ff7hero v mowtom

Standard rules

Team Mowtom

Gastrodon [Sluggy Slug] (F)

Like Mowtom himself, Sluggy Slug comes from Sinnoh, but from the opposite side of Mount Coronet. She prefers to stay relaxed and cheerful, even when taking repeated hits, but cannot stand it when someone mistakes her for a West Sea Gastrodon. Apparently the two groups have a long-seated rivalry. Who knew?

Types: Water / Ground
  • Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
  • Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Sticky Hold / Storm Drain / Sand Force (Unlocked)
  • This Pokemon's body is covered in a sticky substance that prevents item theft or swapping.
  • This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round.
  • This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.
Nature: Bold (+Defense, -Attack)

Stats:
HP: 110
Atk: 2 (-)
Def: 4 (+)
SpA: 3
SpD: 3
Spe: 39
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Attacks (30):

Physical
Body Slam
Counter
Dive

Special
Brine
Earth Power
Hidden Power (Fire)
Ice Beam
Mirror Coat
Mud Bomb
Mud-Slap
Mud Sport
Muddy Water
Scald
Sludge
Sludge Bomb
Surf
Water Pulse

Status
Acid Armor
Amnesia
Double Team
Endure
Harden
Mud Sport
Protect
Rain Dance
Recover
Rest
Sandstorm
Substitute
Yawn

Togetic [Joy] (F)

Mowtom first found Joy as an Egg left in a Pokemon Center by an unknown person. He took the Egg with him at the nurse's insistence. When she hatched, Joy was given that name for two reasons: to honor the nurse who gave Mowtom the Egg, and because she is always overflowing with, well, joy.

Types: Fairy / Flying
  • Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
  • Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Hustle / Serene Grace / Super Luck (H)
  • No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
  • This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Nature: Timid (+Speed, -Attack)

Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 3
SpD: 4
Spe: 46 (+) (Accuracy boost: 5%)
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 5/9
MC: 0
AC: 2/5

Attacks (23):

Physical

Special
Ancient Power
Dazzling Gleam
Extrasensory
Fairy Wind
Fire Blast
Magical Leaf
Shadow Ball

Status
Bestow
Charm
Double Team
Encore
Follow Me
Growl
Light Screen
Metronome
Mirror Move
Morning Sun
Nasty Plot
Protect
Reflect
Substitute
Sweet Kiss
Yawn

Tangela [Mystery] (F)

Very little is known about Mystery's past. Even less is known about what her face really looks like, behind those vines. She almost always speaks in a whisper, when she speaks at all. One thing is certain though: Whatever she did and wherever she went before joining Mowtom, her life after joining him was much more enjoyable.

Types: Grass
  • Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
  • Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
    Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Chlorophyll / Leaf Guard / Regenerator (H)
  • During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
  • In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Nature: Sassy (+Special Defense, -Speed)

Stats:
HP: 100
Atk: 2
Def: 4
SpA: 4
SpD: 3 (+)
Spe: 52 (-) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 17

EC: 0/6
MC: 0
AC: 0/5

Attacks (19):

Physical
Bind
Constrict
Flail
Vine Whip

Special
Absorb
Confusion
Hidden Power (Fire)
Leaf Storm
Mega Drain
Sludge Bomb

Status
Double Team
Growth
Ingrain
Leech Seed
Nature Power
Poison Powder
Protect
Sleep Powder
Sunny Day

Snorunt [Harley] (F)

Harley can best be described in two words: practical joker. She takes any opportunity to mess with people and Pokemon that she can get. Mowtom met her when she was trying to get a Sableye to teach her Prankster. Once Mowtom explained the difference between moves and abilities, Harley gave up on that dream and joined Mowtom instead.

Types: Ice
  • Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
  • Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
    Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Inner Focus / Ice Body / Moody (H)
  • When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
  • This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Nature: Modest (+Special Attack, -Attack)

Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks (17):

Physical
Avalanche
Bite
Headbutt

Special
Hex
Icy Wind
Powder Snow
Shadow Ball
Water Pulse

Status
Bide
Disable
Double Team
Leer
Protect
Rest
Sleep Talk
Spikes
Substitute

Team ff7hero
Aggron [Kaji] (M)
Types: Rock/Steel

Rock STAB: +1 Priority on Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). -2 BAP on incoming Special attacks during a Sandstorm. Immune to Sandstorm. Always has rocks.

Steel STAB: Immune to Sandstorm, Immune to both varieties of Poison, except Acid and Acid Spray

Abilities:
Sturdy / Rock Head / Heavy Metal (Hidden and Unlocked)

Nature: Sassy (+Special Defense, -Speed, -10 Evasion)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 8
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 43 (-)
Size Class: 4
Weight Class: 8 (10 w/ Heavy Metal)
Base Rank Total: 21

Mega Stats:
Mega-Type:
Steel
Steel STAB: Immune to Sandstorm, Immune to both varieties of Poison, except Acid and Acid Spray
Mega-Abilities:
Sturdy / Rock Head / Heavy Metal / Filter

Mega-Stats:

HP: 100
Atk: Rank 5
Def: Rank 10
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 43 (-)
Size Class: 4
Weight Class: 8 (11 w/ Heavy Metal)
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

Attacks (37):
Level Up
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Head
Protect
Metal Burst
Automize
Heavy Slam
Double-Edge

Egg
Super Power
Head Smash
Stealth Rock
Curse
Endeavor

TM/HM
Taunt
Earthquake
Sandstorm
Aerial Ace
Shadow Claw
Rock Slide
Sleep Talk
Substitute
Brick Break
Double Team
Rest
Hone Claws
Dig
Giga Impact
Dragon Tail

Tutor
Magnet Rise
Thunder Punch
Ice Punch
Fire Punch
Endure

Other


Piplup [Tux] (M)
Types: Water

Abilities:
Torrent / Defiant (H)

Nature: Quiet (+Special Attack, -Speed, -10 Evasion)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3/9
MC: 2
AC: 1/5

Attacks (18):

Level Up
Pound
Growl
Bubble
Water Sport
Peck
Bide
Bubble Beam
Fury Attack

Egg
Agility
Icy Wind
Yawn
Mud Sport
Mud Slap

TM/HM
Toxic
Dig
Hidden Power (Fairy)
Substitute
Grass Knot

Tutor

Other


Monohm [Atma] (M)
Types: Electric/Dragon

Abilities:
Static/ Sheild Dust / Overcoat (H)

Nature: Timid (+Speed, +16 Accuracy, -Attack)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5

Attacks (18):

Level Up
Tackle
Growl
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Twister

Egg
Hydro Pump
Magnet Rise
Power Gem
Shock Wave
Heal Bell

TM/HM
Toxic
Protect
Double Team
Substitute
Fire Blast

Tutor

Other


Timburr [Bitsy] (F)
Types: Fighting

Abilities:
Sheer Force / Guts / Iron Fist (H)

Nature: Brave (+Attack, -Speed, -10 Evasion)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 30 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 3/9
MC: 2
AC: 1/5

Attacks (18):

Level Up
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake Up Slap
Chip Away

Egg
Counter
Detect
Endure
Mach Punch
Foresight

TM/HM
Dig
Payback
Double Team
Substitute
Taunt

Tutor

Other

Mowtom sends out+equips​
ff7hero sends out, equips,+orders
Mowtom orders​
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"...Do standard rules include one Mega per team? If so, I might just want to give up now..."
"Don't do that. Then we won't get to have any fun!" *tee-hee*
"That sounds like someone who is volunteering to lead. You can have a Lucky Egg."
 
Bitsy will be taking an Amulet Coin into this fight...

And I would think that Standard does include 1 Mega.

Mach Punch~Wake Up Slap~Mach Punch
If Bide, Focus Energy~Substitute (15)~Mach Punch
If Mach Punch is Diasbled A3, replace with Low Kick
 

Mowtom

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"Good-bye any hope of winning this!"
"Don't be that way! Look on the bright side!"
"What bright side?"
"That one of us actually stands a chance against that Aggron!"
"Joy is right. Under the proper circumstances, I think I can handle it."
"I guess. Harley, why don't you play a game around our opponent?"
"That sounds like a great idea! Do you have a game in mind?" >:-)
"Jacks."

Substitute (25)~Spikes~Spikes
 
Standard rules do include one mega per team.

Orders:
Mach Punch~Wake Up Slap~Mach Punch
If Bide, Focus Energy~Substitute (15)~Mach Punch
If Mach Punch is Diasbled A3, replace with Low Kick

Substitute (25)~Spikes~Spikes

Timburr used Mach Punch
Crit (635): 1405 (NO)
(4+3+6-3)*1.5=15
3 en

Snorunt used Substitute (25)
24 en

Snorunt used Spikes
8 en

Timburr used Wake Up Slap
Crit (625): 5565 (NO)
(7+3+6-3)*1.5=19.5
8 en

Timburr used Mach Punch
Crit (635): irrelevant
The substitute faded
3 en

Snorunt used Spikes
12 en

Team Mowtom:

50 HP
56 EN
Other: Lucky Egg
Team ff7hero:

100 HP
86 EN
Other: Amulet Coin, 2 layers Spikes
Mowtom orders
ff7hero orders
I ref​
 

Mowtom

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is a Forum Moderatoris a Community Contributor
Moderator
"It's time to force our foe's hand. Switching to Joy @ Exp. Share."
"At least I expect to order second now!"
 
Actually, you go right ahead.

"But Boss, I don't stand a chance against this guy."

Just let me worry about that.
 

Mowtom

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"This is a pleasant surprise. It is much better than ordering first with Harley against the Timburr."
"Now you're starting to see the bright side!"

Air Slash * 3
Subs are for losers

Dazzling Gleam~Extrasensory~Dazzling Gleam
IF
Bide THEN initiate string Substitute (15)~Yawn~Dazzling Gleam, but only once
IF there are Double Team clones THEN Magical Leaf and push back
 

If only I had been quicker...



"Oh, I know what we can do!"

Yeah, me too. Except that leaves you in against this for two more rounds. You'll need more moves before you're able to pull that off...

"That's why you're the Boss!"

Taunt~Bide~Hold

Reordering...

Detect~Rock Throw~Taunt
 
Last edited:
Orders:
Dazzling Gleam~Extrasensory~Dazzling Gleam
IF Bide THEN initiate string Substitute (15)~Yawn~Dazzling Gleam, but only once
IF
there are Double Team clones THEN Magical Leaf and push back


Detect~Rock Throw~Taunt

Timburr used Detect
7+15.75/2.5-1=13.5 en

Togetec used Dazzling Gleam
(8+3+4.5-3)*1.5=18.75
5 en

Togetec used Extrasensory
Crit (625): 3474 (NO)
(8+4.5-3)*1.5=15.25
6 en
Flinch (1000): 4431 (NO)

Timburr used Rock Throw
Hit (9000): 8643 (HIT)
Crit (625): 6087 (NO)
(5+6-4.5)*1.5=9.75
3 en

Togetec used Dazzling Gleam
Crit (625): 4777 (NO)
(8+3+4.5-3)*1.5=18.75
5 en

Timburr used Taunt
10 en

Team Mowtom:

80 HP
84 EN
Other: Exp. Share, taunted 5a
Team ff7hero:

66 HP
59 EN
Other: Amulet Coin, 2 layers Spikes

50 HP
56 EN
Other: Lucky Egg

ff7hero orders
Mowtom orders
I ref​
 
Last edited:

Mowtom

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"You round up at the end of a round. Joy should have 81 HP, Timburr should have 60 EN. I'll be nice and point out the Aggron seems to be item less, even though it might spell my doom."
 
GDI, Mowtom do you mind if I slap an Aggronite on this bad boy? Also, are you counterswitching?

Also, you round the damage/energy loss normally at end of round. Joy will have 80 HP. Bitsy, having used 40.5 EN, will have 59.
 
"You round up at the end of a round. Joy should have 81 HP, Timburr should have 60 EN. I'll be nice and point out the Aggron seems to be item less, even though it might spell my doom."
No, you round according to standard rounding rules, except with .5 rounding down because technically you are supposed to round the damage and en loss, not the en and HP. I should have rounded those before I posted, though. It is fixed.
 

Mowtom

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"When did that change? Feel free to Megavolve, by the way."
"Judging from when the handbook was edited, August 10. I'll take an Amulet Coin."

Earth Power~Scald~Earth Power
IF
Dig A2 THEN Earth Power and push back
IF there are Double Team clones THEN Surf and push back
 
Last edited:
Orders:
Earth Power~Scald~Earth Power
IF
Dig A2 THEN Earth Power and push back
IF there are Double Team clones THEN Surf and push back

[Mega-Evolve]Double-Edge~Double-Edge~Giga Impact
If you are burned, Iron Defense

Aggon takes 18 damage from Spikes

Aggron Mega Evolved

Aggron used Double-Edge
Crit (625): 453 (YES)
18+3+7.5-6=22.5
10.4 en

Gastrodon used Earth Power
Crit (625): 6460 (NO)
(7+3+4.5-6)*1.5=12.75
6 en
Effect (1000): 5300 (NO)

Aggron used Double-Edge
Crit (625): 9448 (NO)
18+7.5-6=19.5
14.4 en
Gastrodon used Scald
Crit (625): 8567 (NO)
8+3+4.5-6=9.5
Effect (3000): 6429 (NO)
5 en

Aggron used Giga Impact
Hit (9000): 505 (HIT)
Crit (625): 8553 (NO)
20+7.5-6=21.5
13.4 en

Gastrodon used Earth Power
Crit (625): 4008 (NO)
(7+3+4.5-6)*1.5=12.75
6 en
Effect (1000): 8544 (NO)​

Team Mowtom:


46 HP
83 EN
Other: Amulet Coin
Team ff7hero:

47 HP
62 EN
Other: Sluggish 1a, 2 layers Spikes​

50 HP
56 EN
Other: Lucky Egg

80 HP
84 EN
Other: Exp. Share

66 HP
59 EN
Other: Amulet Coin​

ff7hero orders
Mowtom orders
I ref

Sorry for the delay, I'll try to be more prompt in future reffings.​
 
Totally thought I ordered here... Sorry.

Hone Claws~Head Smash~Double-Edge
If Counter A2 or A3, Hone Claws and push back
If you are burned A2 or A3, Iron Defense and push back
 

Mowtom

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"If I've calced right, the Aggron is a non-issue."
"I told you so."
Brine~Earth Power~Brine+Brine
 
Orders:
Brine~Earth Power~Brine+Brine

Hone Claws~Head Smash~Double-Edge
If Counter A2 or A3, Hone Claws and push back
If you are burned A2 or A3, Iron Defense and push back

Aggron used Hone Claws
+1 Atk, +1 Acc
6 en

Gastrodon used Brine
Crit (625): 4931 (NO)
13+3+4.5-6=14.5
5 en

Aggron used Head Smash
Crit (625): 6311 (NO)
(20+7.5-6)*2/3+2=16.3333333
13.4 en

Gastrodon used Earth Power
Crit (625): 1603 (NO)
(7+3+4.5-6)*1.5=12.75
6 en
Effect (1000): 7900 (NO)

Aggron used Double-Edge
Crit (625): 9010 (NO)
18+7.5-6=19.5
14.4 en

Gastrodon used Brine+Brine
Crit (625): 8094 (NO)
13*2.25+3+4.5-6=30.75
27 en

Team Mowtom:


10 HP
45 EN
Other: Amulet Coin, 1 KOC
Team ff7hero:

KO HP
18.2 EN
Other: KO, 2 layers Spikes​

50 HP
56 EN
Other: Lucky Egg

80 HP
84 EN
Other: Exp. Share

66 HP
59 EN
Other: Amulet Coin​

ff7hero sends out and equips
Mowtom orders
ff7hero orders
I ref​
 
Last edited:

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