints it demolished. Due to Seaking being so Sluggish, Clefable coveted that wonderful Mystic Water for itself. I don't think Seaking ever realized it lost its Mystic Water, following that theft up with a somewhat damaging hydro pump and finally a successful surf. Clefable shrieked loudly, which hurt Seaking a bit. Honestly, I am glad I am deaf in one ear. Just hope I don't go deaf in the other. And Clefable finished the round off with an insanely overpowered Solar Beam, knocking Seaking out.
Action 1
Seaking's Surf
Failed due to Sluggish

Clefable's Covet
Crit Check (625): 2926 (NO)
Damage: (6 + 3 + 4.5 - 4.5) = 9
EN Check: 4 - 1 = 3

Action 2
Seaking's Hydro Pump
Accuracy Check (9000): 866 (HIT)
Crit Check (625): 8821 (NO)
Damage: (12 + 3 + 6 - 4.5) = 16.5
EN Check: 8 - 1 = 7

Clefable's Hyper Voice
Crit Check (625): 4202 (NO)
Damage: (9 + 3 + 6 - 4.5) = 13.5
EN Check: 7 - 1 = 6

Action 3
Seaking's Surf
Crit Check (625): 8021 (NO)
Damage: (10 + 3 + 6 - 4.5) = 14.5
EN Check: 7 - 1 = 6

Clefable's Solar Beam + Solar Beam
Crit Check (625): 574 (CRIT)
Damage: (12 * 2.25 + 3 + 6 - 4.5) * 1.5 = 47.25
EN Check: (8 + 8 + 4) * 1.75 = 35



Clefable
64 - (16.5 + 14.5) = 33
74 - (3 + 6 + 35) = 30
3/3/4/3/52|17|S3W3
Status: Magic Guard
Silk Scarf (Knocked Off)
Mystic Water (Covet)
-10% EVA
1 KOC
Cool Down for 1 action



Seaking
65 - (9 + 13.5 + 47.25) = -4.75
71 - (7 + 6) = 58
3/3/4/3/59|18|S3W3
Status: Lightningrod
Mystic Water (Stolen)
KO



Clefable
33
30
3/3/4/3/52|17|S3W3
Status: Magic Guard
Silk Scarf (Knocked Off)
Mystic Water (Covet)
-10% EVA
1 KOC
Cool Down for 1 action



Seaking
-5
58
3/3/4/3/59|18|S3W3
Status: Lightningrod
Mystic Water (Stolen)KO

Stealth Rock on Maxim's side of the arena

Maxim sends out his next pokemon and equips an item
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
cooldown - Endure - Hyper Beam
IF
Rapid Spin AND Donphan isn't under encore THEN Encore on the following action
ONLY ONCE IF P/E A2 or A3 AND Donphan isn't under encore THEN Chill - Encore

Maxim
 

Azumarill
110
100
2[5]3/1/3/58|16[19]|S2W3
Status: Pure Power
???
+5% ACC


Conkeldurr
110
100
5/3/1/4/45|19|S3W4
Status: Guts
???



Seaking
-5
58
3/3/4/3/59|18|S3W3
Status: Lightningrod
Mystic Water (Stolen)KO


Machamp
100
100
5/3/2/4/55|19|S4W5
Status: Guts
???



Clefable
33
30
3/3/4/3/52|17|S3W3
Status: Magic Guard
Silk Scarf (Knocked Off)
Mystic Water (Covet)
-10% EVA
1 KOC
Cool Down for 1 action



Donphan
100
100
5/5/1/3/50|19|S3W5
Status: Sturdy
Oran Berry (1/1)

Replacing Seaking is Donphan, whom immediately stumbles upon the rocks from earlier. That has to sting.

Clefable has to cool down from its previous combo, and Donphan takes this time to litter the arena with its own rocks, in a stealthily (not really) manner.

Clefable, expecting the worst, Endured next as Donphan unleashed a powerful earthquake. Following this, Donphan shielded itself from a suspected hyper beam, only for Clefable to chill out.
Stealth Rock Damage to Donphan
Damage: 12 - 3 = 9

Action 1
Clefable cools down

Donphan's Stealth Rock
EN Check: 12

Action 2
Clefable's Endure
EN Check: 15

Donphan's Earthquake
Crit Check (625): 984 (NO)
Damage: (10 + 3 + 7.5 - 4.5) = 16
EN Check: 7 - 1 = 6

Action 3
Donphan's Protect
EN Check: 7

Clefable chills



Clefable
33 - 16 = 17
30 - 15 + 12 = 27
3/3/4/3/52|17|S3W3
Status: Magic Guard
Silk Scarf (Knocked Off)
Mystic Water (Covet)
-10% EVA
1 KOC



Donphan
100 - 9 = 91
100 - (12 + 6 + 7) = 75
5/5/1/3/50|19|S3W5
Status: Sturdy
Oran Berry (1/1)



Clefable
17
27
3/3/4/3/52|17|S3W3
Status: Magic Guard
Silk Scarf (Knocked Off)
Mystic Water (Covet)
-10% EVA
1 KOC



Donphan
91
75
5/5/1/3/50|19|S3W5
Status: Sturdy
Oran Berry (1/1)

Stealth Rock on both sides of the arena

Maxim is up to order or switch
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Counterswitch accepted!

Dangoro the Conkeldurr with Rage Candy Bar IN



Drain Punch - Hammer Arm - Drain Punch
IF
Counter THEN Focus Blast
[ONLY ONCE] IF Encore AND Machamp doesn't have a sub up AND Machamp doesn't have double team clones up THEN COMBO (Focus Punch + Focus Punch) and push back
 

Azumarill
110
100
2[5]3/1/3/58|16[19]|S2W3
Status: Pure Power
???
+5% ACC


Clefable
17
27
3/3/4/3/52|17|S3W3
Status: Magic Guard
Silk Scarf (Knocked Off)
Mystic Water (Covet)
-10% EVA
1 KOC



Seaking
-5
58
3/3/4/3/59|18|S3W3
Status: Lightningrod
Mystic Water (Stolen)KO


Donphan
91
75
5/5/1/3/50|19|S3W5
Status: Sturdy
Oran Berry (1/1)



Conkeldurr
110
100
5/3/1/4/45|19|S3W4
Status: Guts
RageCandyBar (1/1)



Machamp
100
100
5/3/2/4/55|19|S4W5
Status: Guts
Flame Orb

Machamp entered the fray as did Conkeldurr, both suffering damage from the rocks on the field. Machamp chose to bide its time as Conkeldurr delivered a draining punch and missing with a hammer arm. Machamp returned the damage dealt from the drain punch as Conkeldurr hit it with another drain punch. As of right now, Conkeldurr appears to be in better shape.

Stealth Rock Damage to Machamp
Damage: 12 - 3 = 9

Stealth Rock Damage to Conkeldurr
Damage: 12 - 3 = 9

Action 1
Machamp bides

Conkeldurr's Drain Punch
Crit Check (625): 2178 (NO)
Damage: (8 + 3 + 7.5 - 4.5) = 14
Heal: 14 / 2 = 7
EN Check: 12 - 1 = 11

Action 2
Machamp bides

Conkeldurr's Hammer Arm
Accuracy Check (9000): 9442 (MISS)
EN Check: 7 - 1 = 6

Action 3
Machamp's Bide
Damage: 14 * 1.75 = 24.5
EN Check: 6 + 24.5/2 = 18.25

Conkeldurr's Drain Punch
Crit Check (625): 10 (CRIT)
Damage: (8 + 3 + 3 + 7.5 - 4.5) = 17
Heal: 17 / 2 = 8.5
EN Check: 12 - 1 = 11

End of Round

Machamp's Flame Orb burned it.



Conkeldurr
110 - 9 + 7 - 24.5 + 8.5 = 92
100 - (11 + 6 + 11) = 72
5/3/1/4/45|19|S3W4
Status: Guts
RageCandyBar (1/1)



Machamp
100 - (9 + 14 + 17) = 60
100 - 18.25 = 81.75
5/3/2/4/55|19|S4W5
Status: Guts
Flame Orb
Burned



Conkeldurr
92
72
5/3/1/4/45|19|S3W4
Status: Guts
RageCandyBar (1/1)



Machamp
60
82
5/3/2/4/55|19|S4W5
Status: Guts
Flame Orb
Burned

Stealth Rock on both sides of the arena

Maxim is up to order
 
The one time you don't want hammer arm to miss....

Cross Chop~Vital Throw~Cross Chop
If Counter, then Vacuum Wave
If Bide A1, then replace actions with Focus Energy~Bulk Up~Vital Throw
 

Azumarill
110
100
2[5]3/1/3/58|16[19]|S2W3
Status: Pure Power
???
+5% ACC


Clefable
17
27
3/3/4/3/52|17|S3W3
Status: Magic Guard
Silk Scarf (Knocked Off)
Mystic Water (Covet)
-10% EVA
1 KOC



Seaking
-5
58
3/3/4/3/59|18|S3W3
Status: Lightningrod
Mystic Water (Stolen)KO


Donphan
91
75
5/5/1/3/50|19|S3W5
Status: Sturdy
Oran Berry (1/1)



Conkeldurr
92
72
5/3/1/4/45|19|S3W4
Status: Guts
RageCandyBar (1/1)



Machamp
60
82
5/3/2/4/55|19|S4W5
Status: Guts
Flame Orb
Burned

flavor. It is what you taste.

Conkeldurr consumed its RageCandyBar
+1 Atk, Def, SpA, SpD
x1.25 Speed

Action 1
Conkeldurr's Low Kick
Crit Check (625): 1654 (NO)
Damage: (10 + 3 + 9 - 4.5) = 17.5
EN Check: 6.5 - 1 = 5.5

Machamp's Cross Chop
Accuracy Check (8000): 3753 (HIT)
Crit Check (1250): 2786 (NO)
Damage: (10 + 3 + 3 + 7.5 - 6) = 17.5
EN Check: 7 - 1 = 6

-2 HP Machamp

Action 2
Conkeldurr's Low Kick
Crit Check (625): 2786 (NO)
Damage: (10 + 3 + 9 - 4.5) = 17.5
EN Check: 6.5 + 4 - 1 = 9.5

Machamp's Vital Throw
Crit Check (625): 6133 (NO)
Damage: (4 + 4 + 3 + 3 + 7.5 - 6) = 15.5
EN Check: 5 - 1 = 4

-2 HP Machamp

Action 3
Conkeldurr's Superpower
Crit Check (625): 5279 (NO)
Damage: (12 + 3 + 9 - 4.5) = 19.5
EN Check: 8 - 1 = 7

Machamp's Cross Chop
Accuracy Check (8000): 5802 (HIT)
Crit Check (1250): 1659 (NO)
Damage: (10 + 3 + 3 + 7.5 - 6) = 17.5
EN Check: 7 - 1 = 6

-2 HP Machamp



Conkeldurr
92 - (17.5 + 15.5 + 17.5) = 41.5
72 - (5.5 + 9.5 + 7) = 50
5/3/1/4/45|19|S3W4
Status: Guts
RageCandyBar (0/1)
1 KOC
-1 Atk for 1 round
-1 Def for 1 round



Machamp
60 - (17.5 + 2 + 17.5 + 2 + 19.5 + 2) = -0.5
82 - (6 + 4 + 6) = 66
5/3/2/4/55|19|S4W5
Status: Guts
Flame Orb
KO



Conkeldurr
41
50
5/3/1/4/45|19|S3W4
Status: Guts
RageCandyBar (0/1)
1 KOC
-1 Atk for 1 round
-1 Def for 1 round



Machamp
-1
66
5/3/2/4/55|19|S4W5
Status: Guts
Flame Orb
Burned

Stealth Rock on both sides of the arena

Maxim sends out a new pokemon
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Since Maxim has only Donphan left with oran berry I might as well...

SWITCH PHASE INITIATED!
Conkeldurr OUT
Azumarill with Shed Shell IN

Opponent can't counterswitch!



Waterfall - Waterfall - Waterfall
IF
Counter THEN Surf
IF Damaging Evasive AND Donphan is faster THEN Dive
 

Conkeldurr
41
50
5/3/1/4/45|19|S3W4
Status: Guts
RageCandyBar (0/1)
1 KOC


Clefable
17
27
3/3/4/3/52|17|S3W3
Status: Magic Guard
Silk Scarf (Knocked Off)
Mystic Water (Covet)
-10% EVA
1 KOC



Machamp
-1
66
5/3/2/4/55|19|S4W5
Status: Guts
Flame Orb
KO


Seaking
-5
58
3/3/4/3/59|18|S3W3
Status: Lightningrod
Mystic Water (Stolen)
KO



Azumarill
110
100
2[5]3/1/3/58|16[19]|S2W3
Status: Pure Power
Shed Shell
+5% ACC



Donphan
91
75
5/5/1/3/50|19|S3W5
Status: Sturdy
Oran Berry (1/1)

flavor. It is what you taste.

Stealth Rock Damage to Donphan
Damage: 12 - 3 = 9

Action 1
Azumarill's Waterfall
Crit Check (625): 6459 (NO)
Effect Chance (2000): 8534 (NO)
Damage: (8 - 1 + 3 + 7.5 - 7.5) * 1.5 = 15
EN Check: 6 - 1 = 5

Donphan's Seed Bomb
Crit Check (625): 3643 (NO)
Damage: (8 + 7.5 - 4.5) * 1.5 = 16.5
EN Check: 6

Action 2
Azumarill's Waterfall
Crit Check (625): 1600 (NO)
Effect Chance (2000): 4391 (NO)
Damage: (8 - 1 + 3 + 7.5 - 7.5) * 1.5 = 15
EN Check: 6 + 4 - 1 = 9

Donphan's Seed Bomb
Crit Check (625): 8959 (NO)
Damage: (8 + 7.5 - 4.5) * 1.5 = 16.5
EN Check: 6 + 4 = 10

Action 3
Azumarill's Waterfall
Crit Check (625): 2 (CRIT)
Effect Chance (2000): 1061 (FLINCH)
Damage: (8 - 1 + 3 + 3 + 7.5 - 7.5) * 1.5 = 19.5
EN Check: 6 + 4 + 4 - 1 = 13

Donphan Flinched



Azumarill
110 - (16.5 + 16.5) = 77
100 - (5 + 9 + 13) = 73
2[5]3/1/3/58|16[19]|S2W3
Status: Pure Power
Shed Shell
+5% ACC



Donphan
91 - (9 + 15 + 15 + 19.5) = 32.5
75 - (6 + 10) = 59
5/5/1/3/50|19|S3W5
Status: Sturdy
Oran Berry (1/1)



Azumarill
77
73
2[5]3/1/3/58|16[19]|S2W3
Status: Pure Power
Shed Shell
+5% ACC



Donphan
32
59
5/5/1/3/50|19|S3W5
Status: Sturdy
Oran Berry (1/1)

Stealth Rock on both sides of the arena

Maxim is up
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top