zarator
^_^
The rules
B6P4 4v4 Fairy Monotype Doubles
3 day DQ
2 Substitutions
2/5 Recoveries/Chills
1 Mega-evolution
Switch = OK
Items = All
Abilities = All
Arena = ASB Standard Arena
...
Fairies - the mischievous, elusive creatures of magic, forests and night. Today, we shall witness a battle between two skilled trainers, vying for supremacy over the children of the moon!
On one side, SubwayJ enters the arena. He brings a very balanced team, with interesting dual-types and good sinergy across the board. On the upside, Venus the Mawile seems well equipped to open gaping holes into Elevator Music's team, with her immense power and good STAB attacks. On the downside, though, SubwayJ's mons seem to lack a bit in training, which could prove to backfire against a trainer of Elevator Music's experience and prowess.
On the other side, witness Elevator Music entering the stage. His roster is short and to the point, but this doesn't detract significantly from its efficacy. Pay special attention to Erufuun the Whimsicott, because his surprising array of support moves, backed by the incredible Prankster ability, could prove to be EM's ace-in-the-hole in this Doubles match. Yet, EM's somewhat overall speed could very easily turn against him, so expect surprises throughout the match!
Parfum the Aromatisse ()
Type:
On Route 7, while Subway was walking through some flowers, Parfum and her best friend Wonka, were watching him. All of the sudden a Croagunk attacked Subway and Parfum took action! She, along with Wonka, swiftly took out the Croagunk and saved Subway. Afterwards, Parfum made sure to tend to any wounds of Subway and his team and wanted to help in the case of further trouble! The one who smells the best.
Nature: Bold (+Defence, -Attack)
Abilities:
Healer: (Passive)
Aroma Veil: (Passive) (HA)
Stats:
HP: 110
Attack: Rank 2 (-)
Defence: Rank 4 (+)
Special Attack: Rank 4
Special Defense: Rank 3
Speed: 29
Size Class: 2
Weight Class: 2
Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0
Moves:
Sweet Scent
Fairy Wind
Sweet Kiss
Odor Sleuth
Echoed Voice
Calm Mind
Draining Kiss
Aromatherapy
Moonblast
Disarming Voice
Aromatic Mist
Heal Pulse
Reflect
Psych Up
Skill Swap
Misty Terrain
Dazzling Gleam
Psychic
Thunderbolt
Flash Cannon
Energy Ball
Protect
Torment
Hidden Power (Ground)
Toxic
Substitute
Sleep Talk
Charge Beam
Light Screen
Psyshock
Hyper Beam
Rest
Facade
Confide
Captivate
Disable
Refresh
Wish
Total Moves: 39
Hydro the Azumarill ()
Type:
Despite Hydro's small and soft stature, he is definitely a force to be reckoned with. When Hydro met Subway as a wild Pokemon, he defeated Subway's entire team single-handedly! After that he bounced into Subway's arms and started cuddling because he had so much fun! Since then Hydro has only become stronger! The one who can jump the highest.
Nature: Adamant (+Attack, -Special Attack)
Abilities:
Huge Power: (Passive)
Thick Fat: (Passive)
Sap Sipper: (Passive)
Stats:
HP: 110
Attack: Rank 3 (6) (+)
Defence: Rank 3
Special Attack: Rank 1 (-)
Special Defense: Rank 3
Speed: 50
Base Rank Total: 16 (19)
Size Class: 2
Weight Class: 3
Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0
Moves:
Splash
Charm
Bubble
Tail Whip
Water Sport
Slam
Water Gun
Bubble Beam
Helping Hand
Bounce
Play Rough
Tackle
Defense Curl
Rollout
Aqua Ring
Aqua Tail
Double-Edge
Rain Dance
Superpower
Hydro Pump
Waterfall
Return
Frustration
Light Screen
Protect
Dig
Substitute
Encore
Copycat
Soak
Refresh
Sing
Aqua Jet
Knock Off
Ice Punch
Endure
Total Moves: 36
Benedict the Togekiss ()
Type:
When Subway first hatched Benedict from his egg, Benedict was a carefree and happy Pokemon. That mentality sticks with him today, as he'd far rather go pick flowers than practice battling. Benedict always keeps a piece of his eggshell with him, so that he will always remember where he came from! The one who's the most sentimental.
Nature: Bold (+Defence, -Attack)
Abilities:
Hustle: (Toggle)
Serene Grace: (Passive)
Super Luck: (Passive)
Stats:
HP: 100
Attack: Rank 1 (-)
Defence: Rank 4 (+)
Special Attack: Rank 5
Special Defense: Rank 4
Speed: 80
Size Class: 3
Weight Class: 3
Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0
Moves:
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Bestow
Wish
Sky Attack
Extreme Speed
Aura Sphere
Air Slash
After You
Magical Leaf
Fairy Wind
Safeguard
Baton Pass
Flamethrower
Psychic
Dazzling Gleam
Protect
Shadow Ball
Substitute
Solarbeam
Roost
Reflect
Light Screen
Fly
Shock Wave
Steel Wing
Grass Knot
Toxic
Sunny Day
Hidden Power (Steel)
Thunder Wave
Future Sight
Mirror Move
Morning Sun
Psycho Shift
Nasty Plot
Endure
Magic Coat
Heat Wave
Counter
Helping Hand
Endeavor
Total Moves: 48
Luna the Clefable ()
Type:
Luna was given to Subway in a trade from a traveler from the Kanto region. She was found on the top of Mt. Moon gravely hurt, but her trainer didn't know how. Once she was given to Subway, Luna immediately took a liking to him. She is always looking for the moon, day or night, so she can perhaps one day go there! The biggest daydreamer.
Nature: Quiet (+Special Attack, -Speed)
Abilities:
Cute Charm: (Passive)
Magic Guard: (Passive)
Unaware: (Passive)
Stats:
HP: 100
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 4 (+)
Special Defense: Rank 3
Speed: 52 (-)
Size Class: 3
Weight Class: 3
Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0
Moves:
Pound
Charm
Encore
Sing
Sweet Kiss
Copycat
Magical Leaf
After You
Healing Wish
Disarming Voice
Growl
Double Slap
Defense Curl
Follow Me
Wake-Up Slap
Bestow
Minimize
Moonlight
Moonblast
Cosmic Power
Gravity
Meteor Mash
Light Screen
Flamethrower
Psychic
Shadow Ball
Protect
Dazzling Gleam
Fire Blast
Thunder
Heal Pulse
Aromatherapy
Metronome
Wish
Misty Terrain
Counter
Endure
Total Moves: 37
Venus the Mawile ()
Type:
While traversing through Glittering Cave, Subway came across Venus hiding in a corner, afraid that Subway or another Pokemon would harm her. Subway showed her his hand, and she accepted, joining Subway on his adventure through Kalos. Later on, in Shabboneau Castle, Subway was lucky to find a Mawilite, which meant that Venus never had to fear again. Despite this, she kept her shy ways, and is never one to boast about her strength. The hardest to find in the group.
Nature: Sassy (+Special Defence, -Speed)
Abilities:
Hyper Cutter: (Passive)
Intimidate: (Trigger)
Sheer Force: (Toggle) (HA)
Huge Power: (Passive) (Mega-Evo)
Stats:
HP: 90
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 2
Special Defense: Rank 3 (+)
Speed: 43 (-)
Size Class: 1
Weight Class: 1
Stats: (Mega)
HP: 90
Attack: Rank 4 (8)
Defence: Rank 5
Special Attack: Rank 2
Special Defense: Rank 4 (+)
Speed: 43 (-)
Size Class: 1
Weight Class: 2
Ability Counters: 5/5
Move Counters: 0
Moves:
Play Rough
Iron Head
Taunt
Growl
Fairy Wind
Astonish
Fake Tears
Bite
Sweet Scent
Vice Grip
Crunch
Sucker Punch
Stockpile
Spit Up
Swallow
Iron Defense
Feint Attack
Baton Pass
Rock Slide
Brick Break
Power-Up Punch
Protect
Facade
Giga Impact
Torment
Substitute
Focus Punch
Grass Knot
Sleep Talk
Toxic
Hyper Beam
Sludge Bomb
Rock Tomb
Psych Up
Sandstorm
Embargo
Flash Cannon
Payback
Ice Fang
Fire Fang
Thunder Fang
Poison Fang
Metal Burst
Punishment
Counter
Foul Play
Ice Punch
Thunder Punch
Steath Rock
Endure
Knock Off
Magnet Rise
Snatch
Dynamic Punch
Pain Split
Mimic
Total Moves: 56
Pennywise the Mr. Mime ()
Type:
While searching through Kalos, Subway made several trips through the grand Lumiose City. On one of his later visits, Subway discovered Pennywise crying, alone in an alley. Subway quickly welcomed him to the team! After meeting the rest of Subway's pokemon, Pennywise has become far more joyful and welcoming. But don't let this visage mislead you. When he wants to be, Pennywise is a very unforgiving character. The first to give you a smile.
Nature: Lax (+Defense, -Special Defense)
Abilities:
Soundproof: (Passive)
Filter: (Passive)
Technician: (Passive)
Stats:
HP: 90
Attack: Rank 2
Defense: Rank 4 (+)
Special Attack: Rank 4
Special Defense: Rank 4 (-)
Speed: 90
Base Rank Total: 19
Size Class: 3
Weight Class: 4
Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0
Moves:
Tickle
Barrier
Confusion
Copycat
Meditate
Encore
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Psychic
Role Play
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Substitute
Recycle
Trick
Baton Pass
Power Split
Healing Wish
Future Sight
Fake Out
Icy Wind
Protect
Shadow Ball
Thunderbolt
Taunt
Solarbeam
Torment
Infestation
Psyshock
Aerial Ace
Dazzling Gleam
Thief
Focus Blast
Hyper Beam
Hidden Power (Steel)
Foul Play
Counter
Drain Punch
Magic Coat
Bide
Endure
Fire Punch
Signal Beam
Mud-Slap
Helping Hand
Skill Swap
Follow Me
Focus Punch
Total Moves: 55
Whimsicott [Erufuun] (M)
Nature: Timid (+15% Spe, +21% Acc, -1 Atk)
Type: Grass/Fairy
Abilities: Prankster / Infiltrator / Chlorophyll (Unlocked)
Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 134 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Moves: (65/65)
Absorb
Attract
Beat Up
Captivate
Charm
Confide
Cotton Guard
Cotton Spore
Covet
Dazzling Gleam
Double Team
Dream Eater
Encore
Endeavor
Energy Ball
Facade
Fairy Wind
Fake Tears
Flash
Fling
Frustration
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Growth
Gust
Helping Hand
Hidden Power (Fire)
Hurricane
Hyper Beam
Knock Off
Leech Seed
Light Screen
Mega Drain
Memento
Moonblast
Natural Gift
Nature Power
Poison Powder
Protect
Psychic
Razor Leaf
Rest
Return
Round
Safeguard
Seed Bomb
Shadow Ball
Sleep Talk
Snore
Solar Beam
Stun Spore
Substitute
Sunny Day
Swagger
Switcheroo
Tailwind
Taunt
Thief
Tickle
Toxic
Trick Room
U-turn
Worry Seed
Togekiss [Togekissu] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Fairy/Flying
Abilities: Hustle / Serene Grace / Super Luck (Unlocked)
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Moves: (120/120)
Aerial Ace
After You
Air Cutter
Air Slash
Ancient Power
Attract
Aura Sphere
Baton Pass
Bestow
Body Slam
Brick Break
Captivate
Charm
Confide
Counter
Covet
Curse
Dazzling Gleam
Defense Curl
Defog
Detect
Dizzy Punch
Double Team
Double-Edge
Drain Punch
Dream Eater
Echoed Voice
Encore
Endeavor
Endure
Extrasensory
Extreme Speed
Facade
Fairy Wind
Fire Blast
Flamethrower
Flash
Fling
Fly
Focus Punch
Follow Me
Foresight
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Headbutt
Heal Bell
Heat Wave
Helping Hand
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Incinerate
Last Resort
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Mega Kick
Mega Punch
Metronome
Mimic
Mirror Move
Morning Sun
Mud-Slap
Nasty Plot
Natural Gift
Ominous Wind
Peck
Pluck
Present
Protect
Psych Up
Psychic
Psycho Shift
Psyshock
Rain Dance
Reflect
Rest
Retaliate
Return
Rock Smash
Rollout
Roost
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Sky Attack
Sleep Talk
Snore
Soft-Boiled
Solar Beam
Steel Wing
Stored Power
Substitute
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Telekinesis
Thunder Wave
Toxic
Tri Attack
Trick
Twister
Uproar
Water Pulse
Wish
Work Up
Yawn
Zap Cannon
Zen Headbutt
Mr. Mime [Bariyaado] (M)
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic/Fairy
Abilities: Soundproof / Filter / Technician (Unlocked)
Stats:
HP: 90
Atk: 1 (-)
Def: 4 (+)
SpA: 4
SpD: 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Moves: (94/123)
Barrier
Baton Pass
Confusion
Copycat
Double Slap
Encore
Guard Swap
Light Screen
Magical Leaf
Meditate
Mimic
Misty Terrain
Power Swap
Psybeam
Psychic
Psywave
Quick Guard
Recycle
Reflect
Role Play
Substitute
Tickle
Trick
Wide Guard
Fake Out
Future Sight
Healing Wish
Hypnosis
Icy Wind
Magic Room
Nasty Plot
Power Split
Teeter Dance
Aerial Ace
Attract
Bide
Brick Break
Calm Mind
Charge Beam
Counter
Dazzling Gleam
Double Team
Dream Eater
Endure
Energy Ball
Facade
Flash
Focus Blast
Focus Punch
Giga Impact
Grass Knot
Hidden Power (Fire)
Hyper Beam
Infestation
Power-Up Punch
Protect
Psych Up
Psyshock
Rain Dance
Rest
Shadow Ball
Shock Wave
Skull Bash
Sleep Talk
Solar Beam
Sunny Day
Taunt
Telekinesis
Teleport
Thief
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Trick Room
Zap Cannon
Drain Punch
Dynamic Punch
Fire Punch
Follow Me
Foul Play
Helping Hand
Magic Coat
Metronome
Mud-Slap
Nightmare
Skill Swap
Signal Beam
Snatch
Snore
Wonder Room
Zen Headbutt
Azumarill [Mariruri] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Water/Fairy
Abilities: Thick Fat / Huge Power / Sap Sipper (Unlocked)
Stats:
HP: 110
Atk: Rank 3 [6 Huge Power] (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 Huge Power]
EC: 9/9
MC: 0
AC: 5/5
Moves: (81/98)
Aqua Ring
Aqua Tail
Bounce
Bubble
Bubble Beam
Charm
Defense Curl
Double-Edge
Helping Hand
Hydro Pump
Play Rough
Rain Dance
Rollout
Slam
Splash
Superpower
Tackle
Tail Whip
Water Gun
Water Sport
Amnesia
Aqua Jet
Belly Drum
Body Slam
Camouflage
Copycat
Encore
Fake Tears
Foresight
Future Sight
Muddy Water
Perish Song
Refresh
Soak
Tickle
Blizzard
Brick Break
Bulldoze
Confide
Curse
Dig
Dive
Double Team
Facade
Fling
Focus Blast
Focus Punch
Giga Impact
Grass Knot
Hail
Headbutt
Hidden Power (Electric)
Hyper Beam
Ice Beam
Iron Tail
Light Screen
Natural Gift
Power-Up Punch
Protect
Rest
Rock Smash
Scald
Sleep Talk
Substitute
Surf
Swagger
Toxic
Waterfall
Whirlpool
Covet
Dynamic Punch
Endure
Hyper Voice
Ice Punch
Icy Wind
Knock Off
Mimic
Mud-Slap
Scary Face
Seismic Toss
Uproar
Turn order (1: EM, 2: SubwayJ): 1/2
Elevator Music sends out first and equips
SubwayJ sends out second, equips, and orders first
Elevator Music orders second
Let the games begin!
B6P4 4v4 Fairy Monotype Doubles
3 day DQ
2 Substitutions
2/5 Recoveries/Chills
1 Mega-evolution
Switch = OK
Items = All
Abilities = All
Arena = ASB Standard Arena
...
Fairies - the mischievous, elusive creatures of magic, forests and night. Today, we shall witness a battle between two skilled trainers, vying for supremacy over the children of the moon!
On one side, SubwayJ enters the arena. He brings a very balanced team, with interesting dual-types and good sinergy across the board. On the upside, Venus the Mawile seems well equipped to open gaping holes into Elevator Music's team, with her immense power and good STAB attacks. On the downside, though, SubwayJ's mons seem to lack a bit in training, which could prove to backfire against a trainer of Elevator Music's experience and prowess.
On the other side, witness Elevator Music entering the stage. His roster is short and to the point, but this doesn't detract significantly from its efficacy. Pay special attention to Erufuun the Whimsicott, because his surprising array of support moves, backed by the incredible Prankster ability, could prove to be EM's ace-in-the-hole in this Doubles match. Yet, EM's somewhat overall speed could very easily turn against him, so expect surprises throughout the match!
Parfum the Aromatisse ()
Type:
On Route 7, while Subway was walking through some flowers, Parfum and her best friend Wonka, were watching him. All of the sudden a Croagunk attacked Subway and Parfum took action! She, along with Wonka, swiftly took out the Croagunk and saved Subway. Afterwards, Parfum made sure to tend to any wounds of Subway and his team and wanted to help in the case of further trouble! The one who smells the best.
Nature: Bold (+Defence, -Attack)
Abilities:
Healer: (Passive)
Aroma Veil: (Passive) (HA)
Stats:
HP: 110
Attack: Rank 2 (-)
Defence: Rank 4 (+)
Special Attack: Rank 4
Special Defense: Rank 3
Speed: 29
Size Class: 2
Weight Class: 2
Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0
Moves:
Sweet Scent
Fairy Wind
Sweet Kiss
Odor Sleuth
Echoed Voice
Calm Mind
Draining Kiss
Aromatherapy
Moonblast
Disarming Voice
Aromatic Mist
Heal Pulse
Reflect
Psych Up
Skill Swap
Misty Terrain
Dazzling Gleam
Psychic
Thunderbolt
Flash Cannon
Energy Ball
Protect
Torment
Hidden Power (Ground)
Toxic
Substitute
Sleep Talk
Charge Beam
Light Screen
Psyshock
Hyper Beam
Rest
Facade
Confide
Captivate
Disable
Refresh
Wish
Total Moves: 39
Hydro the Azumarill ()
Type:
Despite Hydro's small and soft stature, he is definitely a force to be reckoned with. When Hydro met Subway as a wild Pokemon, he defeated Subway's entire team single-handedly! After that he bounced into Subway's arms and started cuddling because he had so much fun! Since then Hydro has only become stronger! The one who can jump the highest.
Nature: Adamant (+Attack, -Special Attack)
Abilities:
Huge Power: (Passive)
Thick Fat: (Passive)
Sap Sipper: (Passive)
Stats:
HP: 110
Attack: Rank 3 (6) (+)
Defence: Rank 3
Special Attack: Rank 1 (-)
Special Defense: Rank 3
Speed: 50
Base Rank Total: 16 (19)
Size Class: 2
Weight Class: 3
Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0
Moves:
Splash
Charm
Bubble
Tail Whip
Water Sport
Slam
Water Gun
Bubble Beam
Helping Hand
Bounce
Play Rough
Tackle
Defense Curl
Rollout
Aqua Ring
Aqua Tail
Double-Edge
Rain Dance
Superpower
Hydro Pump
Waterfall
Return
Frustration
Light Screen
Protect
Dig
Substitute
Encore
Copycat
Soak
Refresh
Sing
Aqua Jet
Knock Off
Ice Punch
Endure
Total Moves: 36
Benedict the Togekiss ()
Type:
When Subway first hatched Benedict from his egg, Benedict was a carefree and happy Pokemon. That mentality sticks with him today, as he'd far rather go pick flowers than practice battling. Benedict always keeps a piece of his eggshell with him, so that he will always remember where he came from! The one who's the most sentimental.
Nature: Bold (+Defence, -Attack)
Abilities:
Hustle: (Toggle)
Serene Grace: (Passive)
Super Luck: (Passive)
Stats:
HP: 100
Attack: Rank 1 (-)
Defence: Rank 4 (+)
Special Attack: Rank 5
Special Defense: Rank 4
Speed: 80
Size Class: 3
Weight Class: 3
Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0
Moves:
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Bestow
Wish
Sky Attack
Extreme Speed
Aura Sphere
Air Slash
After You
Magical Leaf
Fairy Wind
Safeguard
Baton Pass
Flamethrower
Psychic
Dazzling Gleam
Protect
Shadow Ball
Substitute
Solarbeam
Roost
Reflect
Light Screen
Fly
Shock Wave
Steel Wing
Grass Knot
Toxic
Sunny Day
Hidden Power (Steel)
Thunder Wave
Future Sight
Mirror Move
Morning Sun
Psycho Shift
Nasty Plot
Endure
Magic Coat
Heat Wave
Counter
Helping Hand
Endeavor
Total Moves: 48
Luna the Clefable ()
Type:
Luna was given to Subway in a trade from a traveler from the Kanto region. She was found on the top of Mt. Moon gravely hurt, but her trainer didn't know how. Once she was given to Subway, Luna immediately took a liking to him. She is always looking for the moon, day or night, so she can perhaps one day go there! The biggest daydreamer.
Nature: Quiet (+Special Attack, -Speed)
Abilities:
Cute Charm: (Passive)
Magic Guard: (Passive)
Unaware: (Passive)
Stats:
HP: 100
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 4 (+)
Special Defense: Rank 3
Speed: 52 (-)
Size Class: 3
Weight Class: 3
Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0
Moves:
Pound
Charm
Encore
Sing
Sweet Kiss
Copycat
Magical Leaf
After You
Healing Wish
Disarming Voice
Growl
Double Slap
Defense Curl
Follow Me
Wake-Up Slap
Bestow
Minimize
Moonlight
Moonblast
Cosmic Power
Gravity
Meteor Mash
Light Screen
Flamethrower
Psychic
Shadow Ball
Protect
Dazzling Gleam
Fire Blast
Thunder
Heal Pulse
Aromatherapy
Metronome
Wish
Misty Terrain
Counter
Endure
Total Moves: 37
Venus the Mawile ()
Type:
While traversing through Glittering Cave, Subway came across Venus hiding in a corner, afraid that Subway or another Pokemon would harm her. Subway showed her his hand, and she accepted, joining Subway on his adventure through Kalos. Later on, in Shabboneau Castle, Subway was lucky to find a Mawilite, which meant that Venus never had to fear again. Despite this, she kept her shy ways, and is never one to boast about her strength. The hardest to find in the group.
Nature: Sassy (+Special Defence, -Speed)
Abilities:
Hyper Cutter: (Passive)
Intimidate: (Trigger)
Sheer Force: (Toggle) (HA)
Huge Power: (Passive) (Mega-Evo)
Stats:
HP: 90
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 2
Special Defense: Rank 3 (+)
Speed: 43 (-)
Size Class: 1
Weight Class: 1
Stats: (Mega)
HP: 90
Attack: Rank 4 (8)
Defence: Rank 5
Special Attack: Rank 2
Special Defense: Rank 4 (+)
Speed: 43 (-)
Size Class: 1
Weight Class: 2
Ability Counters: 5/5
Move Counters: 0
Moves:
Play Rough
Iron Head
Taunt
Growl
Fairy Wind
Astonish
Fake Tears
Bite
Sweet Scent
Vice Grip
Crunch
Sucker Punch
Stockpile
Spit Up
Swallow
Iron Defense
Feint Attack
Baton Pass
Rock Slide
Brick Break
Power-Up Punch
Protect
Facade
Giga Impact
Torment
Substitute
Focus Punch
Grass Knot
Sleep Talk
Toxic
Hyper Beam
Sludge Bomb
Rock Tomb
Psych Up
Sandstorm
Embargo
Flash Cannon
Payback
Ice Fang
Fire Fang
Thunder Fang
Poison Fang
Metal Burst
Punishment
Counter
Foul Play
Ice Punch
Thunder Punch
Steath Rock
Endure
Knock Off
Magnet Rise
Snatch
Dynamic Punch
Pain Split
Mimic
Total Moves: 56
Pennywise the Mr. Mime ()
Type:
While searching through Kalos, Subway made several trips through the grand Lumiose City. On one of his later visits, Subway discovered Pennywise crying, alone in an alley. Subway quickly welcomed him to the team! After meeting the rest of Subway's pokemon, Pennywise has become far more joyful and welcoming. But don't let this visage mislead you. When he wants to be, Pennywise is a very unforgiving character. The first to give you a smile.
Nature: Lax (+Defense, -Special Defense)
Abilities:
Soundproof: (Passive)
Filter: (Passive)
Technician: (Passive)
Stats:
HP: 90
Attack: Rank 2
Defense: Rank 4 (+)
Special Attack: Rank 4
Special Defense: Rank 4 (-)
Speed: 90
Base Rank Total: 19
Size Class: 3
Weight Class: 4
Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0
Moves:
Tickle
Barrier
Confusion
Copycat
Meditate
Encore
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Psychic
Role Play
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Substitute
Recycle
Trick
Baton Pass
Power Split
Healing Wish
Future Sight
Fake Out
Icy Wind
Protect
Shadow Ball
Thunderbolt
Taunt
Solarbeam
Torment
Infestation
Psyshock
Aerial Ace
Dazzling Gleam
Thief
Focus Blast
Hyper Beam
Hidden Power (Steel)
Foul Play
Counter
Drain Punch
Magic Coat
Bide
Endure
Fire Punch
Signal Beam
Mud-Slap
Helping Hand
Skill Swap
Follow Me
Focus Punch
Total Moves: 55
Nature: Timid (+15% Spe, +21% Acc, -1 Atk)
Type: Grass/Fairy
Abilities: Prankster / Infiltrator / Chlorophyll (Unlocked)
Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 134 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Moves: (65/65)
Absorb
Attract
Beat Up
Captivate
Charm
Confide
Cotton Guard
Cotton Spore
Covet
Dazzling Gleam
Double Team
Dream Eater
Encore
Endeavor
Energy Ball
Facade
Fairy Wind
Fake Tears
Flash
Fling
Frustration
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Growth
Gust
Helping Hand
Hidden Power (Fire)
Hurricane
Hyper Beam
Knock Off
Leech Seed
Light Screen
Mega Drain
Memento
Moonblast
Natural Gift
Nature Power
Poison Powder
Protect
Psychic
Razor Leaf
Rest
Return
Round
Safeguard
Seed Bomb
Shadow Ball
Sleep Talk
Snore
Solar Beam
Stun Spore
Substitute
Sunny Day
Swagger
Switcheroo
Tailwind
Taunt
Thief
Tickle
Toxic
Trick Room
U-turn
Worry Seed
Nature: Bold (+1 Def, -1 Atk)
Type: Fairy/Flying
Abilities: Hustle / Serene Grace / Super Luck (Unlocked)
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Moves: (120/120)
Aerial Ace
After You
Air Cutter
Air Slash
Ancient Power
Attract
Aura Sphere
Baton Pass
Bestow
Body Slam
Brick Break
Captivate
Charm
Confide
Counter
Covet
Curse
Dazzling Gleam
Defense Curl
Defog
Detect
Dizzy Punch
Double Team
Double-Edge
Drain Punch
Dream Eater
Echoed Voice
Encore
Endeavor
Endure
Extrasensory
Extreme Speed
Facade
Fairy Wind
Fire Blast
Flamethrower
Flash
Fling
Fly
Focus Punch
Follow Me
Foresight
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Headbutt
Heal Bell
Heat Wave
Helping Hand
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Incinerate
Last Resort
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Mega Kick
Mega Punch
Metronome
Mimic
Mirror Move
Morning Sun
Mud-Slap
Nasty Plot
Natural Gift
Ominous Wind
Peck
Pluck
Present
Protect
Psych Up
Psychic
Psycho Shift
Psyshock
Rain Dance
Reflect
Rest
Retaliate
Return
Rock Smash
Rollout
Roost
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Sky Attack
Sleep Talk
Snore
Soft-Boiled
Solar Beam
Steel Wing
Stored Power
Substitute
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Telekinesis
Thunder Wave
Toxic
Tri Attack
Trick
Twister
Uproar
Water Pulse
Wish
Work Up
Yawn
Zap Cannon
Zen Headbutt
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic/Fairy
Abilities: Soundproof / Filter / Technician (Unlocked)
Stats:
HP: 90
Atk: 1 (-)
Def: 4 (+)
SpA: 4
SpD: 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Moves: (94/123)
Barrier
Baton Pass
Confusion
Copycat
Double Slap
Encore
Guard Swap
Light Screen
Magical Leaf
Meditate
Mimic
Misty Terrain
Power Swap
Psybeam
Psychic
Psywave
Quick Guard
Recycle
Reflect
Role Play
Substitute
Tickle
Trick
Wide Guard
Fake Out
Future Sight
Healing Wish
Hypnosis
Icy Wind
Magic Room
Nasty Plot
Power Split
Teeter Dance
Aerial Ace
Attract
Bide
Brick Break
Calm Mind
Charge Beam
Counter
Dazzling Gleam
Double Team
Dream Eater
Endure
Energy Ball
Facade
Flash
Focus Blast
Focus Punch
Giga Impact
Grass Knot
Hidden Power (Fire)
Hyper Beam
Infestation
Power-Up Punch
Protect
Psych Up
Psyshock
Rain Dance
Rest
Shadow Ball
Shock Wave
Skull Bash
Sleep Talk
Solar Beam
Sunny Day
Taunt
Telekinesis
Teleport
Thief
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Trick Room
Zap Cannon
Drain Punch
Dynamic Punch
Fire Punch
Follow Me
Foul Play
Helping Hand
Magic Coat
Metronome
Mud-Slap
Nightmare
Skill Swap
Signal Beam
Snatch
Snore
Wonder Room
Zen Headbutt
Nature: Adamant (+1 Atk, -1 SpA)
Type: Water/Fairy
Abilities: Thick Fat / Huge Power / Sap Sipper (Unlocked)
Stats:
HP: 110
Atk: Rank 3 [6 Huge Power] (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 Huge Power]
EC: 9/9
MC: 0
AC: 5/5
Moves: (81/98)
Aqua Ring
Aqua Tail
Bounce
Bubble
Bubble Beam
Charm
Defense Curl
Double-Edge
Helping Hand
Hydro Pump
Play Rough
Rain Dance
Rollout
Slam
Splash
Superpower
Tackle
Tail Whip
Water Gun
Water Sport
Amnesia
Aqua Jet
Belly Drum
Body Slam
Camouflage
Copycat
Encore
Fake Tears
Foresight
Future Sight
Muddy Water
Perish Song
Refresh
Soak
Tickle
Blizzard
Brick Break
Bulldoze
Confide
Curse
Dig
Dive
Double Team
Facade
Fling
Focus Blast
Focus Punch
Giga Impact
Grass Knot
Hail
Headbutt
Hidden Power (Electric)
Hyper Beam
Ice Beam
Iron Tail
Light Screen
Natural Gift
Power-Up Punch
Protect
Rest
Rock Smash
Scald
Sleep Talk
Substitute
Surf
Swagger
Toxic
Waterfall
Whirlpool
Covet
Dynamic Punch
Endure
Hyper Voice
Ice Punch
Icy Wind
Knock Off
Mimic
Mud-Slap
Scary Face
Seismic Toss
Uproar
Turn order (1: EM, 2: SubwayJ): 1/2
Elevator Music sends out first and equips
SubwayJ sends out second, equips, and orders first
Elevator Music orders second
Let the games begin!